Slay the Spire 2 Defect Cards

All Defect character cards in Slay the Spire 2. The Defect channels orbs for lightning, frost, dark, and plasma effects. (88 cards found)

Defect
88 results
Adaptive Strike - Slay the Spire 2 Card

Adaptive Strike

2
Attack·Rare·defect
18 DMG

Deal 18 damage. Add a 0energy copy of this card into your Discard Pile.

All for One - Slay the Spire 2 Card

All for One

X
Attack·Rare·defect
10 DMG

Deal 10 damage. Put ALL 0energy cards from your Discard Pile into your Hand.

Ball Lightning - Slay the Spire 2 Card

Ball Lightning

1
Attack·Common·defect
7 DMG

Deal 7 damage. Channel 1 Lightning.

Barrage - Slay the Spire 2 Card

Barrage

1
Attack·Common·defect
5 DMG

Deal 5 damage for each Channeled Orb.[InCombat]

Beam Cell - Slay the Spire 2 Card

Beam Cell

0
Attack·Common·defect
3 DMG

Deal 3 damage. Apply 1 Vulnerable.

Biased Cognition - Slay the Spire 2 Card

Biased Cognition

1
Power·Ancient·defect

Gain 4 Focus. At the start of your turn, lose 1 Focus.

Boost Away - Slay the Spire 2 Card

Boost Away

0
🛡 Skill·Common·defect
6 BLK

Gain 6 Block. Add a Dazed into your Discard Pile.

Boot Sequence - Slay the Spire 2 Card

Boot Sequence

0
🛡 Skill·Uncommon·defect
10 BLK

Gain 10 Block.

ExhaustRemove this card from your deck when played.InnateAlways appears in your opening hand.
Buffer - Slay the Spire 2 Card

Buffer

2
Power·Rare·defect

Prevent the next time you would lose HP.

Bulk Up - Slay the Spire 2 Card

Bulk Up

2
Power·Uncommon·defect

Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity.

Capacitor - Slay the Spire 2 Card

Capacitor

1
Power·Uncommon·defect

Gain 2 Orb Slots.

Chaos - Slay the Spire 2 Card

Chaos

1
🛡 Skill·Uncommon·defect

Channel 1 random Orb.

Charge Battery - Slay the Spire 2 Card

Charge Battery

1
🛡 Skill·Common·defect
7 BLK

Gain 7 Block. Next turn, gain energy.

Chill - Slay the Spire 2 Card

Chill

0
🛡 Skill·Uncommon·defect

Channel 1 Frost for each enemy.

ExhaustRemove this card from your deck when played.
Claw - Slay the Spire 2 Card

Claw

0
Attack·Common·defect
3 DMG

Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat.

Cold Snap - Slay the Spire 2 Card

Cold Snap

1
Attack·Common·defect
6 DMG

Deal 6 damage. Channel 1 Frost.

Compact - Slay the Spire 2 Card

Compact

1
🛡 Skill·Uncommon·defect
6 BLK

Gain 6 Block. Transform all Status cards in your Hand into Fuel.

Compile Driver - Slay the Spire 2 Card

Compile Driver

1
Attack·Common·defect
7 DMG

Deal 7 damage. Draw 1 card for each unique Orb you have.[InCombat]

Consuming Shadow - Slay the Spire 2 Card

Consuming Shadow

2
Power·Rare·defect

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

Coolant - Slay the Spire 2 Card

Coolant

1
Power·Rare·defect

At the start of your turn, gain 2 Block for each unique Orb you have.

Coolheaded - Slay the Spire 2 Card

Coolheaded

1
🛡 Skill·Common·defect

Channel 1 Frost. Draw 1 card.

Creative AI - Slay the Spire 2 Card

Creative AI

3
Power·Rare·defect

At the start of your turn, add a random Power into your Hand.

Darkness - Slay the Spire 2 Card

Darkness

1
🛡 Skill·Uncommon·defect

Channel 1 Dark. Trigger the passive ability of all Dark Orbs.

Defend - Slay the Spire 2 Card

Defend

1
🛡 Skill·Basic·defect
5 BLK

Gain 5 Block.

Defragment - Slay the Spire 2 Card

Defragment

1
Power·Rare·defect

Gain 1 Focus.

Double Energy - Slay the Spire 2 Card

Double Energy

1
🛡 Skill·Uncommon·defect

Double your Energy.

ExhaustRemove this card from your deck when played.
Dualcast - Slay the Spire 2 Card

Dualcast

1
🛡 Skill·Basic·defect

Evoke your rightmost Orb twice.

Echo Form - Slay the Spire 2 Card

Echo Form

3
Power·Rare·defect

The first card you play each turn is played an extra time.

EtherealIf this card is in your hand at end of turn, discard it.
Energy Surge - Slay the Spire 2 Card

Energy Surge

1
🛡 Skill·Uncommon·defect

ALL players gain energyenergy.

ExhaustRemove this card from your deck when played.
Feral - Slay the Spire 2 Card

Feral

2
Power·Uncommon·defect

The first time you play a 0energy Attack each turn, return it to your Hand.

Fight Through - Slay the Spire 2 Card

Fight Through

1
🛡 Skill·Uncommon·defect
13 BLK

Gain 13 Block. Add 2 Wounds into your Discard Pile.

Flak Cannon - Slay the Spire 2 Card

Flak Cannon

2
Attack·Rare·defect
8 DMG

Exhaust ALL your Status cards. Deal 8 damage to a random enemy for each card Exhausted.[InCombat]

Focused Strike - Slay the Spire 2 Card

Focused Strike

1
Attack·Common·defect
9 DMG

Deal 9 damage. Gain 1 Focus this turn.

FTL - Slay the Spire 2 Card

FTL

0
Attack·Uncommon·defect
5 DMG

Deal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card.

Fusion - Slay the Spire 2 Card

Fusion

2
🛡 Skill·Uncommon·defect

Channel 1 Plasma.

Genetic Algorithm - Slay the Spire 2 Card

Genetic Algorithm

1
🛡 Skill·Rare·defect
1 BLK

Gain 1 Block. Permanently increase this card's Block by 3.

ExhaustRemove this card from your deck when played.
Glacier - Slay the Spire 2 Card

Glacier

2
🛡 Skill·Uncommon·defect
6 BLK

Gain 6 Block. Channel 2 Frost.

Glasswork - Slay the Spire 2 Card

Glasswork

1
🛡 Skill·Uncommon·defect
5 BLK

Gain 5 Block. Channel 1 Glass.

Go for the Eyes - Slay the Spire 2 Card

Go for the Eyes

0
Attack·Common·defect
3 DMG

Deal 3 damage. If the enemy intends to attack, apply 1 Weak.

Gunk Up - Slay the Spire 2 Card

Gunk Up

1
Attack·Common·defect
4 DMG

Deal 4 damage 3 times. Add a Slimed into your Discard Pile.

Hailstorm - Slay the Spire 2 Card

Hailstorm

1
Power·Uncommon·defect

At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.

Helix Drill - Slay the Spire 2 Card

Helix Drill

0
Attack·Rare·defect
3 DMG

Deal 3 damage for each energy previously spent this turn.[InCombat]

Hologram - Slay the Spire 2 Card

Hologram

1
🛡 Skill·Common·defect
3 BLK

Gain 3 Block. Put a card from your Discard Pile into your Hand.

ExhaustRemove this card from your deck when played.
Hotfix - Slay the Spire 2 Card

Hotfix

0
🛡 Skill·Common·defect

Gain 2 Focus this turn.

Hyperbeam - Slay the Spire 2 Card

Hyperbeam

2
Attack·Rare·defect
26 DMG

Deal 26 damage to ALL enemies. Lose 3 Focus.

Ice Lance - Slay the Spire 2 Card

Ice Lance

3
Attack·Rare·defect
19 DMG

Deal 19 damage. Channel 3 Frost.

Ignition - Slay the Spire 2 Card

Ignition

1
🛡 Skill·Rare·defect

Another player Channels Plasma.

ExhaustRemove this card from your deck when played.
Iteration - Slay the Spire 2 Card

Iteration

1
Power·Uncommon·defect

The first time you draw a Status card each turn, draw 2 cards.

Leap - Slay the Spire 2 Card

Leap

1
🛡 Skill·Common·defect
9 BLK

Gain 9 Block.

Lightning Rod - Slay the Spire 2 Card

Lightning Rod

1
🛡 Skill·Common·defect
4 BLK

Gain 4 Block. At the start of the next 2 turns, Channel 1 Lightning.

Loop - Slay the Spire 2 Card

Loop

1
Power·Uncommon·defect

At the start of your turn, trigger the passive ability of your rightmost Orb.

Machine Learning - Slay the Spire 2 Card

Machine Learning

1
Power·Rare·defect

At the start of your turn, draw 1 additional card.

Meteor Strike - Slay the Spire 2 Card

Meteor Strike

5
Attack·Rare·defect
24 DMG

Deal 24 damage. Channel 3 Plasma.

Modded - Slay the Spire 2 Card

Modded

0
🛡 Skill·Rare·defect

Gain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1.

Momentum Strike - Slay the Spire 2 Card

Momentum Strike

1
Attack·Common·defect
10 DMG

Deal 10 damage. Reduce this card's cost to 0 energy.

Multi-Cast - Slay the Spire 2 Card

Multi-Cast

X
🛡 Skill·Rare·defect

Evoke your rightmost Orb X times.

Null - Slay the Spire 2 Card

Null

2
Attack·Uncommon·defect
10 DMG

Deal 10 damage. Apply 2 Weak. Channel 1 Dark.

Overclock - Slay the Spire 2 Card

Overclock

0
🛡 Skill·Uncommon·defect

Draw 2 cards. Add a Burn into your Discard Pile.

Quadcast - Slay the Spire 2 Card

Quadcast

1
🛡 Skill·Ancient·defect

Evoke your rightmost Orb 4 times.

Rainbow - Slay the Spire 2 Card

Rainbow

2
🛡 Skill·Rare·defect

Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark.

ExhaustRemove this card from your deck when played.
Reboot - Slay the Spire 2 Card

Reboot

0
🛡 Skill·Rare·defect

Shuffle ALL your cards into your Draw Pile. Draw 4 cards.

ExhaustRemove this card from your deck when played.
Refract - Slay the Spire 2 Card

Refract

3
Attack·Uncommon·defect
9 x2 DMG

Deal 9 damage twice. Channel 2 Glass.

Rocket Punch - Slay the Spire 2 Card

Rocket Punch

2
Attack·Uncommon·defect
13 DMG

Deal 13 damage. Draw 1 card. When a Status card is created, reduce this card's cost to 0 energy this turn.

Scavenge - Slay the Spire 2 Card

Scavenge

1
🛡 Skill·Uncommon·defect

Exhaust a card. Next turn, gain energyenergy.

Scrape - Slay the Spire 2 Card

Scrape

X
Attack·Uncommon·defect
7 DMG

Deal 7 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0 energy.

Shadow Shield - Slay the Spire 2 Card

Shadow Shield

2
🛡 Skill·Uncommon·defect
11 BLK

Gain 11 Block. Channel 1 Dark.

Shatter - Slay the Spire 2 Card

Shatter

1
Attack·Rare·defect
11 DMG

Deal 11 damage to ALL enemies. Evoke all of your Orbs.

Signal Boost - Slay the Spire 2 Card

Signal Boost

1
🛡 Skill·Rare·defect

The next Power you play is played an additional time.

ExhaustRemove this card from your deck when played.
Skim - Slay the Spire 2 Card

Skim

1
🛡 Skill·Uncommon·defect

Draw 3 cards.

Smokestack - Slay the Spire 2 Card

Smokestack

1
Power·Uncommon·defect

Whenever you create a Status, deal 5 damage to ALL enemies.

Spinner - Slay the Spire 2 Card

Spinner

1
Power·Rare·defect

At the start of your turn, Channel 1 Glass.

Storm - Slay the Spire 2 Card

Storm

1
Power·Uncommon·defect

Whenever you play a Power, Channel 1 Lightning.

Strike - Slay the Spire 2 Card

Strike

1
Attack·Basic·defect
6 DMG

Deal 6 damage.

Subroutine - Slay the Spire 2 Card

Subroutine

1
Power·Uncommon·defect

Whenever you play a Power, gain energy.

Sunder - Slay the Spire 2 Card

Sunder

3
Attack·Uncommon·defect
24 DMG

Deal 24 damage. If this kills an enemy, gain energyenergyenergy.

Supercritical - Slay the Spire 2 Card

Supercritical

0
🛡 Skill·Rare·defect

Gain energyenergyenergyenergy.

ExhaustRemove this card from your deck when played.
Sweeping Beam - Slay the Spire 2 Card

Sweeping Beam

1
Attack·Common·defect
6 DMG

Deal 6 damage to ALL enemies. Draw 1 card.

Synchronize - Slay the Spire 2 Card

Synchronize

1
🛡 Skill·Uncommon·defect

Gain 2 Focus this turn for each unique Orb you have.[InCombat]

ExhaustRemove this card from your deck when played.
Synthesis - Slay the Spire 2 Card

Synthesis

2
Attack·Uncommon·defect
12 DMG

Deal 12 damage. The next Power you play costs 0 energy.

Tempest - Slay the Spire 2 Card

Tempest

X
🛡 Skill·Uncommon·defect

Channel X Lightning.

Tesla Coil - Slay the Spire 2 Card

Tesla Coil

0
Attack·Uncommon·defect
3 DMG

Deal 3 damage. Trigger all Lightning against the enemy.

Thunder - Slay the Spire 2 Card

Thunder

1
Power·Uncommon·defect

Whenever you Evoke Lightning, deal 6 damage to each enemy hit.

Trash to Treasure - Slay the Spire 2 Card

Trash to Treasure

1
Power·Rare·defect

Whenever you create a Status card, Channel 1 random Orb.

TURBO - Slay the Spire 2 Card

TURBO

0
🛡 Skill·Common·defect

Gain energyenergy. Add a Void into your Discard Pile.

Uproar - Slay the Spire 2 Card

Uproar

2
Attack·Common·defect
5 x2 DMG

Deal 5 damage twice. Play a random Attack from your Draw Pile.

Voltaic - Slay the Spire 2 Card

Voltaic

2
🛡 Skill·Rare·defect

Channel Lightning equal to the Lightning already Channeled this combat.[InCombat]

ExhaustRemove this card from your deck when played.
White Noise - Slay the Spire 2 Card

White Noise

1
🛡 Skill·Uncommon·defect

Add a random Power into your Hand. It's free to play this turn.

ExhaustRemove this card from your deck when played.
Zap - Slay the Spire 2 Card

Zap

1
🛡 Skill·Basic·defect

Channel 1 Lightning.