Slay the Spire 2 (STS2) v0.105.0 Notas de atualização
Beta Patch Notes - v0.105.0
+8 adicionados-7 removidos~148 alterados
Notas oficiais do patch
It's beta patch time!
For those new to Slay the Spire 2, keep in mind that these changes are pushed to our Beta branch to ensure stability, then eventually merged into the main branch. For those who play using controller, we highly recommend using the Beta branch as we're trying to resolve crashes related to selection screens when playing via controller/Steam Deck.
While our focus is still on fixing crashes and ensuring the game runs on as many hardware configurations as possible, let's look at some of this patch's highlights.
Bi-Weekly Patching
As you've probably noticed, we're moving to patch every 2 weeks rather than weekly as outlined in our Early Access Disclaimer. This may be a bit surprising as the first game patched weekly, but it was a lot of work so it really sucked.
Anyways, the 2-week cadence should make it less hectic for us, allowing bigger changes and more time working and polishing stuff before it goes out. It also allows more time for beta players to absorb and give feedback on changes.
The Bestiary
This week brings... the Bestiary! While it's still an outline of what it will end up being, we hope that seeing these monsters and their animations and data (not yet implemented) all listed in a separate screen will be fun.
Pro Tip: Press the 1 - 8 keys when you're viewing a monster.
Doormaker Out, Aeonglass In
Doormaker has been replaced with a brand new boss, Aeonglass! While Doormaker had interesting micro decisions in the fight, he was over the complexity threshold of what we want and had lingering issues. We decided that starting over fresh will let us hit what we actually want for an Act 3 boss.
CONTENT & BALANCE:
General:
• The Bestiary is now available in the Compendium
Silent:
• Nerfed Blade of Ink card: Inky enchantment damage decreased from +2 -> +1
Regent:
• Slightly reworked Sword Sage card:
• Old: Sword Sage - Power - Cost 2(1) - Rare - "Sovereign Blade now hits an additional time."
• New: Sword Sage - Power - Cost 2(1) - Rare - "Sovereign Blade gains Replay 1."
• Among other things, this means that Sword Sage card now has synergy with Parry card
• Nerfed Bulwark card: Block decreased from 13(16) -> 12(15)
• Buffed Crescent Spear card: base damage increased from 6 -> 8
• Nerfed Patter card: Block gain decreased from 9(11) -> 8(10)
• Buffed Royalties card: Gold Gain from 30(35) -> 30(40)
Defect:
• Buffed Infused Core relic: now also gains "Lighting Orbs deal 1 additional damage."
• Buffed Hyperbeam: damage increased from 26(34) -> 28(36)
• Buffed Shatter card: now Evokes all of your Orbs twice
• Buffed Tesla Coil+ card: damage decreased from 6 -> 4, but Lightning Triggers increased from once -> twice
• Buffed Uproar card: damage increased from 5(7) -> 6(8)
Colorless Cards:
• Buffed Gold Axe card: in multiplayer, now deals damage equal to the number of cards played by ALL players, not just cards played by its owner
Enemies:
• Reworked Doormaker to a new boss, Aeonglass
• Changed Fossil Stalker: in multiplayer, now gains a set amount of Strength if it hits any player, instead of gaining Strength for each player hit
• Changed Haunted Ship: now applies 3 Weak on Turn 1 instead of applying Weak when it attacks
• Buffed Soul Fysh: Scream move damage increased from 11(12) -> 13(15)
Ancients:
• Reworked Tezcatara's Pumpkin Candle relic
• Old: "Gain 1 Energy at the start of each turn. Extinguishes at the start of Act 3."
• New: "Gain 1 Energy at the start of each turn. Extinguishes after 5 combats. Can be Kindled at rest sites."
• Added new Neow relics:
• Kaleidoscope (temp name) - "Upon pickup, gain 2 card rewards with cards from other characters."
• Fishing Rod - "Every 3 normal combats, Upgrade a random card in your Deck."
• Silken Tress - "Enchant all cards in the first card reward with Glam."
• Moved Tezcatara's Seal of Gold relic to option 3 so that it is in the same pool as Pumpkin Candle
Events:
• Something special now happens if you have multiple Lantern Key cards (doesn't apply to multiplayer)
ART:
• Added art for Friendship Epoch
• Added new power art for Smoggy
• Added multi-hit animation for Corpse Slug
• Added unstun animation for Rock Bowlbug
• Tweaked Vantom explosion to look right on shrunken Vantom
• Added a phobia mode alternate portrait for the Zen Weaver event
USER INTERFACE & EXPERIENCE:
• Limited the total number of cards rendered when playing the Clone animation at a rest site to 15
• Added translation issue dropdown option to the in-game feedback form
• Outline darkness of continue button now matches the next dialogue arrow
• Adjusted Gremlin Mercenary combat enemy hitboxes, speech bubble, and intent positions
• Skulking Colony's health bar now changes color to indicate that it cannot take any more damage this turn
• When hovering over stale dialogues at Ancients, all of the dialogues will become opaque instead of just the one currently being hovered over
• Added a more informative error popup for Steam BadCert error in multiplayer
• If you move a current_run.save with a modded character in it back to unmodded, you get an error instead of a black screen
WRITING:
• Reworded Axebot death message to reflect that there is only 1 of them now
• Added more translated text for various languages
• Fixed translation errors in:
• German
• Latin American Spanish
• Castilian Spanish
• French
• Italian
• Japanese
• Polish
• Brazilian Portuguese
• Thai
• Turkish
AUDIO:
• Added Soul Fysh background music
• Added Kaiser Crab background music
• Added Kaiser Crab SFX
• Added hyper beam SFX
BUG FIXES:
General:
• Fixed save files being lost or corrupted after a PC crash, blue screen, or power outage
• Fixed black screen softlock when Steam would disconnect during room transitions
• Fixed the Sealed Deck modifier not being affected by the multi-character card modifiers
• Night Terrors modifier can no longer kill you
• The Perfect badge is no longer awarded if you abandon run at a boss
• Fixed being unable to navigate off of top bar in shop room
• Fixed being unable to controller navigate through rest site options when player has 2 rows of relics
• Fixed controller navigation in shop if you buy out all relics and colorless cards
• The game no longer rapidly switches between "Controller Detected" and "Mouse Detected" when playing with a controller
• Fixed being able to start a single player run via controller while the Ascension tutorial was open
• Fixed potion hovertip not appearing if you press "b" in the potion popup screen
• Fixed errors in input settings for new keybindings added after saving
• Fixed rare problem where feedback screen is stuck open on game launch
• Fixed rare softlock when playing Compact with status cards in hand
• Fixed softlock after the popup about shuffling in the tutorial
• Fixed Steam cloud sync errors when syncing many run history files
• Fixed duplicate files appearing in run history after Steam cloud sync
• Restored the default rendering backend to D3D12 for Intel 620 GPUs
• Fixed audio staying muted after pressing volume keys or alt-tabbing on Linux
• Fixed crash on Linux when ICU libraries are unavailable
Ironclad:
• To avoid softlocking after setting up an infinite loop (i.e. Hellraiser + 2 Pommel Strike cards), Hellraiser will only play 9 cards per turn if all enemies have infinite HP
• Hellraiser card now properly plays cards containing "Strike" against enemies with infinite HP
Silent:
• Fixed Fan of Knives card VFX not playing
Regent:
• Fixed not being able to select cards with controller when you choose all the cards in your hand via GUARDS!!! card
Necrobinder:
• Fixed Fetch card not glowing gold if it is drawn by Gambling Chip relic
• Fixed Enfeebling Touch power causing Ceremonial Beast to gain Strength after you stun it
Colorless Cards:
• Fixed VFX sometimes failing to appear during Rolling Boulder power effect
Potions & Relics:
• Players are now disallowed from throwing the Foul Potion if the Merchant inventory is open
• Using Foul Potion on the Merchant no longer freezes the game on controller
• Bookmark relic is now able to properly apply its cost-reduction effect to a card that has been retained by a "Retain your Hand" effect like Equilibrium card
• Fixed Beetle Juice potion causing Vantom's tail to become visibly cut off
• If the player has The Boot relic and deals Skulking Colony 1-4 damage, they now properly take 5 damage
Ancients:
• Fixed issue where the top of the next dialogue bubble was slightly visible before it would animate in at Ancients
• Fixed being able to navigate back to Neow's blessing options while looking at the Card Library
• Fixed card inspection button blocking "accept" hotkey when looking at the Pandora's Box relic card view screen
• Fixed issue where playing Wish card via controller would immediately select a card in the grid on the same button press
Enemies:
• Fixed Kaiser Crab appearing if you load into an already completed boss room
• Recentered Axebot in fight so it looks like there is supposed to be only one of them
• Fixed a softlock that occurred if the player set up an infinite against Skulking Colony
Multiplayer:
• Fixed player names with brackets (e.g. clan tags like ) causing errors in multiplayer
• Fixed state divergence related to Mad Science, Juggling, and mixed combat speeds
• Fixed Strangle power proccing off of other player's card plays
• Fixed occasional black screen when loading into a saved multiplayer combat
• Fixed occasional state divergence caused by Stampede + Headbutt cards
• Other players' HP bars no longer go offscreen when resizing the window while in settings
• Disallow War Historian Repy duplicate Lantern Key card bonus if you are in multiplayer
For those new to Slay the Spire 2, keep in mind that these changes are pushed to our Beta branch to ensure stability, then eventually merged into the main branch. For those who play using controller, we highly recommend using the Beta branch as we're trying to resolve crashes related to selection screens when playing via controller/Steam Deck.
While our focus is still on fixing crashes and ensuring the game runs on as many hardware configurations as possible, let's look at some of this patch's highlights.
Bi-Weekly Patching
As you've probably noticed, we're moving to patch every 2 weeks rather than weekly as outlined in our Early Access Disclaimer. This may be a bit surprising as the first game patched weekly, but it was a lot of work so it really sucked.
Anyways, the 2-week cadence should make it less hectic for us, allowing bigger changes and more time working and polishing stuff before it goes out. It also allows more time for beta players to absorb and give feedback on changes.
The Bestiary
This week brings... the Bestiary! While it's still an outline of what it will end up being, we hope that seeing these monsters and their animations and data (not yet implemented) all listed in a separate screen will be fun.
Pro Tip: Press the 1 - 8 keys when you're viewing a monster.
Doormaker Out, Aeonglass In
Doormaker has been replaced with a brand new boss, Aeonglass! While Doormaker had interesting micro decisions in the fight, he was over the complexity threshold of what we want and had lingering issues. We decided that starting over fresh will let us hit what we actually want for an Act 3 boss.
CONTENT & BALANCE:
General:
• The Bestiary is now available in the Compendium
Silent:
• Nerfed Blade of Ink card: Inky enchantment damage decreased from +2 -> +1
Regent:
• Slightly reworked Sword Sage card:
• Old: Sword Sage - Power - Cost 2(1) - Rare - "Sovereign Blade now hits an additional time."
• New: Sword Sage - Power - Cost 2(1) - Rare - "Sovereign Blade gains Replay 1."
• Among other things, this means that Sword Sage card now has synergy with Parry card
• Nerfed Bulwark card: Block decreased from 13(16) -> 12(15)
• Buffed Crescent Spear card: base damage increased from 6 -> 8
• Nerfed Patter card: Block gain decreased from 9(11) -> 8(10)
• Buffed Royalties card: Gold Gain from 30(35) -> 30(40)
Defect:
• Buffed Infused Core relic: now also gains "Lighting Orbs deal 1 additional damage."
• Buffed Hyperbeam: damage increased from 26(34) -> 28(36)
• Buffed Shatter card: now Evokes all of your Orbs twice
• Buffed Tesla Coil+ card: damage decreased from 6 -> 4, but Lightning Triggers increased from once -> twice
• Buffed Uproar card: damage increased from 5(7) -> 6(8)
Colorless Cards:
• Buffed Gold Axe card: in multiplayer, now deals damage equal to the number of cards played by ALL players, not just cards played by its owner
Enemies:
• Reworked Doormaker to a new boss, Aeonglass
• Changed Fossil Stalker: in multiplayer, now gains a set amount of Strength if it hits any player, instead of gaining Strength for each player hit
• Changed Haunted Ship: now applies 3 Weak on Turn 1 instead of applying Weak when it attacks
• Buffed Soul Fysh: Scream move damage increased from 11(12) -> 13(15)
Ancients:
• Reworked Tezcatara's Pumpkin Candle relic
• Old: "Gain 1 Energy at the start of each turn. Extinguishes at the start of Act 3."
• New: "Gain 1 Energy at the start of each turn. Extinguishes after 5 combats. Can be Kindled at rest sites."
• Added new Neow relics:
• Kaleidoscope (temp name) - "Upon pickup, gain 2 card rewards with cards from other characters."
• Fishing Rod - "Every 3 normal combats, Upgrade a random card in your Deck."
• Silken Tress - "Enchant all cards in the first card reward with Glam."
• Moved Tezcatara's Seal of Gold relic to option 3 so that it is in the same pool as Pumpkin Candle
Events:
• Something special now happens if you have multiple Lantern Key cards (doesn't apply to multiplayer)
ART:
• Added art for Friendship Epoch
• Added new power art for Smoggy
• Added multi-hit animation for Corpse Slug
• Added unstun animation for Rock Bowlbug
• Tweaked Vantom explosion to look right on shrunken Vantom
• Added a phobia mode alternate portrait for the Zen Weaver event
USER INTERFACE & EXPERIENCE:
• Limited the total number of cards rendered when playing the Clone animation at a rest site to 15
• Added translation issue dropdown option to the in-game feedback form
• Outline darkness of continue button now matches the next dialogue arrow
• Adjusted Gremlin Mercenary combat enemy hitboxes, speech bubble, and intent positions
• Skulking Colony's health bar now changes color to indicate that it cannot take any more damage this turn
• When hovering over stale dialogues at Ancients, all of the dialogues will become opaque instead of just the one currently being hovered over
• Added a more informative error popup for Steam BadCert error in multiplayer
• If you move a current_run.save with a modded character in it back to unmodded, you get an error instead of a black screen
WRITING:
• Reworded Axebot death message to reflect that there is only 1 of them now
• Added more translated text for various languages
• Fixed translation errors in:
• German
• Latin American Spanish
• Castilian Spanish
• French
• Italian
• Japanese
• Polish
• Brazilian Portuguese
• Thai
• Turkish
AUDIO:
• Added Soul Fysh background music
• Added Kaiser Crab background music
• Added Kaiser Crab SFX
• Added hyper beam SFX
BUG FIXES:
General:
• Fixed save files being lost or corrupted after a PC crash, blue screen, or power outage
• Fixed black screen softlock when Steam would disconnect during room transitions
• Fixed the Sealed Deck modifier not being affected by the multi-character card modifiers
• Night Terrors modifier can no longer kill you
• The Perfect badge is no longer awarded if you abandon run at a boss
• Fixed being unable to navigate off of top bar in shop room
• Fixed being unable to controller navigate through rest site options when player has 2 rows of relics
• Fixed controller navigation in shop if you buy out all relics and colorless cards
• The game no longer rapidly switches between "Controller Detected" and "Mouse Detected" when playing with a controller
• Fixed being able to start a single player run via controller while the Ascension tutorial was open
• Fixed potion hovertip not appearing if you press "b" in the potion popup screen
• Fixed errors in input settings for new keybindings added after saving
• Fixed rare problem where feedback screen is stuck open on game launch
• Fixed rare softlock when playing Compact with status cards in hand
• Fixed softlock after the popup about shuffling in the tutorial
• Fixed Steam cloud sync errors when syncing many run history files
• Fixed duplicate files appearing in run history after Steam cloud sync
• Restored the default rendering backend to D3D12 for Intel 620 GPUs
• Fixed audio staying muted after pressing volume keys or alt-tabbing on Linux
• Fixed crash on Linux when ICU libraries are unavailable
Ironclad:
• To avoid softlocking after setting up an infinite loop (i.e. Hellraiser + 2 Pommel Strike cards), Hellraiser will only play 9 cards per turn if all enemies have infinite HP
• Hellraiser card now properly plays cards containing "Strike" against enemies with infinite HP
Silent:
• Fixed Fan of Knives card VFX not playing
Regent:
• Fixed not being able to select cards with controller when you choose all the cards in your hand via GUARDS!!! card
Necrobinder:
• Fixed Fetch card not glowing gold if it is drawn by Gambling Chip relic
• Fixed Enfeebling Touch power causing Ceremonial Beast to gain Strength after you stun it
Colorless Cards:
• Fixed VFX sometimes failing to appear during Rolling Boulder power effect
Potions & Relics:
• Players are now disallowed from throwing the Foul Potion if the Merchant inventory is open
• Using Foul Potion on the Merchant no longer freezes the game on controller
• Bookmark relic is now able to properly apply its cost-reduction effect to a card that has been retained by a "Retain your Hand" effect like Equilibrium card
• Fixed Beetle Juice potion causing Vantom's tail to become visibly cut off
• If the player has The Boot relic and deals Skulking Colony 1-4 damage, they now properly take 5 damage
Ancients:
• Fixed issue where the top of the next dialogue bubble was slightly visible before it would animate in at Ancients
• Fixed being able to navigate back to Neow's blessing options while looking at the Card Library
• Fixed card inspection button blocking "accept" hotkey when looking at the Pandora's Box relic card view screen
• Fixed issue where playing Wish card via controller would immediately select a card in the grid on the same button press
Enemies:
• Fixed Kaiser Crab appearing if you load into an already completed boss room
• Recentered Axebot in fight so it looks like there is supposed to be only one of them
• Fixed a softlock that occurred if the player set up an infinite against Skulking Colony
Multiplayer:
• Fixed player names with brackets (e.g. clan tags like ) causing errors in multiplayer
• Fixed state divergence related to Mad Science, Juggling, and mixed combat speeds
• Fixed Strangle power proccing off of other player's card plays
• Fixed occasional black screen when loading into a saved multiplayer combat
• Fixed occasional state divergence caused by Stampede + Headbutt cards
• Other players' HP bars no longer go offscreen when resizing the window while in settings
• Disallow War Historian Repy duplicate Lantern Key card bonus if you are in multiplayer
Mudanças nos dados do jogo
Cartas
576 → 577+1 adicionados~25 alterados
Adicionado (1)
- DefinharCost: 1 · Damage: 2 · Type: Status · Rarity: Status
Alterado (25)
- Baluarte
- Block: 13 12
- Description: Gain 13 Block. Forge 10. Gain 12 Block. Forge 10.
- Upgrade description: Gain 16 Block. Forge 13. Gain 15 Block. Forge 13.
- Vars · Block: 13 12
- Lança Crescente
- Damage: 6 8
- Description: Deal 6 damage. Deals 2 additional damage for ALL your cards that have a ... Deal 8 damage. Deals 2 additional damage for ALL your cards that have a ...
- Upgrade description: Deal 6 damage. Deals 3 additional damage for ALL your cards that have a ... Deal 8 damage. Deals 3 additional damage for ALL your cards that have a ...
- Vars · CalculatedDamage: 6 8
- Vars · CalculationBase: 6 8
- Desintegração
- Compendium order: 572 573
- Combustível
- Compendium order: 562 563
- Rocha Gigantesca
- Compendium order: 563 564
- Hiper Raio
- Damage: 26 28
- Description: Deal 26 damage to ALL enemies. Lose 3 Focus. Deal 28 damage to ALL enemies. Lose 3 Focus.
- Upgrade description: Deal 34 damage to ALL enemies. Lose 3 Focus. Deal 36 damage to ALL enemies. Lose 3 Focus.
- Vars · Damage: 26 28
- Luminescência
- Compendium order: 564 565
- Ciência Profana
- Description raw: {CardType:choose(Attack|Skill|Power):Deal {Damage:diff()} damage{Violence: {V... {CardType:choose(Attack|Skill|Power):Deal {Damage:diff()} damage{Violence: {V...
- Apodrecimento Mental
- Compendium order: 573 574
- Bombardeio de Lacaio
- Compendium order: 565 566
- Sacrifício de Lacaio
- Compendium order: 566 567
- Golpe de Lacaio
- Compendium order: 567 568
- Ruído Distrator
- Block: 9 8
- Description: Gain 9 Block. Gain 2 Vigor. Gain 8 Block. Gain 2 Vigor.
- Upgrade description: Gain 11 Block. Gain 3 Vigor. Gain 10 Block. Gain 3 Vigor.
- Vars · Block: 9 8
- Impostos
- Upgrade · gold: +5 +10
- Upgrade description: At the end of combat, gain 35 Gold. At the end of combat, gain 40 Gold.
- Estilhaçar
- Description: Deal 11 damage to ALL enemies. Evoke all of your Orbs. Deal 11 damage to ALL enemies. Evoke all of your Orbs twice.
- Upgrade description: Deal 15 damage to ALL enemies. Evoke all of your Orbs. Deal 15 damage to ALL enemies. Evoke all of your Orbs twice.
- Lâmina
- Compendium order: 568 569
- Preguiça
- Compendium order: 574 575
- Alma
- Compendium order: 569 570
- Espada Soberana
- Compendium order: 570 571
- Varredura Ocular
- Compendium order: 571 572
- Mestre Espadachim
- Description: Sovereign Blade now hits an additional time. Sovereign Blade gains Replay 1.
- Bobina de Tesla
- Upgrade · damage: +3 +1
- Upgrade description: Deal 6 damage. Trigger all Lightning against the enemy. Deal 4 damage. Trigger all Lightning against the enemy twice.
- Alvoroço
- Damage: 5 6
- Description: Deal 5 damage twice. Play a random Attack from your Draw Pile. Deal 6 damage twice. Play a random Attack from your Draw Pile.
- Upgrade description: Deal 7 damage twice. Play a random Attack from your Draw Pile. Deal 8 damage twice. Play a random Attack from your Draw Pile.
- Vars · Damage: 5 6
- Esmorecer
- Compendium order: 575 576
- Ferimento
- Compendium order: 561 562
Relíquias
293 → 296+3 adicionados~109 alterados
Adicionado (3)
- Vara de PescaRarity: Ancient Relic
- CaleidoscópioRarity: Ancient Relic
- Cabelos SedososRarity: Ancient Relic
Alterado (109)
- Cogumelo Robusto
- Compendium order: 258 261
- Bing Bong
- Compendium order: 259 262
- Chá de Ossos
- Compendium order: 261 264
- Avestriz Filhote
- Compendium order: 262 265
- O Queijo Escolhido
- Compendium order: 287 290
- Tiara
- Compendium order: 292 295
- Amuleto de Pedra Sombria
- Compendium order: 263 266
- Filha do Vento
- Compendium order: 264 267
- Filtro dos Sonhos
- Compendium order: 265 268
- Chá Ígneo
- Compendium order: 266 269
- Âncora???
- Compendium order: 257 260
- Frasco de Sangue???
- Compendium order: 260 263
- Flor Alegre???
- Compendium order: 271 274
- Waffle de Lee???
- Compendium order: 273 276
- Manga???
- Compendium order: 275 278
- O Tapete do Mercador???
- Compendium order: 288 291
- Oricalco???
- Compendium order: 278 281
- Olho de Serpentixa???
- Compendium order: 281 284
- Manequim de Treinamento???
- Compendium order: 282 285
- Venerável Conjunto de Chá???
- Compendium order: 289 292
- Alma Esquecida
- Compendium order: 267 270
- Cogumelo Aromático
- Compendium order: 268 271
- Lentes de Fresnel
- Compendium order: 269 272
- Casaco de Pele
- Compendium order: 185 186
- Olho de Vidro
- Compendium order: 186 187
- Purpurina
- Compendium order: 187 188
- Bússola Dourada
- Compendium order: 188 189
- Pérola Dourada
- Compendium order: 189 190
- Broca Manual
- Compendium order: 270 273
- Tabuleta Robusta
- Compendium order: 190 191
- Estudos de História
- Compendium order: 272 275
- Núcleo Carregado
- Description: At the start of each combat, Channel 3 Lightn... At the start of each combat, Channel 3 Lightn...
- Maça de Ferro
- Compendium order: 191 192
- Máscara de Brilhantes
- Compendium order: 192 193
- Porta-joias
- Compendium order: 193 194
- Cápsula Grande
- Compendium order: 194 196
- Rocha Vulcânica
- Compendium order: 195 197
- Peso de Papel
- Compendium order: 196 198
- Cataplasma de Ervas
- Compendium order: 197 199
- Frutos Pendentes
- Image variants · Cornucopia: none /static/images/relics/looming_fruit.webp
- Image variants · Fruit: none /static/images/relics/looming_fruit_2.webp
- Notes[0]: none Looming Fruit ships two icons (Cornucopia and Fruit). The game picks one per ...
- Notes[1]: none Both variants are functionally identical — same +31 Max HP effect — and the c...
- Guarda-sol do Lorde
- Compendium order: 199 201
- Arca Perdida
- Compendium order: 200 202
- Fogo-fátuo Perdido
- Compendium order: 274 277
- Pergaminho Extenso
- Compendium order: 201 203
- Cofrinho Abocanhador
- Compendium order: 276 279
- Cutelo de Carnes
- Compendium order: 202 204
- Sr. Descontente
- Compendium order: 277 280
- Caixinha de Música
- Compendium order: 203 205
- Dados de Neow
- Compendium order: 204 206
- Talismã de Neow
- Compendium order: 205 207
- Tormento de Neow
- Compendium order: 206 208
- Folha da Renovação
- Compendium order: 207 209
- Ostra Nutritiva
- Compendium order: 208 210
- Sopa Nutritiva
- Compendium order: 209 211
- Sangue de Pael
- Compendium order: 210 212
- Garra de Pael
- Compendium order: 211 213
- Olho de Pael
- Compendium order: 212 214
- Carne de Pael
- Compendium order: 213 215
- Tumor de Pael
- Compendium order: 214 216
- Chifre de Pael
- Compendium order: 215 217
- Legião de Pael
- Compendium order: 216 218
- Lágrimas de Pael
- Compendium order: 217 219
- Dente de Pael
- Compendium order: 218 220
- Asa de Pael
- Compendium order: 219 221
- Caixa de Pandora
- Compendium order: 220 222
- Coldre de Frascos
- Compendium order: 221 223
- Pedra Filosofal
- Compendium order: 222 224
- Núcleo Polinoso
- Compendium order: 279 282
- Pomandro
- Compendium order: 223 225
- Tesoura Precária
- Compendium order: 224 226
- Tesoura Precisa
- Compendium order: 225 227
- Névoa Preservada
- Compendium order: 226 228
- Gema Prismática
- Compendium order: 227 229
- Vela de Abóbora
- Description: Gain 1 Energy at the start of each turn. Extinguishes at the start of ... Gain 1 Energy at the start of each turn. Extinguishes after 5 ...
- Pérola Radiante
- Compendium order: 229 231
- Veneno Real
- Compendium order: 280 283
- Pirâmide Rúnica
- Compendium order: 230 232
- Sai
- Compendium order: 231 233
- Castelo de Areia
- Compendium order: 232 234
- Caixa de Pergaminhos
- Compendium order: 233 235
- Selo Dourado
- Compendium order: 235 237
- Vidro Marinho
- Name variants · Defect: none Gear Glass
- Name variants · Ironclad: none Demon Glass
- Name variants · Necrobinder: none Lich Glass
- Name variants · Regent: none Noble Glass
- Name variants · Silent: none Venom Glass
- Garra Ressequida
- Compendium order: 236 238
- Anel de Sinete
- Compendium order: 237 239
- Crisol de Prata
- Compendium order: 238 241
- Cápsula Pequena
- Compendium order: 239 242
- Olho de Serpentixa
- Compendium order: 240 243
- Sozu
- Compendium order: 241 244
- Manopla com Espinhos
- Compendium order: 242 245
- Umidificador de Pedra
- Compendium order: 243 246
- Livro de Contos
- Compendium order: 244 247
- Espada de Jade
- Compendium order: 283 286
- Espada de Pedra
- Compendium order: 284 287
- Apito de Tanx
- Compendium order: 245 248
- Chá da Descortesia
- Compendium order: 285 288
- A Bota
- Compendium order: 286 289
- Machado de Arremesso
- Compendium order: 246 249
- Luvas Quentinhas
- Compendium order: 247 250
- Toque de Orobas
- Compendium order: 248 251
- Caixa de Brinquedos
- Compendium order: 249 252
- Tri-Bumerangue
- Compendium order: 250 253
- Gargantilha de Veludo
- Compendium order: 251 254
- Chocolate Quentíssimo
- Compendium order: 252 255
- Martelo de Guerra
- Compendium order: 253 256
- Brincos Sussurrantes
- Compendium order: 254 257
- Botas Aladas
- Compendium order: 255 258
- Cupom Misterioso do Wongo's
- Compendium order: 291 294
- Insígnia Wongo de Apreciação ao Cliente
- Compendium order: 290 293
- Biscoito Delicioso
- Compendium order: 256 259
Monstros
+1 adicionados-1 removidos~5 alterados
Adicionado (1)
- Ampulheta EônicaMin hp: 512
Removido (1)
- Doormaker
Alterado (5)
- Robô de Fundição
- Encounters[0] · encounter name: Bot Buddies Axebot
- Cubiconstructo
- Attack pattern · states[SUBMERGE MOVE] · id: SUBMERGE_MOVE none
- Attack pattern · states[SUBMERGE MOVE] · move id: SUBMERGE none
- Attack pattern · states[SUBMERGE MOVE] · next: CHARGE_UP_MOVE none
- Attack pattern · states[SUBMERGE MOVE] · type: move none
- Moves[SUBMERGE] · block: 15 none
- Moves[SUBMERGE] · id: SUBMERGE none
- Moves[SUBMERGE] · intent: Defend none
- Moves[SUBMERGE] · name: Submerge none
- Olho Dentado
- Name: Eye With Teeth Eye with Teeth
- Embarcação Assombrada
- Moves[HAUNT] · intent: Status Debuff + Status
- Moves[RAMMING SPEED] · intent: Attack + Debuff Attack
- Peyxe Espectral
- Damage values · Scream · ascension: 12 15
- Damage values · Scream · normal: 11 13
- Moves[SCREAM] · damage · ascension: 12 15
- Moves[SCREAM] · damage · normal: 11 13
Encantamentos
~1 alterados
Alterado (1)
- Nanquim
- Description: This card deals 2 additional damage and applies 1 ... This card deals 1 additional damage and applies 1 ...
Encontros
+1 adicionados-1 removidos~2 alterados
Adicionado (1)
- Ampulheta EônicaAct: Act 3 - Glory
Removido (1)
- The Doormaker
Alterado (2)
- Robô de Fundição
- Loss text: The Adventurer was dismembered by some Bot Buddies. The Adventurer was dismembered by an Axebot.
- Name: Bot Buddies Axebot
- Brumesporo
- Monsters[EYE WITH TEETH] · name: Eye With Teeth Eye with Teeth
Eventos
~3 alterados
Alterado (3)
- Neow
- Relics[2]: GOLDEN_PEARL FISHING_ROD
- Relics[3]: LEAD_PAPERWEIGHT GOLDEN_PEARL
- Relics[4]: LOST_COFFER KALEIDOSCOPE
- Relics[5]: NEOWS_TORMENT LEAD_PAPERWEIGHT
- Relics[6]: NEW_LEAF LOST_COFFER
- Relics[7]: PRECISE_SCISSORS MASSIVE_SCROLL
- Relics[8]: PHIAL_HOLSTER NEOWS_TORMENT
- Relics[9]: WINGED_BOOTS NEW_LEAF
- Relics[10]: MASSIVE_SCROLL PHIAL_HOLSTER
- Relics[11]: LAVA_ROCK PRECISE_SCISSORS
- Relics[12]: NEOWS_TALISMAN SILKEN_TRESS
- Relics[13]: NUTRITIOUS_OYSTER WINGED_BOOTS
- Relics[14]: POMANDER LAVA_ROCK
- Relics[15]: SMALL_CAPSULE NEOWS_TALISMAN
- Relics[16]: STONE_HUMIDIFIER NUTRITIOUS_OYSTER
- Relics[17]: CURSED_PEARL POMANDER
- Relics[18]: HEFTY_TABLET SMALL_CAPSULE
- Relics[19]: LARGE_CAPSULE STONE_HUMIDIFIER
- Relics[20]: LEAFY_POULTICE CURSED_PEARL
- Relics[21]: PRECARIOUS_SHEARS HEFTY_TABLET
- Relics[22]: SILVER_CRUCIBLE LARGE_CAPSULE
- Relics[23]: NEOWS_BONES LEAFY_POULTICE
- Relics[24]: SCROLL_BOXES NEOWS_BONES
- Relics[25]: none PRECARIOUS_SHEARS
- Relics[26]: none SILVER_CRUCIBLE
- Relics[27]: none SCROLL_BOXES
- Tezcatara
- Relics[5]: SEAL_OF_GOLD TOASTY_MITTENS
- Relics[6]: TOASTY_MITTENS GOLDEN_COMPASS
- Relics[7]: GOLDEN_COMPASS PUMPKIN_CANDLE
- Relics[8]: PUMPKIN_CANDLE TOY_BOX
- Relics[9]: TOY_BOX SEAL_OF_GOLD
- Repy, Historiador de Guerra
- Pages[EXTRA UNLOCK CAGE] · description: none You hear Repy let out a sigh of relief as you pull out the spa...
- Pages[EXTRA UNLOCK CAGE] · id: none EXTRA_UNLOCK_CAGE
- Pages[EXTRA UNLOCK CHEST] · description: none As Repy walks away, you use your spare key to open the chest.
- Pages[EXTRA UNLOCK CHEST] · id: none EXTRA_UNLOCK_CHEST
Poderes
258 → 257+2 adicionados-3 removidos~3 alterados
Adicionado (2)
- EbbType: Debuff
- Presença DefinhadoraType: Buff
Removido (3)
- Grasp
- Hunger
- Scrutiny
Alterado (3)
- Flanquear
- Description: Other allies deal 2x more attack damage to this enemy this turn. Other allies deal 2x the attack damage to this enemy this turn.
- Duro de Matar
- Description: Reduce all damage taken and HP lost by this creature to 9... Reduce all damage taken and HP lost by this creature to ...
- Mestre Espadachim
- Description: Sovereign Blade now hits 1 additional time. Sovereign Blade gains Replay 1.
Aflições
8 → 6-2 removidos
Removido (2)
- Devoured
- Weighted
