Slay the Spire 2 v0.109.0 Beta Patch NotesBeta
Beta Patch Notes - v0.109.0
Build ID: 24251656Official patch notes on Steam ↗
This patch is on beta only. It is not on main.
+7 added-1 removed~573 changed
Official patch notes
Another beta patch is here, Slayers! This one brings a host of balance changes, bug fixes, and new Epoch art. We've also begun to translate the game into Traditional Chinese (no timeline just yet on official support for other languages, but we'll let people know when we are looking for additional translators.) Perhaps most notably, two new Neow relics have been introduced, one of which grants a powerful, exclusive potion and the other a brand new quest card (with some cute beta art!)
CONTENT & BALANCE:
Ancients:
• Added new Neow relic, Dowsing Rod - "Upon pickup, add 1 Dowsing to your Deck."
• Dowsing - Quest - 0 cost - "After entering 5 more ? rooms, transform this into Abundance."
• Abundance - Ancient - Skill - Cost 1 - "Choose 1 of 3 (Upgraded) Powers to add into your Hand. It is free to play this turn. Exhaust."
• Added new Neow relic, Neow's Sacrifice - "Upon pickup, procure 1 Ambergris and add 1 Guilty to your Deck."
• Ambergris potion - "Heal for 50% of your max HP. Take an extra turn after this one."
• Reworked Nonupeipe's Diamond Diadem relic: "Whenever you play 2 or fewer cards in a turn, take half damage from enemies." -> "Start combat with 20 Block. Block is not removed at the start of your next turn."
• Moved Orobos' Sand Castle relic moved from Pool 1 -> Pool 2 (second option instead of first option)
• Changed up Darv blessing pools for more variety (will see Energy relics more often)
• Nerfed Tanx's Meat Cleaver relic: HP gain decreased from 9 -> 5
• Buffed Tezcatara's Toybox relic: relics gained increased from 4 -> 5
• Buffed Vakuu's Fiddle relic: card draw increased from 2 -> 3
• Changed Vakuu's Sere Talon and Distinguished Cape relics: swapped downsides
Enemies:
• Nerfed Aeonglass: Ebb move damage decreased from 26(32) -> 22(26) to lower its front-loaded damage
• Buffed Torchhead Amalgam: now starts with a new Strong Tackle move on turn 1 to increase front-loaded damage from 18(22) -> 26(32)
Events:
• Nerfed History Course relic: now only repeats Attacks, does not affect Skills
Ironclad:
• Buffed Demon Form card: Strength gain increased from 2(3) -> 3(4)
• Buffed Expect a Fight card: no longer says "You cannot gain additional this turn."
• Buffed Primal Force card: Giant Rock token damage increased from 16(20) -> 20(24)
• Changed Taunt card:
• Block gain decreased from 7(8) -> 6(7)
• Rarity decreased from Uncommon -> Common
• Changed Bloodletting card: rarity increased from Common -> Uncommon
• Changed Cruelty card: rarity decreased from Rare -> Uncommon
• Changed Dominate card: rarity increased from Uncommon -> Rare
Silent:
• Reworked Mirage card: Uncommon - Skill - 1(0) - "Gain Block equal to Poison on ALL enemies. Exhaust." -> Uncommon - Skill - 0 - "Next turn, gain 1(2) Energy."
• Reworked Well-Laid Plans card:
• Uncommon - Power - Cost 1 - "At the end of your turn, Retain up to 1(2) card(s)." -> Rare - Power - Cost 1(0) - "At the end of your turn, you no longer discard your Hand."
• Now also available in multiplayer, was previously singleplayer-only
• Reworked Expertise card: "Draw cards until you have 6(7) in your hand." -> "Draw 2(3) cards. They gain Retain this turn."
• Buffed: Outbreak card: damage increased from 3(4) -> 4(5)
• Changed Accelerant card: rarity decreased from Rare -> Uncommon
Regent:
• Reworked Pillar of Creation card: "Whenever you create a card, gain 3 Block." -> "The first time you create a card each turn, gain 5(7) Block."
• Nerfed Collision Course card: damage decreased from 11(15) -> 10(14)
Necrobinder:
• Reworked Eidolon card: "Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible." -> "Play ALL Ethereal cards in your Exhaust Pile. Exhaust."
Defect:
• Buffed Hyperbeam card: damage increased from 28(36) -> 30(38)
• Buffed Sunder card: damage increased from 24(32) -> 26(34)
• Changed Trash to Treasure card: upgrade changed from gains Innate -> lowers cost by 1
Multiplayer:
• Added new Regent card, Tutor: Rare - Skill - 1(0) - "Another player chooses a card in their Draw Pile to add into their Hand."
• Nerfed Midnight card: damage decreased from 99(120) -> 60(72)
• Nerfed The Ball card: scaling decreased from +15(25) -> +10(15)
• Nerfed Blade Symphony card:
• Cost increased from 1 -> 2(1)
• Upgrade no longer increases Shiv count
USER EXPERIENCE & INTERFACE:
General:
• Seeds are now 12 characters long and internal seed is larger
• Removed faint white outline from game cursor
Multiplayer:
• You can now play nearly any potion on another player
• Map ink circles are now the same for all players
ART:
General:
• Added Epoch art for:
• Annihilation
• To Kill
• Futility
Ancients:
• Added assets for Dowsing Rod and Neow's Sacrifice relics
• Added asset for Ambergris potion
• Added beta portrait art for Dowsing and Abundance cards
Enemies:
• Swapped Aeonglass double and heavy attack animations and improved the double attack VFX
Multiplayer:
• Added portrait art for the following cards:
• The Ball
• Plot
• Created "Failed to join" text VFX
WRITING:
Localization:
• Added Traditional Chinese (zht) as a selectable language with English fallback
• Added Traditional Chinese fonts (Source Han Serif TC, Noto Sans Mono CJK TC)
• Updated translations for various languages
• Fixed translation errors for French, Italian, Russian, and Thai
• Removed stale translations for redesigned Well-Laid Plans, Fuel, Outbreak, Sere Talon, Cacophony
BUG FIXES:
General:
• VSync setting in Graphics options now shows the correct On/Off state after restarting
• "Power wears off" notification no longer blocks mouse input
• Placeholder Orb numbers no longer briefly show up at the start of combat
• Correctly snapped scrolling menus at low FPS
Ancients:
• Fixed Tanx's Whistle card preview and tooltip snapping to the top-left corner when hovered
Enemies:
• Fixed awkward delay when Osty and Kaiser Krab would spawn at start of combat
• Fixed Fabricator animations that weren't playing right
• Fixed Fat Gremlin sometimes spawning without a bag of money when it should
Silent:
• Expose card now properly triggers Hand Drill relic
Necrobinder:
• Soulbound card now shuffles souls into Draw Pile instead of putting them on the bottom
Multiplayer:
• One for All card no longer previews damage up on X-cost cards
• Fixed Unmovable card causing other players to receive double Block from Demonic Shield card when it was not the first Block card played
• Imitation Learning card now clones cards before they are played instead of after, allowing enchantments like Swift to apply to the cloning player
• Underworld card no longer causes Doom to be applied to players when enemies deal attack damage
• Fixed an issue where, if a player played The Ball card while another played had History Course relic, History Course could incorrectly end up playing a copy of The Ball next turn
• Fixed divergence that would sometimes occur when ending combat with The Ball card
• Hibernate card no longer gives block to dead players
• Hibernate card now correctly displays stacks in its power icon
• If Huddle Up triggers a choice for another player, the playing player is no longer blocked from playing cards
• The Ball now triggers the playing player's relics, not the receiving player's
• Fixed card effects breaking when a player dies while their own card is still resolving (e.g. to Thorns)
• Fixed divergence that would occur if one player took a long time to enter combat
• Player icons are rendered above the ink circle on the map
• Resolved issue where, if Epochs were deprecated, that player could no longer join multiplayer games
MODDING:
• Merged SavedPropertySerializationCache into ModelIdSerializationCache. SavedProperties are now included in its hash.
• Models from non-gameplay-affecting mods are now properly excluded in the hash
CONTENT & BALANCE:
Ancients:
• Added new Neow relic, Dowsing Rod - "Upon pickup, add 1 Dowsing to your Deck."
• Dowsing - Quest - 0 cost - "After entering 5 more ? rooms, transform this into Abundance."
• Abundance - Ancient - Skill - Cost 1 - "Choose 1 of 3 (Upgraded) Powers to add into your Hand. It is free to play this turn. Exhaust."
• Added new Neow relic, Neow's Sacrifice - "Upon pickup, procure 1 Ambergris and add 1 Guilty to your Deck."
• Ambergris potion - "Heal for 50% of your max HP. Take an extra turn after this one."
• Reworked Nonupeipe's Diamond Diadem relic: "Whenever you play 2 or fewer cards in a turn, take half damage from enemies." -> "Start combat with 20 Block. Block is not removed at the start of your next turn."
• Moved Orobos' Sand Castle relic moved from Pool 1 -> Pool 2 (second option instead of first option)
• Changed up Darv blessing pools for more variety (will see Energy relics more often)
• Nerfed Tanx's Meat Cleaver relic: HP gain decreased from 9 -> 5
• Buffed Tezcatara's Toybox relic: relics gained increased from 4 -> 5
• Buffed Vakuu's Fiddle relic: card draw increased from 2 -> 3
• Changed Vakuu's Sere Talon and Distinguished Cape relics: swapped downsides
Enemies:
• Nerfed Aeonglass: Ebb move damage decreased from 26(32) -> 22(26) to lower its front-loaded damage
• Buffed Torchhead Amalgam: now starts with a new Strong Tackle move on turn 1 to increase front-loaded damage from 18(22) -> 26(32)
Events:
• Nerfed History Course relic: now only repeats Attacks, does not affect Skills
Ironclad:
• Buffed Demon Form card: Strength gain increased from 2(3) -> 3(4)
• Buffed Expect a Fight card: no longer says "You cannot gain additional this turn."
• Buffed Primal Force card: Giant Rock token damage increased from 16(20) -> 20(24)
• Changed Taunt card:
• Block gain decreased from 7(8) -> 6(7)
• Rarity decreased from Uncommon -> Common
• Changed Bloodletting card: rarity increased from Common -> Uncommon
• Changed Cruelty card: rarity decreased from Rare -> Uncommon
• Changed Dominate card: rarity increased from Uncommon -> Rare
Silent:
• Reworked Mirage card: Uncommon - Skill - 1(0) - "Gain Block equal to Poison on ALL enemies. Exhaust." -> Uncommon - Skill - 0 - "Next turn, gain 1(2) Energy."
• Reworked Well-Laid Plans card:
• Uncommon - Power - Cost 1 - "At the end of your turn, Retain up to 1(2) card(s)." -> Rare - Power - Cost 1(0) - "At the end of your turn, you no longer discard your Hand."
• Now also available in multiplayer, was previously singleplayer-only
• Reworked Expertise card: "Draw cards until you have 6(7) in your hand." -> "Draw 2(3) cards. They gain Retain this turn."
• Buffed: Outbreak card: damage increased from 3(4) -> 4(5)
• Changed Accelerant card: rarity decreased from Rare -> Uncommon
Regent:
• Reworked Pillar of Creation card: "Whenever you create a card, gain 3 Block." -> "The first time you create a card each turn, gain 5(7) Block."
• Nerfed Collision Course card: damage decreased from 11(15) -> 10(14)
Necrobinder:
• Reworked Eidolon card: "Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible." -> "Play ALL Ethereal cards in your Exhaust Pile. Exhaust."
Defect:
• Buffed Hyperbeam card: damage increased from 28(36) -> 30(38)
• Buffed Sunder card: damage increased from 24(32) -> 26(34)
• Changed Trash to Treasure card: upgrade changed from gains Innate -> lowers cost by 1
Multiplayer:
• Added new Regent card, Tutor: Rare - Skill - 1(0) - "Another player chooses a card in their Draw Pile to add into their Hand."
• Nerfed Midnight card: damage decreased from 99(120) -> 60(72)
• Nerfed The Ball card: scaling decreased from +15(25) -> +10(15)
• Nerfed Blade Symphony card:
• Cost increased from 1 -> 2(1)
• Upgrade no longer increases Shiv count
USER EXPERIENCE & INTERFACE:
General:
• Seeds are now 12 characters long and internal seed is larger
• Removed faint white outline from game cursor
Multiplayer:
• You can now play nearly any potion on another player
• Map ink circles are now the same for all players
ART:
General:
• Added Epoch art for:
• Annihilation
• To Kill
• Futility
Ancients:
• Added assets for Dowsing Rod and Neow's Sacrifice relics
• Added asset for Ambergris potion
• Added beta portrait art for Dowsing and Abundance cards
Enemies:
• Swapped Aeonglass double and heavy attack animations and improved the double attack VFX
Multiplayer:
• Added portrait art for the following cards:
• The Ball
• Plot
• Created "Failed to join" text VFX
WRITING:
Localization:
• Added Traditional Chinese (zht) as a selectable language with English fallback
• Added Traditional Chinese fonts (Source Han Serif TC, Noto Sans Mono CJK TC)
• Updated translations for various languages
• Fixed translation errors for French, Italian, Russian, and Thai
• Removed stale translations for redesigned Well-Laid Plans, Fuel, Outbreak, Sere Talon, Cacophony
BUG FIXES:
General:
• VSync setting in Graphics options now shows the correct On/Off state after restarting
• "Power wears off" notification no longer blocks mouse input
• Placeholder Orb numbers no longer briefly show up at the start of combat
• Correctly snapped scrolling menus at low FPS
Ancients:
• Fixed Tanx's Whistle card preview and tooltip snapping to the top-left corner when hovered
Enemies:
• Fixed awkward delay when Osty and Kaiser Krab would spawn at start of combat
• Fixed Fabricator animations that weren't playing right
• Fixed Fat Gremlin sometimes spawning without a bag of money when it should
Silent:
• Expose card now properly triggers Hand Drill relic
Necrobinder:
• Soulbound card now shuffles souls into Draw Pile instead of putting them on the bottom
Multiplayer:
• One for All card no longer previews damage up on X-cost cards
• Fixed Unmovable card causing other players to receive double Block from Demonic Shield card when it was not the first Block card played
• Imitation Learning card now clones cards before they are played instead of after, allowing enchantments like Swift to apply to the cloning player
• Underworld card no longer causes Doom to be applied to players when enemies deal attack damage
• Fixed an issue where, if a player played The Ball card while another played had History Course relic, History Course could incorrectly end up playing a copy of The Ball next turn
• Fixed divergence that would sometimes occur when ending combat with The Ball card
• Hibernate card no longer gives block to dead players
• Hibernate card now correctly displays stacks in its power icon
• If Huddle Up triggers a choice for another player, the playing player is no longer blocked from playing cards
• The Ball now triggers the playing player's relics, not the receiving player's
• Fixed card effects breaking when a player dies while their own card is still resolving (e.g. to Thorns)
• Fixed divergence that would occur if one player took a long time to enter combat
• Player icons are rendered above the ink circle on the map
• Resolved issue where, if Epochs were deprecated, that player could no longer join multiplayer games
MODDING:
• Merged SavedPropertySerializationCache into ModelIdSerializationCache. SavedProperties are now included in its hash.
• Models from non-gameplay-affecting mods are now properly excluded in the hash
Game data changes
Cards
592 → 595+3 added~440 changed
Added (3)
Changed (440)
- Accelerant
- Rarity: Rare Uncommon
- Rarity key: Rare Uncommon
- Accuracy
- Compendium order: 114 115
- Acrobatics
- Compendium order: 115 116
- Adaptive Strike
- Compendium order: 424 425
- Adrenaline
- Compendium order: 154 153
- Afterimage
- Compendium order: 155 154
- Afterlife
- Compendium order: 275 276
- Alchemize
- Compendium order: 493 494
- All for One
- Compendium order: 425 426
- Anointed
- Compendium order: 494 495
- Apotheosis
- Compendium order: 536 538
- Apparition
- Compendium order: 537 539
- Ascender's Bane
- Compendium order: 518 519
- Assassinate
- Compendium order: 156 155
- Automation
- Compendium order: 453 454
- Backstab
- Compendium order: 116 117
- Bad Luck
- Compendium order: 519 520
- Ball Lightning
- Compendium order: 366 367
- Banshee's Cry
- Compendium order: 333 334
- Barrage
- Compendium order: 367 368
- Beacon of Hope
- Compendium order: 495 496
- Beam Cell
- Compendium order: 368 369
- Beat Down
- Compendium order: 496 497
- Beckon
- Compendium order: 566 569
- Believe in You
- Compendium order: 454 455
- Biased Cognition
- Compendium order: 451 452
- Blade of Ink
- Compendium order: 157 156
- Blade Symphony
- Cost: 1 2
- Upgrade · cards: +1 none
- Upgrade · cost: none 1
- Upgrade description: Add 3 Shivs to ALL player's Hands. none
- Blight Strike
- Compendium order: 276 277
- Bloodletting
- Rarity: Common Uncommon
- Rarity key: Common Uncommon
- Blood Wall
- Compendium order: 6 5
- Bludgeon
- Compendium order: 26 27
- Blur
- Compendium order: 118 119
- Bodyguard
- Compendium order: 271 272
- Body Slam
- Compendium order: 7 6
- Bolas
- Compendium order: 497 498
- Bone Shards
- Compendium order: 295 296
- Boost Away
- Compendium order: 369 370
- Boot Sequence
- Compendium order: 386 387
- Borrowed Time
- Compendium order: 296 297
- Bouncing Flask
- Compendium order: 119 120
- Breakthrough
- Compendium order: 8 7
- Brightest Flame
- Compendium order: 538 540
- Bubble Bubble
- Compendium order: 120 121
- Buffer
- Compendium order: 426 427
- Bulk Up
- Compendium order: 387 388
- Bullet Time
- Compendium order: 158 157
- Bully
- Compendium order: 27 28
- Burn
- Compendium order: 567 570
- Burning Pact
- Compendium order: 28 29
- Burst
- Compendium order: 159 158
- Bury
- Compendium order: 297 298
- Byrdonis Egg
- Compendium order: 563 565
- Byrd Swoop
- Compendium order: 544 546
- Cacophony
- Compendium order: 334 335
- Calamity
- Compendium order: 498 499
- Calcify
- Compendium order: 298 299
- Calculated Gamble
- Compendium order: 121 122
- Call of the Void
- Compendium order: 335 336
- Caltrops
- Compendium order: 545 547
- Capacitor
- Compendium order: 388 389
- Capture Spirit
- Compendium order: 299 300
- Catastrophe
- Compendium order: 455 456
- Chaos
- Compendium order: 389 390
- Charge Battery
- Compendium order: 370 371
- Chill
- Compendium order: 390 391
- Cinder
- Compendium order: 9 8
- Clash
- Compendium order: 546 548
- Claw
- Compendium order: 371 372
- Cleanse
- Compendium order: 300 301
- Clumsy
- Compendium order: 520 521
- Cold Snap
- Compendium order: 372 373
- Collision Course
- Damage: 11 10
- Description: Deal 11 damage. Add a Debris into your Hand. Deal 10 damage. Add a Debris into your Hand.
- Upgrade description: Deal 15 damage. Add a Debris into your Hand. Deal 14 damage. Add a Debris into your Hand.
- Vars · Damage: 11 10
- Colossus
- Compendium order: 29 30
- Compact
- Compendium order: 391 392
- Compile Driver
- Compendium order: 373 374
- Concoct
- Compendium order: 122 123
- Consuming Shadow
- Compendium order: 427 428
- Coolant
- Compendium order: 428 429
- Coolheaded
- Compendium order: 374 375
- Coordinate
- Compendium order: 456 457
- Corrosive Wave
- Compendium order: 160 159
- Countdown
- Compendium order: 301 302
- Creative AI
- Compendium order: 429 430
- Cruelty
- Rarity: Rare Uncommon
- Rarity key: Rare Uncommon
- Curse of the Bell
- Compendium order: 521 522
- Danse Macabre
- Compendium order: 302 303
- Darkness
- Compendium order: 392 393
- Dark Embrace
- Compendium order: 68 67
- Dark Shackles
- Compendium order: 457 458
- Dash
- Compendium order: 123 124
- Dazed
- Compendium order: 568 571
- Deathbringer
- Compendium order: 303 304
- Death's Door
- Compendium order: 304 305
- Death March
- Compendium order: 305 306
- Debilitate
- Compendium order: 306 307
- Debris
- Compendium order: 569 572
- Debt
- Compendium order: 522 523
- Decay
- Compendium order: 523 524
- Defend
- Compendium order: 362 363
- Defend
- Compendium order: 272 273
- Defile
- Compendium order: 277 278
- Defragment
- Compendium order: 430 431
- Defy
- Compendium order: 278 279
- Delay
- Compendium order: 307 308
- Demesne
- Compendium order: 336 337
- Demonic Shield
- Compendium order: 30 32
- Demon Form
- Description: At the start of your turn, gain 2 Strength. At the start of your turn, gain 3 Strength.
- Powers applied[0] · amount: 2 3
- Upgrade description: At the start of your turn, gain 3 Strength. At the start of your turn, gain 4 Strength.
- Vars · Strength: 2 3
- Vars · StrengthPower: 2 3
- Devour Life
- Compendium order: 337 338
- Dirge
- Compendium order: 308 309
- Discovery
- Compendium order: 458 459
- Disintegration
- Compendium order: 588 591
- Dismantle
- Compendium order: 31 33
- Distraction
- Compendium order: 547 549
- Dominate
- Rarity: Uncommon Rare
- Rarity key: Uncommon Rare
- Double Energy
- Compendium order: 393 394
- Doubt
- Compendium order: 524 525
- Drain Power
- Compendium order: 279 280
- Dramatic Entrance
- Compendium order: 459 460
- Dredge
- Compendium order: 309 310
- Drum of Battle
- Compendium order: 33 34
- Dualcast
- Compendium order: 363 364
- Dual Wield
- Compendium order: 548 550
- Echoing Slash
- Compendium order: 161 160
- Echo Form
- Compendium order: 431 432
- Eidolon
- Description: Exhaust your Hand. If 9 cards were Exhausted... Play ALL Ethereal cards in your Exhaust Pile.
- Keywords[0]: none Exhaust
- Keywords key[0]: none Exhaust
- Vars · intangibleThreshold: 9 none
- End of Days
- Compendium order: 339 340
- Energy Surge
- Compendium order: 394 395
- Enfeebling Touch
- Compendium order: 310 311
- Enlightenment
- Compendium order: 549 551
- Enthralled
- Compendium order: 525 526
- Entrench
- Compendium order: 550 552
- Entropy
- Compendium order: 499 500
- Envenom
- Compendium order: 162 161
- Equilibrium
- Compendium order: 460 461
- Eradicate
- Compendium order: 340 341
- Escape Plan
- Compendium order: 124 125
- Eternal Armor
- Compendium order: 500 501
- Evil Eye
- Compendium order: 34 35
- Expect a Fight
- Description: Gain 1 Energy for each Attack in your Hand. You cannot gain ad... Gain 1 Energy for each Attack in your Hand.
- Expertise
- Cards draw: 6 2
- Description: Draw cards until you have 6 in your Hand. Draw 2 cards. They gain Retain this turn.
- Upgrade description: Draw cards until you have 7 in your Hand. Draw 3 cards. They gain Retain this turn.
- Vars · Cards: 6 2
- Expose
- Compendium order: 126 127
- Exterminate
- Compendium order: 551 553
- Fade
- Compendium order: 127 128
- Fan of Knives
- Compendium order: 163 162
- Fasten
- Compendium order: 461 462
- Fear
- Compendium order: 280 281
- Feeding Frenzy
- Compendium order: 552 554
- Feel No Pain
- Compendium order: 36 37
- Feral
- Compendium order: 395 396
- Fetch
- Compendium order: 311 312
- Fight Me!
- Compendium order: 37 38
- Fight Through
- Compendium order: 396 397
- Finesse
- Compendium order: 462 463
- Finisher
- Compendium order: 128 129
- Fisticuffs
- Compendium order: 463 464
- Flak Cannon
- Compendium order: 432 433
- Flame Barrier
- Compendium order: 38 39
- Flanking
- Compendium order: 164 163
- Flash of Steel
- Compendium order: 464 465
- Flatten
- Compendium order: 281 282
- Flechettes
- Compendium order: 129 130
- Focused Strike
- Compendium order: 375 376
- Folly
- Compendium order: 526 527
- Footwork
- Compendium order: 130 131
- Forbidden Grimoire
- Compendium order: 360 361
- Forgotten Ritual
- Compendium order: 39 40
- Frantic Escape
- Compendium order: 570 573
- Friendship
- Compendium order: 312 313
- FTL
- Compendium order: 397 398
- Fuel
- Compendium order: 578 581
- Fusion
- Compendium order: 398 399
- Gang Up
- Compendium order: 465 466
- Genetic Algorithm
- Compendium order: 433 434
- Giant Rock
- Damage: 16 20
- Description: Deal 16 damage. Deal 20 damage.
- Upgrade description: Deal 20 damage. Deal 24 damage.
- Vars · Damage: 16 20
- Glacier
- Compendium order: 399 400
- Glasswork
- Compendium order: 400 401
- Glimpse Beyond
- Compendium order: 341 342
- Gold Axe
- Compendium order: 501 502
- Go for the Eyes
- Compendium order: 376 377
- Grand Finale
- Compendium order: 165 164
- Graveblast
- Compendium order: 282 283
- Grave Warden
- Compendium order: 283 284
- Greed
- Compendium order: 527 528
- Guilty
- Compendium order: 528 529
- Gunk Up
- Compendium order: 377 378
- Hailstorm
- Compendium order: 401 402
- Hand of Greed
- Compendium order: 502 503
- Hand Trick
- Compendium order: 131 132
- Hang
- Compendium order: 342 343
- Haunt
- Compendium order: 313 314
- Havoc
- Compendium order: 10 9
- Haze
- Compendium order: 132 133
- Headbutt
- Compendium order: 11 10
- Helix Drill
- Compendium order: 434 435
- Hello World
- Compendium order: 553 555
- Hemokinesis
- Compendium order: 40 41
- Hibernate
- Compendium order: 402 403
- Hidden Daggers
- Compendium order: 133 134
- Hidden Gem
- Compendium order: 503 504
- High Five
- Compendium order: 314 315
- Hologram
- Compendium order: 378 379
- Hotfix
- Compendium order: 379 380
- Howl from Beyond
- Compendium order: 41 42
- Huddle Up
- Compendium order: 466 467
- Hyperbeam
- Damage: 28 30
- Description: Deal 28 damage to ALL enemies. Lose 3 Focus. Deal 30 damage to ALL enemies. Lose 3 Focus.
- Upgrade description: Deal 36 damage to ALL enemies. Lose 3 Focus. Deal 38 damage to ALL enemies. Lose 3 Focus.
- Vars · Damage: 28 30
- Ice Lance
- Compendium order: 436 437
- Ignition
- Compendium order: 403 404
- Imitation Learning
- Compendium order: 437 438
- Impatience
- Compendium order: 467 468
- Infection
- Compendium order: 571 574
- Infernal Blade
- Compendium order: 42 43
- Inferno
- Compendium order: 43 44
- Infinite Blades
- Compendium order: 134 135
- Inflame
- Compendium order: 44 45
- Injury
- Compendium order: 529 530
- Intercept
- Compendium order: 468 469
- Invoke
- Compendium order: 284 285
- Iron Wave
- Compendium order: 12 11
- Iteration
- Compendium order: 404 405
- Jackpot
- Compendium order: 504 505
- Jack of All Trades
- Compendium order: 469 470
- Juggling
- Compendium order: 45 46
- Knife Trap
- Compendium order: 166 165
- Knockdown
- Compendium order: 505 506
- Lantern Key
- Compendium order: 564 567
- Leap
- Compendium order: 380 381
- Legion of Bone
- Compendium order: 315 316
- Leg Sweep
- Compendium order: 135 136
- Lethality
- Compendium order: 316 317
- Lift
- Compendium order: 470 471
- Lightning Rod
- Compendium order: 381 382
- Loop
- Compendium order: 405 406
- Luminesce
- Compendium order: 580 583
- Machine Learning
- Compendium order: 438 439
- Mad Science
- Type variants · attack · image url: /static/images/beta/v0.108.0/cards/mad_science_attack.webp /static/images/cards/mad_science_attack.webp
- Type variants · power · image url: /static/images/beta/v0.108.0/cards/mad_science_power.webp /static/images/cards/mad_science_power.webp
- Type variants · skill · image url: /static/images/beta/v0.108.0/cards/mad_science_skill.webp /static/images/cards/mad_science_skill.webp
- Malaise
- Compendium order: 167 166
- Master of Strategy
- Compendium order: 506 507
- Master Planner
- Compendium order: 168 167
- Maul
- Compendium order: 539 541
- Mayhem
- Compendium order: 507 508
- Melancholy
- Compendium order: 317 318
- Memento Mori
- Compendium order: 136 137
- Metamorphosis
- Compendium order: 555 557
- Meteor Shower
- Compendium order: 269 270
- Meteor Strike
- Compendium order: 439 440
- Midnight
- Damage: 99 60
- Description: Deal 99 damage. Costs 1 less 1 Energy for each card Exhausted ... Deal 60 damage. Costs 1 less 1 Energy for each card Exhausted ...
- Upgrade · damage: +21 +12
- Upgrade description: Deal 120 damage. Costs 1 less 1 Energy for each card Exhausted... Deal 72 damage. Costs 1 less 1 Energy for each card Exhausted ...
- Vars · Damage: 99 60
- Mimic
- Compendium order: 508 509
- Mind Blast
- Compendium order: 471 472
- Mind Rot
- Compendium order: 589 592
- Minion Dive Bomb
- Compendium order: 581 584
- Minion Sacrifice
- Compendium order: 582 585
- Minion Strike
- Compendium order: 583 586
- Mirage
- Cost: 1 0
- Damage: 0 none
- Description: Gain Block equal to Poison on ALL enemies. Next turn, gain 1 Energy.
- Energy gain: none 1
- Keywords[0]: Exhaust none
- Keywords key[0]: Exhaust none
- Upgrade · cost: 0 none
- Upgrade · energy: none +1
- Upgrade description: none Next turn, gain 2 Energy.
- Vars · CalculationBase: 0 none
- Vars · CalculationExtra: 1 none
- Vars · Energy: none 1
- Misery
- Compendium order: 343 344
- Modded
- Compendium order: 440 441
- Molten Fist
- Compendium order: 13 12
- Momentum Strike
- Compendium order: 382 383
- Multi-Cast
- Compendium order: 441 442
- Murder
- Compendium order: 169 168
- Necro Mastery
- Compendium order: 344 345
- Negative Pulse
- Compendium order: 285 286
- Neow's Fury
- Compendium order: 540 542
- Neurosurge
- Compendium order: 345 346
- Nightmare
- Compendium order: 170 169
- Normality
- Compendium order: 530 531
- Nostalgia
- Compendium order: 509 510
- Noxious Fumes
- Compendium order: 138 139
- No Escape
- Compendium order: 318 319
- Null
- Compendium order: 406 407
- Oblivion
- Compendium order: 346 347
- Omnislice
- Compendium order: 472 473
- One for All
- Compendium order: 442 443
- Outbreak
- Description: Whenever you apply Poison, deal 3 damage to ALL enemies. Whenever you apply Poison, deal 4 damage to ALL enemies.
- Powers applied[0] · amount: 3 4
- Upgrade description: Whenever you apply Poison, deal 4 damage to ALL enemies. Whenever you apply Poison, deal 5 damage to ALL enemies.
- Vars · Outbreak: 3 4
- Vars · OutbreakPower: 3 4
- Outmaneuver
- Compendium order: 556 558
- Outrage
- Compendium order: 46 47
- Overclock
- Compendium order: 407 408
- Pagestorm
- Compendium order: 319 320
- Panache
- Compendium order: 473 474
- Panic Button
- Compendium order: 474 475
- Parse
- Compendium order: 320 321
- Peck
- Compendium order: 557 559
- Perfected Strike
- Compendium order: 14 13
- Phantom Blades
- Compendium order: 140 141
- Pillage
- Compendium order: 47 48
- Pillar of Creation
- Block: 3 5
- Description: Whenever you create a card, gain 3 Block. The first time you create a card each turn, gain 5 Block.
- Upgrade · block: +1 +2
- Upgrade description: Whenever you create a card, gain 4 Block. The first time you create a card each turn, gain 7 Block.
- Vars · Block: 3 5
- Pinpoint
- Compendium order: 141 142
- Poke
- Compendium order: 286 287
- Pommel Strike
- Compendium order: 15 14
- Poor Sleep
- Compendium order: 531 532
- Pounce
- Compendium order: 142 143
- Precise Cut
- Compendium order: 143 144
- Prep Time
- Compendium order: 475 476
- Production
- Compendium order: 476 477
- Prolong
- Compendium order: 477 478
- Protector
- Compendium order: 361 362
- Prowess
- Compendium order: 478 479
- Pull Aggro
- Compendium order: 287 288
- Pull from Below
- Compendium order: 321 322
- Purity
- Compendium order: 479 480
- Putrefy
- Compendium order: 322 323
- Quadcast
- Compendium order: 452 453
- Rage
- Compendium order: 48 49
- Rainbow
- Compendium order: 443 444
- Rally
- Compendium order: 510 511
- Rampage
- Compendium order: 49 50
- Rattle
- Compendium order: 323 324
- Reanimate
- Compendium order: 347 348
- Reap
- Compendium order: 288 289
- Reaper Form
- Compendium order: 348 349
- Reave
- Compendium order: 289 290
- Reboot
- Compendium order: 444 445
- Rebound
- Compendium order: 558 560
- Reflex
- Compendium order: 144 145
- Refract
- Compendium order: 408 409
- Regret
- Compendium order: 532 533
- Relax
- Compendium order: 541 543
- Rend
- Compendium order: 511 512
- Restlessness
- Compendium order: 480 481
- Right Hand Hand
- Compendium order: 324 325
- Rip and Tear
- Compendium order: 559 561
- Rocket Punch
- Compendium order: 409 410
- Rolling Boulder
- Compendium order: 512 513
- Rupture
- Compendium order: 50 51
- Sacrifice
- Compendium order: 349 350
- Salvo
- Compendium order: 513 514
- Scare
- Compendium order: 145 146
- Scavenge
- Compendium order: 410 411
- Scourge
- Compendium order: 290 291
- Scrape
- Compendium order: 411 412
- Scrawl
- Compendium order: 514 515
- Sculpting Strike
- Compendium order: 291 292
- Seance
- Compendium order: 350 351
- Second Wind
- Compendium order: 51 52
- Secret Technique
- Compendium order: 515 516
- Secret Weapon
- Compendium order: 516 517
- Seeker Strike
- Compendium order: 481 482
- Sentry Mode
- Compendium order: 351 352
- Serpent Form
- Compendium order: 171 170
- Setup Strike
- Compendium order: 16 15
- Severance
- Compendium order: 325 326
- Shadowmeld
- Compendium order: 172 171
- Shadow Shield
- Compendium order: 412 413
- Shadow Step
- Compendium order: 173 172
- Shame
- Compendium order: 533 534
- Shared Fate
- Compendium order: 352 353
- Shatter
- Compendium order: 445 446
- Shiv
- Compendium order: 584 587
- Shockwave
- Compendium order: 482 483
- Shroud
- Compendium order: 326 327
- Shrug It Off
- Compendium order: 17 16
- Sic 'Em
- Compendium order: 327 328
- Signal Boost
- Compendium order: 446 447
- Skewer
- Compendium order: 146 147
- Skim
- Compendium order: 413 414
- Sleight of Flesh
- Compendium order: 328 329
- Slimed
- Compendium order: 572 575
- Sloth
- Compendium order: 590 593
- Smokestack
- Compendium order: 414 415
- Snap
- Compendium order: 292 293
- Sneaky
- Compendium order: 174 173
- Soot
- Compendium order: 573 576
- Soul
- Compendium order: 585 588
- Soulbound
- Compendium order: 329 330
- Soul Storm
- Compendium order: 353 354
- Sovereign Blade
- Compendium order: 586 589
- Sow
- Compendium order: 293 294
- Speedster
- Compendium order: 147 148
- Spinner
- Compendium order: 447 448
- Spirit of Ash
- Compendium order: 354 355
- Spite
- Compendium order: 52 53
- Splash
- Compendium order: 483 484
- Spoils Map
- Compendium order: 565 568
- Spore Mind
- Compendium order: 534 535
- Spur
- Compendium order: 330 331
- Squash
- Compendium order: 560 562
- Squeeze
- Compendium order: 355 356
- Stack
- Compendium order: 561 563
- Stampede
- Compendium order: 53 54
- Stomp
- Compendium order: 54 55
- Stone Armor
- Compendium order: 55 56
- Storm
- Compendium order: 415 416
- Storm of Steel
- Compendium order: 175 174
- Strangle
- Compendium order: 148 149
- Stratagem
- Compendium order: 484 485
- Strike
- Compendium order: 364 365
- Strike
- Compendium order: 273 274
- Subroutine
- Compendium order: 416 417
- Sunder
- Damage: 24 26
- Description: Deal 24 damage. If this kills an enemy, gain 3 Energy. Deal 26 damage. If this kills an enemy, gain 3 Energy.
- Upgrade description: Deal 32 damage. If this kills an enemy, gain 3 Energy. Deal 34 damage. If this kills an enemy, gain 3 Energy.
- Vars · Damage: 24 26
- Supercritical
- Compendium order: 448 449
- Sweeping Beam
- Compendium order: 383 384
- Sweeping Gaze
- Compendium order: 587 590
- Sword Boomerang
- Compendium order: 18 17
- Synchronize
- Compendium order: 418 419
- Synthesis
- Compendium order: 419 420
- Tactician
- Compendium order: 149 150
- Tag Team
- Compendium order: 485 486
- Taunt
- Block: 7 6
- Description: Gain 7 Block. Apply 1 Vulnerable. Gain 6 Block. Apply 1 Vulnerable.
- Rarity: Uncommon Common
- Rarity key: Uncommon Common
- Upgrade description: Gain 8 Block. Apply 2 Vulnerable. Gain 7 Block. Apply 2 Vulnerable.
- Vars · Block: 7 6
- Tempest
- Compendium order: 420 421
- Tesla Coil
- Compendium order: 421 422
- The Ball
- Description: Deal 10 damage. Increase this card's damage by 15 this combat and give it to ... Deal 10 damage. Increase this card's damage by 10 this combat and give it to ...
- Upgrade · increase: +10 +5
- Upgrade description: Deal 10 damage. Increase this card's damage by 25 this combat and give it to ... Deal 10 damage. Increase this card's damage by 15 this combat and give it to ...
- Vars · Increase: 15 10
- The Bomb
- Compendium order: 487 488
- The Gambit
- Compendium order: 517 518
- The Hunt
- Compendium order: 176 175
- The Scythe
- Compendium order: 356 357
- The Sealed Throne
- Compendium order: 270 271
- Thinking Ahead
- Compendium order: 488 489
- Thrumming Hatchet
- Compendium order: 489 490
- Thunder
- Compendium order: 422 423
- Time's Up
- Compendium order: 357 358
- Tools of the Trade
- Compendium order: 177 176
- Toric Toughness
- Compendium order: 562 564
- Toxic
- Compendium order: 574 577
- Tracking
- Compendium order: 178 177
- Transfigure
- Compendium order: 358 359
- Trash to Treasure
- Upgrade · add innate: yes none
- Upgrade · cost: none 0
- TURBO
- Compendium order: 384 385
- Tyranny
- Compendium order: 267 268
- Ultimate Defend
- Compendium order: 490 491
- Ultimate Strike
- Compendium order: 491 492
- Undeath
- Compendium order: 359 360
- Underworld
- Compendium order: 331 332
- Unleash
- Compendium order: 274 275
- Uproar
- Compendium order: 385 386
- Up My Sleeve
- Compendium order: 150 151
- Veilpiercer
- Compendium order: 332 333
- Void
- Compendium order: 575 578
- Void Form
- Compendium order: 268 269
- Volley
- Compendium order: 492 493
- Voltaic
- Compendium order: 450 451
- Waste Away
- Compendium order: 591 594
- Well-Laid Plans
- Description: At the end of your turn, Retain up to 1 card. At the end of your turn, you no longer discard your Hand.
- Rarity: Uncommon Rare
- Rarity key: Uncommon Rare
- Upgrade · cost: none 0
- Upgrade · retainamount: +1 none
- Upgrade description: At the end of your turn, Retain up to 2 cards. none
- Vars · RetainAmount: 1 none
- Whistle
- Compendium order: 542 544
- White Noise
- Compendium order: 423 424
- Wish
- Compendium order: 543 545
- Wisp
- Compendium order: 294 295
- Wither
- Compendium order: 576 579
- Wound
- Compendium order: 577 580
- Writhe
- Compendium order: 535 536
- Zap
- Compendium order: 365 366
Relics
296 → 298+2 added~119 changed
Added (2)
- Dowsing RodRarity: Ancient Relic
- Neow's SacrificeRarity: Ancient Relic
Changed (119)
- Big Mushroom
- Compendium order: 261 263
- Bing Bong
- Compendium order: 262 264
- Bone Tea
- Compendium order: 264 266
- Byrdpip
- Compendium order: 265 267
- The Chosen Cheese
- Compendium order: 290 292
- Circlet
- Compendium order: 295 297
- Darkstone Periapt
- Compendium order: 266 268
- Daughter of the Wind
- Compendium order: 267 269
- Diamond Diadem
- Description: Whenever you play 2 or fewer cards in a turn, take half damage f... Start combat with 20 Block. Your Block...
- Distinguished Cape
- Description: Upon pickup, lose 9 Max HP. Add 3 Apparitions... Upon pickup, add 2 random Curses and 3 ...
- Dream Catcher
- Compendium order: 268 270
- Driftwood
- Compendium order: 179 180
- Dusty Tome
- Compendium order: 180 181
- Ectoplasm
- Compendium order: 181 182
- Electric Shrymp
- Compendium order: 182 183
- Ember Tea
- Compendium order: 269 271
- Empty Cage
- Compendium order: 183 184
- Anchor???
- Compendium order: 260 262
- Blood Vial???
- Compendium order: 263 265
- Happy Flower???
- Compendium order: 274 276
- Lee's Waffle???
- Compendium order: 276 278
- Mango???
- Compendium order: 278 280
- The Merchant's Rug???
- Compendium order: 291 293
- Orichalcum???
- Compendium order: 281 283
- Snecko Eye???
- Compendium order: 284 286
- Strike Dummy???
- Compendium order: 285 287
- Venerable Tea Set???
- Compendium order: 292 294
- Fiddle
- Description: At the start of each turn, draw 2 additional cards. You may not ... At the start of each turn, draw 3 additional cards. You may not ...
- Fishing Rod
- Compendium order: 185 186
- Forgotten Soul
- Compendium order: 270 272
- Fragrant Mushroom
- Compendium order: 271 273
- Fresnel Lens
- Compendium order: 272 274
- Fur Coat
- Compendium order: 186 187
- Glass Eye
- Compendium order: 187 188
- Glitter
- Compendium order: 188 189
- Golden Compass
- Compendium order: 189 190
- Golden Pearl
- Compendium order: 190 191
- Hand Drill
- Compendium order: 273 275
- Hefty Tablet
- Compendium order: 191 192
- History Course
- Description: At the start of your turn, play a copy of your last played Attack or Skill. At the start of your turn, play a copy of your last played Attack.
- Iron Club
- Compendium order: 192 193
- Jeweled Mask
- Compendium order: 193 194
- Jewelry Box
- Compendium order: 194 195
- Kaleidoscope
- Compendium order: 195 196
- Large Capsule
- Compendium order: 196 197
- Lava Rock
- Compendium order: 197 198
- Lead Paperweight
- Compendium order: 198 199
- Leafy Poultice
- Compendium order: 199 200
- Looming Fruit
- Image variants · Cornucopia: /static/images/beta/v0.108.0/relics/looming_fruit.webp /static/images/relics/looming_fruit.webp
- Image variants · Fruit: /static/images/beta/v0.108.0/relics/looming_fruit_2.webp /static/images/relics/looming_fruit_2.webp
- Lord's Parasol
- Compendium order: 201 202
- Lost Coffer
- Compendium order: 202 203
- Lost Wisp
- Compendium order: 277 279
- Massive Scroll
- Compendium order: 203 204
- Maw Bank
- Compendium order: 279 281
- Meat Cleaver
- Compendium order: 204 205
- Mr. Struggles
- Compendium order: 280 282
- Music Box
- Compendium order: 205 206
- Neow's Bones
- Compendium order: 206 207
- Neow's Talisman
- Compendium order: 207 209
- Neow's Torment
- Compendium order: 208 210
- New Leaf
- Compendium order: 209 211
- Nutritious Oyster
- Compendium order: 210 212
- Nutritious Soup
- Compendium order: 211 213
- Pael's Blood
- Compendium order: 212 214
- Pael's Claw
- Compendium order: 213 215
- Pael's Eye
- Compendium order: 214 216
- Pael's Flesh
- Compendium order: 215 217
- Pael's Growth
- Compendium order: 216 218
- Pael's Horn
- Compendium order: 217 219
- Pael's Legion
- Compendium order: 218 220
- Pael's Tears
- Compendium order: 219 221
- Pael's Tooth
- Compendium order: 220 222
- Pael's Wing
- Compendium order: 221 223
- Pandora's Box
- Compendium order: 222 224
- Phial Holster
- Compendium order: 223 225
- Philosopher's Stone
- Compendium order: 224 226
- Pollinous Core
- Compendium order: 282 284
- Pomander
- Compendium order: 225 227
- Precarious Shears
- Compendium order: 226 228
- Precise Scissors
- Compendium order: 227 229
- Preserved Fog
- Compendium order: 228 230
- Prismatic Gem
- Compendium order: 229 231
- Pumpkin Candle
- Compendium order: 230 232
- Radiant Pearl
- Compendium order: 231 233
- Royal Poison
- Compendium order: 283 285
- Runic Pyramid
- Compendium order: 232 234
- Sai
- Compendium order: 233 235
- Sand Castle
- Compendium order: 234 236
- Scroll Boxes
- Compendium order: 235 237
- Seal of Gold
- Compendium order: 237 239
- Sea Glass
- Compendium order: 236 238
- Sere Talon
- Description: Upon pickup, add 2 random Curses and 3 ... Upon pickup, lose 9 Max HP. Add 3 Wishes...
- Signet Ring
- Compendium order: 239 241
- Silken Tress
- Compendium order: 240 242
- Silver Crucible
- Compendium order: 241 243
- Small Capsule
- Compendium order: 242 244
- Snecko Eye
- Compendium order: 243 245
- Sozu
- Compendium order: 244 246
- Spiked Gauntlets
- Compendium order: 245 247
- Stone Humidifier
- Compendium order: 246 248
- Storybook
- Compendium order: 247 249
- Sword of Jade
- Compendium order: 286 288
- Sword of Stone
- Compendium order: 287 289
- Tanx's Whistle
- Compendium order: 248 250
- Tea of Discourtesy
- Compendium order: 288 290
- The Boot
- Compendium order: 289 291
- Throwing Axe
- Compendium order: 249 251
- Toasty Mittens
- Compendium order: 250 252
- Touch of Orobas
- Compendium order: 251 253
- Toy Box
- Description: Upon pickup, obtain 4 Wax Relics. Every 3... Upon pickup, obtain 5 Wax Relics. Every 3...
- Tri-Boomerang
- Compendium order: 253 255
- Velvet Choker
- Compendium order: 254 256
- Very Hot Cocoa
- Compendium order: 255 257
- War Hammer
- Compendium order: 256 258
- Whispering Earring
- Compendium order: 257 259
- Winged Boots
- Compendium order: 258 260
- Wongo's Mystery Ticket
- Compendium order: 294 296
- Wongo Customer Appreciation Badge
- Compendium order: 293 295
- Yummy Cookie
- Image variants · Defect: /static/images/beta/v0.108.0/relics/yummy_cookie_defect.webp /static/images/relics/yummy_cookie_defect.webp
- Image variants · Ironclad: /static/images/beta/v0.108.0/relics/yummy_cookie_ironclad.webp /static/images/relics/yummy_cookie_ironclad.webp
- Image variants · Regent: /static/images/beta/v0.108.0/relics/yummy_cookie_regent.webp /static/images/relics/yummy_cookie_regent.webp
- Image variants · Silent: /static/images/beta/v0.108.0/relics/yummy_cookie_silent.webp /static/images/relics/yummy_cookie_silent.webp
Monsters
~5 changed
Changed (5)
- Aeonglass
- Damage values · Ebb · ascension: 32 26
- Damage values · Ebb · normal: 26 22
- Moves[EBB] · damage · ascension: 32 26
- Moves[EBB] · damage · normal: 26 22
- Byrdonis
- Attack pattern · description: Swoop → Peck → repeat none
- Attack pattern · initial move: SWOOP none
- Attack pattern · states[PECK MOVE] · next: SWOOP_MOVE none
- Attack pattern · states[SWOOP MOVE] · next: PECK_MOVE none
- Haunted Ship
- Attack pattern · description: Haunt → Swipe → Stomp → repeat Always uses Haunt
- Attack pattern · states[HAUNT MOVE] · next: SWIPE_MOVE none
- Leaf Slime (M)
- Attack pattern · description: Sticky Shot → Clump Shot → repeat none
- Attack pattern · initial move: STICKY_SHOT none
- Attack pattern · states[CLUMP SHOT] · next: STICKY_SHOT none
- Attack pattern · states[STICKY SHOT] · next: CLUMP_SHOT none
- Torch Head Amalgam
- Attack pattern · description: Tackle → Tackle 2 → Beam → Tackle 3 → Tackle 4 → repeat Strong Tackle → Tackle 2 → Beam → Tackle 3 → Tackle 4 → repeat
- Attack pattern · initial move: TACKLE STRONG_TACKLE
- Attack pattern · states[STRONG TACKLE MOVE] · id: none STRONG_TACKLE_MOVE
- Attack pattern · states[STRONG TACKLE MOVE] · move id: none STRONG_TACKLE
- Attack pattern · states[STRONG TACKLE MOVE] · next: none TACKLE_2_MOVE
- Attack pattern · states[STRONG TACKLE MOVE] · type: none move
- Attack pattern · states[TACKLE MOVE] · id: TACKLE_MOVE none
- Attack pattern · states[TACKLE MOVE] · move id: TACKLE none
- Attack pattern · states[TACKLE MOVE] · next: TACKLE_2_MOVE none
- Attack pattern · states[TACKLE MOVE] · type: move none
- Damage values · StrongTackle · ascension: none 32
- Damage values · StrongTackle · normal: none 26
- Moves[STRONG TACKLE] · damage · ascension: none 32
- Moves[STRONG TACKLE] · damage · normal: none 26
- Moves[STRONG TACKLE] · id: none STRONG_TACKLE
- Moves[STRONG TACKLE] · intent: none Attack
- Moves[STRONG TACKLE] · name: none Strong Tackle
- Moves[TACKLE] · damage · ascension: 22 none
- Moves[TACKLE] · damage · normal: 18 none
- Moves[TACKLE] · id: TACKLE none
- Moves[TACKLE] · intent: Attack none
- Moves[TACKLE] · name: Tackle none
- Moves[TACKLE 2] · damage · ascension: 22 32
- Moves[TACKLE 2] · damage · normal: 18 26
Potions
63 → 64+1 added~3 changed
Added (1)
- AmbergrisRarity: Event
Changed (3)
- Foul Potion
- Compendium order: 60 61
- Glowwater Potion
- Compendium order: 61 62
- Potion-Shaped Rock
- Compendium order: 62 63
Events
~2 changed
Changed (2)
- Neow
- Relics[21]: HEFTY_TABLET DOWSING_ROD
- Relics[22]: LARGE_CAPSULE HEFTY_TABLET
- Relics[23]: LEAFY_POULTICE LARGE_CAPSULE
- Relics[24]: NEOWS_BONES LEAFY_POULTICE
- Relics[25]: PRECARIOUS_SHEARS NEOWS_BONES
- Relics[26]: SILKEN_TRESS NEOWS_SACRIFICE
- Relics[27]: SILVER_CRUCIBLE PRECARIOUS_SHEARS
- Relics[28]: none SILKEN_TRESS
- Relics[29]: none SILVER_CRUCIBLE
- Orobas
- Relics[2]: SAND_CASTLE ALCHEMICAL_COFFER
- Relics[3]: ALCHEMICAL_COFFER DRIFTWOOD
- Relics[4]: DRIFTWOOD RADIANT_PEARL
- Relics[5]: RADIANT_PEARL SAND_CASTLE
Powers
+1 added-1 removed~4 changed
Added (1)
- AmbergrisType: Buff
Removed (1)
Changed (4)
- Demon Form
- Description: At the start of your turn, gain 2 Strength. At the start of your turn, gain 3 Strength.
- Hibernate
- Stack type: Single Counter
- Pillar of Creation
- Description: Whenever you create a card, gain 5 Block. The first time you create a card each turn, gain ...
- Well-Laid Plans
- Description: At the end of your turn, Retain up to 1 card. At the end of your turn, you no longer discard your Hand.
- Stack type: Counter Single
