◆Defect·Common·🛡 Skill·0 Energy
Hotfix
Hotfix is a Common Skill card for the Defect in Slay the Spire 2, costing 0 energy.
It applies 2 Focus.
It carries the Exhaust keyword.
Community performance
Live aggregate across community-submitted runs. Filter by bracket to see how it holds up at higher levels of play.
Win rate by character · Solo · All
Most often taken by Defect players(59,070 picks · 100% share). Codex rates it D (below average) overall.
Community-submitted runs only, refreshed every 30 minutes. Pick rate is 5.1% of 1,170,782 Solo · All tracked runs. How is the score calculated?
Description
Across 183,539 community runs, Hotfix wins 40% of the time when taken, against a 44.2% baseline, and appears in 5.6% of runs. It performs best for Necrobinder players, at 50%. It is most often run alongside Lightning Rod, Coolheaded and Data Disk. Players who already have it most often draft Huddle Up, Lift and Coordinate next.
Powers Applied
Relations
What this card makes, and what else interacts with it.
Often drafted with
How often each shows up in the same community runs as Hotfix.
Cards
- Lightning Rod45% of Hotfix decks also run Lightning Rod38% of Lightning Rod decks also run Hotfix
37% win rate together - Coolheaded43% of Hotfix decks also run Coolheaded36% of Coolheaded decks also run Hotfix
43% win rate together - Capacitor36% of Hotfix decks also run Capacitor40% of Capacitor decks also run Hotfix
42% win rate together - Focused Strike27% of Hotfix decks also run Focused Strike44% of Focused Strike decks also run Hotfix
35% win rate together - Charge Battery47% of Hotfix decks also run Charge Battery33% of Charge Battery decks also run Hotfix
38% win rate together
Relics
- Data Disk58% win rate together14% of Hotfix decks also run Data Disk37% of Data Disk decks also run Hotfix
- Runic Capacitor56% win rate together4% of Hotfix decks also run Runic Capacitor44% of Runic Capacitor decks also run Hotfix
- Symbiotic Virus53% win rate together6% of Hotfix decks also run Symbiotic Virus37% of Symbiotic Virus decks also run Hotfix
- Gold-Plated Cables56% win rate together5% of Hotfix decks also run Gold-Plated Cables34% of Gold-Plated Cables decks also run Hotfix
- Metronome56% win rate together3% of Hotfix decks also run Metronome37% of Metronome decks also run Hotfix
Commonly seen with
- Power Potion45% win rate together31% of Hotfix runs also had Power Potion6% of Power Potion runs also had Hotfix
- Block Potion44% win rate together30% of Hotfix runs also had Block Potion6% of Block Potion runs also had Hotfix
- Energy Potion44% win rate together29% of Hotfix runs also had Energy Potion6% of Energy Potion runs also had Hotfix
- Colorless Potion44% win rate together29% of Hotfix runs also had Colorless Potion6% of Colorless Potion runs also had Hotfix
- Skill Potion44% win rate together28% of Hotfix runs also had Skill Potion6% of Skill Potion runs also had Hotfix
Drafted next
Cards players take most from rewards when they already have Hotfix, vs how often they take each card in general.
- Huddle Uppicked 21% of the time+72% vs usual
66% win rate - Liftpicked 10% of the time+67% vs usual
40% win rate - Coordinatepicked 9% of the time+60% vs usual
73% win rate - Crush Underpicked 22% of the time+47% vs usual
20% win rate - Entropypicked 3% of the time+45% vs usual
74% win rate - Anticipatepicked 17% of the time+43% vs usual
50% win rate
Other languages
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Version history
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