◆Defect·Uncommon·🛡 Skill·1 Energy
Darkness
Darkness is a Uncommon Skill card for the Defect in Slay the Spire 2, costing 1 energy.
Community performance
Live aggregate across community-submitted runs. Filter by bracket to see how it holds up at higher levels of play.
Win rate by character · Solo · All
Most often taken by Defect players(25,466 picks · 99% share). Codex rates it D (below average) overall.
Community-submitted runs only, refreshed every 30 minutes. Pick rate is 2.2% of 1,175,572 Solo · All tracked runs. How is the score calculated?
Description
Across 71,059 community runs, Darkness wins 39.2% of the time when taken, against a 44.2% baseline, and appears in 2.1% of runs. It performs best for Silent players, at 50.3%. It is most often run alongside Shadow Shield, Null and Data Disk. Players who already have it most often draft Consuming Shadow, Catastrophe and Multi-Cast next.
Relations
What this card makes, and what else interacts with it.
Often drafted with
How often each shows up in the same community runs as Darkness.
Cards
- Shadow Shield28% of Darkness decks also run Shadow Shield24% of Shadow Shield decks also run Darkness
41% win rate together - Null22% of Darkness decks also run Null24% of Null decks also run Darkness
42% win rate together - Consuming Shadow12% of Darkness decks also run Consuming Shadow26% of Consuming Shadow decks also run Darkness
41% win rate together - Hotfix39% of Darkness decks also run Hotfix15% of Hotfix decks also run Darkness
40% win rate together - Capacitor36% of Darkness decks also run Capacitor16% of Capacitor decks also run Darkness
43% win rate together
Relics
- Data Disk57% win rate together15% of Darkness decks also run Data Disk15% of Data Disk decks also run Darkness
- Symbiotic Virus51% win rate together7% of Darkness decks also run Symbiotic Virus17% of Symbiotic Virus decks also run Darkness
- Runic Capacitor56% win rate together4% of Darkness decks also run Runic Capacitor17% of Runic Capacitor decks also run Darkness
- Gold-Plated Cables54% win rate together5% of Darkness decks also run Gold-Plated Cables15% of Gold-Plated Cables decks also run Darkness
- Metronome55% win rate together3% of Darkness decks also run Metronome15% of Metronome decks also run Darkness
Commonly seen with
- Power Potion44% win rate together30% of Darkness runs also had Power Potion2% of Power Potion runs also had Darkness
- Block Potion44% win rate together29% of Darkness runs also had Block Potion2% of Block Potion runs also had Darkness
- Energy Potion43% win rate together29% of Darkness runs also had Energy Potion2% of Energy Potion runs also had Darkness
- Skill Potion43% win rate together29% of Darkness runs also had Skill Potion3% of Skill Potion runs also had Darkness
- Colorless Potion45% win rate together29% of Darkness runs also had Colorless Potion3% of Colorless Potion runs also had Darkness
Drafted next
Cards players take most from rewards when they already have Darkness, vs how often they take each card in general.
- Consuming Shadowpicked 35% of the time+100% vs usual
41% win rate - Catastrophepicked 7% of the time+97% vs usual
53% win rate - Multi-Castpicked 32% of the time+95% vs usual
44% win rate - Huddle Uppicked 21% of the time+73% vs usual
60% win rate - Shadow Shieldpicked 43% of the time+66% vs usual
38% win rate - Nullpicked 26% of the time+59% vs usual
40% win rate
Other languages
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Version history
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