Slay the Spire 2 (STS2) v0.108.0 Notas de atualização betaBeta
Beta Patch Notes - v0.108.0
Esta atualização está apenas no beta. Não está na versão principal.
+26 adicionados-12 removidos~623 alterados
Notas oficiais do patch
For all you beta testers who have been chomping at the bit for a new patch to chew on... here it is! Today's beta patch brings a ton of fixes, balance changes, some UX additions, a BIG batch of new multiplayer cards, and new art additions--including some animations for the latest boss, Aeonglass!
We've also got some big updates in the modding realm to call out...
Modding Updates
Thank you to our incredible community of modders (and mod players) for all of your feedback since we released Steam Workshop support! We've got quite a few changes that will be relevant to modders at the bottom of the notes, but first we wanted to specifically call out some major fixes and changes that affect players.
Previously, when launching the game with mods enabled for the first time, it appeared as though your progress was wiped. That is because unmodded saves are saved separately from your modded ones as a protective measure, and we defaulted to having the modded saves start entirely from scratch. Now, your unmodded saves are automatically copied over to the modded saves and a popup appears to explain the process to new mod users. They are still saved separately, though, which means any progress you make when playing with mods enabled will not be reflected after switching to unmodded and vice versa.
Additionally, players have been frequently encountering version conflict errors when doing modded multiplayer runs. We're introducing some fixes which should reduce those instances and more detailed error popups when they do occur. Note that we still recommend having the same exact mods enabled as your teammates, particularly if they actually affect gameplay and are not merely cosmetic.
We plan for these changes to come to the main branch soon, so non-beta-testers can keep an eye out for that! For more info on modding and playing with mods, check the patch notes from Major Update 2. Now it's time for the rest of today's patch notes...
CONTENT & BALANCE:
General:
• End-of-turn Orb passives now trigger before Doom
• This means that, if a player would die to self-Doom (ex. from Neurosurge card) but also has an Orb with an end-of-turn passive that would kill the last remaining enemy (ex. Lightning Orb while the enemy is at 3 HP), they will now win the combat instead of losing it after ending their turn
Enemies:
• Buffed Torch Head Amalgam: increased damage at Ascension 9
• Weak Tackle damage increased from 14(15) → 14(16)
• Tackle damage increased from 18(19) → 18(22)
Potions & Relics:
• Changed Regen Potion: its healing effect now triggers before Doom, preventing the player from dying to self-Doom in certain situations
Ironclad:
• Nerfed Colossus card: Block gain increased from 5(8) → 4(7)
• Nerfed Crimson Mantle card: Block gain decreased from 8(10) → 7(10)
• Buffed Howl From Beyond card: Damage increased from 16(21) → 18(24)
• Buffed Setup Strike: Strength gain increased from 2(3) → 3(4)
Silent:
• Reworked Outbreak card: "Every 3 times you apply Poison, deal 15 damage to ALL enemies." → "Whenever you apply Poison, deal 3(4) damage to ALL enemies."
• Buffed Anticipate card: Dexterity increased from 2(3) → 2(4)
• Buffed Flick-Flack card: damage increased from 6(8) → 7(9)
• Nerfed Tracking card: "Weak enemies take double damage from Attacks." → "Weak enemies take 50% more damage from Attacks."
Regent:
• Buffed Devastate card: damage increased from 30(40) → 35(45)
• Buffed Divine Destiny relic: Star gain increased from 6 → 7
• Nerfed GUARDS!!! card's Minion Sacrifice token: Block gain decreased from 8(11) → 7(10)
• Buffed Resonance card: Star cost decreased from 3 → 2
Necrobinder:
• Buffed Haunt card: HP loss increased from 6(8) → 7(9)
• Buffed Reave card: damage increased from 9(11) → 10(13)
• Buffed Soulstorm card: additional damage increased from 2(3) → 4(6)
Defect:
• Nerfed Compact card's Fuel token:
• No longer draws cards
• Upgrade changed from increasing card draw → granting 1 additional energy
• Buffed Momentum Strike card: damage from 10(13) → 11(15)
• Changed Scrape card: no longer discards cards whose energy costs are temporarily set to 0 by global temporary effects (ex. Pounce card's "The next Skill you play is costs 0 Energy" effect)
• Changed Shatter card: now Exhausts
Multiplayer:
• Added new multiplayer Ironclad cards:
• Midnight: Rare - Attack - Cost 12 - "Deal 99(120) damage. Costs 1 less for each card Exhausted this combat by ANYONE."
• Blaze: Uncommon Skill - Cost 2 - "Give another player 5(7) Strength."
• Outrage: Uncommon - Attack - Cost 0 - "Deal 9(13) damage. Add a copy of this card into EVERYONE'S Discard Pile."
• Buffed and slightly reworked Tank card: "Take double damage from enemies. Allies take half damage from enemies." → "Take 50% additional damage from enemies. Allies take 50% less damage from enemies."
• Added new multiplayer Silent cards:
• Blade Symphony: Uncommon - Skill - Cost 1 - "Add 2(3) Shivs to ALL players Hands."
• Concoct: Uncommon - Skill - Cost 0 - "Another player's Attacks apply 3(4) Poison this turn."
• Fade: Uncommon - Skill - Cost 0 - "Retain. Another player gains 6(9) Dexterity this turn."
• Changed Flanking card: rarity increased from Uncommon → Rare
• Added new multiplayer Regent card:
• Plot: Uncommon - Skill - Cost 1 - "Next turn, ALL players draw 2(3) cards."
• Constellation: Uncommon - Skill - Cost 0 - "Another player draws 1 card, gains , and gains 9(12) Block."
• Added new multiplayer Necrobinder card:
• Underworld: Uncommon - Skill - Cost 2 - "Whenever other players deal attack damage this turn, apply that much Doom. Exhaust. (Lose Exhaust)"
• Soulbound: Uncommon - Power - Cost 1 - "(Innate.) Choose an ally. Whenever you create a Soul, add a Soul to their Draw Pile."
• Cacophony: Rare - Power - Cost 2 - "Every 33 cards drawn by ALL players, deal 66(99) damage to a random enemy."
• Changed Legion of Bone card: no longer Exhausts
• Added new multiplayer Defect cards:
• Hibernate: Uncommon - Skill - Cost 2 - "Channel 2(3) Frost. This turn, your Frost grants ALL allies Block."
• One For All: Rare - Power - Cost 1 - "EVERYONE'S 0 energy Attacks deal 3(4) additional damage."
• Imitation Learning: Rare - Skill - Cost 1 - "Choose another player. The next 2(3) times they play a Power, you play a copy of it. Exhaust."
• Changed Ignition card: rarity decreased from Rare → Uncommon
• Added new multiplayer Colorless card:
• The Ball: Uncommon - Attack - Cost 1 - "Deal 10 damage. Increase this card's damage by 15(25) this combat and give it to a random ally."
• Nerfed enemy block scaling in 2-player multiplayer
• Nerfed Beacon of Hope card: cost increased from 1 → 2
USER INTERFACE & EXPERIENCE:
General:
• Added a Randomize button to the Custom Run screen which randomly selects 2 good modifiers and 1 bad one, and randomizes the selected character
• The run timer is now paused while the Pause Menu is open during a single player match
• Added a selection reticle for potion holders
• Created a stats section in the Bestiary
• Added event combat encounters to the Bestiary
• Hid moves with duplicate animations for some monsters in the Bestiary
• Slightly adjusted selection arrow in Bestiary monster list
• Players can now see which rooms were affected by Fur Coat relic in the Run History
• Relics skipped in the Merchant?? event are now recorded in the Run History
• Room Full of Cheese event now shows the cards that were skipped in the Run History
• All controller input deadzones have been set to 0.5, meaning joysticks should feel less sensitive and trigger buttons must be pressed in slightly more before the input is received now
Regent:
• Pale Blue Dot power now counts down the number of cards that need to be played before it procs next to its icon
Multiplayer:
• Version mismatch error now contains more information
ART:
• Added portrait art for Wither status card
• Added Aeonglass animations
• Updated Gremlin Merc animations
• If you kill Gremlin Merc before it steals any of your gold, Fat Gremlin now spawns without holding a bag of gold
• Added Epoch art for:
• Ablaze
• Arise
• Darv
• Preon
• Slumber
• Spireborn
• The Architect
• The Pact
• Added Orb passive activation VFX
• Added card removal VFX
• Added new card Exhaust VFX
WRITING:
• Big Game Hunter modifier's hovertip now specifies that it makes elites drop rare card rewards instead of just "better rewards"
• Helix Drill card's wording has been updated to be clearer that it only counts energy spent on other cards
• Clarified that Silken Tress relic applies only to the player who chose it in multiplayer
• Updated translations for various languages
BUG FIXES:
General:
• Details are now included in the Steam initialization error popup
• Saving is now retried when antivirus or cloud sync briefly blocks the save file
• Run timer no longer starts a run hidden if you have "always show run timer" toggled on
• Fixed crash when returning to the main menu while a card-selection prompt is open
• Fixed broken controller navigation to the "mod settings" button in the main menu
• Fixed controller navigation breaking if you opened up the deck view while holding a non-targeted card
• Fixed combat music sometimes continuing on the map and other non-combat screens
• Fixed Epoch paginator arrows becoming unclickable
• Fixed softlock when opening the Bestiary in the treasure room from a fresh save/reload
• Fixed Run History death quote getting cut off if it was too long
• Run History now shows the boss icon for old runs that fought The Doormaker
• Fixed stats screen showing that you have discovered more monsters than there exists in game
• Fixed the Daily Run leaderboard failing to load for some dates
• Fixed many instances of weird RNG behavior (shoutout again to tckmn!)
• Fixed being able to controller navigate to Byrdpip
Ancients:
• Fixed Elite music playing in Neow room if you died to an Elite your previous run
• Tezcatara's Toy Box relic no longer flashes once it is used up
Enemies:
• It is no longer possible to get two encounters in a row that contain Slime monsters
• It is no longer possible to get two encounters in a row that contain Snapping Jaxfruit monster
• If an attack enchanted with Replay kills the last enemy on its first play, the subsequent plays are now skipped
• This fixes an issue where, if a card with Replay is enchanted with Corrupted, the player would lose extra HP even after the first play killed the last enemy
• Fixed a visual issue where, if the player uses Thorns to kill a monster that spawns more monsters on death (i.e. Axebot, Phrog Parasite), the dead monster's attack wouldn't visually occur until after the new monsters had spawned
• Fixed Cubex Construct's intents overlapping with its body if it takes damage while transitioning to its charging animation
• Fixed Inklet's head getting cut off during Doom animation
• Fixed Slithering Strangler playing its hurt animation for its Thwack move
• Fixed Wrigglers spawning offscreen in 4:3 aspect ratios
• Fixed Torch Head Amalgam's laser attack VFX not reaching the player when it was shrunk
• Fixed impact SFX playing for Kin Priest Soul Beam move in the Bestiary
• Kaiser Crab no longer covers the monster title in the Bestiary
• Repeatedly clicking Knowledge Demon's Curse of Knowledge move in the Bestiary no longer causes its animation to stop playing
• Added missing Tunneler animations to the Bestiary
• Tunneler animations can now be played regardless of Burrowed state in the Bestiary
Potions & Relics:
• Fixed an issue where Bone Tea relic could fail to upgrade your hand if you also have Toolbox relic
• Fixed an issue where, if a player auto-plays their entire start-of-turn hand draw (via an effect like Hellraiser), Unceasing Top relic may not trigger despite their hand being empty
• Fixed Planisphere relic proccing twice in the Battleworn Dummy event
• Fixed Pollinous Core relic counting up past 4 if you end combat after your turn but before you draw cards
• Lasting Candy no longer procs if the reward set has no card rewards
• Unsettling Lamp relic no longer get used up if the target's Artifact blocks the debuff
• White Beast Statue relic no longer decreases your normal potion odds when it guarantees getting potion rewards to prevent you never rolling potions again if it gets removed mid-run
• Fixed several ways you could obtain duplicate relics on the first run
• Fixed Flex Potion description appearing twice on the character when applied
• Fixed a softlock that could occur when throwing multiple Foul Potions in quick succession
Events:
• Fixed an issue where Vigor was only applying to the first of Mad Science card's 3 hits when it was created with the Violence option
• Fixed death quotes for dying to Punch Off and Mysterious Knight encounters
Colorless Cards:
• Fixed Entropy card being able to transform curses into Ascender's Bane
Ironclad:
• Hellraiser card no longer infinitely plays Shining Strike card when it's enchanted with Swift
Silent:
• Nightmare card can no longer be generated during combat
Regent:
• Fixed Minion Strike card becoming stuck on screen if played too quickly
• Fixed History Course copy of Shining Strike card going back into your Draw Pile
• Fixed Supermassive card not scaling from cards generated by Mad Science card
Necrobinder:
• Fixed a crash that could happen when an enemy dies to Doom
• Transfigure card can no longer be generated during combat
• Fixed Enfeebling Touch + Misery combo causing enemies with Artifact to gain Strength next turn
• Forbidden Grimoire card's card removal reward will now show up after Battleworn Dummy fight if you are successful
Defect:
• Disabled controller navigation to Orbs while in another card selection screen
• Fixed the Subroutine power hovertip typo if you have more than 4 Subroutines
• Feral card no longer puts History Course copy of Helix Drill card back into your hand
• Fixed Gold Plated Cables relic flashing if the Orb's passive is not firing
• Gold Plated Cables relic now procs if Emotion Chip relic triggers Orbs at the start of your turn
Multiplayer:
• Fixed even more instances of Daily runs diverging based on player net ID
• Fixed divergence caused by discarding a potion while moving to a new map point
• Fixed bug where you could set yourself ready for the next act two acts in advance
• Fixed state divergence caused by taking a reward as you are transitioning to another map point
• Fixed divergence caused by host changing the Ascension as the game is starting
• Fixed divergence when player has Music Box relic and combat ends while making a choice
• Fixed divergence when playing cards very fast while killing yourself
• Fixed Ghost Seed relic adding Ethereal to Strikes and Defends generated by other players during combat
• If you open a screen during a treasure room relic fight, the hands now behave correctly
• Fixed mouse remaining hidden forever if the game ended while in potion targeting
• Event RNG seeds are now consistent across all multiplayer Daily Runs
• Jungle Maze Adventure event no longer appears if a player doesn't have enough HP for the solo option
PERFORMANCE:
• Compressed various combat background assets
MODDING:
• Unmodded saves are now copied to the modded save directory if you are launching modded for the first time
• Added controller support for Modding menu
• Fixed Steam mods causing ReflectionHelper.ModTypes to return nothing
• SavedProperty IDs from mods are now properly sorted for multiplayer
• Content from mods with affectsGameplay set to false are now sorted to end of ID maps
• Mods can now register multiple assemblies
• SerializableSave.NumReloads is now consistent across peers
• Steam mod now takes precedence over local if the version is greater
• Batched the Steam Workshop call for checking branch support, meaning mods should load faster
• Began publishing STS2.dll XML documentation
• Fixed issues in multiplayer where players with the same mods would get "version mismatch" (thanks to OLC of RitsuLib for helping out with this!)
• Build the serialization cache from ModelDb instead of via reflection
• Sort content by ModelId instead of typename
• Use more tiebreakers when sorting
• Sort epoch IDs in ModelIdSerializationCache
• Exclude non-gameplay-affecting models from the ModelIdSerializationCache hash
• The correct mod lists are now logged in the non-gameplay mod mismatch warning
We've also got some big updates in the modding realm to call out...
Modding Updates
Thank you to our incredible community of modders (and mod players) for all of your feedback since we released Steam Workshop support! We've got quite a few changes that will be relevant to modders at the bottom of the notes, but first we wanted to specifically call out some major fixes and changes that affect players.
Previously, when launching the game with mods enabled for the first time, it appeared as though your progress was wiped. That is because unmodded saves are saved separately from your modded ones as a protective measure, and we defaulted to having the modded saves start entirely from scratch. Now, your unmodded saves are automatically copied over to the modded saves and a popup appears to explain the process to new mod users. They are still saved separately, though, which means any progress you make when playing with mods enabled will not be reflected after switching to unmodded and vice versa.
Additionally, players have been frequently encountering version conflict errors when doing modded multiplayer runs. We're introducing some fixes which should reduce those instances and more detailed error popups when they do occur. Note that we still recommend having the same exact mods enabled as your teammates, particularly if they actually affect gameplay and are not merely cosmetic.
We plan for these changes to come to the main branch soon, so non-beta-testers can keep an eye out for that! For more info on modding and playing with mods, check the patch notes from Major Update 2. Now it's time for the rest of today's patch notes...
CONTENT & BALANCE:
General:
• End-of-turn Orb passives now trigger before Doom
• This means that, if a player would die to self-Doom (ex. from Neurosurge card) but also has an Orb with an end-of-turn passive that would kill the last remaining enemy (ex. Lightning Orb while the enemy is at 3 HP), they will now win the combat instead of losing it after ending their turn
Enemies:
• Buffed Torch Head Amalgam: increased damage at Ascension 9
• Weak Tackle damage increased from 14(15) → 14(16)
• Tackle damage increased from 18(19) → 18(22)
Potions & Relics:
• Changed Regen Potion: its healing effect now triggers before Doom, preventing the player from dying to self-Doom in certain situations
Ironclad:
• Nerfed Colossus card: Block gain increased from 5(8) → 4(7)
• Nerfed Crimson Mantle card: Block gain decreased from 8(10) → 7(10)
• Buffed Howl From Beyond card: Damage increased from 16(21) → 18(24)
• Buffed Setup Strike: Strength gain increased from 2(3) → 3(4)
Silent:
• Reworked Outbreak card: "Every 3 times you apply Poison, deal 15 damage to ALL enemies." → "Whenever you apply Poison, deal 3(4) damage to ALL enemies."
• Buffed Anticipate card: Dexterity increased from 2(3) → 2(4)
• Buffed Flick-Flack card: damage increased from 6(8) → 7(9)
• Nerfed Tracking card: "Weak enemies take double damage from Attacks." → "Weak enemies take 50% more damage from Attacks."
Regent:
• Buffed Devastate card: damage increased from 30(40) → 35(45)
• Buffed Divine Destiny relic: Star gain increased from 6 → 7
• Nerfed GUARDS!!! card's Minion Sacrifice token: Block gain decreased from 8(11) → 7(10)
• Buffed Resonance card: Star cost decreased from 3 → 2
Necrobinder:
• Buffed Haunt card: HP loss increased from 6(8) → 7(9)
• Buffed Reave card: damage increased from 9(11) → 10(13)
• Buffed Soulstorm card: additional damage increased from 2(3) → 4(6)
Defect:
• Nerfed Compact card's Fuel token:
• No longer draws cards
• Upgrade changed from increasing card draw → granting 1 additional energy
• Buffed Momentum Strike card: damage from 10(13) → 11(15)
• Changed Scrape card: no longer discards cards whose energy costs are temporarily set to 0 by global temporary effects (ex. Pounce card's "The next Skill you play is costs 0 Energy" effect)
• Changed Shatter card: now Exhausts
Multiplayer:
• Added new multiplayer Ironclad cards:
• Midnight: Rare - Attack - Cost 12 - "Deal 99(120) damage. Costs 1 less for each card Exhausted this combat by ANYONE."
• Blaze: Uncommon Skill - Cost 2 - "Give another player 5(7) Strength."
• Outrage: Uncommon - Attack - Cost 0 - "Deal 9(13) damage. Add a copy of this card into EVERYONE'S Discard Pile."
• Buffed and slightly reworked Tank card: "Take double damage from enemies. Allies take half damage from enemies." → "Take 50% additional damage from enemies. Allies take 50% less damage from enemies."
• Added new multiplayer Silent cards:
• Blade Symphony: Uncommon - Skill - Cost 1 - "Add 2(3) Shivs to ALL players Hands."
• Concoct: Uncommon - Skill - Cost 0 - "Another player's Attacks apply 3(4) Poison this turn."
• Fade: Uncommon - Skill - Cost 0 - "Retain. Another player gains 6(9) Dexterity this turn."
• Changed Flanking card: rarity increased from Uncommon → Rare
• Added new multiplayer Regent card:
• Plot: Uncommon - Skill - Cost 1 - "Next turn, ALL players draw 2(3) cards."
• Constellation: Uncommon - Skill - Cost 0 - "Another player draws 1 card, gains , and gains 9(12) Block."
• Added new multiplayer Necrobinder card:
• Underworld: Uncommon - Skill - Cost 2 - "Whenever other players deal attack damage this turn, apply that much Doom. Exhaust. (Lose Exhaust)"
• Soulbound: Uncommon - Power - Cost 1 - "(Innate.) Choose an ally. Whenever you create a Soul, add a Soul to their Draw Pile."
• Cacophony: Rare - Power - Cost 2 - "Every 33 cards drawn by ALL players, deal 66(99) damage to a random enemy."
• Changed Legion of Bone card: no longer Exhausts
• Added new multiplayer Defect cards:
• Hibernate: Uncommon - Skill - Cost 2 - "Channel 2(3) Frost. This turn, your Frost grants ALL allies Block."
• One For All: Rare - Power - Cost 1 - "EVERYONE'S 0 energy Attacks deal 3(4) additional damage."
• Imitation Learning: Rare - Skill - Cost 1 - "Choose another player. The next 2(3) times they play a Power, you play a copy of it. Exhaust."
• Changed Ignition card: rarity decreased from Rare → Uncommon
• Added new multiplayer Colorless card:
• The Ball: Uncommon - Attack - Cost 1 - "Deal 10 damage. Increase this card's damage by 15(25) this combat and give it to a random ally."
• Nerfed enemy block scaling in 2-player multiplayer
• Nerfed Beacon of Hope card: cost increased from 1 → 2
USER INTERFACE & EXPERIENCE:
General:
• Added a Randomize button to the Custom Run screen which randomly selects 2 good modifiers and 1 bad one, and randomizes the selected character
• The run timer is now paused while the Pause Menu is open during a single player match
• Added a selection reticle for potion holders
• Created a stats section in the Bestiary
• Added event combat encounters to the Bestiary
• Hid moves with duplicate animations for some monsters in the Bestiary
• Slightly adjusted selection arrow in Bestiary monster list
• Players can now see which rooms were affected by Fur Coat relic in the Run History
• Relics skipped in the Merchant?? event are now recorded in the Run History
• Room Full of Cheese event now shows the cards that were skipped in the Run History
• All controller input deadzones have been set to 0.5, meaning joysticks should feel less sensitive and trigger buttons must be pressed in slightly more before the input is received now
Regent:
• Pale Blue Dot power now counts down the number of cards that need to be played before it procs next to its icon
Multiplayer:
• Version mismatch error now contains more information
ART:
• Added portrait art for Wither status card
• Added Aeonglass animations
• Updated Gremlin Merc animations
• If you kill Gremlin Merc before it steals any of your gold, Fat Gremlin now spawns without holding a bag of gold
• Added Epoch art for:
• Ablaze
• Arise
• Darv
• Preon
• Slumber
• Spireborn
• The Architect
• The Pact
• Added Orb passive activation VFX
• Added card removal VFX
• Added new card Exhaust VFX
WRITING:
• Big Game Hunter modifier's hovertip now specifies that it makes elites drop rare card rewards instead of just "better rewards"
• Helix Drill card's wording has been updated to be clearer that it only counts energy spent on other cards
• Clarified that Silken Tress relic applies only to the player who chose it in multiplayer
• Updated translations for various languages
BUG FIXES:
General:
• Details are now included in the Steam initialization error popup
• Saving is now retried when antivirus or cloud sync briefly blocks the save file
• Run timer no longer starts a run hidden if you have "always show run timer" toggled on
• Fixed crash when returning to the main menu while a card-selection prompt is open
• Fixed broken controller navigation to the "mod settings" button in the main menu
• Fixed controller navigation breaking if you opened up the deck view while holding a non-targeted card
• Fixed combat music sometimes continuing on the map and other non-combat screens
• Fixed Epoch paginator arrows becoming unclickable
• Fixed softlock when opening the Bestiary in the treasure room from a fresh save/reload
• Fixed Run History death quote getting cut off if it was too long
• Run History now shows the boss icon for old runs that fought The Doormaker
• Fixed stats screen showing that you have discovered more monsters than there exists in game
• Fixed the Daily Run leaderboard failing to load for some dates
• Fixed many instances of weird RNG behavior (shoutout again to tckmn!)
• Fixed being able to controller navigate to Byrdpip
Ancients:
• Fixed Elite music playing in Neow room if you died to an Elite your previous run
• Tezcatara's Toy Box relic no longer flashes once it is used up
Enemies:
• It is no longer possible to get two encounters in a row that contain Slime monsters
• It is no longer possible to get two encounters in a row that contain Snapping Jaxfruit monster
• If an attack enchanted with Replay kills the last enemy on its first play, the subsequent plays are now skipped
• This fixes an issue where, if a card with Replay is enchanted with Corrupted, the player would lose extra HP even after the first play killed the last enemy
• Fixed a visual issue where, if the player uses Thorns to kill a monster that spawns more monsters on death (i.e. Axebot, Phrog Parasite), the dead monster's attack wouldn't visually occur until after the new monsters had spawned
• Fixed Cubex Construct's intents overlapping with its body if it takes damage while transitioning to its charging animation
• Fixed Inklet's head getting cut off during Doom animation
• Fixed Slithering Strangler playing its hurt animation for its Thwack move
• Fixed Wrigglers spawning offscreen in 4:3 aspect ratios
• Fixed Torch Head Amalgam's laser attack VFX not reaching the player when it was shrunk
• Fixed impact SFX playing for Kin Priest Soul Beam move in the Bestiary
• Kaiser Crab no longer covers the monster title in the Bestiary
• Repeatedly clicking Knowledge Demon's Curse of Knowledge move in the Bestiary no longer causes its animation to stop playing
• Added missing Tunneler animations to the Bestiary
• Tunneler animations can now be played regardless of Burrowed state in the Bestiary
Potions & Relics:
• Fixed an issue where Bone Tea relic could fail to upgrade your hand if you also have Toolbox relic
• Fixed an issue where, if a player auto-plays their entire start-of-turn hand draw (via an effect like Hellraiser), Unceasing Top relic may not trigger despite their hand being empty
• Fixed Planisphere relic proccing twice in the Battleworn Dummy event
• Fixed Pollinous Core relic counting up past 4 if you end combat after your turn but before you draw cards
• Lasting Candy no longer procs if the reward set has no card rewards
• Unsettling Lamp relic no longer get used up if the target's Artifact blocks the debuff
• White Beast Statue relic no longer decreases your normal potion odds when it guarantees getting potion rewards to prevent you never rolling potions again if it gets removed mid-run
• Fixed several ways you could obtain duplicate relics on the first run
• Fixed Flex Potion description appearing twice on the character when applied
• Fixed a softlock that could occur when throwing multiple Foul Potions in quick succession
Events:
• Fixed an issue where Vigor was only applying to the first of Mad Science card's 3 hits when it was created with the Violence option
• Fixed death quotes for dying to Punch Off and Mysterious Knight encounters
Colorless Cards:
• Fixed Entropy card being able to transform curses into Ascender's Bane
Ironclad:
• Hellraiser card no longer infinitely plays Shining Strike card when it's enchanted with Swift
Silent:
• Nightmare card can no longer be generated during combat
Regent:
• Fixed Minion Strike card becoming stuck on screen if played too quickly
• Fixed History Course copy of Shining Strike card going back into your Draw Pile
• Fixed Supermassive card not scaling from cards generated by Mad Science card
Necrobinder:
• Fixed a crash that could happen when an enemy dies to Doom
• Transfigure card can no longer be generated during combat
• Fixed Enfeebling Touch + Misery combo causing enemies with Artifact to gain Strength next turn
• Forbidden Grimoire card's card removal reward will now show up after Battleworn Dummy fight if you are successful
Defect:
• Disabled controller navigation to Orbs while in another card selection screen
• Fixed the Subroutine power hovertip typo if you have more than 4 Subroutines
• Feral card no longer puts History Course copy of Helix Drill card back into your hand
• Fixed Gold Plated Cables relic flashing if the Orb's passive is not firing
• Gold Plated Cables relic now procs if Emotion Chip relic triggers Orbs at the start of your turn
Multiplayer:
• Fixed even more instances of Daily runs diverging based on player net ID
• Fixed divergence caused by discarding a potion while moving to a new map point
• Fixed bug where you could set yourself ready for the next act two acts in advance
• Fixed state divergence caused by taking a reward as you are transitioning to another map point
• Fixed divergence caused by host changing the Ascension as the game is starting
• Fixed divergence when player has Music Box relic and combat ends while making a choice
• Fixed divergence when playing cards very fast while killing yourself
• Fixed Ghost Seed relic adding Ethereal to Strikes and Defends generated by other players during combat
• If you open a screen during a treasure room relic fight, the hands now behave correctly
• Fixed mouse remaining hidden forever if the game ended while in potion targeting
• Event RNG seeds are now consistent across all multiplayer Daily Runs
• Jungle Maze Adventure event no longer appears if a player doesn't have enough HP for the solo option
PERFORMANCE:
• Compressed various combat background assets
MODDING:
• Unmodded saves are now copied to the modded save directory if you are launching modded for the first time
• Added controller support for Modding menu
• Fixed Steam mods causing ReflectionHelper.ModTypes to return nothing
• SavedProperty IDs from mods are now properly sorted for multiplayer
• Content from mods with affectsGameplay set to false are now sorted to end of ID maps
• Mods can now register multiple assemblies
• SerializableSave.NumReloads is now consistent across peers
• Steam mod now takes precedence over local if the version is greater
• Batched the Steam Workshop call for checking branch support, meaning mods should load faster
• Began publishing STS2.dll XML documentation
• Fixed issues in multiplayer where players with the same mods would get "version mismatch" (thanks to OLC of RitsuLib for helping out with this!)
• Build the serialization cache from ModelDb instead of via reflection
• Sort content by ModelId instead of typename
• Use more tiebreakers when sorting
• Sort epoch IDs in ModelIdSerializationCache
• Exclude non-gameplay-affecting models from the ModelIdSerializationCache hash
• The correct mod lists are now logged in the non-gameplay mod mismatch warning
Mudanças nos dados do jogo
Cartas
577 → 592+15 adicionados~553 alterados
Adicionado (15)
- Sinfonia AfiadaCost: 1 · Type: Skill · Rarity: Uncommon
- IncandescerCost: 2 · Type: Skill · Rarity: Uncommon
- CacofoniaCost: 2 · Damage: 66 · Type: Power · Rarity: Rare
- ConcocçãoCost: 0 · Type: Skill · Rarity: Uncommon
- ConstelaçãoCost: 0 · Block: 9 · Type: Skill · Rarity: Uncommon
- DesvanecerCost: 0 · Type: Skill · Rarity: Uncommon
- HibernarCost: 2 · Type: Skill · Rarity: Uncommon
- Aprendizagem por ImitaçãoCost: 1 · Type: Skill · Rarity: Rare
- Meia-noiteCost: 12 · Damage: 99 · Type: Attack · Rarity: Rare
- Um por TodosCost: 1 · Type: Power · Rarity: Rare
- RevoltaCost: 0 · Damage: 9 · Type: Attack · Rarity: Uncommon
- TramarCost: 1 · Type: Skill · Rarity: Uncommon
- Vínculo de AlmaCost: 1 · Type: Power · Rarity: Uncommon
- A BolaCost: 1 · Damage: 10 · Type: Attack · Rarity: Uncommon
- SubmundoCost: 2 · Type: Skill · Rarity: Uncommon
Alterado (553)
- Abrasivo
- Compendium order: 147 152
- Acelerante
- Compendium order: 148 153
- Pontaria
- Compendium order: 111 114
- Acrobacias
- Compendium order: 112 115
- Golpe Adaptativo
- Compendium order: 411 424
- Adrenalina
- Compendium order: 149 154
- Imagem Residual
- Compendium order: 150 155
- Pós-vida
- Compendium order: 267 275
- Agressividade
- Compendium order: 59 61
- Alquimizar
- Compendium order: 478 493
- Alinhamento
- Compendium order: 199 205
- Todos por Um
- Compendium order: 412 425
- Consagração
- Compendium order: 479 494
- Antecipar
- Upgrade · dexterity: +1 +2
- Upgrade description: Gain 3 Dexterity this turn. Gain 4 Dexterity this turn.
- Apoteose
- Compendium order: 521 536
- Aparição
- Compendium order: 522 537
- Arsenal
- Compendium order: 235 243
- Ruína do Ascendente
- Can be generated in combat: none no
- Assassinar
- Compendium order: 151 156
- Pulso Astral
- Compendium order: 179 185
- Automação
- Compendium order: 439 453
- Salto Evasivo
- Compendium order: 92 95
- Punhalada Traiçoeira
- Compendium order: 113 116
- Azar
- Compendium order: 504 519
- Esfera de Relâmpago
- Compendium order: 355 366
- Grito da Banshee
- Compendium order: 323 333
- Rajada
- Compendium order: 356 367
- Barricada
- Compendium order: 60 62
- Farol da Esperança
- Cost: 1 2
- Feixe Celular
- Compendium order: 357 368
- Surra
- Compendium order: 481 496
- Moldar
- Compendium order: 236 244
- Instigar
- Compendium order: 551 566
- RETIRE-SE!
- Compendium order: 180 186
- Confio em Você
- Compendium order: 440 454
- Cognição Enviesada
- Compendium order: 437 451
- Big Bang
- Compendium order: 237 245
- Buraco Negro
- Compendium order: 200 206
- Dança das Lâminas
- Compendium order: 93 96
- Lâmina Nanquim
- Compendium order: 152 157
- Golpe Assolador
- Compendium order: 268 276
- Pancada Massiva
- Compendium order: 25 26
- Desfocar
- Compendium order: 114 118
- Guarda-costas
- Compendium order: 263 271
- Boleadeira
- Compendium order: 482 497
- Bombardeio
- Compendium order: 238 246
- Fragmentos Ósseos
- Compendium order: 287 295
- Impulso Evasivo
- Compendium order: 358 369
- Sequência de Inicialização
- Compendium order: 375 386
- Tempo Emprestado
- Compendium order: 288 296
- Frasco Saltitante
- Compendium order: 115 119
- Marcar
- Compendium order: 61 63
- Quebrar
- Compendium order: 85 88
- Chama Radiante
- Compendium order: 523 538
- Borbulha Venenosa
- Compendium order: 116 120
- Amortecedor
- Compendium order: 413 426
- Fortalecer
- Compendium order: 376 387
- Tempo Dilatado
- Compendium order: 153 158
- Agredir
- Compendium order: 26 27
- Baluarte
- Compendium order: 201 207
- Pequeno Milagre
- Compendium order: 239 247
- Queimadura
- Compendium order: 552 567
- Pacto Ardente
- Compendium order: 27 28
- Surto
- Compendium order: 154 159
- Enterrar
- Compendium order: 289 297
- Ovo de Avestriz Alfa
- Compendium order: 548 563
- Rasante de Avestriz
- Compendium order: 529 544
- Calamidade
- Compendium order: 483 498
- Calcificar
- Compendium order: 290 298
- Aposta Calculada
- Compendium order: 117 121
- Chamado do Vazio
- Compendium order: 324 335
- Estrepes
- Compendium order: 530 545
- Capacitor
- Compendium order: 377 388
- Captura Espiritual
- Compendium order: 291 299
- Cascata
- Compendium order: 62 64
- Catástrofe
- Compendium order: 441 455
- Grandeza Celestial
- Compendium order: 181 187
- Caos
- Compendium order: 378 389
- AVANTE!!
- Compendium order: 202 208
- Carregar Bateria
- Compendium order: 359 370
- Filho das Estrelas
- Compendium order: 203 209
- Refrigerar
- Compendium order: 379 390
- Embate
- Compendium order: 531 546
- Arranhar
- Compendium order: 360 371
- Purificar
- Compendium order: 292 300
- Manto e Adaga
- Compendium order: 94 97
- Manto Estelar
- Compendium order: 182 188
- Deselegância
- Compendium order: 505 520
- Onda de Frio
- Compendium order: 361 372
- Rota de Colisão
- Compendium order: 183 189
- Colosso
- Block: 5 4
- Description: Gain 5 Block. You receive 50% less damage from Vulnerable... Gain 4 Block. You receive 50% less damage from Vulnerable...
- Upgrade description: Gain 8 Block. You receive 50% less damage from Vulnerable... Gain 7 Block. You receive 50% less damage from Vulnerable...
- Vars · Block: 5 4
- Cometa
- Compendium order: 240 248
- Comprimir
- Compendium order: 380 391
- Compilar Driver
- Compendium order: 362 373
- Conflagração
- Compendium order: 63 65
- Conquistador
- Compendium order: 204 210
- Sombra Devoradora
- Compendium order: 414 427
- Convergência
- Compendium order: 205 212
- Resfriamento
- Compendium order: 415 428
- Mente Fria
- Compendium order: 363 374
- Coordenar
- Compendium order: 442 456
- Onda Corrosiva
- Compendium order: 155 160
- Corrupção
- Compendium order: 86 89
- Indiferença Cósmica
- Compendium order: 184 190
- Contagem Regressiva
- Compendium order: 293 301
- Pouso Forçado
- Compendium order: 241 249
- IA Criativa
- Compendium order: 416 429
- Lança Crescente
- Compendium order: 185 191
- Manto Carmesim
- Description: At the start of your turn, lose 1 HP and gain 8 Block. At the start of your turn, lose 1 HP and gain 7 Block.
- Powers applied[0] · amount: 8 7
- Upgrade · crimsonmantlepower: +2 +3
- Vars · CrimsonMantle: 8 7
- Vars · CrimsonMantlePower: 8 7
- Crueldade
- Compendium order: 65 67
- Subjugar
- Compendium order: 186 192
- Maldição do Sino
- Compendium order: 506 521
- Rajada de Adagas
- Compendium order: 95 98
- Arremesso de Adaga
- Compendium order: 96 99
- Dança Macabra
- Compendium order: 294 302
- Escuridão
- Compendium order: 381 392
- Abraço Sombrio
- Compendium order: 66 68
- Grilhões Sombrios
- Compendium order: 443 457
- Disparada
- Compendium order: 118 123
- Desorientação
- Compendium order: 553 568
- Veneno Mortal
- Compendium order: 97 100
- Ceifadora
- Compendium order: 295 303
- Limiar da Morte
- Compendium order: 296 304
- Marcha Fúnebre
- Compendium order: 297 305
- Debilitar
- Compendium order: 298 306
- Escombros
- Compendium order: 554 569
- Dívida
- Compendium order: 507 522
- Deterioração
- Compendium order: 508 523
- Decisões, Decisões
- Compendium order: 242 250
- Defesa
- Compendium order: 351 362
- Defesa
- Compendium order: 264 272
- Defesa
- Compendium order: 175 181
- Defesa
- Compendium order: 87 90
- Profanar
- Compendium order: 269 277
- Defletir
- Compendium order: 98 101
- Desfragmentar
- Compendium order: 417 430
- Desafiar
- Compendium order: 270 278
- Postergar
- Compendium order: 299 307
- Domínio
- Compendium order: 325 336
- Escudo Demoníaco
- Compendium order: 29 30
- Forma Demoníaca
- Compendium order: 67 69
- Devastar
- Damage: 30 35
- Description: Deal 30 damage. Deal 35 damage.
- Upgrade description: Deal 40 damage. Deal 45 damage.
- Vars · Damage: 30 35
- Consumir Vidas
- Compendium order: 326 337
- Melodia Fúnebre
- Compendium order: 300 308
- Descoberta
- Compendium order: 444 458
- Desintegração
- Compendium order: 573 588
- Desmantelar
- Compendium order: 30 31
- Distração
- Compendium order: 532 547
- Esquivar e Rolar
- Compendium order: 99 102
- Dominar
- Compendium order: 31 32
- Duplicar Energia
- Compendium order: 382 393
- Dúvida
- Compendium order: 509 524
- Drenar Vitalidade
- Compendium order: 271 279
- Entrada Dramática
- Compendium order: 445 459
- Dragar
- Compendium order: 301 309
- Tambores de Guerra
- Compendium order: 32 33
- Dupla Evocação
- Compendium order: 352 363
- Dupla Empunhadura
- Compendium order: 533 548
- Estrela em Colapso
- Compendium order: 243 251
- Corte Ecoante
- Compendium order: 156 161
- Forma Ecoante
- Compendium order: 418 431
- Aparição
- Compendium order: 327 338
- Fim dos Tempos
- Compendium order: 328 339
- Surto de Energia
- Compendium order: 383 394
- Toque Debilitante
- Compendium order: 302 310
- Iluminação
- Compendium order: 534 549
- Fascínio
- Compendium order: 510 525
- Entrincheirar
- Compendium order: 535 550
- Entropia
- Compendium order: 484 499
- Envenenar
- Compendium order: 157 162
- Equilíbrio
- Compendium order: 446 460
- Erradicar
- Compendium order: 329 340
- Plano de Fuga
- Compendium order: 119 124
- Armadura Eterna
- Compendium order: 485 500
- Olho Maligno
- Compendium order: 33 34
- Prever uma Luta
- Compendium order: 34 35
- Perícia
- Compendium order: 120 125
- Expor
- Compendium order: 121 126
- Exterminar
- Compendium order: 536 551
- Estrela Cadente
- Compendium order: 176 182
- Leque de Facas
- Compendium order: 158 163
- Fixar
- Compendium order: 447 461
- Terror
- Compendium order: 272 280
- Consumir
- Compendium order: 68 70
- Frenesi Voraz
- Compendium order: 537 552
- Resistir à Dor
- Compendium order: 35 36
- Selvagem
- Compendium order: 384 395
- Buscar
- Compendium order: 303 311
- Fogo Demoníaco
- Compendium order: 69 71
- Revide!
- Compendium order: 36 37
- Persistir
- Compendium order: 385 396
- Sutileza
- Compendium order: 448 462
- Desfecho
- Compendium order: 122 128
- Pancadaria
- Compendium order: 449 463
- Artilharia Antiaérea
- Compendium order: 419 432
- Barreira Flamejante
- Compendium order: 37 38
- Flanquear
- Rarity: Uncommon Rare
- Rarity key: Uncommon Rare
- Lampejo de Aço
- Compendium order: 450 464
- Nivelar
- Compendium order: 273 281
- Dardos
- Compendium order: 124 129
- Salto Mortal
- Damage: 6 7
- Description: Deal 6 damage to ALL enemies. Deal 7 damage to ALL enemies.
- Upgrade description: Deal 8 damage to ALL enemies. Deal 9 damage to ALL enemies.
- Vars · Damage: 6 7
- Golpe Focado
- Compendium order: 364 375
- Futilidade
- Compendium order: 511 526
- Postura Ágil
- Compendium order: 125 130
- Grimório Proibido
- Compendium order: 349 360
- Conclusão Inevitável
- Compendium order: 244 252
- Ritual Esquecido
- Compendium order: 38 39
- Fuga Frenética
- Compendium order: 555 570
- Amizade
- Compendium order: 304 312
- Superluminal
- Compendium order: 386 397
- Combustível
- Cards draw: 1 none
- Description: Gain 1 Energy. Draw 1 card. Gain 1 Energy.
- Upgrade · cards: +1 none
- Upgrade · energy: none +1
- Upgrade description: Gain 1 Energy. Draw 2 cards. Gain 2 Energy.
- Vars · Cards: 1 none
- Fornalha
- Compendium order: 207 214
- Fusão
- Compendium order: 387 398
- Disparo Gama
- Compendium order: 208 215
- Trabalho em Equipe
- Compendium order: 451 465
- Acumular Luz
- Compendium order: 187 193
- Gênesis
- Compendium order: 245 253
- Algoritmo Genético
- Compendium order: 420 433
- Rocha Gigantesca
- Compendium order: 564 579
- Geleira
- Compendium order: 388 399
- Cristalurgia
- Compendium order: 389 400
- Cintilar
- Compendium order: 209 216
- Vislumbre do Além
- Compendium order: 330 341
- Fluxo Reluzente
- Compendium order: 188 194
- Brilho
- Compendium order: 189 195
- Machado de Ouro
- Compendium order: 486 501
- Mirar nos Olhos
- Compendium order: 365 376
- Grande Desfecho
- Compendium order: 159 165
- Disparo Sepulcral
- Compendium order: 274 282
- Guardiã de Túmulos
- Compendium order: 275 283
- Ganância
- Compendium order: 512 527
- GUARDAS!!!
- Compendium order: 246 254
- Estrela Guia
- Compendium order: 190 196
- Culpa
- Compendium order: 513 528
- Obstruir
- Compendium order: 366 377
- Chuva de Granizo
- Compendium order: 390 401
- Mãos à Obra
- Compendium order: 247 255
- Mão da Avareza
- Compendium order: 487 502
- Truque na Manga
- Compendium order: 126 131
- Enforcar
- Compendium order: 331 342
- Assombrar
- Description: Whenever you play a Soul, a random enemy loses 6 HP. Whenever you play a Soul, a random enemy loses 7 HP.
- Hp loss: 6 7
- Upgrade description: Whenever you play a Soul, a random enemy loses 8 HP. Whenever you play a Soul, a random enemy loses 9 HP.
- Vars · HpLoss: 6 7
- Bruma
- Compendium order: 127 132
- Perfuração Celestial
- Compendium order: 248 256
- Hegemonia
- Compendium order: 210 217
- Martelo Herdado
- Compendium order: 249 257
- Broca Helicoidal
- Description: Deal 3 damage for each 1 Energy previously spent this turn. Deal 3 damage for each 1 Energy spent on other cards this turn.
- Upgrade description: Deal 5 damage for each 1 Energy previously spent this turn. Deal 5 damage for each 1 Energy spent on other cards this turn.
- Olá Mundo
- Compendium order: 538 553
- Instigador Infernal
- Compendium order: 70 72
- Hemocinesia
- Compendium order: 39 40
- Tesouro Oculto
- Compendium order: 191 197
- Adagas Ocultas
- Compendium order: 128 133
- Gema Oculta
- Compendium order: 488 503
- Toca Aqui
- Compendium order: 306 314
- Holograma
- Compendium order: 367 378
- Ajuste Rápido
- Compendium order: 368 379
- Uivo do Além
- Damage: 16 18
- Description: Deal 16 damage to ALL enemies. At the end of your turn, if this is in your ... Deal 18 damage to ALL enemies. At the end of your turn, if this is in your ...
- Upgrade · damage: +5 +6
- Upgrade description: Deal 21 damage to ALL enemies. At the end of your turn, if this is in your ... Deal 24 damage to ALL enemies. At the end of your turn, if this is in your ...
- Vars · Damage: 16 18
- Reunir
- Compendium order: 452 466
- Hiper Raio
- Compendium order: 422 435
- Lança Glacial
- Compendium order: 423 436
- Ignição
- Rarity: Rare Uncommon
- Rarity key: Rare Uncommon
- Impaciência
- Compendium order: 453 467
- Impenetrável
- Compendium order: 71 73
- Infestação
- Compendium order: 556 571
- Lâmina Infernal
- Compendium order: 41 42
- Inferno
- Compendium order: 42 43
- Lâminas Infinitas
- Compendium order: 129 134
- Inflamar
- Compendium order: 43 44
- Lesão
- Compendium order: 514 529
- Interceptar
- Compendium order: 454 468
- Invocação
- Compendium order: 276 284
- Iteração
- Compendium order: 391 404
- Sou Invencível
- Compendium order: 250 258
- Sorte Grande
- Compendium order: 489 504
- Versatilidade
- Compendium order: 455 469
- Titã Couraçado
- Compendium order: 72 74
- Malabarismo
- Compendium order: 44 45
- Chute Régio
- Compendium order: 211 218
- Soco Régio
- Compendium order: 212 219
- Armadilha Afiada
- Compendium order: 160 166
- Derrubada
- Compendium order: 490 505
- Nocaute
- Compendium order: 213 220
- Saiba o Seu Lugar
- Compendium order: 192 198
- Chave Lamparina
- Compendium order: 549 564
- Generosidade
- Compendium order: 214 221
- Golpe Inicial
- Compendium order: 101 104
- Salto
- Compendium order: 369 380
- Legião de Ossos
- Keywords[0]: Exhaust none
- Keywords key[0]: Exhaust none
- Rasteira
- Compendium order: 130 135
- Letalidade
- Compendium order: 308 316
- Levantar
- Compendium order: 456 470
- Para-raios
- Compendium order: 370 381
- Ciclo
- Compendium order: 392 405
- Luminescência
- Compendium order: 565 580
- Disparo Lunar
- Compendium order: 215 222
- Sistema de Aprendizado
- Compendium order: 425 438
- Ciência Profana
- Type variants · attack · image url: /static/images/cards/mad_science_attack.webp /static/images/beta/v0.108.0/cards/mad_science_attack.webp
- Type variants · power · image url: /static/images/cards/mad_science_power.webp /static/images/beta/v0.108.0/cards/mad_science_power.webp
- Type variants · skill · image url: /static/images/cards/mad_science_skill.webp /static/images/beta/v0.108.0/cards/mad_science_skill.webp
- Que Assim Seja
- Compendium order: 251 259
- Indisposição
- Compendium order: 161 167
- Desmembrar
- Compendium order: 73 75
- Manifestar Autoridade
- Compendium order: 216 223
- Mestre Estrategista
- Compendium order: 491 506
- Planejamento de Mestre
- Compendium order: 162 168
- Dilacerar
- Compendium order: 524 539
- Roda da Fortuna
- Compendium order: 492 507
- Melancolia
- Compendium order: 309 317
- Memento Mori
- Compendium order: 131 136
- Metamorfose
- Compendium order: 540 555
- Chuva de Meteoros
- Compendium order: 261 269
- Golpe Meteórico
- Compendium order: 426 439
- Imitar
- Compendium order: 493 508
- Disparo Mental
- Compendium order: 457 471
- Apodrecimento Mental
- Compendium order: 574 589
- Bombardeio de Lacaio
- Compendium order: 566 581
- Sacrifício de Lacaio
- Block: 8 7
- Description: Gain 8 Block. Gain 7 Block.
- Upgrade description: Gain 11 Block. Gain 10 Block.
- Vars · Block: 8 7
- Golpe de Lacaio
- Compendium order: 568 583
- Miragem
- Compendium order: 132 137
- Sofrimento
- Compendium order: 332 343
- Modificado
- Compendium order: 427 440
- Golpe Impulsionado
- Damage: 10 11
- Description: Deal 10 damage. Reduce this card's cost to 0 1 Energy. Deal 11 damage. Reduce this card's cost to 0 1 Energy.
- Upgrade · damage: +3 +4
- Upgrade description: Deal 13 damage. Reduce this card's cost to 0 1 Energy. Deal 15 damage. Reduce this card's cost to 0 1 Energy.
- Vars · Damage: 10 11
- Olhar do Monarca
- Compendium order: 252 260
- Monólogo
- Compendium order: 217 224
- Multi Evocação
- Compendium order: 428 441
- Homicídio
- Compendium order: 163 169
- Necromaestria
- Compendium order: 333 344
- Pulso Negativo
- Compendium order: 277 285
- Fúria de Neow
- Compendium order: 525 540
- Sobrecarga Neural
- Compendium order: 334 345
- Neutralizar
- Compendium order: 88 91
- Égide de Nêutrons
- Compendium order: 253 261
- Pesadelo
- Can be generated in combat: none no
- Neutralização
- Compendium order: 515 530
- Nostalgia
- Compendium order: 494 509
- Ainda Não
- Compendium order: 74 77
- Gases Tóxicos
- Compendium order: 133 138
- Sem Escapatória
- Compendium order: 310 318
- Nulo
- Compendium order: 393 406
- Oblívio
- Compendium order: 335 346
- Oferenda
- Compendium order: 75 78
- Omnicorte
- Compendium order: 458 472
- Soco Duplo
- Compendium order: 76 79
- Órbita
- Compendium order: 218 225
- Epidemia
- Description: Every 3 times you apply Poison, deal 11 damage to ALL enemies. Whenever you apply Poison, deal 3 damage to ALL enemies.
- Powers applied[0] · amount: 11 3
- Upgrade · outbreakpower: +4 +1
- Upgrade description: Every 3 times you apply Poison, deal 15 damage to ALL enemies. Whenever you apply Poison, deal 4 damage to ALL enemies.
- Vars · Outbreak: 11 3
- Vars · OutbreakPower: 11 3
- Vars · Repeat: 3 none
- Vantagem Estratégica
- Compendium order: 541 556
- Alto Desempenho
- Compendium order: 394 407
- Pacto Encerrado
- Compendium order: 77 80
- Dilúvio de Páginas
- Compendium order: 311 319
- Pálido Ponto Azul
- Compendium order: 219 226
- Garbo
- Compendium order: 459 473
- Botão de Pânico
- Compendium order: 460 474
- Aparar
- Compendium order: 220 227
- Analisar
- Compendium order: 312 320
- Muro de Partículas
- Compendium order: 221 228
- Ruído Distrator
- Compendium order: 193 199
- Bicada
- Compendium order: 542 557
- Lâminas Espectrais
- Compendium order: 135 140
- Corte de Fótons
- Compendium order: 194 200
- Lamento Penetrante
- Compendium order: 102 105
- Saquear
- Compendium order: 45 47
- Pilar da Criação
- Compendium order: 222 229
- Cravar Projétil
- Compendium order: 136 141
- Estocada Venenosa
- Compendium order: 103 106
- Cutucar
- Compendium order: 278 286
- Insônia
- Compendium order: 516 531
- Salto Predador
- Compendium order: 137 142
- Corte Preciso
- Compendium order: 138 143
- Predadora
- Compendium order: 104 107
- Preparação
- Compendium order: 105 108
- Preparativos
- Compendium order: 461 475
- Força Primitiva
- Compendium order: 78 81
- Produção
- Compendium order: 462 476
- Prolongar
- Compendium order: 463 477
- Profetizar
- Compendium order: 223 231
- Protetor
- Compendium order: 350 361
- Proeza
- Compendium order: 464 478
- Chamar Atenção
- Compendium order: 279 287
- Puxar das Profundezas
- Compendium order: 313 321
- Pureza
- Compendium order: 465 479
- Putrefazer
- Compendium order: 314 322
- Pira
- Compendium order: 79 82
- Evocação Quádrupla
- Compendium order: 438 452
- Quasar
- Compendium order: 224 232
- Irradiar
- Compendium order: 225 233
- Fúria
- Compendium order: 46 48
- Arco-íris
- Compendium order: 429 443
- Apoio Moral
- Compendium order: 495 510
- Voracidade
- Compendium order: 47 49
- Sacudir
- Compendium order: 315 323
- Reanimar
- Compendium order: 336 347
- Ceifar
- Compendium order: 280 288
- Forma Ceifadora
- Compendium order: 337 348
- Saquear Alma
- Damage: 9 10
- Description: Deal 9 damage. Add a Soul into your Draw Pile. Deal 10 damage. Add a Soul into your Draw Pile.
- Upgrade · damage: +2 +3
- Upgrade description: Deal 11 damage. Add a Soul+ into your Draw Pile. Deal 13 damage. Add a Soul+ into your Draw Pile.
- Vars · Damage: 9 10
- Reiniciar
- Compendium order: 430 444
- Rebote
- Compendium order: 543 558
- Refinar Lâmina
- Compendium order: 195 201
- Refletir
- Compendium order: 226 234
- Reflexo
- Compendium order: 139 144
- Refração
- Compendium order: 395 408
- Arrependimento
- Compendium order: 517 532
- Relaxamento
- Compendium order: 526 541
- Rasgar
- Compendium order: 496 511
- Ressonância
- Star cost: 3 2
- Vars · StarCost: 3 2
- Inquietação
- Compendium order: 466 480
- Ricochete
- Compendium order: 106 109
- Mão Destra
- Compendium order: 316 324
- Rasgar e Retalhar
- Compendium order: 544 559
- Soco Foguete
- Compendium order: 396 409
- Rocha Rolante
- Compendium order: 497 512
- Impostos
- Compendium order: 254 262
- Aposta Real
- Compendium order: 228 236
- Ruptura
- Compendium order: 48 50
- Sacrifício
- Compendium order: 338 349
- Saraivada
- Compendium order: 498 513
- Amedrontar
- Compendium order: 140 145
- Reciclar
- Compendium order: 397 410
- Flagelo
- Compendium order: 282 290
- Raspão
- Compendium order: 398 411
- Rabiscar
- Compendium order: 499 514
- Golpe Escultor
- Compendium order: 283 291
- Ritual Espiritual
- Compendium order: 339 350
- Novo Fôlego
- Compendium order: 49 51
- Habilidade Secreta
- Compendium order: 500 515
- Arma Secreta
- Compendium order: 501 516
- Golpe Rastreador
- Compendium order: 467 481
- Lâmina Perseguidora
- Compendium order: 255 263
- Modo Sentinela
- Compendium order: 340 351
- Forma Ofídica
- Compendium order: 165 171
- Golpe de Abertura
- Description: Deal 7 damage. Gain 2 Strength this turn. Deal 7 damage. Gain 3 Strength this turn.
- Powers applied[0] · amount: 2 3
- Upgrade description: Deal 9 damage. Gain 3 Strength this turn. Deal 9 damage. Gain 4 Strength this turn.
- Vars · Strength: 2 3
- Vars · StrengthPower: 2 3
- Sete Estrelas
- Compendium order: 256 264
- Desvincular
- Compendium order: 317 325
- Mesclar às Sombras
- Compendium order: 166 172
- Escudo de Sombras
- Compendium order: 399 412
- Passo Sombrio
- Compendium order: 167 173
- Vergonha
- Compendium order: 518 533
- Destino Compartilhado
- Compendium order: 341 352
- Estilhaçar
- Keywords[0]: none Exhaust
- Keywords key[0]: none Exhaust
- Golpe Cintilante
- Compendium order: 229 237
- Lâmina
- Compendium order: 569 584
- Onda de Choque
- Compendium order: 468 482
- Mortalha
- Compendium order: 318 326
- Avance!
- Compendium order: 319 327
- Amplificar Sinal
- Compendium order: 432 446
- Espetar
- Compendium order: 141 146
- Afanar
- Compendium order: 400 413
- Manipulação Corpórea
- Compendium order: 320 328
- Fatiar
- Compendium order: 107 110
- Gosma
- Compendium order: 557 572
- Preguiça
- Compendium order: 575 590
- Chaminé
- Compendium order: 401 414
- Mordida de Serpente
- Compendium order: 108 111
- Estalo
- Compendium order: 284 292
- Furtividade
- Compendium order: 168 174
- Golpe Solar
- Compendium order: 196 202
- Fuligem
- Compendium order: 558 573
- Alma
- Compendium order: 570 585
- Tempestade de Almas
- Description: Deal 9 damage. Deals 2 additional damage for each Soul in your ... Deal 9 damage. Deals 4 additional damage for each Soul in your ...
- Upgrade · extradamage: +1 +2
- Upgrade description: Deal 9 damage. Deals 3 additional damage for each Soul in your ... Deal 9 damage. Deals 6 additional damage for each Soul in your ...
- Vars · ExtraDamage: 2 4
- Espada Soberana
- Compendium order: 571 586
- Semear
- Compendium order: 285 293
- Desvio de Espectro
- Compendium order: 230 238
- Velocista
- Compendium order: 142 147
- Vitro-Fiandeiro
- Compendium order: 433 447
- Espírito das Cinzas
- Compendium order: 343 354
- Rancor
- Compendium order: 50 52
- Respingo
- Compendium order: 469 483
- Mapa de Espólios
- Compendium order: 550 565
- Espólios de Guerra
- Compendium order: 197 203
- Mente Fúngica
- Compendium order: 519 534
- Estímulo
- Compendium order: 321 330
- Achatar
- Compendium order: 545 560
- Espremer
- Compendium order: 344 355
- Empilhar
- Compendium order: 546 561
- Estouro
- Compendium order: 51 53
- Poeira Estelar
- Compendium order: 231 239
- Avivar
- Compendium order: 80 83
- Pisotear
- Compendium order: 52 54
- Armadura Pétrea
- Compendium order: 53 55
- Tormenta
- Compendium order: 402 415
- Tempestade de Aço
- Compendium order: 169 175
- Estrangular
- Compendium order: 143 148
- Estratagema
- Compendium order: 470 484
- Golpe
- Compendium order: 353 364
- Golpe
- Compendium order: 265 273
- Golpe
- Compendium order: 177 183
- Golpe
- Compendium order: 89 92
- Sub-rotina
- Compendium order: 403 416
- Soco Oportunista
- Compendium order: 109 112
- Convocar à Frente
- Compendium order: 232 240
- Romper
- Compendium order: 404 417
- Estado Supercrítico
- Compendium order: 434 448
- Supermassivo
- Compendium order: 233 241
- Suprimir
- Compendium order: 173 179
- Sobrevivente
- Compendium order: 90 93
- Feixe em Arco
- Compendium order: 372 383
- Varredura Ocular
- Compendium order: 572 587
- Mestre Espadachim
- Compendium order: 257 265
- Sincronizar
- Compendium order: 405 418
- Síntese
- Compendium order: 406 419
- Estrategista
- Compendium order: 144 149
- Ataque Combinado
- Compendium order: 471 485
- Tanque
- Description: Take double damage from enemies. Allies take half damage from enemies. Take 50% more damage from enemies. Allies take 50% less damage from enemies.
- Vars · DamageDecrease: none 0.5
- Vars · DamageIncrease: none 1.5
- Provocar
- Compendium order: 54 56
- Despedaçar
- Compendium order: 82 85
- Tempestade
- Compendium order: 407 420
- Terraformação
- Compendium order: 234 242
- Bobina de Tesla
- Compendium order: 408 421
- A Bomba
- Compendium order: 472 487
- Jogada Arriscada
- Compendium order: 502 517
- A Caçada
- Compendium order: 170 176
- A Foice
- Compendium order: 345 356
- O Trono Selado
- Compendium order: 262 270
- O Ferreiro
- Compendium order: 258 266
- Pensar Adiante
- Compendium order: 473 488
- Espancar
- Compendium order: 83 86
- Machadinha Vibrante
- Compendium order: 474 489
- Trovão
- Compendium order: 409 422
- Tempo Esgotado
- Compendium order: 346 357
- Ferramentas do Ofício
- Compendium order: 171 177
- Resistência Tórica
- Compendium order: 547 562
- Toxina
- Compendium order: 559 574
- Rastrear
- Description: Weak enemies take double damage from Attacks. Weak enemies take 50% more damage from Attacks.
- Transfigurar
- Can be generated in combat: none no
- Transmutar Sucata
- Compendium order: 435 449
- TURBO
- Compendium order: 373 384
- Tirania
- Compendium order: 259 267
- Defesa Suprema
- Compendium order: 475 490
- Golpe Supremo
- Compendium order: 476 491
- Morte-Vida
- Compendium order: 348 359
- Irromper
- Compendium order: 266 274
- Inabalável
- Compendium order: 84 87
- Implacável
- Compendium order: 55 57
- Intocável
- Compendium order: 110 113
- Soco Ascendente
- Compendium order: 56 58
- Alvoroço
- Compendium order: 374 385
- Truque na Manga
- Compendium order: 145 150
- Perfura-Véu
- Compendium order: 322 332
- Venerar
- Compendium order: 178 184
- Brutalidade
- Compendium order: 57 59
- Vácuo
- Compendium order: 560 575
- Forma do Vazio
- Compendium order: 260 268
- Enxurrada
- Compendium order: 477 492
- Voltaico
- Compendium order: 436 450
- Esmorecer
- Compendium order: 576 591
- Planos Bem Feitos
- Compendium order: 146 151
- Redemoinho
- Compendium order: 58 60
- Apitar
- Compendium order: 527 542
- Ruído Branco
- Compendium order: 410 423
- Desejo
- Compendium order: 528 543
- Fogo-fátuo
- Compendium order: 286 294
- Definhar
- Compendium order: 561 576
- Ferimento
- Compendium order: 562 577
- Forma Espectral
- Compendium order: 174 180
- Torção
- Compendium order: 520 535
- Forjado na Guerra
- Compendium order: 198 204
- Fagulha
- Compendium order: 354 365
Personagens
~5 alterados
Alterado (5)
- O Defeituoso
- Dialogue color: new 13446B
- O Rígido
- Dialogue color: new 590700
- A Necroartífice
- Dialogue color: new 6B4658
- O Regente
- Dialogue color: new 52371D
- A Sorrateira
- Dialogue color: new 284719
Relíquias
~4 alterados
Alterado (4)
- Destino Divino
- Description: At the start of each combat, gain 6 Star. At the start of each combat, gain 7 Star.
- Frutos Pendentes
- Image variants · Cornucopia: /static/images/relics/looming_fruit.webp /static/images/beta/v0.108.0/relics/looming_fruit.webp
- Image variants · Fruit: /static/images/relics/looming_fruit_2.webp /static/images/beta/v0.108.0/relics/looming_fruit_2.webp
- Cabelos Sedosos
- Description: Upon pickup, lose all Gold. Enchant all cards in th... Upon pickup, lose all Gold. Enchant all cards in yo...
- Biscoito Delicioso
- Image variants · Defect: /static/images/relics/yummy_cookie_defect.webp /static/images/beta/v0.108.0/relics/yummy_cookie_defect.webp
- Image variants · Ironclad: /static/images/relics/yummy_cookie_ironclad.webp /static/images/beta/v0.108.0/relics/yummy_cookie_ironclad.webp
- Image variants · Regent: /static/images/relics/yummy_cookie_regent.webp /static/images/beta/v0.108.0/relics/yummy_cookie_regent.webp
- Image variants · Silent: /static/images/relics/yummy_cookie_silent.webp /static/images/beta/v0.108.0/relics/yummy_cookie_silent.webp
Monstros
~47 alterados
Alterado (47)
- Ampulheta Eônica
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none ARTIFACT
- Companheiro de Batalha V1.0
- Encounters[0] · encounter id: BATTLEWORN_DUMMY_EVENT_ENCOUNTER BATTLEWORN_DUMMY_EVENT_V1_ENCOUNTER
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none BATTLEWORN_DUMMY_TIME_LIMIT
- Companheiro de Batalha V2.0
- Encounters[0] · encounter id: BATTLEWORN_DUMMY_EVENT_ENCOUNTER BATTLEWORN_DUMMY_EVENT_V2_ENCOUNTER
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none BATTLEWORN_DUMMY_TIME_LIMIT
- Companheiro de Batalha V3.0
- Encounters[0] · encounter id: BATTLEWORN_DUMMY_EVENT_ENCOUNTER BATTLEWORN_DUMMY_EVENT_V3_ENCOUNTER
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none BATTLEWORN_DUMMY_TIME_LIMIT
- Besouro Coletor (Pedra)
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none IMBALANCED
- Efígie Antigo
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none SLOW
- Avestriz Alfa
- Attack pattern · description: none Swoop → Peck → repeat
- Attack pattern · initial move: none SWOOP
- Attack pattern · states[PECK MOVE] · next: none SWOOP_MOVE
- Attack pattern · states[SWOOP MOVE] · next: none PECK_MOVE
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none TERRITORIAL
- Mordiscador
- Innate powers[0] · amount: none 2
- Innate powers[0] · power id: none ARTIFACT
- Lesma Necrófaga
- Innate powers[0] · amount: none 4
- Innate powers[0] · amount ascension: none 5
- Innate powers[0] · power id: none RAVENOUS
- Esmagador
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none BACK_ATTACK_LEFT
- Innate powers[1] · amount: none 1
- Innate powers[1] · power id: none CRAB_RAGE
- Cubiconstructo
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ARTIFACT
- Decimilípede
- Innate powers[0] · amount: none 25
- Innate powers[0] · power id: none REATTACH
- Entomante
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none PERSONAL_HIVE
- Moves[PHEROMONE SPIT] · powers[0] · amount: 1 2
- Moves[PHEROMONE SPIT] · powers[0] · power id: PERSONAL_HIVE STRENGTH
- Moves[PHEROMONE SPIT] · powers[1] · power id: STRENGTH PERSONAL_HIVE
- Moves[PHEROMONE SPIT] · powers[2] · amount: 2 1
- Exoesqueleto
- Innate powers[0] · amount: none 9
- Innate powers[0] · power id: none HARD_TO_KILL
- Olho Dentado
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ILLUSION
- Fóssil Espreitador
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none SUCK
- Sapo Cavaleiro
- Innate powers[0] · amount: none 15
- Innate powers[0] · amount ascension: none 19
- Innate powers[0] · power id: none PLATING
- Bomba Gasosa
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none MINION
- Globocéfalo
- Innate powers[0] · amount: none 6
- Innate powers[0] · power id: none GALVANIC
- Gremlin Mercenário
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none SURPRISE
- Embarcação Assombrada
- Attack pattern · description: Always uses Haunt Haunt → Swipe → Stomp → repeat
- Attack pattern · states[HAUNT MOVE] · next: none SWIPE_MOVE
- Prisma Contaminado
- Innate powers[0] · amount: none 2
- Innate powers[0] · amount ascension: none 3
- Innate powers[0] · power id: none VITAL_SPARK
- Nanquíneo
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none SLIPPERY
- Discípulo Tribal
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none MINION
- Gosma de Folhas (M)
- Attack pattern · description: none Sticky Shot → Clump Shot → repeat
- Attack pattern · initial move: none STICKY_SHOT
- Attack pattern · states[CLUMP SHOT] · next: none STICKY_SHOT
- Attack pattern · states[STICKY SHOT] · next: none CLUMP_SHOT
- Escudeiro
- Innate powers[0] · amount: none 25
- Innate powers[0] · power id: none RAMPART
- Piolho Progenitor
- Innate powers[0] · amount: none 14
- Innate powers[0] · amount ascension: none 18
- Innate powers[0] · power id: none CURL_UP
- Cavaleiro Mecânico
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none ARTIFACT
- Aterrorizante
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ILLUSION
- Enguia Espectral
- Innate powers[0] · amount: none 6
- Innate powers[0] · amount ascension: none 7
- Innate powers[0] · power id: none SKITTISH
- Sapo Parasitado
- Innate powers[0] · amount: none 4
- Innate powers[0] · power id: none INFESTED
- Constructo Pugilista
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ARTIFACT
- Míssil
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none BACK_ATTACK_RIGHT
- Innate powers[1] · amount: none 1
- Innate powers[1] · power id: none CRAB_RAGE
- Pergaminho Mordaz
- Innate powers[0] · amount: none 2
- Innate powers[0] · power id: none PAPER_CUTS
- Colônia Furtiva
- Innate powers[0] · amount: none 20
- Innate powers[0] · power id: none HARDENED_SHELL
- Besouro Sonolento
- Innate powers[0] · amount: none 15
- Innate powers[0] · amount ascension: none 18
- Innate powers[0] · power id: none PLATING
- Innate powers[1] · amount: none 3
- Innate powers[1] · power id: none SLUMBER
- Enguia Abissal
- Innate powers[0] · amount: none 70
- Innate powers[0] · amount ascension: none 75
- Innate powers[0] · power id: none SHRIEK
- Cobaia #C14
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ADAPTABLE
- Innate powers[1] · amount: none 2
- Innate powers[1] · amount ascension: none 3
- Innate powers[1] · power id: none ENRAGE
- O Adversário V1.0
- Innate powers[0] · amount: none 0
- Innate powers[0] · power id: none ARTIFACT
- O Adversário V3.0
- Innate powers[0] · amount: none 2
- Innate powers[0] · power id: none ARTIFACT
- O Adversário V2.0
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ARTIFACT
- O Esquecido
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none POSSESS_SPEED
- O Perdido
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none POSSESS_STRENGTH
- Gafanhoto Larápio
- Innate powers[0] · amount: none 5
- Innate powers[0] · power id: none ESCAPE_ARTIST
- Amálgama Lamparínea
- Damage values · Tackle · ascension: 19 22
- Damage values · WeakTackle · ascension: 15 16
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none MINION
- Moves[TACKLE] · damage · ascension: 19 22
- Moves[TACKLE 2] · damage · ascension: 19 22
- Moves[TACKLE 3] · damage · ascension: 15 16
- Moves[TACKLE 4] · damage · ascension: 15 16
- Vantasma
- Innate powers[0] · amount: none 8
- Innate powers[0] · amount ascension: none 9
- Innate powers[0] · power id: none SLIPPERY
- Eletro-Robô
- Innate powers[0] · amount: none 2
- Innate powers[0] · power id: none HIGH_VOLTAGE
Encantamentos
~1 alterados
Alterado (1)
- Espiral
- Applicable to: Basic Strike, Defend cards Basic Strike or Defend cards
Encontros
87 → 90+3 adicionados~3 alterados
Adicionado (3)
Alterado (3)
- Manequim de Treinamento Desgastado
- Loss text: The Adventurer was somehow killed by Battleworn Dummy??? none
- Monsters[BATTLE FRIEND V1] · id: BATTLE_FRIEND_V1 none
- Monsters[BATTLE FRIEND V1] · name: Battle Friend V1.0 none
- Monsters[BATTLE FRIEND V2] · id: BATTLE_FRIEND_V2 none
- Monsters[BATTLE FRIEND V2] · name: Battle Friend V2.0 none
- Monsters[BATTLE FRIEND V3] · id: BATTLE_FRIEND_V3 none
- Monsters[BATTLE FRIEND V3] · name: Battle Friend V3.0 none
- Name: Battleworn Dummy Battleworn Dummy Event Encounter
- Estrangulador Acompanhado
- Tags[0]: none Jaxfruit
- Tags[1]: none Slimes
- Flora da Proliferação
- Tags[1]: none Jaxfruit
Eventos
~1 alterados
Alterado (1)
- O Mercador???
- Description: A suspicious merchant offers 9 fake relics at 42–58 gold each. Throwing a ... A suspicious merchant offers 6 fake relics (drawn from a pool of 9) at 42–58 ...
Poderes
257 → 265+8 adicionados~5 alterados
Adicionado (8)
- CacofoniaType: Buff
- ConcocçãoType: Buff
- Temporary DexterityType: Buff
- HibernarType: Buff
- Aprendizagem por ImitaçãoType: Buff
- Um por TodosType: Buff
- Vínculo de AlmaType: Buff
- SubmundoType: Buff
Alterado (5)
- Protegido
- Description: Take half damage from enemies. Take 50% less damage from enemies. Removed if ...
- Epidemia
- Description: Every 3 times you apply Poison, deal ... Whenever you apply Poison, deal damage to ALL enemies.
- Sub-rotina
- Description: Whenever you play a Power, gain 1 1 Energy. Whenever you play a Power, gain 1 Energy.
- Tanque
- Description: Take double damage from enemies. Allies take half damage from enemies. Take 50% more damage from enemies. Allies take 50% ...
- Rastrear
- Description: Weak enemies take 2 times more damage from Attacks. Weak enemies take 50% more damage from Attacks.
Palavras-chave
8 → 7-1 removidos
Removido (1)
- Period
Modificadores
~4 alterados
Alterado (4)
- Seleção Especial
- Description: Start with 5 colorless cards. Start with 5 Colorless cards.
- Grande Caçada
- Description: Elite enemies swarm the Spire and drop better rewards. Elite enemies swarm the Spire and drop Rare card rewards.
- Binário
- Description: Card rewards now contain only 2 cards. Card rewards now contain only 2 cards.
- Draft
- Description: Choose 10 card rewards to replace your starting deck. Choose 10 card rewards to replace your starting deck.
Conquistas
33 → 22-11 removidos
Removido (11)
- Eternal One
- True Ending
- Historian
- Echo
- Collector
- Explorer
- Archaeologist
- Demon
- Lich
- Monarch
- Wraith
