◆Defect·Rare·⚔ Attack·2 Energy
All for One
All for One is a Rare Attack card for the Defect in Slay the Spire 2, costing 2 energy.
It deals 10 damage.
Community performance
Live aggregate across community-submitted runs. Filter by bracket to see how it holds up at higher levels of play.
Win rate by character · Solo · All
Most often taken by Defect players(19,964 picks · 97% share). Codex rates it S (top tier) overall.
Community-submitted runs only, refreshed every 30 minutes. Pick rate is 1.8% of 1,170,782 Solo · All tracked runs. How is the score calculated?
Description
Across 63,353 community runs, All for One wins 54.7% of the time when taken, against a 44.2% baseline, and appears in 1.9% of runs. It performs best for Regent players, at 64.6%. It is most often run alongside Claw, Feral and Data Disk. Players who already have it most often draft Anointed, Panache and Claw next.
Relations
What this card makes, and what else interacts with it.
Often drafted with
How often each shows up in the same community runs as All for One.
Cards
- Claw54% of All for One decks also run Claw20% of Claw decks also run All for One
51% win rate together - Feral35% of All for One decks also run Feral22% of Feral decks also run All for One
55% win rate together - Beam Cell47% of All for One decks also run Beam Cell17% of Beam Cell decks also run All for One
53% win rate together - Scrape22% of All for One decks also run Scrape25% of Scrape decks also run All for One
58% win rate together - Go for the Eyes50% of All for One decks also run Go for the Eyes16% of Go for the Eyes decks also run All for One
53% win rate together
Relics
- Data Disk67% win rate together16% of All for One decks also run Data Disk14% of Data Disk decks also run All for One
- Symbiotic Virus65% win rate together6% of All for One decks also run Symbiotic Virus13% of Symbiotic Virus decks also run All for One
- Power Cell71% win rate together3% of All for One decks also run Power Cell17% of Power Cell decks also run All for One
- Gold-Plated Cables68% win rate together5% of All for One decks also run Gold-Plated Cables13% of Gold-Plated Cables decks also run All for One
- Metronome67% win rate together3% of All for One decks also run Metronome14% of Metronome decks also run All for One
Commonly seen with
- Power Potion59% win rate together34% of All for One runs also had Power Potion2% of Power Potion runs also had All for One
- Block Potion57% win rate together32% of All for One runs also had Block Potion2% of Block Potion runs also had All for One
- Energy Potion56% win rate together32% of All for One runs also had Energy Potion2% of Energy Potion runs also had All for One
- Skill Potion57% win rate together32% of All for One runs also had Skill Potion2% of Skill Potion runs also had All for One
- Colorless Potion57% win rate together32% of All for One runs also had Colorless Potion2% of Colorless Potion runs also had All for One
Drafted next
Cards players take most from rewards when they already have All for One, vs how often they take each card in general.
- Anointedpicked 2% of the time+124% vs usual
75% win rate - Panachepicked 17% of the time+113% vs usual
67% win rate - Clawpicked 59% of the time+97% vs usual
50% win rate - Momentum Strikepicked 25% of the time+92% vs usual
35% win rate - Scrapepicked 24% of the time+83% vs usual
49% win rate - Adaptive Strikepicked 38% of the time+77% vs usual
55% win rate
Other languages
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Version history
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