◆Defect·Common·🛡 Skill·0 Energy
Boost Away
Boost Away is a Common Skill card for the Defect in Slay the Spire 2, costing 0 energy.
It grants 6 Block.
Community performance
Live aggregate across community-submitted runs. Filter by bracket to see how it holds up at higher levels of play.
Win rate by character · Solo · All
Most often taken by Defect players(61,482 picks · 98% share). Codex rates it C (average) overall.
Community-submitted runs only, refreshed every 30 minutes. Pick rate is 5.3% of 1,177,196 Solo · All tracked runs. How is the score calculated?
Description
Across 169,035 community runs, Boost Away wins 41.8% of the time when taken, against a 44.2% baseline, and appears in 5.1% of runs. It performs best for Regent players, at 55.5%. It is most often run alongside TURBO, Rocket Punch and Data Disk. Players who already have it most often draft Collision Course, Rocket Punch and Pillar of Creation next.
Relations
What this card makes, and what else interacts with it.
Often drafted with
How often each shows up in the same community runs as Boost Away.
Cards
- TURBO44% of Boost Away decks also run TURBO42% of TURBO decks also run Boost Away
44% win rate together - Rocket Punch23% of Boost Away decks also run Rocket Punch57% of Rocket Punch decks also run Boost Away
49% win rate together - Smokestack22% of Boost Away decks also run Smokestack57% of Smokestack decks also run Boost Away
43% win rate together - Gunk Up28% of Boost Away decks also run Gunk Up51% of Gunk Up decks also run Boost Away
39% win rate together - Iteration24% of Boost Away decks also run Iteration50% of Iteration decks also run Boost Away
50% win rate together
Relics
- Data Disk60% win rate together14% of Boost Away decks also run Data Disk34% of Data Disk decks also run Boost Away
- Gold-Plated Cables56% win rate together5% of Boost Away decks also run Gold-Plated Cables36% of Gold-Plated Cables decks also run Boost Away
- Symbiotic Virus56% win rate together6% of Boost Away decks also run Symbiotic Virus33% of Symbiotic Virus decks also run Boost Away
- Emotion Chip56% win rate together2% of Boost Away decks also run Emotion Chip39% of Emotion Chip decks also run Boost Away
- Power Cell59% win rate together2% of Boost Away decks also run Power Cell37% of Power Cell decks also run Boost Away
Commonly seen with
- Power Potion47% win rate together31% of Boost Away runs also had Power Potion6% of Power Potion runs also had Boost Away
- Block Potion47% win rate together29% of Boost Away runs also had Block Potion6% of Block Potion runs also had Boost Away
- Colorless Potion47% win rate together29% of Boost Away runs also had Colorless Potion6% of Colorless Potion runs also had Boost Away
- Energy Potion47% win rate together29% of Boost Away runs also had Energy Potion6% of Energy Potion runs also had Boost Away
- Skill Potion47% win rate together29% of Boost Away runs also had Skill Potion6% of Skill Potion runs also had Boost Away
Drafted next
Cards players take most from rewards when they already have Boost Away, vs how often they take each card in general.
- Collision Coursepicked 26% of the time+142% vs usual
51% win rate - Rocket Punchpicked 35% of the time+109% vs usual
50% win rate - Pillar of Creationpicked 35% of the time+108% vs usual
69% win rate - Smokestackpicked 37% of the time+104% vs usual
43% win rate - Crash Landingpicked 34% of the time+104% vs usual
78% win rate - Trash to Treasurepicked 55% of the time+90% vs usual
55% win rate
Other languages
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Version history
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