Spire CodexSpire CodexSPIRECODEX
Cards & Combat
Card LibraryRelic CollectionPotion LabPowersKeywords
The Run
CharactersBestiaryEncountersEventsAncientsMerchant
Systems & Meta
Custom ModeMechanicsUnlockables
Reference
TimelineImagesReferenceBadgesCompare CharactersGuides
Jump back in

Pages you open show up here.

Rankings
Tier ListCard MetricsScoring
Aggregate data
Community StatsChartsStatsEncounters
Runs
LeaderboardsBrowse RunsSubmit a Run
Make & share
Tier List MakerShowcase
Companion apps
Overlay (Overwolf)Knowledge Demonbot
Build with the data
DevelopersAPI
Project
Spire CodexChangelogNewsThank You
Support
PatreonKo-fiFeedbackEmail
Elsewhere
DiscordGitHubPrivacyTerms
Live
OverwolfSpire Codex is now on Overwolf. Get the in-game overlay with live card lookups and one-click run uploads. Learn more →
← Zurück zu Neuigkeiten

Beta Hotfix Notes - v0.105.1

May 9, 2026 · Community Announcements · demileaf · Patchnotes

Artikelinhalte © Mega Crit Games (Steam Community-Ankündigungen) und die jeweiligen Verlage. Spire Codex spiegelt und archiviert diesen Feed zur Durchsuchbarkeit, Originallinks werden bei jedem Beitrag beibehalten.

Quick hotfix today addressing several bugs related to the new Aeonglass boss and multiplayer state divergences.

USER INTERFACE & EXPERIENCE:

- Updated the Aeonglass boss icon

BUG FIXES:

Enemies:
- Fixed Aeonglass first move intent showing a buff instead of a debuff
- Fixed Aeonglass music not playing correctly
- Fixed Ceremonial Beast background music transition not lining up with when it gets stunned

Multiplayer:
- Fixed Silken Tress relic only affecting card rewards for the host
- Fixed state divergence when taking any rewards after a treasure room
- Fixed state divergence after Crystal Sphere event

Auf Steam lesen: https://store.steampowered.com/news/app/2868840/view/1832065502816737

API·Developers·GitHub·Discord·Ko-Fi··Privacy·Terms·Beta Site