◆Colorless·Uncommon·✦ Power·1 Energy
Fasten
Fasten is a Uncommon Power card in Slay the Spire 2, costing 1 energy.
Community performance
Live aggregate across community-submitted runs. Filter by bracket to see how it holds up at higher levels of play.
Win rate by character · Solo · All
Most often taken by Silent players(6,394 picks · 24% share). Codex rates it B (solid) overall.
Community-submitted runs only, refreshed every 30 minutes. Pick rate is 2.3% of 1,168,269 Solo · All tracked runs. How is the score calculated?
Description
Across 71,868 community runs, Fasten wins 46.8% of the time when taken, against a 44.2% baseline, and appears in 2.2% of runs. It performs best for Silent players, at 49%. It is most often run alongside Secret Weapon, Eternal Armor and Lead Paperweight. Players who already have it most often draft Tank, Body Slam and Lift next.
Relations
What this card makes, and what else interacts with it.
Often drafted with
How often each shows up in the same community runs as Fasten.
Cards
- Secret Weapon1% of Fasten decks also run Secret Weapon6% of Secret Weapon decks also run Fasten
49% win rate together - Eternal Armor1% of Fasten decks also run Eternal Armor6% of Eternal Armor decks also run Fasten
60% win rate together - Beacon of Hope2% of Fasten decks also run Beacon of Hope5% of Beacon of Hope decks also run Fasten
75% win rate together - Body Slam7% of Fasten decks also run Body Slam4% of Body Slam decks also run Fasten
50% win rate together - Prolong3% of Fasten decks also run Prolong5% of Prolong decks also run Fasten
54% win rate together
Relics
- Lead Paperweight32% win rate together15% of Fasten decks also run Lead Paperweight6% of Lead Paperweight decks also run Fasten
- Dingy Rug55% win rate together3% of Fasten decks also run Dingy Rug8% of Dingy Rug decks also run Fasten
- Lord's Parasol65% win rate together3% of Fasten decks also run Lord's Parasol7% of Lord's Parasol decks also run Fasten
- Signet Ring67% win rate together4% of Fasten decks also run Signet Ring4% of Signet Ring decks also run Fasten
- Belt Buckle61% win rate together2% of Fasten decks also run Belt Buckle4% of Belt Buckle decks also run Fasten
Commonly seen with
- Power Potion50% win rate together33% of Fasten runs also had Power Potion3% of Power Potion runs also had Fasten
- Energy Potion50% win rate together31% of Fasten runs also had Energy Potion3% of Energy Potion runs also had Fasten
- Skill Potion49% win rate together31% of Fasten runs also had Skill Potion3% of Skill Potion runs also had Fasten
- Block Potion50% win rate together30% of Fasten runs also had Block Potion3% of Block Potion runs also had Fasten
- Colorless Potion50% win rate together30% of Fasten runs also had Colorless Potion3% of Colorless Potion runs also had Fasten
Drafted next
Cards players take most from rewards when they already have Fasten, vs how often they take each card in general.
- Tankpicked 17% of the time+109% vs usual
73% win rate - Body Slampicked 28% of the time+102% vs usual
42% win rate - Liftpicked 12% of the time+100% vs usual
42% win rate - Beacon of Hopepicked 29% of the time+71% vs usual
88% win rate - Nostalgiapicked 4% of the time+70% vs usual
65% win rate - Scrawlpicked 3% of the time+67% vs usual
71% win rate
Other languages
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Version history
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