All Power cards in Slay the Spire 2. Powers remain in play for the rest of combat, providing lasting effects. (112 cards found)
✦ Power·Rare·silent
Gain 1 Dexterity. Gain 4 Thorns.
SlyCan be played from the discard pile.
✦ Power·Rare·silent
Poison is triggered 1 additional time.
✦ Power·Uncommon·silent
Shivs deal 4 additional damage.
✦ Power·Rare·silent
Whenever you play a card, gain 1 Block.
✦ Power·Rare·ironclad
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
✦ Power·Rare·regent
Whenever you play a Colorless card, gain 1 Strength.
✦ Power·Uncommon·colorless
Every 10 cards you draw, gain
.
✦ Power·Rare·ironclad
Block is not removed at the start of your turn.
✦ Power·Rare·colorless
Whenever you gain Block on your turn, other players gain half that much Block.
✦ Power·Ancient·defect
Gain 4 Focus. At the start of your turn, lose 1 Focus.
✦ Power·Uncommon·regent
Whenever you spend or gain
, deal 3 damage to ALL enemies.
✦ Power·Rare·defect
Prevent the next time you would lose HP.
✦ Power·Uncommon·defect
Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity.
✦ Power·Rare·colorless
Whenever you play an Attack, add a random Attack into your Hand.
✦ Power·Uncommon·necrobinder
Osty's attacks deal 4 additional damage.
✦ Power·Rare·necrobinder
At the start of your turn, add 1 random card into your Hand. It gains Ethereal.
✦ Power·Event·event
Whenever you are attacked, deal 3 damage back.
✦ Power·Uncommon·defect
Gain 2 Orb Slots.
✦ Power·Uncommon·regent
Whenever you spend
, gain 2 Block for each
spent.
✦ Power·Rare·defect
Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.
✦ Power·Rare·defect
At the start of your turn, gain 2 Block for each unique Orb you have.
✦ Power·Ancient·ironclad
Skills cost 0
. Whenever you play a Skill, Exhaust it.
✦ Power·Uncommon·necrobinder
At the start of your turn, apply 6 Doom to a random enemy.
✦ Power·Rare·defect
At the start of your turn, add a random Power into your Hand.
✦ Power·Rare·ironclad
At the start of your turn, lose 1 HP and gain 8 Block.
✦ Power·Rare·ironclad
Vulnerable enemies take an additional 25% damage.
✦ Power·Uncommon·necrobinder
Whenever you play a card that costs 
or more, gain 3 Block.
✦ Power·Rare·ironclad
Whenever a card is Exhausted, draw 1 card.
✦ Power·Rare·defect
Gain 1 Focus.
✦ Power·Rare·necrobinder
At the start of your turn, gain
and draw 1 additional card.
EtherealIf this card is in your hand at end of turn, discard it.
✦ Power·Rare·ironclad
At the start of your turn, gain 2 Strength.
✦ Power·Rare·necrobinder
Whenever you play a Soul, Summon 1.
✦ Power·Uncommon·ironclad
Draw 2 cards. At the start of your turn, Exhaust the top card of your Draw Pile.
✦ Power·Rare·defect
The first card you play each turn is played an extra time.
EtherealIf this card is in your hand at end of turn, discard it.
✦ Power·Rare·colorless
At the start of your turn, Transform 1 card in your Hand.
✦ Power·Rare·silent
Whenever an Attack deals unblocked damage, apply 1 Poison.
✦ Power·Rare·colorless
Gain 7 Plating.
✦ Power·Rare·silent
Shivs now hit ALL enemies. Add 4 Shivs into your Hand.
✦ Power·Uncommon·colorless
Gain an additional 5 Block from Defend cards.
✦ Power·Uncommon·ironclad
Whenever a card is Exhausted, gain 3 Block.
✦ Power·Uncommon·defect
The first time you play a 0
Attack each turn, return it to your Hand.
✦ Power·Uncommon·silent
Gain 2 Dexterity.
✦ Power·Ancient·necrobinder
At the end of combat, you may remove a card from your Deck.
EternalCannot be removed from your deck.
✦ Power·Uncommon·necrobinder
Lose 2 Strength. Gain
at the start of each turn.
✦ Power·Uncommon·regent
At the start of your turn, Forge 4.
✦ Power·Rare·regent
At the start of your turn, gain 
.
✦ Power·Uncommon·defect
At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
✦ Power·Rare·regent
Whenever you Forge, all allies Forge as well.
✦ Power·Uncommon·necrobinder
Whenever you play a Soul, a random enemy loses 6 HP.
✦ Power·Event·event
At the start of your turn, add a random Common card into your Hand.
✦ Power·Rare·ironclad
Whenever you draw a card containing “Strike”, it is played against a random enemy.
✦ Power·Uncommon·ironclad
At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
✦ Power·Uncommon·silent
At the start of your turn, add 1 Shiv into your Hand.
✦ Power·Uncommon·ironclad
Gain 2 Strength.
✦ Power·Uncommon·defect
The first time you draw a Status card each turn, draw 2 cards.
✦ Power·Rare·ironclad
Whenever you gain Block, deal 5 damage to a random enemy.
✦ Power·Uncommon·ironclad
Add a copy of the third Attack you play each turn into your Hand.
✦ Power·Uncommon·necrobinder
The first Attack each turn deals 50% additional damage.
EtherealIf this card is in your hand at end of turn, discard it.
✦ Power·Uncommon·defect
At the start of your turn, trigger the passive ability of your rightmost Orb.
✦ Power·Rare·defect
At the start of your turn, draw 1 additional card.
✦ Power·Rare·silent
When you play a Skill, it gains Sly.
✦ Power·Rare·colorless
At the start of your turn, play the top card of your Draw Pile.
✦ Power·Rare·regent
Whenever you attack an enemy, it loses 1 Strength this turn.
✦ Power·Rare·necrobinder
Summon 5. Whenever Osty loses HP, ALL enemies lose that much HP as well.
✦ Power·Rare·necrobinder
Gain 

. Draw 2 cards. At the start of your turn, apply 3 Doom to yourself.
Neutron Aegis
15
✦ Power·Rare·regent
Gain 8 Plating.
✦ Power·Rare·colorless
The first Attack or Skill you play each turn is placed on top of your Draw Pile.
✦ Power·Uncommon·silent
At the start of your turn, apply 2 Poison to ALL enemies.
✦ Power·Uncommon·regent
Every 


you spend, gain
.
✦ Power·Uncommon·silent
Every 3 times you apply Poison, deal 11 damage to ALL enemies.
✦ Power·Uncommon·necrobinder
Whenever you draw an Ethereal card, draw 1 card.
✦ Power·Uncommon·regent
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
✦ Power·Uncommon·colorless
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
✦ Power·Uncommon·regent
Whenever you play Sovereign Blade, gain 6 Block.
✦ Power·Uncommon·silent
Shivs gain Retain. The first Shiv you play each turn deals 9 additional damage.
✦ Power·Uncommon·regent
3 BLK
Whenever you create a card, gain 3 Block.
✦ Power·Uncommon·colorless
At the start of your turn, gain 4 Vigor.
✦ Power·Uncommon·colorless
Gain 1 Strength. Gain 1 Dexterity.
✦ Power·Rare·ironclad
Gain
at the start of each turn.
✦ Power·Rare·necrobinder
Whenever Attacks deal damage, they also apply that much Doom.
✦ Power·Rare·colorless
At the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
✦ Power·Rare·regent
At the end of combat, gain 30 Gold.
✦ Power·Uncommon·ironclad
Whenever you lose HP on your turn, gain 1 Strength.
✦ Power·Rare·regent
Forge 7. Sovereign Blade now deals damage to ALL enemies.
✦ Power·Rare·necrobinder
At the start of your turn, add 1 Sweeping Gaze into your Hand.
✦ Power·Rare·silent
Whenever you play a card, deal 4 damage to a random enemy.
✦ Power·Uncommon·necrobinder
2 BLK
Whenever you apply Doom, gain 2 Block.
✦ Power·Uncommon·necrobinder
Whenever you apply a debuff to an enemy, they take 9 damage.
✦ Power·Uncommon·defect
Whenever you create a Status, deal 5 damage to ALL enemies.
✦ Power·Rare·silent
Whenever another player attacks an enemy, gain 1 Block.
SlyCan be played from the discard pile.
✦ Power·Uncommon·regent
At the start of your turn, add 1 random Colorless card into your Hand.
✦ Power·Uncommon·silent
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
✦ Power·Rare·defect
At the start of your turn, Channel 1 Glass.
✦ Power·Rare·necrobinder
Whenever you play an Ethereal card, gain 4 Block.
✦ Power·Uncommon·ironclad
At the end of your turn, 1 random Attack in your Hand is played against a random enemy.
✦ Power·Uncommon·ironclad
Gain 4 Plating.
✦ Power·Uncommon·defect
Whenever you play a Power, Channel 1 Lightning.
✦ Power·Uncommon·colorless
Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand.
✦ Power·Uncommon·defect
Whenever you play a Power, gain
.
✦ Power·Rare·regent
Increase the cost of Sovereign Blade by 1. Sovereign Blade now hits an additional time.
✦ Power·Rare·ironclad
Take double damage from enemies. Allies take half damage from enemies.
The Sealed Throne
13
✦ Power·Ancient·regent
Whenever you play a card, gain
.
✦ Power·Uncommon·defect
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
✦ Power·Rare·silent
At the start of your turn, draw 1 card and discard 1 card.
✦ Power·Rare·silent
Weak enemies take double damage from Attacks.
✦ Power·Rare·defect
Whenever you create a Status card, Channel 1 random Orb.
✦ Power·Rare·regent
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
ExhaustRemove this card from your deck when played.
✦ Power·Rare·ironclad
The first time you gain Block from a card each turn, double the amount gained.
✦ Power·Uncommon·ironclad
Whenever you apply Vulnerable, draw 1 card.
✦ Power·Rare·regent
End your turn. The first 2 cards you play each turn are free to play.
✦ Power·Uncommon·silent
At the end of your turn, Retain up to 1 card.
✦ Power·Ancient·silent
Gain 2 Intangible. At the start of your turn, lose 1 Dexterity.