◆Defect·Uncommon·🛡 Skill·1 Energy
Fusion
Fusion is a Uncommon Skill card for the Defect in Slay the Spire 2, costing 1 energy.
It carries the Exhaust keyword.
Community performance
Live aggregate across community-submitted runs. Filter by bracket to see how it holds up at higher levels of play.
Win rate by character · Solo · All
Most often taken by Defect players(21,063 picks · 96% share). Codex rates it D (below average) overall.
Community-submitted runs only, refreshed every 30 minutes. Pick rate is 1.9% of 1,177,196 Solo · All tracked runs. How is the score calculated?
Description
Across 73,298 community runs, Fusion wins 41.6% of the time when taken, against a 44.2% baseline, and appears in 2.2% of runs. It performs best for Silent players, at 60.4%. It is most often run alongside Capacitor, Charge Battery and Data Disk. Players who already have it most often draft Beat Down, Impatience and Meteor Strike next.
Relations
What this card makes, and what else interacts with it.
Often drafted with
How often each shows up in the same community runs as Fusion.
Cards
- Capacitor34% of Fusion decks also run Capacitor14% of Capacitor decks also run Fusion
42% win rate together - Charge Battery45% of Fusion decks also run Charge Battery11% of Charge Battery decks also run Fusion
39% win rate together - Hotfix35% of Fusion decks also run Hotfix13% of Hotfix decks also run Fusion
40% win rate together - Coolheaded39% of Fusion decks also run Coolheaded12% of Coolheaded decks also run Fusion
43% win rate together - Compile Driver20% of Fusion decks also run Compile Driver15% of Compile Driver decks also run Fusion
45% win rate together
Relics
- Data Disk59% win rate together13% of Fusion decks also run Data Disk12% of Data Disk decks also run Fusion
- Runic Capacitor59% win rate together4% of Fusion decks also run Runic Capacitor16% of Runic Capacitor decks also run Fusion
- Symbiotic Virus55% win rate together5% of Fusion decks also run Symbiotic Virus12% of Symbiotic Virus decks also run Fusion
- Metronome56% win rate together3% of Fusion decks also run Metronome13% of Metronome decks also run Fusion
- Gold-Plated Cables56% win rate together4% of Fusion decks also run Gold-Plated Cables11% of Gold-Plated Cables decks also run Fusion
Commonly seen with
- Power Potion47% win rate together30% of Fusion runs also had Power Potion2% of Power Potion runs also had Fusion
- Block Potion45% win rate together30% of Fusion runs also had Block Potion2% of Block Potion runs also had Fusion
- Skill Potion45% win rate together29% of Fusion runs also had Skill Potion2% of Skill Potion runs also had Fusion
- Energy Potion44% win rate together29% of Fusion runs also had Energy Potion2% of Energy Potion runs also had Fusion
- Colorless Potion45% win rate together28% of Fusion runs also had Colorless Potion2% of Colorless Potion runs also had Fusion
Drafted next
Cards players take most from rewards when they already have Fusion, vs how often they take each card in general.
- Beat Downpicked 2% of the time+94% vs usual
36% win rate - Impatiencepicked 6% of the time+84% vs usual
59% win rate - Meteor Strikepicked 22% of the time+82% vs usual
49% win rate - Volleypicked 5% of the time+78% vs usual
62% win rate - Eternal Armorpicked 3% of the time+78% vs usual
83% win rate - Coordinatepicked 10% of the time+75% vs usual
67% win rate
Other languages
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Version history
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