Slay the Spire 2 (STS2) v0.108.0 แพตช์โน้ตเบต้าเบต้า
Beta Patch Notes - v0.108.0
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For all you beta testers who have been chomping at the bit for a new patch to chew on... here it is! Today's beta patch brings a ton of fixes, balance changes, some UX additions, a BIG batch of new multiplayer cards, and new art additions--including some animations for the latest boss, Aeonglass!
We've also got some big updates in the modding realm to call out...
Modding Updates
Thank you to our incredible community of modders (and mod players) for all of your feedback since we released Steam Workshop support! We've got quite a few changes that will be relevant to modders at the bottom of the notes, but first we wanted to specifically call out some major fixes and changes that affect players.
Previously, when launching the game with mods enabled for the first time, it appeared as though your progress was wiped. That is because unmodded saves are saved separately from your modded ones as a protective measure, and we defaulted to having the modded saves start entirely from scratch. Now, your unmodded saves are automatically copied over to the modded saves and a popup appears to explain the process to new mod users. They are still saved separately, though, which means any progress you make when playing with mods enabled will not be reflected after switching to unmodded and vice versa.
Additionally, players have been frequently encountering version conflict errors when doing modded multiplayer runs. We're introducing some fixes which should reduce those instances and more detailed error popups when they do occur. Note that we still recommend having the same exact mods enabled as your teammates, particularly if they actually affect gameplay and are not merely cosmetic.
We plan for these changes to come to the main branch soon, so non-beta-testers can keep an eye out for that! For more info on modding and playing with mods, check the patch notes from Major Update 2. Now it's time for the rest of today's patch notes...
CONTENT & BALANCE:
General:
• End-of-turn Orb passives now trigger before Doom
• This means that, if a player would die to self-Doom (ex. from Neurosurge card) but also has an Orb with an end-of-turn passive that would kill the last remaining enemy (ex. Lightning Orb while the enemy is at 3 HP), they will now win the combat instead of losing it after ending their turn
Enemies:
• Buffed Torch Head Amalgam: increased damage at Ascension 9
• Weak Tackle damage increased from 14(15) → 14(16)
• Tackle damage increased from 18(19) → 18(22)
Potions & Relics:
• Changed Regen Potion: its healing effect now triggers before Doom, preventing the player from dying to self-Doom in certain situations
Ironclad:
• Nerfed Colossus card: Block gain increased from 5(8) → 4(7)
• Nerfed Crimson Mantle card: Block gain decreased from 8(10) → 7(10)
• Buffed Howl From Beyond card: Damage increased from 16(21) → 18(24)
• Buffed Setup Strike: Strength gain increased from 2(3) → 3(4)
Silent:
• Reworked Outbreak card: "Every 3 times you apply Poison, deal 15 damage to ALL enemies." → "Whenever you apply Poison, deal 3(4) damage to ALL enemies."
• Buffed Anticipate card: Dexterity increased from 2(3) → 2(4)
• Buffed Flick-Flack card: damage increased from 6(8) → 7(9)
• Nerfed Tracking card: "Weak enemies take double damage from Attacks." → "Weak enemies take 50% more damage from Attacks."
Regent:
• Buffed Devastate card: damage increased from 30(40) → 35(45)
• Buffed Divine Destiny relic: Star gain increased from 6 → 7
• Nerfed GUARDS!!! card's Minion Sacrifice token: Block gain decreased from 8(11) → 7(10)
• Buffed Resonance card: Star cost decreased from 3 → 2
Necrobinder:
• Buffed Haunt card: HP loss increased from 6(8) → 7(9)
• Buffed Reave card: damage increased from 9(11) → 10(13)
• Buffed Soulstorm card: additional damage increased from 2(3) → 4(6)
Defect:
• Nerfed Compact card's Fuel token:
• No longer draws cards
• Upgrade changed from increasing card draw → granting 1 additional energy
• Buffed Momentum Strike card: damage from 10(13) → 11(15)
• Changed Scrape card: no longer discards cards whose energy costs are temporarily set to 0 by global temporary effects (ex. Pounce card's "The next Skill you play is costs 0 Energy" effect)
• Changed Shatter card: now Exhausts
Multiplayer:
• Added new multiplayer Ironclad cards:
• Midnight: Rare - Attack - Cost 12 - "Deal 99(120) damage. Costs 1 less for each card Exhausted this combat by ANYONE."
• Blaze: Uncommon Skill - Cost 2 - "Give another player 5(7) Strength."
• Outrage: Uncommon - Attack - Cost 0 - "Deal 9(13) damage. Add a copy of this card into EVERYONE'S Discard Pile."
• Buffed and slightly reworked Tank card: "Take double damage from enemies. Allies take half damage from enemies." → "Take 50% additional damage from enemies. Allies take 50% less damage from enemies."
• Added new multiplayer Silent cards:
• Blade Symphony: Uncommon - Skill - Cost 1 - "Add 2(3) Shivs to ALL players Hands."
• Concoct: Uncommon - Skill - Cost 0 - "Another player's Attacks apply 3(4) Poison this turn."
• Fade: Uncommon - Skill - Cost 0 - "Retain. Another player gains 6(9) Dexterity this turn."
• Changed Flanking card: rarity increased from Uncommon → Rare
• Added new multiplayer Regent card:
• Plot: Uncommon - Skill - Cost 1 - "Next turn, ALL players draw 2(3) cards."
• Constellation: Uncommon - Skill - Cost 0 - "Another player draws 1 card, gains , and gains 9(12) Block."
• Added new multiplayer Necrobinder card:
• Underworld: Uncommon - Skill - Cost 2 - "Whenever other players deal attack damage this turn, apply that much Doom. Exhaust. (Lose Exhaust)"
• Soulbound: Uncommon - Power - Cost 1 - "(Innate.) Choose an ally. Whenever you create a Soul, add a Soul to their Draw Pile."
• Cacophony: Rare - Power - Cost 2 - "Every 33 cards drawn by ALL players, deal 66(99) damage to a random enemy."
• Changed Legion of Bone card: no longer Exhausts
• Added new multiplayer Defect cards:
• Hibernate: Uncommon - Skill - Cost 2 - "Channel 2(3) Frost. This turn, your Frost grants ALL allies Block."
• One For All: Rare - Power - Cost 1 - "EVERYONE'S 0 energy Attacks deal 3(4) additional damage."
• Imitation Learning: Rare - Skill - Cost 1 - "Choose another player. The next 2(3) times they play a Power, you play a copy of it. Exhaust."
• Changed Ignition card: rarity decreased from Rare → Uncommon
• Added new multiplayer Colorless card:
• The Ball: Uncommon - Attack - Cost 1 - "Deal 10 damage. Increase this card's damage by 15(25) this combat and give it to a random ally."
• Nerfed enemy block scaling in 2-player multiplayer
• Nerfed Beacon of Hope card: cost increased from 1 → 2
USER INTERFACE & EXPERIENCE:
General:
• Added a Randomize button to the Custom Run screen which randomly selects 2 good modifiers and 1 bad one, and randomizes the selected character
• The run timer is now paused while the Pause Menu is open during a single player match
• Added a selection reticle for potion holders
• Created a stats section in the Bestiary
• Added event combat encounters to the Bestiary
• Hid moves with duplicate animations for some monsters in the Bestiary
• Slightly adjusted selection arrow in Bestiary monster list
• Players can now see which rooms were affected by Fur Coat relic in the Run History
• Relics skipped in the Merchant?? event are now recorded in the Run History
• Room Full of Cheese event now shows the cards that were skipped in the Run History
• All controller input deadzones have been set to 0.5, meaning joysticks should feel less sensitive and trigger buttons must be pressed in slightly more before the input is received now
Regent:
• Pale Blue Dot power now counts down the number of cards that need to be played before it procs next to its icon
Multiplayer:
• Version mismatch error now contains more information
ART:
• Added portrait art for Wither status card
• Added Aeonglass animations
• Updated Gremlin Merc animations
• If you kill Gremlin Merc before it steals any of your gold, Fat Gremlin now spawns without holding a bag of gold
• Added Epoch art for:
• Ablaze
• Arise
• Darv
• Preon
• Slumber
• Spireborn
• The Architect
• The Pact
• Added Orb passive activation VFX
• Added card removal VFX
• Added new card Exhaust VFX
WRITING:
• Big Game Hunter modifier's hovertip now specifies that it makes elites drop rare card rewards instead of just "better rewards"
• Helix Drill card's wording has been updated to be clearer that it only counts energy spent on other cards
• Clarified that Silken Tress relic applies only to the player who chose it in multiplayer
• Updated translations for various languages
BUG FIXES:
General:
• Details are now included in the Steam initialization error popup
• Saving is now retried when antivirus or cloud sync briefly blocks the save file
• Run timer no longer starts a run hidden if you have "always show run timer" toggled on
• Fixed crash when returning to the main menu while a card-selection prompt is open
• Fixed broken controller navigation to the "mod settings" button in the main menu
• Fixed controller navigation breaking if you opened up the deck view while holding a non-targeted card
• Fixed combat music sometimes continuing on the map and other non-combat screens
• Fixed Epoch paginator arrows becoming unclickable
• Fixed softlock when opening the Bestiary in the treasure room from a fresh save/reload
• Fixed Run History death quote getting cut off if it was too long
• Run History now shows the boss icon for old runs that fought The Doormaker
• Fixed stats screen showing that you have discovered more monsters than there exists in game
• Fixed the Daily Run leaderboard failing to load for some dates
• Fixed many instances of weird RNG behavior (shoutout again to tckmn!)
• Fixed being able to controller navigate to Byrdpip
Ancients:
• Fixed Elite music playing in Neow room if you died to an Elite your previous run
• Tezcatara's Toy Box relic no longer flashes once it is used up
Enemies:
• It is no longer possible to get two encounters in a row that contain Slime monsters
• It is no longer possible to get two encounters in a row that contain Snapping Jaxfruit monster
• If an attack enchanted with Replay kills the last enemy on its first play, the subsequent plays are now skipped
• This fixes an issue where, if a card with Replay is enchanted with Corrupted, the player would lose extra HP even after the first play killed the last enemy
• Fixed a visual issue where, if the player uses Thorns to kill a monster that spawns more monsters on death (i.e. Axebot, Phrog Parasite), the dead monster's attack wouldn't visually occur until after the new monsters had spawned
• Fixed Cubex Construct's intents overlapping with its body if it takes damage while transitioning to its charging animation
• Fixed Inklet's head getting cut off during Doom animation
• Fixed Slithering Strangler playing its hurt animation for its Thwack move
• Fixed Wrigglers spawning offscreen in 4:3 aspect ratios
• Fixed Torch Head Amalgam's laser attack VFX not reaching the player when it was shrunk
• Fixed impact SFX playing for Kin Priest Soul Beam move in the Bestiary
• Kaiser Crab no longer covers the monster title in the Bestiary
• Repeatedly clicking Knowledge Demon's Curse of Knowledge move in the Bestiary no longer causes its animation to stop playing
• Added missing Tunneler animations to the Bestiary
• Tunneler animations can now be played regardless of Burrowed state in the Bestiary
Potions & Relics:
• Fixed an issue where Bone Tea relic could fail to upgrade your hand if you also have Toolbox relic
• Fixed an issue where, if a player auto-plays their entire start-of-turn hand draw (via an effect like Hellraiser), Unceasing Top relic may not trigger despite their hand being empty
• Fixed Planisphere relic proccing twice in the Battleworn Dummy event
• Fixed Pollinous Core relic counting up past 4 if you end combat after your turn but before you draw cards
• Lasting Candy no longer procs if the reward set has no card rewards
• Unsettling Lamp relic no longer get used up if the target's Artifact blocks the debuff
• White Beast Statue relic no longer decreases your normal potion odds when it guarantees getting potion rewards to prevent you never rolling potions again if it gets removed mid-run
• Fixed several ways you could obtain duplicate relics on the first run
• Fixed Flex Potion description appearing twice on the character when applied
• Fixed a softlock that could occur when throwing multiple Foul Potions in quick succession
Events:
• Fixed an issue where Vigor was only applying to the first of Mad Science card's 3 hits when it was created with the Violence option
• Fixed death quotes for dying to Punch Off and Mysterious Knight encounters
Colorless Cards:
• Fixed Entropy card being able to transform curses into Ascender's Bane
Ironclad:
• Hellraiser card no longer infinitely plays Shining Strike card when it's enchanted with Swift
Silent:
• Nightmare card can no longer be generated during combat
Regent:
• Fixed Minion Strike card becoming stuck on screen if played too quickly
• Fixed History Course copy of Shining Strike card going back into your Draw Pile
• Fixed Supermassive card not scaling from cards generated by Mad Science card
Necrobinder:
• Fixed a crash that could happen when an enemy dies to Doom
• Transfigure card can no longer be generated during combat
• Fixed Enfeebling Touch + Misery combo causing enemies with Artifact to gain Strength next turn
• Forbidden Grimoire card's card removal reward will now show up after Battleworn Dummy fight if you are successful
Defect:
• Disabled controller navigation to Orbs while in another card selection screen
• Fixed the Subroutine power hovertip typo if you have more than 4 Subroutines
• Feral card no longer puts History Course copy of Helix Drill card back into your hand
• Fixed Gold Plated Cables relic flashing if the Orb's passive is not firing
• Gold Plated Cables relic now procs if Emotion Chip relic triggers Orbs at the start of your turn
Multiplayer:
• Fixed even more instances of Daily runs diverging based on player net ID
• Fixed divergence caused by discarding a potion while moving to a new map point
• Fixed bug where you could set yourself ready for the next act two acts in advance
• Fixed state divergence caused by taking a reward as you are transitioning to another map point
• Fixed divergence caused by host changing the Ascension as the game is starting
• Fixed divergence when player has Music Box relic and combat ends while making a choice
• Fixed divergence when playing cards very fast while killing yourself
• Fixed Ghost Seed relic adding Ethereal to Strikes and Defends generated by other players during combat
• If you open a screen during a treasure room relic fight, the hands now behave correctly
• Fixed mouse remaining hidden forever if the game ended while in potion targeting
• Event RNG seeds are now consistent across all multiplayer Daily Runs
• Jungle Maze Adventure event no longer appears if a player doesn't have enough HP for the solo option
PERFORMANCE:
• Compressed various combat background assets
MODDING:
• Unmodded saves are now copied to the modded save directory if you are launching modded for the first time
• Added controller support for Modding menu
• Fixed Steam mods causing ReflectionHelper.ModTypes to return nothing
• SavedProperty IDs from mods are now properly sorted for multiplayer
• Content from mods with affectsGameplay set to false are now sorted to end of ID maps
• Mods can now register multiple assemblies
• SerializableSave.NumReloads is now consistent across peers
• Steam mod now takes precedence over local if the version is greater
• Batched the Steam Workshop call for checking branch support, meaning mods should load faster
• Began publishing STS2.dll XML documentation
• Fixed issues in multiplayer where players with the same mods would get "version mismatch" (thanks to OLC of RitsuLib for helping out with this!)
• Build the serialization cache from ModelDb instead of via reflection
• Sort content by ModelId instead of typename
• Use more tiebreakers when sorting
• Sort epoch IDs in ModelIdSerializationCache
• Exclude non-gameplay-affecting models from the ModelIdSerializationCache hash
• The correct mod lists are now logged in the non-gameplay mod mismatch warning
We've also got some big updates in the modding realm to call out...
Modding Updates
Thank you to our incredible community of modders (and mod players) for all of your feedback since we released Steam Workshop support! We've got quite a few changes that will be relevant to modders at the bottom of the notes, but first we wanted to specifically call out some major fixes and changes that affect players.
Previously, when launching the game with mods enabled for the first time, it appeared as though your progress was wiped. That is because unmodded saves are saved separately from your modded ones as a protective measure, and we defaulted to having the modded saves start entirely from scratch. Now, your unmodded saves are automatically copied over to the modded saves and a popup appears to explain the process to new mod users. They are still saved separately, though, which means any progress you make when playing with mods enabled will not be reflected after switching to unmodded and vice versa.
Additionally, players have been frequently encountering version conflict errors when doing modded multiplayer runs. We're introducing some fixes which should reduce those instances and more detailed error popups when they do occur. Note that we still recommend having the same exact mods enabled as your teammates, particularly if they actually affect gameplay and are not merely cosmetic.
We plan for these changes to come to the main branch soon, so non-beta-testers can keep an eye out for that! For more info on modding and playing with mods, check the patch notes from Major Update 2. Now it's time for the rest of today's patch notes...
CONTENT & BALANCE:
General:
• End-of-turn Orb passives now trigger before Doom
• This means that, if a player would die to self-Doom (ex. from Neurosurge card) but also has an Orb with an end-of-turn passive that would kill the last remaining enemy (ex. Lightning Orb while the enemy is at 3 HP), they will now win the combat instead of losing it after ending their turn
Enemies:
• Buffed Torch Head Amalgam: increased damage at Ascension 9
• Weak Tackle damage increased from 14(15) → 14(16)
• Tackle damage increased from 18(19) → 18(22)
Potions & Relics:
• Changed Regen Potion: its healing effect now triggers before Doom, preventing the player from dying to self-Doom in certain situations
Ironclad:
• Nerfed Colossus card: Block gain increased from 5(8) → 4(7)
• Nerfed Crimson Mantle card: Block gain decreased from 8(10) → 7(10)
• Buffed Howl From Beyond card: Damage increased from 16(21) → 18(24)
• Buffed Setup Strike: Strength gain increased from 2(3) → 3(4)
Silent:
• Reworked Outbreak card: "Every 3 times you apply Poison, deal 15 damage to ALL enemies." → "Whenever you apply Poison, deal 3(4) damage to ALL enemies."
• Buffed Anticipate card: Dexterity increased from 2(3) → 2(4)
• Buffed Flick-Flack card: damage increased from 6(8) → 7(9)
• Nerfed Tracking card: "Weak enemies take double damage from Attacks." → "Weak enemies take 50% more damage from Attacks."
Regent:
• Buffed Devastate card: damage increased from 30(40) → 35(45)
• Buffed Divine Destiny relic: Star gain increased from 6 → 7
• Nerfed GUARDS!!! card's Minion Sacrifice token: Block gain decreased from 8(11) → 7(10)
• Buffed Resonance card: Star cost decreased from 3 → 2
Necrobinder:
• Buffed Haunt card: HP loss increased from 6(8) → 7(9)
• Buffed Reave card: damage increased from 9(11) → 10(13)
• Buffed Soulstorm card: additional damage increased from 2(3) → 4(6)
Defect:
• Nerfed Compact card's Fuel token:
• No longer draws cards
• Upgrade changed from increasing card draw → granting 1 additional energy
• Buffed Momentum Strike card: damage from 10(13) → 11(15)
• Changed Scrape card: no longer discards cards whose energy costs are temporarily set to 0 by global temporary effects (ex. Pounce card's "The next Skill you play is costs 0 Energy" effect)
• Changed Shatter card: now Exhausts
Multiplayer:
• Added new multiplayer Ironclad cards:
• Midnight: Rare - Attack - Cost 12 - "Deal 99(120) damage. Costs 1 less for each card Exhausted this combat by ANYONE."
• Blaze: Uncommon Skill - Cost 2 - "Give another player 5(7) Strength."
• Outrage: Uncommon - Attack - Cost 0 - "Deal 9(13) damage. Add a copy of this card into EVERYONE'S Discard Pile."
• Buffed and slightly reworked Tank card: "Take double damage from enemies. Allies take half damage from enemies." → "Take 50% additional damage from enemies. Allies take 50% less damage from enemies."
• Added new multiplayer Silent cards:
• Blade Symphony: Uncommon - Skill - Cost 1 - "Add 2(3) Shivs to ALL players Hands."
• Concoct: Uncommon - Skill - Cost 0 - "Another player's Attacks apply 3(4) Poison this turn."
• Fade: Uncommon - Skill - Cost 0 - "Retain. Another player gains 6(9) Dexterity this turn."
• Changed Flanking card: rarity increased from Uncommon → Rare
• Added new multiplayer Regent card:
• Plot: Uncommon - Skill - Cost 1 - "Next turn, ALL players draw 2(3) cards."
• Constellation: Uncommon - Skill - Cost 0 - "Another player draws 1 card, gains , and gains 9(12) Block."
• Added new multiplayer Necrobinder card:
• Underworld: Uncommon - Skill - Cost 2 - "Whenever other players deal attack damage this turn, apply that much Doom. Exhaust. (Lose Exhaust)"
• Soulbound: Uncommon - Power - Cost 1 - "(Innate.) Choose an ally. Whenever you create a Soul, add a Soul to their Draw Pile."
• Cacophony: Rare - Power - Cost 2 - "Every 33 cards drawn by ALL players, deal 66(99) damage to a random enemy."
• Changed Legion of Bone card: no longer Exhausts
• Added new multiplayer Defect cards:
• Hibernate: Uncommon - Skill - Cost 2 - "Channel 2(3) Frost. This turn, your Frost grants ALL allies Block."
• One For All: Rare - Power - Cost 1 - "EVERYONE'S 0 energy Attacks deal 3(4) additional damage."
• Imitation Learning: Rare - Skill - Cost 1 - "Choose another player. The next 2(3) times they play a Power, you play a copy of it. Exhaust."
• Changed Ignition card: rarity decreased from Rare → Uncommon
• Added new multiplayer Colorless card:
• The Ball: Uncommon - Attack - Cost 1 - "Deal 10 damage. Increase this card's damage by 15(25) this combat and give it to a random ally."
• Nerfed enemy block scaling in 2-player multiplayer
• Nerfed Beacon of Hope card: cost increased from 1 → 2
USER INTERFACE & EXPERIENCE:
General:
• Added a Randomize button to the Custom Run screen which randomly selects 2 good modifiers and 1 bad one, and randomizes the selected character
• The run timer is now paused while the Pause Menu is open during a single player match
• Added a selection reticle for potion holders
• Created a stats section in the Bestiary
• Added event combat encounters to the Bestiary
• Hid moves with duplicate animations for some monsters in the Bestiary
• Slightly adjusted selection arrow in Bestiary monster list
• Players can now see which rooms were affected by Fur Coat relic in the Run History
• Relics skipped in the Merchant?? event are now recorded in the Run History
• Room Full of Cheese event now shows the cards that were skipped in the Run History
• All controller input deadzones have been set to 0.5, meaning joysticks should feel less sensitive and trigger buttons must be pressed in slightly more before the input is received now
Regent:
• Pale Blue Dot power now counts down the number of cards that need to be played before it procs next to its icon
Multiplayer:
• Version mismatch error now contains more information
ART:
• Added portrait art for Wither status card
• Added Aeonglass animations
• Updated Gremlin Merc animations
• If you kill Gremlin Merc before it steals any of your gold, Fat Gremlin now spawns without holding a bag of gold
• Added Epoch art for:
• Ablaze
• Arise
• Darv
• Preon
• Slumber
• Spireborn
• The Architect
• The Pact
• Added Orb passive activation VFX
• Added card removal VFX
• Added new card Exhaust VFX
WRITING:
• Big Game Hunter modifier's hovertip now specifies that it makes elites drop rare card rewards instead of just "better rewards"
• Helix Drill card's wording has been updated to be clearer that it only counts energy spent on other cards
• Clarified that Silken Tress relic applies only to the player who chose it in multiplayer
• Updated translations for various languages
BUG FIXES:
General:
• Details are now included in the Steam initialization error popup
• Saving is now retried when antivirus or cloud sync briefly blocks the save file
• Run timer no longer starts a run hidden if you have "always show run timer" toggled on
• Fixed crash when returning to the main menu while a card-selection prompt is open
• Fixed broken controller navigation to the "mod settings" button in the main menu
• Fixed controller navigation breaking if you opened up the deck view while holding a non-targeted card
• Fixed combat music sometimes continuing on the map and other non-combat screens
• Fixed Epoch paginator arrows becoming unclickable
• Fixed softlock when opening the Bestiary in the treasure room from a fresh save/reload
• Fixed Run History death quote getting cut off if it was too long
• Run History now shows the boss icon for old runs that fought The Doormaker
• Fixed stats screen showing that you have discovered more monsters than there exists in game
• Fixed the Daily Run leaderboard failing to load for some dates
• Fixed many instances of weird RNG behavior (shoutout again to tckmn!)
• Fixed being able to controller navigate to Byrdpip
Ancients:
• Fixed Elite music playing in Neow room if you died to an Elite your previous run
• Tezcatara's Toy Box relic no longer flashes once it is used up
Enemies:
• It is no longer possible to get two encounters in a row that contain Slime monsters
• It is no longer possible to get two encounters in a row that contain Snapping Jaxfruit monster
• If an attack enchanted with Replay kills the last enemy on its first play, the subsequent plays are now skipped
• This fixes an issue where, if a card with Replay is enchanted with Corrupted, the player would lose extra HP even after the first play killed the last enemy
• Fixed a visual issue where, if the player uses Thorns to kill a monster that spawns more monsters on death (i.e. Axebot, Phrog Parasite), the dead monster's attack wouldn't visually occur until after the new monsters had spawned
• Fixed Cubex Construct's intents overlapping with its body if it takes damage while transitioning to its charging animation
• Fixed Inklet's head getting cut off during Doom animation
• Fixed Slithering Strangler playing its hurt animation for its Thwack move
• Fixed Wrigglers spawning offscreen in 4:3 aspect ratios
• Fixed Torch Head Amalgam's laser attack VFX not reaching the player when it was shrunk
• Fixed impact SFX playing for Kin Priest Soul Beam move in the Bestiary
• Kaiser Crab no longer covers the monster title in the Bestiary
• Repeatedly clicking Knowledge Demon's Curse of Knowledge move in the Bestiary no longer causes its animation to stop playing
• Added missing Tunneler animations to the Bestiary
• Tunneler animations can now be played regardless of Burrowed state in the Bestiary
Potions & Relics:
• Fixed an issue where Bone Tea relic could fail to upgrade your hand if you also have Toolbox relic
• Fixed an issue where, if a player auto-plays their entire start-of-turn hand draw (via an effect like Hellraiser), Unceasing Top relic may not trigger despite their hand being empty
• Fixed Planisphere relic proccing twice in the Battleworn Dummy event
• Fixed Pollinous Core relic counting up past 4 if you end combat after your turn but before you draw cards
• Lasting Candy no longer procs if the reward set has no card rewards
• Unsettling Lamp relic no longer get used up if the target's Artifact blocks the debuff
• White Beast Statue relic no longer decreases your normal potion odds when it guarantees getting potion rewards to prevent you never rolling potions again if it gets removed mid-run
• Fixed several ways you could obtain duplicate relics on the first run
• Fixed Flex Potion description appearing twice on the character when applied
• Fixed a softlock that could occur when throwing multiple Foul Potions in quick succession
Events:
• Fixed an issue where Vigor was only applying to the first of Mad Science card's 3 hits when it was created with the Violence option
• Fixed death quotes for dying to Punch Off and Mysterious Knight encounters
Colorless Cards:
• Fixed Entropy card being able to transform curses into Ascender's Bane
Ironclad:
• Hellraiser card no longer infinitely plays Shining Strike card when it's enchanted with Swift
Silent:
• Nightmare card can no longer be generated during combat
Regent:
• Fixed Minion Strike card becoming stuck on screen if played too quickly
• Fixed History Course copy of Shining Strike card going back into your Draw Pile
• Fixed Supermassive card not scaling from cards generated by Mad Science card
Necrobinder:
• Fixed a crash that could happen when an enemy dies to Doom
• Transfigure card can no longer be generated during combat
• Fixed Enfeebling Touch + Misery combo causing enemies with Artifact to gain Strength next turn
• Forbidden Grimoire card's card removal reward will now show up after Battleworn Dummy fight if you are successful
Defect:
• Disabled controller navigation to Orbs while in another card selection screen
• Fixed the Subroutine power hovertip typo if you have more than 4 Subroutines
• Feral card no longer puts History Course copy of Helix Drill card back into your hand
• Fixed Gold Plated Cables relic flashing if the Orb's passive is not firing
• Gold Plated Cables relic now procs if Emotion Chip relic triggers Orbs at the start of your turn
Multiplayer:
• Fixed even more instances of Daily runs diverging based on player net ID
• Fixed divergence caused by discarding a potion while moving to a new map point
• Fixed bug where you could set yourself ready for the next act two acts in advance
• Fixed state divergence caused by taking a reward as you are transitioning to another map point
• Fixed divergence caused by host changing the Ascension as the game is starting
• Fixed divergence when player has Music Box relic and combat ends while making a choice
• Fixed divergence when playing cards very fast while killing yourself
• Fixed Ghost Seed relic adding Ethereal to Strikes and Defends generated by other players during combat
• If you open a screen during a treasure room relic fight, the hands now behave correctly
• Fixed mouse remaining hidden forever if the game ended while in potion targeting
• Event RNG seeds are now consistent across all multiplayer Daily Runs
• Jungle Maze Adventure event no longer appears if a player doesn't have enough HP for the solo option
PERFORMANCE:
• Compressed various combat background assets
MODDING:
• Unmodded saves are now copied to the modded save directory if you are launching modded for the first time
• Added controller support for Modding menu
• Fixed Steam mods causing ReflectionHelper.ModTypes to return nothing
• SavedProperty IDs from mods are now properly sorted for multiplayer
• Content from mods with affectsGameplay set to false are now sorted to end of ID maps
• Mods can now register multiple assemblies
• SerializableSave.NumReloads is now consistent across peers
• Steam mod now takes precedence over local if the version is greater
• Batched the Steam Workshop call for checking branch support, meaning mods should load faster
• Began publishing STS2.dll XML documentation
• Fixed issues in multiplayer where players with the same mods would get "version mismatch" (thanks to OLC of RitsuLib for helping out with this!)
• Build the serialization cache from ModelDb instead of via reflection
• Sort content by ModelId instead of typename
• Use more tiebreakers when sorting
• Sort epoch IDs in ModelIdSerializationCache
• Exclude non-gameplay-affecting models from the ModelIdSerializationCache hash
• The correct mod lists are now logged in the non-gameplay mod mismatch warning
การเปลี่ยนแปลงข้อมูลเกม
การ์ด
577 → 592+เพิ่ม 15~เปลี่ยน 553
เพิ่ม (15)
- ซิมโฟนีเพลงมีดCost: 1 · Type: Skill · Rarity: Uncommon
- BlazeCost: 2 · Type: Skill · Rarity: Uncommon
- อึกทึกไร้ประสานCost: 2 · Damage: 66 · Type: Power · Rarity: Rare
- ConcoctCost: 0 · Type: Skill · Rarity: Uncommon
- กลุ่มดาวCost: 0 · Block: 9 · Type: Skill · Rarity: Uncommon
- FadeCost: 0 · Type: Skill · Rarity: Uncommon
- HibernateCost: 2 · Type: Skill · Rarity: Uncommon
- Imitation LearningCost: 1 · Type: Skill · Rarity: Rare
- มัชฌิมยามCost: 12 · Damage: 99 · Type: Attack · Rarity: Rare
- หนึ่งเดียวสู่ทั้งปวงCost: 1 · Type: Power · Rarity: Rare
- OutrageCost: 0 · Damage: 9 · Type: Attack · Rarity: Uncommon
- สมคบคิดCost: 1 · Type: Skill · Rarity: Uncommon
- ผูกวิญญาณCost: 1 · Type: Power · Rarity: Uncommon
- The BallCost: 1 · Damage: 10 · Type: Attack · Rarity: Uncommon
- ยมโลกCost: 2 · Type: Skill · Rarity: Uncommon
เปลี่ยนแปลง (553)
- เสียดสี
- Compendium order: 147 152
- สารเร่งปฏิกิริยา
- Compendium order: 148 153
- ความแม่นยำ
- Compendium order: 111 114
- การแสดงผาดโผน
- Compendium order: 112 115
- จู่โจมประยุกต์
- Compendium order: 411 424
- อะดรีนาลีน
- Compendium order: 149 154
- ภาพติดตาชั่วขณะ
- Compendium order: 150 155
- ชีวิตหลังความตาย
- Compendium order: 267 275
- ความก้าวร้าว
- Compendium order: 59 61
- ปรุงยา
- Compendium order: 478 493
- จัดเรียงตำแหน่ง
- Compendium order: 199 205
- รวมเป็นหนึ่ง
- Compendium order: 412 425
- พิธีเจิม
- Compendium order: 479 494
- ประมาณการณ์
- Upgrade · dexterity: +1 +2
- Upgrade description: Gain 3 Dexterity this turn. Gain 4 Dexterity this turn.
- สภาวะเทียมเทพ
- Compendium order: 521 536
- กายวิญญาณ
- Compendium order: 522 537
- คลังสรรพาวุธ
- Compendium order: 235 243
- คำสาปผู้บรรลุ
- Can be generated in combat: none no
- ลอบสังหาร
- Compendium order: 151 156
- คลื่นดวงดาว
- Compendium order: 179 185
- กลไกอัตโนมัติ
- Compendium order: 439 453
- ตีลังกากลับหลัง
- Compendium order: 92 95
- ลอบแทงหลัง
- Compendium order: 113 116
- โชคร้าย
- Compendium order: 504 519
- บอลสายฟ้า
- Compendium order: 355 366
- เสียงร้องของแบนชี
- Compendium order: 323 333
- ระดมยิง
- Compendium order: 356 367
- ตรึงกำลัง
- Compendium order: 60 62
- ดวงประทีปแห่งความหวัง
- Cost: 1 2
- ลำแสงเปิดแผล
- Compendium order: 357 368
- รุมกระทืบ
- Compendium order: 481 496
- ตีขึ้นรูป
- Compendium order: 236 244
- เรียกหา
- Compendium order: 551 566
- หายไปซะ!
- Compendium order: 180 186
- เชื่อในตัวคุณ
- Compendium order: 440 454
- อคติทางการรู้คิด
- Compendium order: 437 451
- บิ๊กแบง
- Compendium order: 237 245
- หลุมดำ
- Compendium order: 200 206
- ระบำมีด
- Compendium order: 93 96
- มีดหมึก
- Compendium order: 152 157
- จู่โจมเหี่ยวเฉา
- Compendium order: 268 276
- กระบองยักษ์
- Compendium order: 25 26
- ภาพมัว
- Compendium order: 114 118
- องครักษ์
- Compendium order: 263 271
- โบลา
- Compendium order: 482 497
- ระเบิดทำลายล้าง
- Compendium order: 238 246
- เศษกระดูก
- Compendium order: 287 295
- พุ่งหนี
- Compendium order: 358 369
- ลำดับเดินเครื่อง
- Compendium order: 375 386
- กู้ยืมเวลา
- Compendium order: 288 296
- กระติกเด้งดึ๋ง
- Compendium order: 115 119
- Brand
- Compendium order: 61 63
- Break
- Compendium order: 85 88
- เพลิงที่โชติช่วงที่สุด
- Compendium order: 523 538
- บุ๋งบุ๋ง
- Compendium order: 116 120
- ม่านกันชน
- Compendium order: 413 426
- BulkUp
- Compendium order: 376 387
- วินาทีหลบกระสุน
- Compendium order: 153 158
- Bully
- Compendium order: 26 27
- Bulwark
- Compendium order: 201 207
- BundleOfJoy
- Compendium order: 239 247
- เผาไหม้
- Compendium order: 552 567
- สัญญาเพลิง
- Compendium order: 27 28
- ระเบิดพลัง
- Compendium order: 154 159
- Bury
- Compendium order: 289 297
- ไข่ณกยักษ์
- Compendium order: 548 563
- ณกโฉบ
- Compendium order: 529 544
- Calamity
- Compendium order: 483 498
- Calcify
- Compendium order: 290 298
- เดิมพันตามสูตร
- Compendium order: 117 121
- CallOfTheVoid
- Compendium order: 324 335
- ขวากหนาม
- Compendium order: 530 545
- ตัวเก็บประจุ
- Compendium order: 377 388
- CaptureSpirit
- Compendium order: 291 299
- Cascade
- Compendium order: 62 64
- Catastrophe
- Compendium order: 441 455
- CelestialMight
- Compendium order: 181 187
- ความวุ่นวาย
- Compendium order: 378 389
- ลุย!!
- Compendium order: 202 208
- สะสมพลังงาน
- Compendium order: 359 370
- ChildOfTheStars
- Compendium order: 203 209
- เยือกแข็ง
- Compendium order: 379 390
- ประดาบ
- Compendium order: 531 546
- ข่วน
- Compendium order: 360 371
- ชำระล้าง
- Compendium order: 292 300
- ผ้าคลุมซ่อนมีด
- Compendium order: 94 97
- CloakOfStars
- Compendium order: 182 188
- ความซุ่มซ่าม
- Compendium order: 505 520
- ความเย็นเข้าแทรก
- Compendium order: 361 372
- CollisionCourse
- Compendium order: 183 189
- Colossus
- Block: 5 4
- Description: Gain 5 Block. You receive 50% less damage from Vulnerable... Gain 4 Block. You receive 50% less damage from Vulnerable...
- Upgrade description: Gain 8 Block. You receive 50% less damage from Vulnerable... Gain 7 Block. You receive 50% less damage from Vulnerable...
- Vars · Block: 5 4
- Comet
- Compendium order: 240 248
- Compact
- Compendium order: 380 391
- ประมวลพลัง
- Compendium order: 362 373
- Conflagration
- Compendium order: 63 65
- Conqueror
- Compendium order: 204 210
- ConsumingShadow
- Compendium order: 414 427
- Convergence
- Compendium order: 205 212
- Coolant
- Compendium order: 415 428
- ใจเย็น
- Compendium order: 363 374
- Coordinate
- Compendium order: 442 456
- CorrosiveWave
- Compendium order: 155 160
- เปื้อนมลทิน
- Compendium order: 86 89
- CosmicIndifference
- Compendium order: 184 190
- นับถอยหลัง
- Compendium order: 293 301
- CrashLanding
- Compendium order: 241 249
- ปัญญาประดิษฐ์สร้างสรรค์
- Compendium order: 416 429
- หอกจันทร์เสี้ยว
- Compendium order: 185 191
- CrimsonMantle
- Description: At the start of your turn, lose 1 HP and gain 8 Block. At the start of your turn, lose 1 HP and gain 7 Block.
- Powers applied[0] · amount: 8 7
- Upgrade · crimsonmantlepower: +2 +3
- Vars · CrimsonMantle: 8 7
- Vars · CrimsonMantlePower: 8 7
- Cruelty
- Compendium order: 65 67
- CrushUnder
- Compendium order: 186 192
- คำสาปจากกระดิ่ง
- Compendium order: 506 521
- ฝนมีดบิน
- Compendium order: 95 98
- ขว้างมีด
- Compendium order: 96 99
- ระบำมรณะ
- Compendium order: 294 302
- ความมืดมิด
- Compendium order: 381 392
- ความมืดโอบกอด
- Compendium order: 66 68
- พันธนาการทมิฬ
- Compendium order: 443 457
- พุ่งเข้าใส่
- Compendium order: 118 123
- ความมึนงง
- Compendium order: 553 568
- พิษร้ายแรง
- Compendium order: 97 100
- Deathbringer
- Compendium order: 295 303
- ประตูมรณะ
- Compendium order: 296 304
- DeathMarch
- Compendium order: 297 305
- Debilitate
- Compendium order: 298 306
- เศษซาก
- Compendium order: 554 569
- หนี้สิน
- Compendium order: 507 522
- ความเสื่อมสลาย
- Compendium order: 508 523
- คิดแล้วคิดอีก
- Compendium order: 242 250
- ป้องกัน
- Compendium order: 351 362
- ป้องกัน
- Compendium order: 264 272
- ป้องกัน
- Compendium order: 175 181
- ป้องกัน
- Compendium order: 87 90
- Defile
- Compendium order: 269 277
- เบี่ยงเบน
- Compendium order: 98 101
- จัดเรียงข้อมูล
- Compendium order: 417 430
- ขัดขืน
- Compendium order: 270 278
- หน่วงเวลา
- Compendium order: 299 307
- Demesne
- Compendium order: 325 336
- DemonicShield
- Compendium order: 29 30
- ร่างปีศาจ
- Compendium order: 67 69
- Devastate
- Damage: 30 35
- Description: Deal 30 damage. Deal 35 damage.
- Upgrade description: Deal 40 damage. Deal 45 damage.
- Vars · Damage: 30 35
- กลืนกินชีวิต
- Compendium order: 326 337
- Dirge
- Compendium order: 300 308
- การค้นพบ
- Compendium order: 444 458
- Disintegration
- Compendium order: 573 588
- Dismantle
- Compendium order: 30 31
- เบนความสนใจ
- Compendium order: 532 547
- กลิ้งหลบ
- Compendium order: 99 102
- Dominate
- Compendium order: 31 32
- พลังงานสองเท่า
- Compendium order: 382 393
- ความเคลือบแคลง
- Compendium order: 509 524
- DrainPower
- Compendium order: 271 279
- เปิดตัวอลังการ
- Compendium order: 445 459
- Dredge
- Compendium order: 301 309
- ลั่นกลองรบ
- Compendium order: 32 33
- ร่ายซ้ำ
- Compendium order: 352 363
- จับดาบสองมือ
- Compendium order: 533 548
- DyingStar
- Compendium order: 243 251
- เฉือนสะท้อน
- Compendium order: 156 161
- ร่างกังวาน
- Compendium order: 418 431
- Eidolon
- Compendium order: 327 338
- EndOfDays
- Compendium order: 328 339
- EnergySurge
- Compendium order: 383 394
- EnfeeblingTouch
- Compendium order: 302 310
- รู้แจ้งเห็นจริง
- Compendium order: 534 549
- หลงใหล
- Compendium order: 510 525
- ขุดสนามเพลาะ
- Compendium order: 535 550
- Entropy
- Compendium order: 484 499
- อาบยาพิษ
- Compendium order: 157 162
- ดุลยภาพ
- Compendium order: 446 460
- Eradicate
- Compendium order: 329 340
- ทางหนีทีไล่
- Compendium order: 119 124
- EternalArmor
- Compendium order: 485 500
- EvilEye
- Compendium order: 33 34
- ExpectAFight
- Compendium order: 34 35
- ความช่ำชอง
- Compendium order: 120 125
- Expose
- Compendium order: 121 126
- Exterminate
- Compendium order: 536 551
- FallingStar
- Compendium order: 176 182
- พัดมีดบิน
- Compendium order: 158 163
- รัดให้แน่น
- Compendium order: 447 461
- ความกลัว
- Compendium order: 272 280
- กัดกิน
- Compendium order: 68 70
- FeedingFrenzy
- Compendium order: 537 552
- สภาพไร้เจ็บปวด
- Compendium order: 35 36
- Feral
- Compendium order: 384 395
- Fetch
- Compendium order: 303 311
- เพลิงมาร
- Compendium order: 69 71
- มาสู้กัน!
- Compendium order: 36 37
- FightThrough
- Compendium order: 385 396
- ลูกเล่น
- Compendium order: 448 462
- โจมตีปิดฉาก
- Compendium order: 122 128
- Fisticuffs
- Compendium order: 449 463
- FlakCannon
- Compendium order: 419 432
- กำแพงอัคคี
- Compendium order: 37 38
- โจมตีจากด้านข้าง
- Rarity: Uncommon Rare
- Rarity key: Uncommon Rare
- เหล็กกล้าพริบตา
- Compendium order: 450 464
- Flatten
- Compendium order: 273 281
- ลูกดอกสงคราม
- Compendium order: 124 129
- FlickFlack
- Damage: 6 7
- Description: Deal 6 damage to ALL enemies. Deal 7 damage to ALL enemies.
- Upgrade description: Deal 8 damage to ALL enemies. Deal 9 damage to ALL enemies.
- Vars · Damage: 6 7
- จู่โจมโฟกัส
- Compendium order: 364 375
- โง่เขลา
- Compendium order: 511 526
- จังหวะก้าวเท้า
- Compendium order: 125 130
- ForbiddenGrimoire
- Compendium order: 349 360
- ForegoneConclusion
- Compendium order: 244 252
- ForgottenRitual
- Compendium order: 38 39
- FranticEscape
- Compendium order: 555 570
- มิตรภาพ
- Compendium order: 304 312
- เร็วเหนือแสง
- Compendium order: 386 397
- เชื้อเพลิง
- Cards draw: 1 none
- Description: Gain 1 Energy. Draw 1 card. Gain 1 Energy.
- Upgrade · cards: +1 none
- Upgrade · energy: none +1
- Upgrade description: Gain 1 Energy. Draw 2 cards. Gain 2 Energy.
- Vars · Cards: 1 none
- เตาเผา
- Compendium order: 207 214
- รวมปรมาณู
- Compendium order: 387 398
- GammaBlast
- Compendium order: 208 215
- GangUp
- Compendium order: 451 465
- GatherLight
- Compendium order: 187 193
- Genesis
- Compendium order: 245 253
- อัลกอริทึมพันธุกรรม
- Compendium order: 420 433
- หินยักษ์
- Compendium order: 564 579
- ธารน้ำแข็ง
- Compendium order: 388 399
- งานแก้ว
- Compendium order: 389 400
- Glimmer
- Compendium order: 209 216
- GlimpseBeyond
- Compendium order: 330 341
- Glitterstream
- Compendium order: 188 194
- Glow
- Compendium order: 189 195
- GoldAxe
- Compendium order: 486 501
- พุ่งใส่ตา
- Compendium order: 365 376
- อวสานอลังการ
- Compendium order: 159 165
- Graveblast
- Compendium order: 274 282
- GraveWarden
- Compendium order: 275 283
- ความโลภ
- Compendium order: 512 527
- Guards
- Compendium order: 246 254
- GuidingStar
- Compendium order: 190 196
- มีความผิด
- Compendium order: 513 528
- GunkUp
- Compendium order: 366 377
- พายุลูกเห็บ
- Compendium order: 390 401
- HammerTime
- Compendium order: 247 255
- มือแห่งความโลภ
- Compendium order: 487 502
- หัตถกล
- Compendium order: 126 131
- แขวนคอ
- Compendium order: 331 342
- Haunt
- Description: Whenever you play a Soul, a random enemy loses 6 HP. Whenever you play a Soul, a random enemy loses 7 HP.
- Hp loss: 6 7
- Upgrade description: Whenever you play a Soul, a random enemy loses 8 HP. Whenever you play a Soul, a random enemy loses 9 HP.
- Vars · HpLoss: 6 7
- หมอกพิษ
- Compendium order: 127 132
- HeavenlyDrill
- Compendium order: 248 256
- Hegemony
- Compendium order: 210 217
- HeirloomHammer
- Compendium order: 249 257
- HelixDrill
- Description: Deal 3 damage for each 1 Energy previously spent this turn. Deal 3 damage for each 1 Energy spent on other cards this turn.
- Upgrade description: Deal 5 damage for each 1 Energy previously spent this turn. Deal 5 damage for each 1 Energy spent on other cards this turn.
- สวัสดีชาวโลก
- Compendium order: 538 553
- ปลุกนรก
- Compendium order: 70 72
- คาถาโลหิต
- Compendium order: 39 40
- HiddenCache
- Compendium order: 191 197
- HiddenDaggers
- Compendium order: 128 133
- HiddenGem
- Compendium order: 488 503
- HighFive
- Compendium order: 306 314
- ภาพจำลอง
- Compendium order: 367 378
- แก้ไขเร่งด่วน
- Compendium order: 368 379
- เสียงหอนจากเบื้องบน
- Damage: 16 18
- Description: Deal 16 damage to ALL enemies. At the end of your turn, if this is in your ... Deal 18 damage to ALL enemies. At the end of your turn, if this is in your ...
- Upgrade · damage: +5 +6
- Upgrade description: Deal 21 damage to ALL enemies. At the end of your turn, if this is in your ... Deal 24 damage to ALL enemies. At the end of your turn, if this is in your ...
- Vars · Damage: 16 18
- จับกลุ่ม
- Compendium order: 452 466
- ลำแสงพิฆาต
- Compendium order: 422 435
- หอกน้ำแข็ง
- Compendium order: 423 436
- การจุดระเบิด
- Rarity: Rare Uncommon
- Rarity key: Rare Uncommon
- ความใจร้อน
- Compendium order: 453 467
- ฟันแทงไม่เข้า
- Compendium order: 71 73
- ติดเชื้อ
- Compendium order: 556 571
- นรกศาสตรา
- Compendium order: 41 42
- เพลิงโลกันตร์
- Compendium order: 42 43
- คมมีดไร้ขอบเขต
- Compendium order: 129 134
- จุดไฟ
- Compendium order: 43 44
- ความเสียหาย
- Compendium order: 514 529
- สกัดกั้น
- Compendium order: 454 468
- Invoke
- Compendium order: 276 284
- Iteration
- Compendium order: 391 404
- IAmInvincible
- Compendium order: 250 258
- แจ็กพอต
- Compendium order: 489 504
- รู้อย่างเป็ด
- Compendium order: 455 469
- กำลังภายใน
- Compendium order: 72 74
- Juggling
- Compendium order: 44 45
- ทรงพระเตะ
- Compendium order: 211 218
- ทรงพระต่อย
- Compendium order: 212 219
- กับดักมีด
- Compendium order: 160 166
- Knockdown
- Compendium order: 490 505
- KnockoutBlow
- Compendium order: 213 220
- KnowThyPlace
- Compendium order: 192 198
- กุญแจตะเกียง
- Compendium order: 549 564
- Largesse
- Compendium order: 214 221
- LeadingStrike
- Compendium order: 101 104
- กระโจนหลบ
- Compendium order: 369 380
- LegionOfBone
- Keywords[0]: Exhaust none
- Keywords key[0]: Exhaust none
- กวาดขา
- Compendium order: 130 135
- Lethality
- Compendium order: 308 316
- Lift
- Compendium order: 456 470
- สายล่อฟ้า
- Compendium order: 370 381
- คำสั่งวนซ้ำ
- Compendium order: 392 405
- Luminesce
- Compendium order: 565 580
- LunarBlast
- Compendium order: 215 222
- แมชชีนเลิร์นนิ่ง
- Compendium order: 425 438
- วิทยาศาสตร์สุดเพี้ยน
- Type variants · attack · image url: /static/images/cards/mad_science_attack.webp /static/images/beta/v0.108.0/cards/mad_science_attack.webp
- Type variants · power · image url: /static/images/cards/mad_science_power.webp /static/images/beta/v0.108.0/cards/mad_science_power.webp
- Type variants · skill · image url: /static/images/cards/mad_science_skill.webp /static/images/beta/v0.108.0/cards/mad_science_skill.webp
- MakeItSo
- Compendium order: 251 259
- สาปส่งโรคภัย
- Compendium order: 161 167
- Mangle
- Compendium order: 73 75
- ManifestAuthority
- Compendium order: 216 223
- จอมกลยุทธ์
- Compendium order: 491 506
- จอมวางแผน
- Compendium order: 162 168
- ขย้ำ
- Compendium order: 524 539
- ความโกลาหล
- Compendium order: 492 507
- Melancholy
- Compendium order: 309 317
- MementoMori
- Compendium order: 131 136
- แปรร่างเปลี่ยนรูป
- Compendium order: 540 555
- ฝนดาวตก
- Compendium order: 261 269
- อุกกาบาตจู่โจม
- Compendium order: 426 439
- เลียนแบบ
- Compendium order: 493 508
- จิตสังหาร
- Compendium order: 457 471
- MindRot
- Compendium order: 574 589
- อุกกาบาตลูกน้อง
- Compendium order: 566 581
- ลูกน้องสละชีพ
- Block: 8 7
- Description: Gain 8 Block. Gain 7 Block.
- Upgrade description: Gain 11 Block. Gain 10 Block.
- Vars · Block: 8 7
- ลูกน้องจู่โจม
- Compendium order: 568 583
- ภาพลวงตา
- Compendium order: 132 137
- Misery
- Compendium order: 332 343
- Modded
- Compendium order: 427 440
- จู่โจมด้วยแรงเหวี่ยง
- Damage: 10 11
- Description: Deal 10 damage. Reduce this card's cost to 0 1 Energy. Deal 11 damage. Reduce this card's cost to 0 1 Energy.
- Upgrade · damage: +3 +4
- Upgrade description: Deal 13 damage. Reduce this card's cost to 0 1 Energy. Deal 15 damage. Reduce this card's cost to 0 1 Energy.
- Vars · Damage: 10 11
- MonarchsGaze
- Compendium order: 252 260
- Monologue
- Compendium order: 217 224
- ร่ายทวี
- Compendium order: 428 441
- Murder
- Compendium order: 163 169
- NecroMastery
- Compendium order: 333 344
- NegativePulse
- Compendium order: 277 285
- NeowsFury
- Compendium order: 525 540
- Neurosurge
- Compendium order: 334 345
- ทำให้เป็นกลาง
- Compendium order: 88 91
- NeutronAegis
- Compendium order: 253 261
- ฝันร้าย
- Can be generated in combat: none no
- จำกัดฐานะ
- Compendium order: 515 530
- Nostalgia
- Compendium order: 494 509
- NotYet
- Compendium order: 74 77
- รมควันพิษ
- Compendium order: 133 138
- NoEscape
- Compendium order: 310 318
- Null
- Compendium order: 393 406
- Oblivion
- Compendium order: 335 346
- เซ่นสังเวย
- Compendium order: 75 78
- Omnislice
- Compendium order: 458 472
- OneTwoPunch
- Compendium order: 76 79
- Orbit
- Compendium order: 218 225
- Outbreak
- Description: Every 3 times you apply Poison, deal 11 damage to ALL enemies. Whenever you apply Poison, deal 3 damage to ALL enemies.
- Powers applied[0] · amount: 11 3
- Upgrade · outbreakpower: +4 +1
- Upgrade description: Every 3 times you apply Poison, deal 15 damage to ALL enemies. Whenever you apply Poison, deal 4 damage to ALL enemies.
- Vars · Outbreak: 11 3
- Vars · OutbreakPower: 11 3
- Vars · Repeat: 3 none
- ใช้เล่ห์ใช้กล
- Compendium order: 541 556
- โอเวอร์คล็อก
- Compendium order: 394 407
- PactsEnd
- Compendium order: 77 80
- Pagestorm
- Compendium order: 311 319
- จุดสีน้ำเงินซีด
- Compendium order: 219 226
- วางท่าอย่างเท่
- Compendium order: 459 473
- ปุ่มฉุกเฉิน
- Compendium order: 460 474
- ปัดป้อง
- Compendium order: 220 227
- Parse
- Compendium order: 312 320
- ParticleWall
- Compendium order: 221 228
- Patter
- Compendium order: 193 199
- Peck
- Compendium order: 542 557
- PhantomBlades
- Compendium order: 135 140
- PhotonCut
- Compendium order: 194 200
- คำครวญกรีดโสต
- Compendium order: 102 105
- Pillage
- Compendium order: 45 47
- เสาแห่งการก่อกำเนิด
- Compendium order: 222 229
- Pinpoint
- Compendium order: 136 141
- มีดอาบยาพิษ
- Compendium order: 103 106
- Poke
- Compendium order: 278 286
- นอนไม่พอ
- Compendium order: 516 531
- Pounce
- Compendium order: 137 142
- PreciseCut
- Compendium order: 138 143
- ออกล่าเหยื่อ
- Compendium order: 104 107
- เตรียมตัวอย่างดี
- Compendium order: 105 108
- ช่วงเตรียมการ
- Compendium order: 461 475
- PrimalForce
- Compendium order: 78 81
- Production
- Compendium order: 462 476
- Prolong
- Compendium order: 463 477
- Prophesize
- Compendium order: 223 231
- Protector
- Compendium order: 350 361
- Prowess
- Compendium order: 464 478
- PullAggro
- Compendium order: 279 287
- PullFromBelow
- Compendium order: 313 321
- ความบริสุทธิ์
- Compendium order: 465 479
- Putrefy
- Compendium order: 314 322
- Pyre
- Compendium order: 79 82
- ร่ายซ้ำร่ายซ้อน
- Compendium order: 438 452
- Quasar
- Compendium order: 224 232
- Radiate
- Compendium order: 225 233
- บันดาลโทสะ
- Compendium order: 46 48
- สายรุ้ง
- Compendium order: 429 443
- Rally
- Compendium order: 495 510
- ศาสตราอาละวาด
- Compendium order: 47 49
- Rattle
- Compendium order: 315 323
- Reanimate
- Compendium order: 336 347
- Reap
- Compendium order: 280 288
- ร่างยมทูต
- Compendium order: 337 348
- Reave
- Damage: 9 10
- Description: Deal 9 damage. Add a Soul into your Draw Pile. Deal 10 damage. Add a Soul into your Draw Pile.
- Upgrade · damage: +2 +3
- Upgrade description: Deal 11 damage. Add a Soul+ into your Draw Pile. Deal 13 damage. Add a Soul+ into your Draw Pile.
- Vars · Damage: 9 10
- เปิดเครื่องใหม่
- Compendium order: 430 444
- ดีดกลับ
- Compendium order: 543 558
- ขัดเกลาพระแสง
- Compendium order: 195 201
- Reflect
- Compendium order: 226 234
- สัญชาตญาณตอบโต้
- Compendium order: 139 144
- Refract
- Compendium order: 395 408
- เสียใจภายหลัง
- Compendium order: 517 532
- ผ่อนคลาย
- Compendium order: 526 541
- Rend
- Compendium order: 496 511
- สั่นพ้อง
- Star cost: 3 2
- Vars · StarCost: 3 2
- Restlessness
- Compendium order: 466 480
- Ricochet
- Compendium order: 106 109
- มือมือขวา
- Compendium order: 316 324
- ฉีกเป็นชิ้นๆ
- Compendium order: 544 559
- RocketPunch
- Compendium order: 396 409
- RollingBoulder
- Compendium order: 497 512
- ค่าภาคหลวง
- Compendium order: 254 262
- RoyalGamble
- Compendium order: 228 236
- กายาแตกร้าว
- Compendium order: 48 50
- สละชีพ
- Compendium order: 338 349
- Salvo
- Compendium order: 498 513
- Scare
- Compendium order: 140 145
- Scavenge
- Compendium order: 397 410
- Scourge
- Compendium order: 282 290
- กรีดและสืบค้น
- Compendium order: 398 411
- เร่งจารึก
- Compendium order: 499 514
- SculptingStrike
- Compendium order: 283 291
- Seance
- Compendium order: 339 350
- ฮึดสู้อีกครั้ง
- Compendium order: 49 51
- กระบวนท่าลับ
- Compendium order: 500 515
- อาวุธลับ
- Compendium order: 501 516
- SeekerStrike
- Compendium order: 467 481
- SeekingEdge
- Compendium order: 255 263
- SentryMode
- Compendium order: 340 351
- ร่างอสรพิษ
- Compendium order: 165 171
- SetupStrike
- Description: Deal 7 damage. Gain 2 Strength this turn. Deal 7 damage. Gain 3 Strength this turn.
- Powers applied[0] · amount: 2 3
- Upgrade description: Deal 9 damage. Gain 3 Strength this turn. Deal 9 damage. Gain 4 Strength this turn.
- Vars · Strength: 2 3
- Vars · StrengthPower: 2 3
- SevenStars
- Compendium order: 256 264
- Severance
- Compendium order: 317 325
- Shadowmeld
- Compendium order: 166 172
- ShadowShield
- Compendium order: 399 412
- ShadowStep
- Compendium order: 167 173
- ความละอาย
- Compendium order: 518 533
- SharedFate
- Compendium order: 341 352
- Shatter
- Keywords[0]: none Exhaust
- Keywords key[0]: none Exhaust
- จู่โจมโชติช่วง
- Compendium order: 229 237
- มีดสั้น
- Compendium order: 569 584
- คลื่นกระแทก
- Compendium order: 468 482
- Shroud
- Compendium order: 318 326
- SicEm
- Compendium order: 319 327
- SignalBoost
- Compendium order: 432 446
- ระดมแทง
- Compendium order: 141 146
- อ่านค่าอย่างเร็ว
- Compendium order: 400 413
- SleightOfFlesh
- Compendium order: 320 328
- หั่น
- Compendium order: 107 110
- เมือกสไลม์
- Compendium order: 557 572
- ความเกียจคร้าน
- Compendium order: 575 590
- Smokestack
- Compendium order: 401 414
- Snakebite
- Compendium order: 108 111
- Snap
- Compendium order: 284 292
- Sneaky
- Compendium order: 168 174
- สุริยะจู่โจม
- Compendium order: 196 202
- เขม่าควัน
- Compendium order: 558 573
- วิญญาณ
- Compendium order: 570 585
- พายุวิญญาณ
- Description: Deal 9 damage. Deals 2 additional damage for each Soul in your ... Deal 9 damage. Deals 4 additional damage for each Soul in your ...
- Upgrade · extradamage: +1 +2
- Upgrade description: Deal 9 damage. Deals 3 additional damage for each Soul in your ... Deal 9 damage. Deals 6 additional damage for each Soul in your ...
- Vars · ExtraDamage: 2 4
- พระแสงอาญาสิทธิ์
- Compendium order: 571 586
- Sow
- Compendium order: 285 293
- เลื่อนสเปกตรัม
- Compendium order: 230 238
- ผู้ใช้ความเร็ว
- Compendium order: 142 147
- Spinner
- Compendium order: 433 447
- SpiritOfAsh
- Compendium order: 343 354
- Spite
- Compendium order: 50 52
- Splash
- Compendium order: 469 483
- แผนที่ลายแทงขุมทรัพย์
- Compendium order: 550 565
- SpoilsOfBattle
- Compendium order: 197 203
- SporeMind
- Compendium order: 519 534
- Spur
- Compendium order: 321 330
- Squash
- Compendium order: 545 560
- Squeeze
- Compendium order: 344 355
- ทับซ้อน
- Compendium order: 546 561
- Stampede
- Compendium order: 51 53
- Stardust
- Compendium order: 231 239
- Stoke
- Compendium order: 80 83
- Stomp
- Compendium order: 52 54
- StoneArmor
- Compendium order: 53 55
- มรสุม
- Compendium order: 402 415
- พายุมีด
- Compendium order: 169 175
- Strangle
- Compendium order: 143 148
- Stratagem
- Compendium order: 470 484
- จู่โจม
- Compendium order: 353 364
- จู่โจม
- Compendium order: 265 273
- จู่โจม
- Compendium order: 177 183
- จู่โจม
- Compendium order: 89 92
- Subroutine
- Compendium order: 403 416
- หมัดทีเผลอ
- Compendium order: 109 112
- SummonForth
- Compendium order: 232 240
- มหาวิปโยค
- Compendium order: 404 417
- Supercritical
- Compendium order: 434 448
- Supermassive
- Compendium order: 233 241
- Suppress
- Compendium order: 173 179
- ผู้รอดชีวิตฮึดสู้
- Compendium order: 90 93
- กวาดลำแสง
- Compendium order: 372 383
- SweepingGaze
- Compendium order: 572 587
- SwordSage
- Compendium order: 257 265
- Synchronize
- Compendium order: 405 418
- Synthesis
- Compendium order: 406 419
- อุบายแยบยล
- Compendium order: 144 149
- TagTeam
- Compendium order: 471 485
- Tank
- Description: Take double damage from enemies. Allies take half damage from enemies. Take 50% more damage from enemies. Allies take 50% less damage from enemies.
- Vars · DamageDecrease: none 0.5
- Vars · DamageIncrease: none 1.5
- Taunt
- Compendium order: 54 56
- TearAsunder
- Compendium order: 82 85
- อสนีบาต
- Compendium order: 407 420
- Terraforming
- Compendium order: 234 242
- ขดลวดเทสลา
- Compendium order: 408 421
- ระเบิด
- Compendium order: 472 487
- เดิมพันชะตา
- Compendium order: 502 517
- TheHunt
- Compendium order: 170 176
- เคียวยมทูต
- Compendium order: 345 356
- TheSealedThrone
- Compendium order: 262 270
- TheSmith
- Compendium order: 258 266
- คิดล่วงหน้า
- Compendium order: 473 488
- Thrash
- Compendium order: 83 86
- ThrummingHatchet
- Compendium order: 474 489
- ฟ้าคะนอง
- Compendium order: 409 422
- TimesUp
- Compendium order: 346 357
- สรรพอุปกรณ์
- Compendium order: 171 177
- ToricToughness
- Compendium order: 547 562
- Toxic
- Compendium order: 559 574
- Tracking
- Description: Weak enemies take double damage from Attacks. Weak enemies take 50% more damage from Attacks.
- Transfigure
- Can be generated in combat: none no
- TrashToTreasure
- Compendium order: 435 449
- เทอร์โบ
- Compendium order: 373 384
- Tyranny
- Compendium order: 259 267
- UltimateDefend
- Compendium order: 475 490
- UltimateStrike
- Compendium order: 476 491
- Undeath
- Compendium order: 348 359
- Unleash
- Compendium order: 266 274
- Unmovable
- Compendium order: 84 87
- Unrelenting
- Compendium order: 55 57
- Untouchable
- Compendium order: 110 113
- หมัดสอยดาว
- Compendium order: 56 58
- Uproar
- Compendium order: 374 385
- UpMySleeve
- Compendium order: 145 150
- Veilpiercer
- Compendium order: 322 332
- Venerate
- Compendium order: 178 184
- Vicious
- Compendium order: 57 59
- ความว่างเปล่า
- Compendium order: 560 575
- ร่างสุญญตา
- Compendium order: 260 268
- Volley
- Compendium order: 477 492
- Voltaic
- Compendium order: 436 450
- WasteAway
- Compendium order: 576 591
- แผนการอย่างดี
- Compendium order: 146 151
- พายุลมกรด
- Compendium order: 58 60
- เป่านกหวีด
- Compendium order: 527 542
- คลื่นรบกวนเชิงบวก
- Compendium order: 410 423
- อธิษฐาน
- Compendium order: 528 543
- ลูกไฟวิญญาณ
- Compendium order: 286 294
- Wither
- Compendium order: 561 576
- บาดแผล
- Compendium order: 562 577
- ร่างมายา
- Compendium order: 174 180
- อาการชัก
- Compendium order: 520 535
- WroughtInWar
- Compendium order: 198 204
- ฟ้าแลบ
- Compendium order: 354 365
ตัวละคร
~เปลี่ยน 5
เปลี่ยนแปลง (5)
- นักเวทแปรพักตร์
- Dialogue color: new 13446B
- นักรบเกราะเหล็ก
- Dialogue color: new 590700
- นักปลุกผีผูกจิต
- Dialogue color: new 6B4658
- Regent
- Dialogue color: new 52371D
- นักฆ่าแห่งความเงียบ
- Dialogue color: new 284719
เครื่องราง
~เปลี่ยน 4
เปลี่ยนแปลง (4)
- DivineDestiny
- Description: At the start of each combat, gain 6 Star. At the start of each combat, gain 7 Star.
- LoomingFruit
- Image variants · Cornucopia: /static/images/relics/looming_fruit.webp /static/images/beta/v0.108.0/relics/looming_fruit.webp
- Image variants · Fruit: /static/images/relics/looming_fruit_2.webp /static/images/beta/v0.108.0/relics/looming_fruit_2.webp
- SilkenTress
- Description: Upon pickup, lose all Gold. Enchant all cards in th... Upon pickup, lose all Gold. Enchant all cards in yo...
- คุกกี้แสนอร่อย
- Image variants · Defect: /static/images/relics/yummy_cookie_defect.webp /static/images/beta/v0.108.0/relics/yummy_cookie_defect.webp
- Image variants · Ironclad: /static/images/relics/yummy_cookie_ironclad.webp /static/images/beta/v0.108.0/relics/yummy_cookie_ironclad.webp
- Image variants · Regent: /static/images/relics/yummy_cookie_regent.webp /static/images/beta/v0.108.0/relics/yummy_cookie_regent.webp
- Image variants · Silent: /static/images/relics/yummy_cookie_silent.webp /static/images/beta/v0.108.0/relics/yummy_cookie_silent.webp
มอนสเตอร์
~เปลี่ยน 47
เปลี่ยนแปลง (47)
- Aeonglass
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none ARTIFACT
- BattleFriendV1
- Encounters[0] · encounter id: BATTLEWORN_DUMMY_EVENT_ENCOUNTER BATTLEWORN_DUMMY_EVENT_V1_ENCOUNTER
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none BATTLEWORN_DUMMY_TIME_LIMIT
- BattleFriendV2
- Encounters[0] · encounter id: BATTLEWORN_DUMMY_EVENT_ENCOUNTER BATTLEWORN_DUMMY_EVENT_V2_ENCOUNTER
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none BATTLEWORN_DUMMY_TIME_LIMIT
- BattleFriendV3
- Encounters[0] · encounter id: BATTLEWORN_DUMMY_EVENT_ENCOUNTER BATTLEWORN_DUMMY_EVENT_V3_ENCOUNTER
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none BATTLEWORN_DUMMY_TIME_LIMIT
- BowlbugRock
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none IMBALANCED
- BygoneEffigy
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none SLOW
- ณกยักษ์
- Attack pattern · description: none Swoop → Peck → repeat
- Attack pattern · initial move: none SWOOP
- Attack pattern · states[PECK MOVE] · next: none SWOOP_MOVE
- Attack pattern · states[SWOOP MOVE] · next: none PECK_MOVE
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none TERRITORIAL
- Chomper
- Innate powers[0] · amount: none 2
- Innate powers[0] · power id: none ARTIFACT
- ทากศพ
- Innate powers[0] · amount: none 4
- Innate powers[0] · amount ascension: none 5
- Innate powers[0] · power id: none RAVENOUS
- Crusher
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none BACK_ATTACK_LEFT
- Innate powers[1] · amount: none 1
- Innate powers[1] · power id: none CRAB_RAGE
- CubexConstruct
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ARTIFACT
- DecimillipedeSegment
- Innate powers[0] · amount: none 25
- Innate powers[0] · power id: none REATTACH
- Entomancer
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none PERSONAL_HIVE
- Moves[PHEROMONE SPIT] · powers[0] · amount: 1 2
- Moves[PHEROMONE SPIT] · powers[0] · power id: PERSONAL_HIVE STRENGTH
- Moves[PHEROMONE SPIT] · powers[1] · power id: STRENGTH PERSONAL_HIVE
- Moves[PHEROMONE SPIT] · powers[2] · amount: 2 1
- Exoskeleton
- Innate powers[0] · amount: none 9
- Innate powers[0] · power id: none HARD_TO_KILL
- EyeWithTeeth
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ILLUSION
- FossilStalker
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none SUCK
- FrogKnight
- Innate powers[0] · amount: none 15
- Innate powers[0] · amount ascension: none 19
- Innate powers[0] · power id: none PLATING
- GasBomb
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none MINION
- GlobeHead
- Innate powers[0] · amount: none 6
- Innate powers[0] · power id: none GALVANIC
- GremlinMerc
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none SURPRISE
- HauntedShip
- Attack pattern · description: Always uses Haunt Haunt → Swipe → Stomp → repeat
- Attack pattern · states[HAUNT MOVE] · next: none SWIPE_MOVE
- InfestedPrism
- Innate powers[0] · amount: none 2
- Innate powers[0] · amount ascension: none 3
- Innate powers[0] · power id: none VITAL_SPARK
- Inklet
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none SLIPPERY
- KinFollower
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none MINION
- LeafSlimeM
- Attack pattern · description: none Sticky Shot → Clump Shot → repeat
- Attack pattern · initial move: none STICKY_SHOT
- Attack pattern · states[CLUMP SHOT] · next: none STICKY_SHOT
- Attack pattern · states[STICKY SHOT] · next: none CLUMP_SHOT
- LivingShield
- Innate powers[0] · amount: none 25
- Innate powers[0] · power id: none RAMPART
- LouseProgenitor
- Innate powers[0] · amount: none 14
- Innate powers[0] · amount ascension: none 18
- Innate powers[0] · power id: none CURL_UP
- MechaKnight
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none ARTIFACT
- Parafright
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ILLUSION
- PhantasmalGardener
- Innate powers[0] · amount: none 6
- Innate powers[0] · amount ascension: none 7
- Innate powers[0] · power id: none SKITTISH
- PhrogParasite
- Innate powers[0] · amount: none 4
- Innate powers[0] · power id: none INFESTED
- จักรกลชกต่อย
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ARTIFACT
- Rocket
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none BACK_ATTACK_RIGHT
- Innate powers[1] · amount: none 1
- Innate powers[1] · power id: none CRAB_RAGE
- ScrollOfBiting
- Innate powers[0] · amount: none 2
- Innate powers[0] · power id: none PAPER_CUTS
- SkulkingColony
- Innate powers[0] · amount: none 20
- Innate powers[0] · power id: none HARDENED_SHELL
- SlumberingBeetle
- Innate powers[0] · amount: none 15
- Innate powers[0] · amount ascension: none 18
- Innate powers[0] · power id: none PLATING
- Innate powers[1] · amount: none 3
- Innate powers[1] · power id: none SLUMBER
- TerrorEel
- Innate powers[0] · amount: none 70
- Innate powers[0] · amount ascension: none 75
- Innate powers[0] · power id: none SHRIEK
- TestSubject
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ADAPTABLE
- Innate powers[1] · amount: none 2
- Innate powers[1] · amount ascension: none 3
- Innate powers[1] · power id: none ENRAGE
- TheAdversaryMkOne
- Innate powers[0] · amount: none 0
- Innate powers[0] · power id: none ARTIFACT
- TheAdversaryMkThree
- Innate powers[0] · amount: none 2
- Innate powers[0] · power id: none ARTIFACT
- TheAdversaryMkTwo
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ARTIFACT
- TheForgotten
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none POSSESS_SPEED
- TheLost
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none POSSESS_STRENGTH
- ThievingHopper
- Innate powers[0] · amount: none 5
- Innate powers[0] · power id: none ESCAPE_ARTIST
- TorchHeadAmalgam
- Damage values · Tackle · ascension: 19 22
- Damage values · WeakTackle · ascension: 15 16
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none MINION
- Moves[TACKLE] · damage · ascension: 19 22
- Moves[TACKLE 2] · damage · ascension: 19 22
- Moves[TACKLE 3] · damage · ascension: 15 16
- Moves[TACKLE 4] · damage · ascension: 15 16
- Vantom
- Innate powers[0] · amount: none 8
- Innate powers[0] · amount ascension: none 9
- Innate powers[0] · power id: none SLIPPERY
- Zapbot
- Innate powers[0] · amount: none 2
- Innate powers[0] · power id: none HIGH_VOLTAGE
เอนชานต์
~เปลี่ยน 1
เปลี่ยนแปลง (1)
- มนตร์หมุนวน
- Applicable to: Basic Strike, Defend cards Basic Strike or Defend cards
การเผชิญหน้า
87 → 90+เพิ่ม 3~เปลี่ยน 3
เปลี่ยนแปลง (3)
- หุ่นฝึกซ้อมโชกโชน
- Loss text: The Adventurer was somehow killed by Battleworn Dummy??? none
- Monsters[BATTLE FRIEND V1] · id: BATTLE_FRIEND_V1 none
- Monsters[BATTLE FRIEND V1] · name: Battle Friend V1.0 none
- Monsters[BATTLE FRIEND V2] · id: BATTLE_FRIEND_V2 none
- Monsters[BATTLE FRIEND V2] · name: Battle Friend V2.0 none
- Monsters[BATTLE FRIEND V3] · id: BATTLE_FRIEND_V3 none
- Monsters[BATTLE FRIEND V3] · name: Battle Friend V3.0 none
- Name: Battleworn Dummy Battleworn Dummy Event Encounter
- Slithering Strangler Normal
- Tags[0]: none Jaxfruit
- Tags[1]: none Slimes
- Snapping Jaxfruit Normal
- Tags[1]: none Jaxfruit
เหตุการณ์
~เปลี่ยน 1
เปลี่ยนแปลง (1)
- พ่อค้า???
- Description: A suspicious merchant offers 9 fake relics at 42–58 gold each. Throwing a ... A suspicious merchant offers 6 fake relics (drawn from a pool of 9) at 42–58 ...
พาวเวอร์
257 → 265+เพิ่ม 8~เปลี่ยน 5
เพิ่ม (8)
- CacophonyType: Buff
- ConcoctType: Buff
- Temporary DexterityType: Buff
- HibernateType: Buff
- Imitation LearningType: Buff
- หนึ่งเดียวสู่ทั้งปวงType: Buff
- ผูกวิญญาณType: Buff
- UnderworldType: Buff
เปลี่ยนแปลง (5)
- GuardedPower
- Description: Take half damage from enemies. Take 50% less damage from enemies. Removed if ...
- OutbreakPower
- Description: Every 3 times you apply Poison, deal ... Whenever you apply Poison, deal damage to ALL enemies.
- SubroutinePower
- Description: Whenever you play a Power, gain 1 1 Energy. Whenever you play a Power, gain 1 Energy.
- TankPower
- Description: Take double damage from enemies. Allies take half damage from enemies. Take 50% more damage from enemies. Allies take 50% ...
- TrackingPower
- Description: Weak enemies take 2 times more damage from Attacks. Weak enemies take 50% more damage from Attacks.
คีย์เวิร์ด
8 → 7-ลบ 1
ลบ (1)
- Period
ตัวปรับแต่ง
~เปลี่ยน 4
เปลี่ยนแปลง (4)
- รวมดารา
- Description: Start with 5 colorless cards. Start with 5 Colorless cards.
- นักล่าสัตว์ใหญ่
- Description: Elite enemies swarm the Spire and drop better rewards. Elite enemies swarm the Spire and drop Rare card rewards.
- เลขฐานสอง
- Description: Card rewards now contain only 2 cards. Card rewards now contain only 2 cards.
- ดราฟต์
- Description: Choose 10 card rewards to replace your starting deck. Choose 10 card rewards to replace your starting deck.
ความสำเร็จ
33 → 22-ลบ 11
ลบ (11)
- Eternal One
- True Ending
- Historian
- Echo
- Collector
- Explorer
- Archaeologist
- Demon
- Lich
- Monarch
- Wraith
