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Spire Codex v1.0.15 Release Notes

Data accuracy audit, guides, monster powers

-4 removed~105 changed

Features

  • +Community guides system — markdown guides with YAML frontmatter, list/detail pages, submission form via Discord webhook, author social links, tooltip widget integration
  • +Monster innate powers — 42 monsters now show powers applied at spawn (Territorial, Artifact, Slippery, Minion, Plating, etc.)
  • +Guides, Runs, and Meta sections added to homepage with live counts
  • +Slow Dancer's offensive Necrobinder guide and Lost's new player guide published

Fixes

  • ~Outbreak power description showed '10' trigger threshold — now correctly shows '3' (from C# RepeatVar)
  • ~Asleep power description was 'TODO' — now shows 'Awakens upon losing HP or after 2 turns'
  • ~Galvanic power had unresolved [AfflictionTitle] — now shows 'Galvanized'
  • ~Tablet of Truth showed '3 Max HP' for all decipher steps — now shows 3/6/12/24 and 'Set Max HP to 1, Upgrade ALL cards'
  • ~Abyssal Baths showed '3 damage' for every linger — now shows exact per-step values (3-13) in all 14 languages
  • ~Crystal Sphere gold cost: 50 → 51-99
  • ~Lost Wisp gold: 60 → 45-75
  • ~Luminous Choir tribute: 149 → 100-149
  • ~Sunken Statue gold: 111 → 101-121
  • ~Sunken Treasury chests: 60 → 52-67, 333 → 303-363
  • ~Jungle Maze Adventure gold: 150 → 135-165, 50 → 35-65
  • ~Unrest Site heal showed 0 — now shows 'Heal to full HP'
  • ~Missing monster hit counts — Byrdonis Peck (3x3), Entomancer Beeeees! (7x3 / 8x3 on A9)
  • ~Multiplayer runs missing JSON files — now saves for every player hash
  • ~Relic parsing fixes for property-backed DynamicVar fields
  • ~Enchantment card type restrictions and applicable_to field added
  • ~Affliction data fixes and potion drop rates added
  • ~Orphaned [/rainbow] closing tags stripped from descriptions

API Changes

  • >New /api/guides endpoint — list with filters, detail by slug, POST submission
  • >Monsters now include innate_powers field (power_id and amount)
  • >Event descriptions now show gold ranges instead of flat values for randomized rewards

Game data changes

Relics

289 → 288
-1 removed~3 changed

Removed (1)

  • VakuuCardSelector

Changed (3)

  • Bone Tea
    • Description: At the start of the next 2 combats, Upgrade your st... At the start of the next combat, Upgrade your starting hand.
  • Circlet
    • Rarity: None Relic
  • Ember Tea
    • Description: At the start of the next 2 combats, gain 2 St... At the start of the next 5 combats, gain 2 St...

Monsters

~44 changed

Changed (44)

  • Battle Friend V1.0
    • Innate powers: none {'power_id': 'BATTLEWORN_DUMMY_TIME_LIMIT', 'amount': 3}
  • Battle Friend V2.0
    • Innate powers: none {'power_id': 'BATTLEWORN_DUMMY_TIME_LIMIT', 'amount': 3}
  • Battle Friend V3.0
    • Innate powers: none {'power_id': 'BATTLEWORN_DUMMY_TIME_LIMIT', 'amount': 3}
  • Bowlbug (Rock)
    • Innate powers: none {'power_id': 'IMBALANCED', 'amount': 1}
  • Bygone Effigy
    • Innate powers: none {'power_id': 'SLOW', 'amount': 1}
  • Byrdonis
    • Moves: {'id': 'PECK', 'name': 'Peck', 'intent': 'Attack', 'damage': {'normal': 3, 'ascension': 4}}, {'id': 'SWOOP', 'name': 'Swoop', 'intent': 'Attack', 'damage': {'normal': 16, 'ascension': 18}} {'id': 'PECK', 'name': 'Peck', 'intent': 'Attack', 'damage': {'normal': 3, 'ascension': 4, 'hit_count': 3, 'hit_count_ascension': 3}}, {'id': 'SWOOP', 'name': 'Swoop', 'intent': 'Attack', 'damage': {'normal': 16, 'ascension': 18}}
    • Innate powers: none {'power_id': 'TERRITORIAL', 'amount': 1}
  • Chomper
    • Innate powers: none {'power_id': 'ARTIFACT', 'amount': 2}
  • Crusher
    • Innate powers: none {'power_id': 'BACK_ATTACK_LEFT', 'amount': 1}, {'power_id': 'CRAB_RAGE', 'amount': 1}
  • Cubex Construct
    • Innate powers: none {'power_id': 'ARTIFACT', 'amount': 1}
  • Decimillipede
    • Innate powers: none {'power_id': 'REATTACH', 'amount': 25}
  • Door
    • Innate powers: none {'power_id': 'DOOR_REVIVAL', 'amount': 1}
  • Entomancer
    • Moves: {'id': 'PHEROMONE_SPIT', 'name': 'Pheromone Spit', 'intent': 'Buff', 'powers': [{'power_id': 'PERSONAL_HIVE', 'target': 'self', 'amount': 1}, {'power_id': 'STRENGTH', 'target': 'self', 'amount': 1}, {'power_id': 'STRENGTH', 'target': 'self', 'amount': 2}]}, {'id': 'BEES', 'name': 'Beeeees!', 'intent': 'Attack', 'damage': {'normal': 3, 'ascension': 3}}, {'id': 'SPEAR', 'name': 'Spear!', 'intent': 'Attack', 'damage': {'normal': 18, 'ascension': 20}} {'id': 'PHEROMONE_SPIT', 'name': 'Pheromone Spit', 'intent': 'Buff', 'powers': [{'power_id': 'PERSONAL_HIVE', 'target': 'self', 'amount': 1}, {'power_id': 'STRENGTH', 'target': 'self', 'amount': 1}, {'power_id': 'STRENGTH', 'target': 'self', 'amount': 2}]}, {'id': 'BEES', 'name': 'Beeeees!', 'intent': 'Attack', 'damage': {'normal': 3, 'ascension': 3, 'hit_count': 7, 'hit_count_ascension': 8}}, {'id': 'SPEAR', 'name': 'Spear!', 'intent': 'Attack', 'damage': {'normal': 18, 'ascension': 20}}
    • Innate powers: none {'power_id': 'PERSONAL_HIVE', 'amount': 1}
  • Exoskeleton
    • Moves: {'id': 'SKITTER', 'name': 'Skitter', 'intent': 'Attack', 'damage': {'normal': 1}}, {'id': 'MANDIBLE', 'name': 'Mandible', 'intent': 'Attack', 'damage': {'normal': 8, 'ascension': 9}}, {'id': 'ENRAGE', 'name': 'Enrage', 'intent': 'Buff', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 2}]} {'id': 'SKITTER', 'name': 'Skitter', 'intent': 'Attack', 'damage': {'normal': 1, 'hit_count': 3, 'hit_count_ascension': 4}}, {'id': 'MANDIBLE', 'name': 'Mandible', 'intent': 'Attack', 'damage': {'normal': 8, 'ascension': 9}}, {'id': 'ENRAGE', 'name': 'Enrage', 'intent': 'Buff', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 2}]}
    • Innate powers: none {'power_id': 'HARD_TO_KILL', 'amount': 9}
  • Eye with Teeth
    • Innate powers: none {'power_id': 'ILLUSION', 'amount': 1}
  • Fossil Stalker
    • Innate powers: none {'power_id': 'SUCK', 'amount': 3}
  • Gas Bomb
    • Innate powers: none {'power_id': 'MINION', 'amount': 1}
  • Globe Head
    • Innate powers: none {'power_id': 'GALVANIC', 'amount': 6}
  • Gremlin Merc
    • Innate powers: none {'power_id': 'SURPRISE', 'amount': 1}
  • Infested Prism
    • Innate powers: none {'power_id': 'VITAL_SPARK', 'amount': 1}
  • Inklet
    • Innate powers: none {'power_id': 'SLIPPERY', 'amount': 1}
  • Kin Follower
    • Innate powers: none {'power_id': 'MINION', 'amount': 1}
  • Lagavulin Matriarch
    • Innate powers: none {'power_id': 'PLATING', 'amount': 12}, {'power_id': 'ASLEEP', 'amount': 3}
  • Living Shield
    • Innate powers: none {'power_id': 'RAMPART', 'amount': 25}
  • Mecha Knight
    • Innate powers: none {'power_id': 'ARTIFACT', 'amount': 3}
  • Parafright
    • Innate powers: none {'power_id': 'ILLUSION', 'amount': 1}
  • Phantasmal Gardener
    • Moves: {'id': 'BITE', 'name': 'Bite', 'intent': 'Attack', 'damage': {'normal': 5, 'ascension': 5}}, {'id': 'LASH', 'name': 'Lash', 'intent': 'Attack', 'damage': {'normal': 7, 'ascension': 7}}, {'id': 'FLAIL', 'name': 'Flail', 'intent': 'Attack', 'damage': {'normal': 1}}, {'id': 'ENLARGE', 'name': 'Enlarge', 'intent': 'Buff', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 2}]} {'id': 'BITE', 'name': 'Bite', 'intent': 'Attack', 'damage': {'normal': 5, 'ascension': 5}}, {'id': 'LASH', 'name': 'Lash', 'intent': 'Attack', 'damage': {'normal': 7, 'ascension': 7}}, {'id': 'FLAIL', 'name': 'Flail', 'intent': 'Attack', 'damage': {'normal': 1, 'hit_count': 3, 'hit_count_ascension': 3}}, {'id': 'ENLARGE', 'name': 'Enlarge', 'intent': 'Buff', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 2}]}
  • Phrog Parasite
    • Innate powers: none {'power_id': 'INFESTED', 'amount': 4}
  • Punch Construct
    • Innate powers: none {'power_id': 'ARTIFACT', 'amount': 1}
  • Rocket
    • Innate powers: none {'power_id': 'BACK_ATTACK_RIGHT', 'amount': 1}, {'power_id': 'CRAB_RAGE', 'amount': 1}
  • Scroll of Biting
    • Innate powers: none {'power_id': 'PAPER_CUTS', 'amount': 2}
  • Skulking Colony
    • Innate powers: none {'power_id': 'HARDENED_SHELL', 'amount': 20}
  • Slumbering Beetle
    • Innate powers: none {'power_id': 'SLUMBER', 'amount': 3}
  • Soul Nexus
    • Moves: {'id': 'SOUL_BURN', 'name': 'Soul Burn', 'intent': 'Attack', 'damage': {'normal': 29, 'ascension': 31}}, {'id': 'MAELSTROM', 'name': 'Maelstrom', 'intent': 'Attack', 'damage': {'normal': 6, 'ascension': 7}}, {'id': 'DRAIN_LIFE', 'name': 'Drain Life', 'intent': 'Attack + Debuff', 'powers': [{'power_id': 'VULNERABLE', 'target': 'player', 'amount': 2}, {'power_id': 'WEAK', 'target': 'player', 'amount': 2}], 'damage': {'normal': 18, 'ascension': 19}} {'id': 'SOUL_BURN', 'name': 'Soul Burn', 'intent': 'Attack', 'damage': {'normal': 29, 'ascension': 31}}, {'id': 'MAELSTROM', 'name': 'Maelstrom', 'intent': 'Attack', 'damage': {'normal': 6, 'ascension': 7, 'hit_count': 4, 'hit_count_ascension': 4}}, {'id': 'DRAIN_LIFE', 'name': 'Drain Life', 'intent': 'Attack + Debuff', 'powers': [{'power_id': 'VULNERABLE', 'target': 'player', 'amount': 2}, {'power_id': 'WEAK', 'target': 'player', 'amount': 2}], 'damage': {'normal': 18, 'ascension': 19}}
  • Test Subject #C14
    • Innate powers: none {'power_id': 'ADAPTABLE', 'amount': 1}
  • The Adversary Mk 1
    • Innate powers: none {'power_id': 'ARTIFACT', 'amount': 0}
  • The Adversary Mk 3
    • Innate powers: none {'power_id': 'ARTIFACT', 'amount': 2}
  • The Adversary Mk 2
    • Innate powers: none {'power_id': 'ARTIFACT', 'amount': 1}
  • The Forgotten
    • Innate powers: none {'power_id': 'POSSESS_SPEED', 'amount': 1}
  • The Lost
    • Innate powers: none {'power_id': 'POSSESS_STRENGTH', 'amount': 1}
  • Thieving Hopper
    • Innate powers: none {'power_id': 'ESCAPE_ARTIST', 'amount': 5}
  • Torch Head Amalgam
    • Innate powers: none {'power_id': 'MINION', 'amount': 1}
  • Tracker Raider
    • Moves: {'id': 'TRACK', 'name': 'Track', 'intent': 'Debuff', 'powers': [{'power_id': 'FRAIL', 'target': 'player', 'amount': 2}]}, {'id': 'HOUNDS', 'name': 'Unleash the Hounds', 'intent': 'Attack', 'damage': {'normal': 1, 'ascension': 1}} {'id': 'TRACK', 'name': 'Track', 'intent': 'Debuff', 'powers': [{'power_id': 'FRAIL', 'target': 'player', 'amount': 2}]}, {'id': 'HOUNDS', 'name': 'Unleash the Hounds', 'intent': 'Attack', 'damage': {'normal': 1, 'ascension': 1, 'hit_count': 8, 'hit_count_ascension': 9}}
  • Vantom
    • Innate powers: none {'power_id': 'SLIPPERY', 'amount': 9}
  • Zapbot
    • Innate powers: none {'power_id': 'HIGH_VOLTAGE', 'amount': 2}

Enchantments

~5 changed

Changed (5)

  • Goopy
    • Applicable to: none Defend cards
  • Nimble
    • Applicable to: none cards that gain Block
  • Royally Approved
    • Card type: none Attack, Skill
  • Soul's Power
    • Applicable to: none cards with Exhaust
  • Spiral
    • Applicable to: none Basic Strike, Defend cards

Events

~20 changed

Changed (20)

  • Abyssal Baths
    • Pages: 15 items 15 items
  • Amalgamator
    • Pages: {'id': 'COMBINE_DEFENDS', 'description': 'CLANG! CLANG!!!\n\nThe Amalgamator strikes its Bone Anvil.\n\nMemories of combat, protecting, and defensive strategies sharpen with each blow.\nYour most ultimate technique returns to you.'}, {'id': 'COMBINE_STRIKES', 'description': 'CLANG! CLANG!!!\n\nThe Amalgamator strikes its Bone Anvil.\n\nMemories of combat, attacking, and offensive strategies sharpen with each blow.\nYour most ultimate technique returns to you.'}, {'id': 'INITIAL', 'description': "CLANG! CLANG!!!\n\nYou hear the echoes of metal upon metal on the otherside of a wall...\n\nAs you press your head against the wall to listen in—the wall opens up, revealing a hulking six-armed figure toiling away.\nIts “face” is a swirling vortex of glowing sigils that shift about.\n\n“One with an Ascending Spirit has found my workshop? Let's get COMBINING!”", 'options': [{'id': 'COMBINE_DEFENDS', 'title': 'Combine Defends', 'description': 'Remove 2 Defends. Add Ultimate Defend to your Deck.'}, {'id': 'COMBINE_STRIKES', 'title': 'Combine Strikes', 'description': 'Remove 2 Strikes. Add Ultimate Strike to your Deck.'}]} {'id': 'COMBINE_DEFENDS', 'description': 'CLANG! CLANG!!!\n\nThe Amalgamator strikes its Bone Anvil.\n\nMemories of combat, protecting, and defensive strategies sharpen with each blow.\nYour most ultimate technique returns to you.'}, {'id': 'COMBINE_STRIKES', 'description': 'CLANG! CLANG!!!\n\nThe Amalgamator strikes its Bone Anvil.\n\nMemories of combat, attacking, and offensive strategies sharpen with each blow.\nYour most ultimate technique returns to you.'}, {'id': 'INITIAL', 'description': "CLANG! CLANG!!!\n\nYou hear the echoes of metal upon metal on the otherside of a wall...\n\nAs you press your head against the wall to listen in—the wall opens up, revealing a hulking six-armed figure toiling away.\nIts “face” is a swirling vortex of glowing sigils that shift about.\n\n“One with an Ascending Spirit has found my workshop? Let's get COMBINING!”", 'options': [{'id': 'COMBINE_STRIKES', 'title': 'Combine Strikes', 'description': 'Remove 2 Strikes. Add Ultimate Strike to your Deck.'}, {'id': 'COMBINE_DEFENDS', 'title': 'Combine Defends', 'description': 'Remove 2 Defends. Add Ultimate Defend to your Deck.'}]}
    • Options: {'id': 'COMBINE_DEFENDS', 'title': 'Combine Defends', 'description': 'Remove 2 Defends. Add Ultimate Defend to your Deck.'}, {'id': 'COMBINE_STRIKES', 'title': 'Combine Strikes', 'description': 'Remove 2 Strikes. Add Ultimate Strike to your Deck.'} {'id': 'COMBINE_STRIKES', 'title': 'Combine Strikes', 'description': 'Remove 2 Strikes. Add Ultimate Strike to your Deck.'}, {'id': 'COMBINE_DEFENDS', 'title': 'Combine Defends', 'description': 'Remove 2 Defends. Add Ultimate Defend to your Deck.'}
  • Aroma of Chaos
    • Pages: {'id': 'INITIAL', 'description': "Upon trudging through a thick underbrush and making it into a clearing, you're hit with an unplaceable nostalgia.\n\nA mix of floral scents, putrid decay, and something else entirely. The scent grows stronger with each step, and you feel as though the world around you is warping and twisting.\n\nOvercome with a sense of shifting chaos, you begin to lose your sense of self.", 'options': [{'id': 'LET_GO', 'title': 'Let Go', 'description': 'Transform a card in your Deck.'}, {'id': 'MAINTAIN_CONTROL', 'title': 'Maintain Control', 'description': 'Upgrade a card in your Deck.'}]}, {'id': 'LET_GO', 'description': "You give in and your mind drifts...\nYou see yourself communing with friends, fighting as a team, and dueling great foes. Is this a dream? Reality? Somehow both? Many sets of eyes perceive you and your dreams. Who are they...?\n\nYou awaken after an unknown amount of time.\nThe aroma weakens and its effects fade as you regain clarity. Upon restabilizing, you're more clearheaded than ever.\n\nWhat were those eyes?"}, {'id': 'MAINTAIN_CONTROL', 'description': "Resisting the temptation to give in, you climb atop a tree where the aroma doesn't reach but its effects claw at your mind.\n\nMaintaining control is difficult; you tether your thoughts to your Core Principles.\n\n\n\n\n\nThe aroma subsides."} {'id': 'INITIAL', 'description': "Upon trudging through a thick underbrush and making it into a clearing, you're hit with an unplaceable nostalgia.\n\nA mix of floral scents, putrid decay, and something else entirely. The scent grows stronger with each step, and you feel as though the world around you is warping and twisting.\n\nOvercome with a sense of shifting chaos, you begin to lose your sense of self.", 'options': [{'id': 'LET_GO', 'title': 'Let Go', 'description': 'Transform a card in your Deck.'}, {'id': 'MAINTAIN_CONTROL', 'title': 'Maintain Control', 'description': 'Upgrade a card in your Deck.'}]}, {'id': 'LET_GO', 'description': "You give in and your mind drifts...\nYou see yourself communing with friends, fighting as a team, and dueling great foes. Is this a dream? Reality? Somehow both? Many sets of eyes perceive you and your dreams. Who are they...?\n\nYou awaken after an unknown amount of time.\nThe aroma weakens and its effects fade as you regain clarity. Upon restabilizing, you're more clearheaded than ever.\n\nWhat were those eyes?"}, {'id': 'MAINTAIN_CONTROL', 'description': "Resisting the temptation to give in, you climb atop a tree where the aroma doesn't reach but its effects claw at your mind.\n\nMaintaining control is difficult; you tether your thoughts to your Core Principles.\n\n\n\n\n\nThe aroma subsides."}
    • Description: Upon trudging through a thick underbrush and making it into a clearing, you'r... Upon trudging through a thick underbrush and making it into a clearing, you'r...
  • Battleworn Dummy
    • Pages: {'id': 'DEFEAT', 'description': '“YOU ARE WEAK!!\nHUMILIATION HAS BEEN ADMINISTERED!”\n\nThe dummy is silent for a moment and—\n\n“Choose a lower setting next time. Have a nice day.”'}, {'id': 'INITIAL', 'description': 'As you approach, it begins to rumble and fizzle and lights up brilliantly!\n\n“BZZZT! TIME TO TRAIN!!! YOU HAVE 3 TURNS TO DEFEAT ME!\nCHOOSE A SETTING OR FACE LETHAL HUMILIATION.\nHere are the options:”\n\nAfter the terrifying message, the dummy carefully reads out detailed instructions.\n\nWhat do you choose?', 'options': [{'id': 'SETTING_1', 'title': 'Setting 1', 'description': 'Fight a [Setting1Hp] HP dummy. Procure 1 random Potion.'}, {'id': 'SETTING_2', 'title': 'Setting 2', 'description': 'Fight a [Setting2Hp] HP dummy. Upgrade 2 random cards.'}, {'id': 'SETTING_3', 'title': 'Setting 3', 'description': 'Fight a [Setting3Hp] HP dummy. Obtain a random Relic.'}]}, {'id': 'VICTORY', 'description': '“YOU PASS THE TRAINING!\nYOU ARE NOW EQUIPPED TO DEFEND THIS FACTORY AGAINST INTRUDERS!! BE SURE TO HYDRATE AFTER TRAINING SESSIONS!”'} {'id': 'DEFEAT', 'description': '“YOU ARE WEAK!!\nHUMILIATION HAS BEEN ADMINISTERED!”\n\nThe dummy is silent for a moment and—\n\n“Choose a lower setting next time. Have a nice day.”'}, {'id': 'INITIAL', 'description': 'As you approach, it begins to rumble and fizzle and lights up brilliantly!\n\n“BZZZT! TIME TO TRAIN!!! YOU HAVE 3 TURNS TO DEFEAT ME!\nCHOOSE A SETTING OR FACE LETHAL HUMILIATION.\nHere are the options:”\n\nAfter the terrifying message, the dummy carefully reads out detailed instructions.\n\nWhat do you choose?', 'options': [{'id': 'SETTING_1', 'title': 'Setting 1', 'description': 'Fight a 75 HP dummy. Procure 1 random Potion.'}, {'id': 'SETTING_2', 'title': 'Setting 2', 'description': 'Fight a 150 HP dummy. Upgrade 2 random cards.'}, {'id': 'SETTING_3', 'title': 'Setting 3', 'description': 'Fight a 300 HP dummy. Obtain a random Relic.'}]}, {'id': 'VICTORY', 'description': '“YOU PASS THE TRAINING!\nYOU ARE NOW EQUIPPED TO DEFEND THIS FACTORY AGAINST INTRUDERS!! BE SURE TO HYDRATE AFTER TRAINING SESSIONS!”'}
    • Options: {'id': 'SETTING_1', 'title': 'Setting 1', 'description': 'Fight a [Setting1Hp] HP dummy. Procure 1 random Potion.'}, {'id': 'SETTING_2', 'title': 'Setting 2', 'description': 'Fight a [Setting2Hp] HP dummy. Upgrade 2 random cards.'}, {'id': 'SETTING_3', 'title': 'Setting 3', 'description': 'Fight a [Setting3Hp] HP dummy. Obtain a random Relic.'} {'id': 'SETTING_1', 'title': 'Setting 1', 'description': 'Fight a 75 HP dummy. Procure 1 random Potion.'}, {'id': 'SETTING_2', 'title': 'Setting 2', 'description': 'Fight a 150 HP dummy. Upgrade 2 random cards.'}, {'id': 'SETTING_3', 'title': 'Setting 3', 'description': 'Fight a 300 HP dummy. Obtain a random Relic.'}
  • Colorful Philosophers
    • Pages: {'id': 'DONE', 'description': "Your opinion doesn't seem welcome, and the statues resume their unending debate."}, {'id': 'INITIAL', 'description': 'Before you is a rather epic sight.\nYou see 3 different colored statues towering over a dais, having a heated debate over the philosophical implications of color.\n\nAs you listen in, you get a sense that the most important question at hand is which color truly is THE BEST.\n\nYou chime in with your thoughts.', 'options': [{'id': 'DEFECT', 'title': 'Blue', 'description': 'Obtain 3 Defect cards.'}, {'id': 'EQUALITY', 'title': 'Equality', 'description': 'Obtain Prismatic Shard.'}, {'id': 'IRONCLAD', 'title': 'Red', 'description': 'Obtain 3 Ironclad cards.'}, {'id': 'NECROBINDER', 'title': 'Pink', 'description': 'Obtain 3 Necrobinder cards.'}, {'id': 'REGENT', 'title': 'Orange', 'description': 'Obtain 3 Regent cards.'}, {'id': 'SILENT', 'title': 'Green', 'description': 'Obtain 3 Silent cards.'}]} {'id': 'DONE', 'description': "Your opinion doesn't seem welcome, and the statues resume their unending debate."}, {'id': 'INITIAL', 'description': 'Before you is a rather epic sight.\nYou see 3 different colored statues towering over a dais, having a heated debate over the philosophical implications of color.\n\nAs you listen in, you get a sense that the most important question at hand is which color truly is THE BEST.\n\nYou chime in with your thoughts.', 'options': [{'id': 'DEFECT', 'title': 'Blue', 'description': 'Obtain 3 Defect cards.'}, {'id': 'IRONCLAD', 'title': 'Red', 'description': 'Obtain 3 Ironclad cards.'}, {'id': 'NECROBINDER', 'title': 'Pink', 'description': 'Obtain 3 Necrobinder cards.'}, {'id': 'REGENT', 'title': 'Orange', 'description': 'Obtain 3 Regent cards.'}, {'id': 'SILENT', 'title': 'Green', 'description': 'Obtain 3 Silent cards.'}]}
    • Options: 6 items {'id': 'DEFECT', 'title': 'Blue', 'description': 'Obtain 3 Defect cards.'}, {'id': 'IRONCLAD', 'title': 'Red', 'description': 'Obtain 3 Ironclad cards.'}, {'id': 'NECROBINDER', 'title': 'Pink', 'description': 'Obtain 3 Necrobinder cards.'}, {'id': 'REGENT', 'title': 'Orange', 'description': 'Obtain 3 Regent cards.'}, {'id': 'SILENT', 'title': 'Green', 'description': 'Obtain 3 Silent cards.'}
  • Colossal Flower
    • Pages: 6 items 6 items
    • Description: There is a colossal flower growing atop a mountai... There is a colossal flower growing atop a mountai...
  • Crystal Sphere
    • Pages: {'id': 'FINISH', 'description': "I'm done pondering"}, {'id': 'INITIAL', 'description': "“I predicted you'd enter...!”\n\nA raspy voice calls out as you enter a mystic hut.\n\n“Your destiny has brought you here. We must uncover your future and fortunes so you can SAVE US ALL!!”\n“Okay, here are the options for the Crystal Sphere reading. Be sure to sign this waiver as well,” she says while bringing out pen and parchment.", 'options': [{'id': 'UNCOVER_FUTURE', 'title': 'Uncover Future', 'description': 'Pay 50 Gold. Divine 3 times.'}, {'id': 'PAYMENT_PLAN', 'title': 'Payment Plan', 'description': 'Gain a Debt. Divine 6 times.'}]}, {'id': 'PAYMENT_PLAN', 'description': 'Payment Plan'}, {'id': 'UNCOVER_FUTURE', 'description': 'Uncover Future'} {'id': 'FINISH', 'description': "I'm done pondering"}, {'id': 'INITIAL', 'description': "“I predicted you'd enter...!”\n\nA raspy voice calls out as you enter a mystic hut.\n\n“Your destiny has brought you here. We must uncover your future and fortunes so you can SAVE US ALL!!”\n“Okay, here are the options for the Crystal Sphere reading. Be sure to sign this waiver as well,” she says while bringing out pen and parchment.", 'options': [{'id': 'UNCOVER_FUTURE', 'title': 'Uncover Future', 'description': 'Pay 51-99 Gold. Divine 3 times.'}, {'id': 'PAYMENT_PLAN', 'title': 'Payment Plan', 'description': 'Gain a Debt. Divine 6 times.'}]}, {'id': 'PAYMENT_PLAN', 'description': 'Payment Plan'}, {'id': 'UNCOVER_FUTURE', 'description': 'Uncover Future'}
    • Options: {'id': 'UNCOVER_FUTURE', 'title': 'Uncover Future', 'description': 'Pay 50 Gold. Divine 3 times.'}, {'id': 'PAYMENT_PLAN', 'title': 'Payment Plan', 'description': 'Gain a Debt. Divine 6 times.'} {'id': 'UNCOVER_FUTURE', 'title': 'Uncover Future', 'description': 'Pay 51-99 Gold. Divine 3 times.'}, {'id': 'PAYMENT_PLAN', 'title': 'Payment Plan', 'description': 'Gain a Debt. Divine 6 times.'}
  • Jungle Maze Adventure
    • Pages: {'id': 'INITIAL', 'description': "In a clearing, you run into a Ragtag Group of Adventurers looking down and gesturing at a gigantic maze.\n\nThey offer to join forces with you in an Epic Quest to loot the riches of this maze. As an experienced adventurer yourself, it's clear this maze is filled with deadly traps and guardians.\n\nIt would be easier if you work together, but then you would have to split the loot.", 'options': [{'id': 'SOLO_QUEST', 'title': 'Solo Quest', 'description': 'Gain 150 Gold. Lose 18 HP.'}, {'id': 'JOIN_FORCES', 'title': 'Join Forces', 'description': 'Gain 50 Gold.'}]}, {'id': 'JOIN_FORCES', 'description': "Everyone's face immediately lights up, including your own!\n\nOne of the adventurers turns out to be a bard!\nYou merrily waltz into the maze as Aquid the squid wizard effortlessly disarms traps, while you and the Grathorian fighter take out the spiky club-wielding guards with ease.\n\nThis was the most joyous adventure of your life and you've made some truly Great Memories."}, {'id': 'SOLO_QUEST', 'description': 'Feeling misanthropic, you wordlessly walk past their now-frowning faces. One of them even shakes their fist at you.\n\nThe maze is not welcoming. You fall into a spike trap, you are struck by a massive log with spikes, and feisty creatures with spiky clubs fight you along the entire journey.\n\nYou are sick of spikes, and consider teamwork for the next adventure.'} {'id': 'INITIAL', 'description': "In a clearing, you run into a Ragtag Group of Adventurers looking down and gesturing at a gigantic maze.\n\nThey offer to join forces with you in an Epic Quest to loot the riches of this maze. As an experienced adventurer yourself, it's clear this maze is filled with deadly traps and guardians.\n\nIt would be easier if you work together, but then you would have to split the loot.", 'options': [{'id': 'SOLO_QUEST', 'title': 'Solo Quest', 'description': 'Gain 135-165 Gold. Lose 18 HP.'}, {'id': 'JOIN_FORCES', 'title': 'Join Forces', 'description': 'Gain 35-65 Gold.'}]}, {'id': 'JOIN_FORCES', 'description': "Everyone's face immediately lights up, including your own!\n\nOne of the adventurers turns out to be a bard!\nYou merrily waltz into the maze as Aquid the squid wizard effortlessly disarms traps, while you and the Grathorian fighter take out the spiky club-wielding guards with ease.\n\nThis was the most joyous adventure of your life and you've made some truly Great Memories."}, {'id': 'SOLO_QUEST', 'description': 'Feeling misanthropic, you wordlessly walk past their now-frowning faces. One of them even shakes their fist at you.\n\nThe maze is not welcoming. You fall into a spike trap, you are struck by a massive log with spikes, and feisty creatures with spiky clubs fight you along the entire journey.\n\nYou are sick of spikes, and consider teamwork for the next adventure.'}
    • Options: {'id': 'SOLO_QUEST', 'title': 'Solo Quest', 'description': 'Gain 150 Gold. Lose 18 HP.'}, {'id': 'JOIN_FORCES', 'title': 'Join Forces', 'description': 'Gain 50 Gold.'} {'id': 'SOLO_QUEST', 'title': 'Solo Quest', 'description': 'Gain 135-165 Gold. Lose 18 HP.'}, {'id': 'JOIN_FORCES', 'title': 'Join Forces', 'description': 'Gain 35-65 Gold.'}
  • The Lost Wisp
    • Pages: {'id': 'CLAIM', 'description': "You approach the Wisp cautiously...\nThe closer you get, the more it reacts to your presence.\n\nWhen in arm's reach, you grasp the Wisp but it scalds you with a blast of hot steam and flame!\n\nStill, you fumble and wrestle the creature into submission. Eventually, the Wisp concedes and recognizes you as its new owner."}, {'id': 'INITIAL', 'description': 'In the distance is an odd sight. Mounds and mounds of deceased insects, surrounding what looks to be a small glowing mote.\nIt seems to be an effective attractant for all manner of bugs but you see it lash out some flames!\n\nYou move closer to investigate.', 'options': [{'id': 'CLAIM', 'title': 'Capture the Wisp', 'description': 'Add Decay to your Deck. Obtain the Lost Wisp.'}, {'id': 'SEARCH', 'title': 'Search the Nearby Area', 'description': 'Gain 60 Gold.'}, {'id': 'CLAIM_LOCKED', 'title': 'Locked', 'description': 'Your Max HP is too low.'}]}, {'id': 'SEARCH', 'description': "You decide to leave the little one alone. Better play it safe!\n\nNot much is in the area, but you find some gold scattered amongst the dead bugs.\nYou don't seek an answer."} {'id': 'CLAIM', 'description': "You approach the Wisp cautiously...\nThe closer you get, the more it reacts to your presence.\n\nWhen in arm's reach, you grasp the Wisp but it scalds you with a blast of hot steam and flame!\n\nStill, you fumble and wrestle the creature into submission. Eventually, the Wisp concedes and recognizes you as its new owner."}, {'id': 'INITIAL', 'description': 'In the distance is an odd sight. Mounds and mounds of deceased insects, surrounding what looks to be a small glowing mote.\nIt seems to be an effective attractant for all manner of bugs but you see it lash out some flames!\n\nYou move closer to investigate.', 'options': [{'id': 'CLAIM', 'title': 'Capture the Wisp', 'description': 'Add Decay to your Deck. Obtain the Lost Wisp.'}, {'id': 'SEARCH', 'title': 'Search the Nearby Area', 'description': 'Gain 45-75 Gold.'}]}, {'id': 'SEARCH', 'description': "You decide to leave the little one alone. Better play it safe!\n\nNot much is in the area, but you find some gold scattered amongst the dead bugs.\nYou don't seek an answer."}
    • Options: {'id': 'CLAIM', 'title': 'Capture the Wisp', 'description': 'Add Decay to your Deck. Obtain the Lost Wisp.'}, {'id': 'SEARCH', 'title': 'Search the Nearby Area', 'description': 'Gain 60 Gold.'}, {'id': 'CLAIM_LOCKED', 'title': 'Locked', 'description': 'Your Max HP is too low.'} {'id': 'CLAIM', 'title': 'Capture the Wisp', 'description': 'Add Decay to your Deck. Obtain the Lost Wisp.'}, {'id': 'SEARCH', 'title': 'Search the Nearby Area', 'description': 'Gain 45-75 Gold.'}
  • Luminous Choir
    • Pages: {'id': 'INITIAL', 'description': "You stumble upon a clearing bathed in an unnatural blue glow. Towering mushrooms pulse with bioluminescence, their caps swollen and glistening. As you approach, the fungi begin to emit haunting, melodic tones that reverberate throughout your chest.\n\nYou notice something gleaming, embedded within the largest mushroom's flesh, pulsing in rhythm with the fungal song.", 'options': [{'id': 'REACH_INTO_THE_FLESH', 'title': 'Reach into the Flesh', 'description': 'Remove 2 cards from your Deck. Add Spore Mind to your Deck.'}, {'id': 'OFFER_TRIBUTE', 'title': 'Offer Tribute', 'description': 'Pay 149 Gold. Obtain a random Relic.'}, {'id': 'OFFER_TRIBUTE_LOCKED', 'title': 'Locked', 'description': 'Requires 149 Gold.'}]}, {'id': 'OFFER_TRIBUTE', 'description': 'Placing gold upon the spongy ground. The coins slowly sink as tendrils gently push the relic to the surface, allowing a clean retrieval.'}, {'id': 'REACH_INTO_THE_FLESH', 'description': 'You plunge your hand directly into the spongy tissue of the dominant mushroom to extract the relic within. The fungal network shudders at your intrusion, and your mind quivers in response.'} {'id': 'INITIAL', 'description': "You stumble upon a clearing bathed in an unnatural blue glow. Towering mushrooms pulse with bioluminescence, their caps swollen and glistening. As you approach, the fungi begin to emit haunting, melodic tones that reverberate throughout your chest.\n\nYou notice something gleaming, embedded within the largest mushroom's flesh, pulsing in rhythm with the fungal song.", 'options': [{'id': 'REACH_INTO_THE_FLESH', 'title': 'Reach into the Flesh', 'description': 'Remove 2 cards from your Deck. Add Spore Mind to your Deck.'}, {'id': 'OFFER_TRIBUTE', 'title': 'Offer Tribute', 'description': 'Pay 100-149 Gold. Obtain a random Relic.'}, {'id': 'OFFER_TRIBUTE_LOCKED', 'title': 'Locked', 'description': 'Requires 100-149 Gold.'}]}, {'id': 'OFFER_TRIBUTE', 'description': 'Placing gold upon the spongy ground. The coins slowly sink as tendrils gently push the relic to the surface, allowing a clean retrieval.'}, {'id': 'REACH_INTO_THE_FLESH', 'description': 'You plunge your hand directly into the spongy tissue of the dominant mushroom to extract the relic within. The fungal network shudders at your intrusion, and your mind quivers in response.'}
    • Options: {'id': 'REACH_INTO_THE_FLESH', 'title': 'Reach into the Flesh', 'description': 'Remove 2 cards from your Deck. Add Spore Mind to your Deck.'}, {'id': 'OFFER_TRIBUTE', 'title': 'Offer Tribute', 'description': 'Pay 149 Gold. Obtain a random Relic.'}, {'id': 'OFFER_TRIBUTE_LOCKED', 'title': 'Locked', 'description': 'Requires 149 Gold.'} {'id': 'REACH_INTO_THE_FLESH', 'title': 'Reach into the Flesh', 'description': 'Remove 2 cards from your Deck. Add Spore Mind to your Deck.'}, {'id': 'OFFER_TRIBUTE', 'title': 'Offer Tribute', 'description': 'Pay 100-149 Gold. Obtain a random Relic.'}, {'id': 'OFFER_TRIBUTE_LOCKED', 'title': 'Locked', 'description': 'Requires 100-149 Gold.'}
  • Neow
    • Act: Underdocks Act 1 - Overgrowth / Underdocks
  • Ranwid the Elder
    • Pages: {'id': 'GOLD', 'description': '“Mag.. nificent...”\n\nRanwid mumbles while chewing the gold.'}, {'id': 'INITIAL', 'description': "You are approached by the oldest person you have ever seen.\n“We meet once more... it's me, Ranwid!”\n\nYou do not know this man.", 'options': [{'id': 'POTION', 'title': 'Give Potion', 'description': 'Obtain a random Relic.'}, {'id': 'RELIC', 'title': 'Give Relic', 'description': 'Obtain 2 random Relics.'}, {'id': 'POTION_LOCKED', 'title': 'Locked', 'description': "You don't have any Potions that can be given."}, {'id': 'GOLD', 'title': 'Give 100 Gold', 'description': 'Obtain a random Relic.'}, {'id': 'RELIC_LOCKED', 'title': 'Locked', 'description': "You don't have any Relics that can be given."}]}, {'id': 'POTION', 'description': '“Exquisite...”\n\nGlup glup glup\n\nHe downs the Potion in one go.'}, {'id': 'RELIC', 'description': '“Exemplary...”\n\nRanwid observes the relic studiously for several minutes...\n\nThen eats the Relic.'} {'id': 'GOLD', 'description': '“Mag.. nificent...”\n\nRanwid mumbles while chewing the gold.'}, {'id': 'INITIAL', 'description': "You are approached by the oldest person you have ever seen.\n“We meet once more... it's me, Ranwid!”\n\nYou do not know this man.", 'options': [{'id': 'POTION', 'title': 'Give Potion', 'description': 'Obtain a random Relic.'}, {'id': 'POTION_LOCKED', 'title': 'Locked', 'description': "You don't have any Potions that can be given."}, {'id': 'GOLD', 'title': 'Give 100 Gold', 'description': 'Obtain a random Relic.'}, {'id': 'RELIC', 'title': 'Give Relic', 'description': 'Obtain 2 random Relics.'}, {'id': 'RELIC_LOCKED', 'title': 'Locked', 'description': "You don't have any Relics that can be given."}]}, {'id': 'POTION', 'description': '“Exquisite...”\n\nGlup glup glup\n\nHe downs the Potion in one go.'}, {'id': 'RELIC', 'description': '“Exemplary...”\n\nRanwid observes the relic studiously for several minutes...\n\nThen eats the Relic.'}
    • Options: {'id': 'POTION', 'title': 'Give Potion', 'description': 'Obtain a random Relic.'}, {'id': 'RELIC', 'title': 'Give Relic', 'description': 'Obtain 2 random Relics.'}, {'id': 'POTION_LOCKED', 'title': 'Locked', 'description': "You don't have any Potions that can be given."}, {'id': 'GOLD', 'title': 'Give 100 Gold', 'description': 'Obtain a random Relic.'}, {'id': 'RELIC_LOCKED', 'title': 'Locked', 'description': "You don't have any Relics that can be given."} {'id': 'POTION', 'title': 'Give Potion', 'description': 'Obtain a random Relic.'}, {'id': 'POTION_LOCKED', 'title': 'Locked', 'description': "You don't have any Potions that can be given."}, {'id': 'GOLD', 'title': 'Give 100 Gold', 'description': 'Obtain a random Relic.'}, {'id': 'RELIC', 'title': 'Give Relic', 'description': 'Obtain 2 random Relics.'}, {'id': 'RELIC_LOCKED', 'title': 'Locked', 'description': "You don't have any Relics that can be given."}
  • Slippery Bridge
    • Pages: 10 items 10 items
    • Options: {'id': 'OVERCOME', 'title': 'Overcome', 'description': 'a random Card is removed from your Deck.'}, {'id': 'HOLD_ON_0', 'title': 'Hold On', 'description': 'Lose 3+ HP. The card in the above option is randomized.'} {'id': 'OVERCOME', 'title': 'Overcome', 'description': 'a random Card is removed from your Deck.'}, {'id': 'HOLD_ON_0', 'title': 'Hold On', 'description': 'Lose 3 HP. The card in the above option is randomized.'}
  • Spiraling Whirlpool
    • Pages: {'id': 'DRINK', 'description': 'You cup your hands and dip it into the Spiraling Whirlpool.\n\nIts waters fill your hands at a gentle rate as you take small sips with your eyes closed.\n\nDelicious water spirals through you to your Center, washing away harmful thoughts and physical ailments...'}, {'id': 'INITIAL', 'description': 'You happen upon a Massive Spiraling Whirlpool. The water swirls with beautiful precision and its surrounding walls are adorned with spiral patterns.\n\nAround and around... around...\n....and around.... what a sight......\n\nWhat do you do?', 'options': [{'id': 'OBSERVE', 'title': 'Observe', 'description': 'Enchant a Strike or Defend with Spiral.'}, {'id': 'DRINK', 'title': 'Drink', 'description': 'Heal 33% Max HP.'}, {'id': 'REACH_IN', 'title': 'Reach In', 'description': 'Obtain a random Relic. Add Writhe to your Deck.'}]}, {'id': 'OBSERVE', 'description': "...ah- so beautiful.....\nSo it spins... still spinning around. Yes...\nOh! Was that..... a little splash...?\n....of course. You deserve some fun, too Mr. Spiral... haha...\n... ....... ...\n\nIt's time to go now.\nYou whisper something as you take your leave.\n\n“Thank you, Spiral.”"}, {'id': 'REACH_IN', 'description': 'Foolishly, you plunge your arm into the center of the Spiraling Whirlpool, disrupting the equilibrium. The water becomes frigid and grasps you, carving Invisible Spirals into your arm.\n\nYour fingers brush against something solid, and you grasp around in pain to finally wrestle a Relic out of there!'} {'id': 'DRINK', 'description': 'You cup your hands and dip it into the Spiraling Whirlpool.\n\nIts waters fill your hands at a gentle rate as you take small sips with your eyes closed.\n\nDelicious water spirals through you to your Center, washing away harmful thoughts and physical ailments...'}, {'id': 'INITIAL', 'description': 'You happen upon a Massive Spiraling Whirlpool. The water swirls with beautiful precision and its surrounding walls are adorned with spiral patterns.\n\nAround and around... around...\n....and around.... what a sight......\n\nWhat do you do?', 'options': [{'id': 'OBSERVE', 'title': 'Observe', 'description': 'Enchant a Strike or Defend with Spiral.'}, {'id': 'DRINK', 'title': 'Drink', 'description': 'Heal 33% Max HP.'}]}, {'id': 'OBSERVE', 'description': "...ah- so beautiful.....\nSo it spins... still spinning around. Yes...\nOh! Was that..... a little splash...?\n....of course. You deserve some fun, too Mr. Spiral... haha...\n... ....... ...\n\nIt's time to go now.\nYou whisper something as you take your leave.\n\n“Thank you, Spiral.”"}
    • Options: {'id': 'OBSERVE', 'title': 'Observe', 'description': 'Enchant a Strike or Defend with Spiral.'}, {'id': 'DRINK', 'title': 'Drink', 'description': 'Heal 33% Max HP.'}, {'id': 'REACH_IN', 'title': 'Reach In', 'description': 'Obtain a random Relic. Add Writhe to your Deck.'} {'id': 'OBSERVE', 'title': 'Observe', 'description': 'Enchant a Strike or Defend with Spiral.'}, {'id': 'DRINK', 'title': 'Drink', 'description': 'Heal 33% Max HP.'}
  • The Sunken Statue
    • Act: Underdocks Act 1 - Overgrowth / Underdocks
    • Pages: {'id': 'DIVE_INTO_WATER', 'description': "You plunge deep into the water!\n\nWhile collecting the offerings you hear a dull echo and you're struck by stones!\n\nOnce you surface, you see that the old statue had crumbled due to your disturbance; physical and spiritual."}, {'id': 'GRAB_SWORD', 'description': "You wrest the sword out of the statue's hands and the whole thing crumbles apart!\n\nIt's too dangerous to pick up whatever was glittering at the bottom of the pond now...\n\nInspecting the sword, you sense an incredible dormant power within."}, {'id': 'INITIAL', 'description': 'You spot an aged statue half submerged in a pond; its hands gently rest atop a stone sword.\n\nSomething is also glittering at the bottom of the pond.\nVotive offerings perhaps?\n\nYou could really use some money...', 'options': [{'id': 'GRAB_SWORD', 'title': 'Grab the Sword', 'description': 'Obtain the Sword of Stone.'}, {'id': 'DIVE_INTO_WATER', 'title': 'Dive into the Water', 'description': 'Gain 111 Gold. Lose 7 HP.'}]} {'id': 'DIVE_INTO_WATER', 'description': "You plunge deep into the water!\n\nWhile collecting the offerings you hear a dull echo and you're struck by stones!\n\nOnce you surface, you see that the old statue had crumbled due to your disturbance; physical and spiritual."}, {'id': 'GRAB_SWORD', 'description': "You wrest the sword out of the statue's hands and the whole thing crumbles apart!\n\nIt's too dangerous to pick up whatever was glittering at the bottom of the pond now...\n\nInspecting the sword, you sense an incredible dormant power within."}, {'id': 'INITIAL', 'description': 'You spot an aged statue half submerged in a pond; its hands gently rest atop a stone sword.\n\nSomething is also glittering at the bottom of the pond.\nVotive offerings perhaps?\n\nYou could really use some money...', 'options': [{'id': 'GRAB_SWORD', 'title': 'Grab the Sword', 'description': 'Obtain the Sword of Stone.'}, {'id': 'DIVE_INTO_WATER', 'title': 'Dive into the Water', 'description': 'Gain 101-121 Gold. Lose 7 HP.'}]}
    • Options: {'id': 'GRAB_SWORD', 'title': 'Grab the Sword', 'description': 'Obtain the Sword of Stone.'}, {'id': 'DIVE_INTO_WATER', 'title': 'Dive into the Water', 'description': 'Gain 111 Gold. Lose 7 HP.'} {'id': 'GRAB_SWORD', 'title': 'Grab the Sword', 'description': 'Obtain the Sword of Stone.'}, {'id': 'DIVE_INTO_WATER', 'title': 'Dive into the Water', 'description': 'Gain 101-121 Gold. Lose 7 HP.'}
  • Sunken Treasury
    • Pages: {'id': 'FIRST_CHEST', 'description': 'Yup, there was gold in it.'}, {'id': 'INITIAL', 'description': 'A path leads you into a partially submerged vault.\nThere are 2 chests but only 1 brittle key.\n\nThe First Chest: Shaking it, you get jingly-jangly noises. Bit of gold.\nThe Second Chest: Enormous, ornate, and clearly cursed. Lots of gold!', 'options': [{'id': 'FIRST_CHEST', 'title': 'First Chest', 'description': 'Gain 60 Gold.'}, {'id': 'SECOND_CHEST', 'title': 'Second Chest', 'description': 'Gain 333 Gold. Receive Greed.'}]}, {'id': 'SECOND_CHEST', 'description': "You've never seen so much gold in one place!\n\nAll of the Merchant's wares can be bought...\n\nDangerous thugs can be paid off...\n\nThe feverishly greedy thoughts stay with you forever..."} {'id': 'FIRST_CHEST', 'description': 'Yup, there was gold in it.'}, {'id': 'INITIAL', 'description': 'A path leads you into a partially submerged vault.\nThere are 2 chests but only 1 brittle key.\n\nThe First Chest: Shaking it, you get jingly-jangly noises. Bit of gold.\nThe Second Chest: Enormous, ornate, and clearly cursed. Lots of gold!', 'options': [{'id': 'FIRST_CHEST', 'title': 'First Chest', 'description': 'Gain 52-67 Gold.'}, {'id': 'SECOND_CHEST', 'title': 'Second Chest', 'description': 'Gain 303-363 Gold. Receive Greed.'}]}, {'id': 'SECOND_CHEST', 'description': "You've never seen so much gold in one place!\n\nAll of the Merchant's wares can be bought...\n\nDangerous thugs can be paid off...\n\nThe feverishly greedy thoughts stay with you forever..."}
    • Options: {'id': 'FIRST_CHEST', 'title': 'First Chest', 'description': 'Gain 60 Gold.'}, {'id': 'SECOND_CHEST', 'title': 'Second Chest', 'description': 'Gain 333 Gold. Receive Greed.'} {'id': 'FIRST_CHEST', 'title': 'First Chest', 'description': 'Gain 52-67 Gold.'}, {'id': 'SECOND_CHEST', 'title': 'Second Chest', 'description': 'Gain 303-363 Gold. Receive Greed.'}
  • Tablet of Truth
    • Pages: 9 items 9 items
  • Tea Master
    • Pages: {'id': 'DONE', 'description': 'The tea master acknowledges your request and begins.\n\n1. Water from a charcoal-filled carafe is ladled into a kettle.\n2. The kettle is heated using a gentle violet flame.\n3. A scoop of tea goes into the kettle before it boils.\n4. Off the heat, and a series of rhythmic claps track the time.\n5. The kettle is hoisted high and precisely poured into a tiny cup.\n\n“Tea is served.”'}, {'id': 'INITIAL', 'description': 'You stumble into a dimly lit shack and find yourself immersed in a very peaceful space containing an obsessive variety of tea.\n\nThe man inside gestures to a selection of teas, each neatly labeled with a premium price.', 'options': [{'id': 'BONE_TEA', 'title': 'Bone Tea', 'description': 'Pay 50 Gold. At the start of the next 2 combats, Upgrade your starting hand.'}, {'id': 'BONE_TEA_LOCKED', 'title': 'Locked', 'description': 'Requires 50 Gold.'}, {'id': 'EMBER_TEA', 'title': 'Ember Tea', 'description': 'Pay 150 Gold. At the start of the next 2 combats, gain 2 Strength.'}, {'id': 'EMBER_TEA_LOCKED', 'title': 'Locked', 'description': 'Requires 150 Gold.'}, {'id': 'TEA_OF_DISCOURTESY', 'title': 'Tea of Discourtesy', 'description': 'At the start of the next combat, shuffle 2 Dazed into your Draw Pile.'}]}, {'id': 'TEA_OF_DISCOURTESY', 'description': 'You politely decline the tea and—\n\n*SLAM*\n\nThe door behind you slams shut. The tea master stares at you for a moment, then presents an ugly cup.\nOh, this tea is for the discourteous...'} {'id': 'DONE', 'description': 'The tea master acknowledges your request and begins.\n\n1. Water from a charcoal-filled carafe is ladled into a kettle.\n2. The kettle is heated using a gentle violet flame.\n3. A scoop of tea goes into the kettle before it boils.\n4. Off the heat, and a series of rhythmic claps track the time.\n5. The kettle is hoisted high and precisely poured into a tiny cup.\n\n“Tea is served.”'}, {'id': 'INITIAL', 'description': 'You stumble into a dimly lit shack and find yourself immersed in a very peaceful space containing an obsessive variety of tea.\n\nThe man inside gestures to a selection of teas, each neatly labeled with a premium price.', 'options': [{'id': 'BONE_TEA', 'title': 'Bone Tea', 'description': 'Pay 50 Gold. At the start of the next combat, Upgrade your starting hand.'}, {'id': 'BONE_TEA_LOCKED', 'title': 'Locked', 'description': 'Requires 50 Gold.'}, {'id': 'EMBER_TEA', 'title': 'Ember Tea', 'description': 'Pay 150 Gold. At the start of the next 5 combats, gain 2 Strength.'}, {'id': 'EMBER_TEA_LOCKED', 'title': 'Locked', 'description': 'Requires 150 Gold.'}, {'id': 'TEA_OF_DISCOURTESY', 'title': 'Tea of Discourtesy', 'description': 'At the start of the next combat, shuffle 2 Dazed into your Draw Pile.'}]}, {'id': 'TEA_OF_DISCOURTESY', 'description': 'You politely decline the tea and—\n\n*SLAM*\n\nThe door behind you slams shut. The tea master stares at you for a moment, then presents an ugly cup.\nOh, this tea is for the discourteous...'}
    • Options: {'id': 'BONE_TEA', 'title': 'Bone Tea', 'description': 'Pay 50 Gold. At the start of the next 2 combats, Upgrade your starting hand.'}, {'id': 'BONE_TEA_LOCKED', 'title': 'Locked', 'description': 'Requires 50 Gold.'}, {'id': 'EMBER_TEA', 'title': 'Ember Tea', 'description': 'Pay 150 Gold. At the start of the next 2 combats, gain 2 Strength.'}, {'id': 'EMBER_TEA_LOCKED', 'title': 'Locked', 'description': 'Requires 150 Gold.'}, {'id': 'TEA_OF_DISCOURTESY', 'title': 'Tea of Discourtesy', 'description': 'At the start of the next combat, shuffle 2 Dazed into your Draw Pile.'} {'id': 'BONE_TEA', 'title': 'Bone Tea', 'description': 'Pay 50 Gold. At the start of the next combat, Upgrade your starting hand.'}, {'id': 'BONE_TEA_LOCKED', 'title': 'Locked', 'description': 'Requires 50 Gold.'}, {'id': 'EMBER_TEA', 'title': 'Ember Tea', 'description': 'Pay 150 Gold. At the start of the next 5 combats, gain 2 Strength.'}, {'id': 'EMBER_TEA_LOCKED', 'title': 'Locked', 'description': 'Requires 150 Gold.'}, {'id': 'TEA_OF_DISCOURTESY', 'title': 'Tea of Discourtesy', 'description': 'At the start of the next combat, shuffle 2 Dazed into your Draw Pile.'}
  • This or That?
    • Pages: {'id': 'INITIAL', 'description': 'Arms suddenly jut out from a nearby hole, clutching a suspicious bag of riches and a clearly cursed relic.\n\n“This... or That?”\na scratched-up voice whispers from below.', 'options': [{'id': 'PLAIN', 'title': 'This', 'description': 'Lose 6 HP. Gain 41-69 Gold.'}, {'id': 'ORNATE', 'title': 'That', 'description': 'Add Clumsy to your Deck. Obtain a random Relic.'}]}, {'id': 'ORNATE', 'description': 'You grab the Cursed Relic. As soon as you grasp it, shackles materialize on your wrists.\n\nYou hear a ghostly laughter and a bright plume of fire fills your vision!\n\nThe hole and arms are gone.'}, {'id': 'PLAIN', 'description': 'You grab the bag and as soon as you do, a THIRD hand appears and clutches at you!!\n\nAfter a frantic struggle, it releases—the arms and the hole have vanished.'} {'id': 'INITIAL', 'description': 'Arms suddenly jut out from a nearby hole, clutching a suspicious bag of riches and a clearly cursed relic.\n\n“This... or That?”\na scratched-up voice whispers from below.', 'options': [{'id': 'PLAIN', 'title': 'This', 'description': 'Lose 6 HP. Gain 41-68 Gold.'}, {'id': 'ORNATE', 'title': 'That', 'description': 'Add Clumsy to your Deck. Obtain a random Relic.'}]}, {'id': 'ORNATE', 'description': 'You grab the Cursed Relic. As soon as you grasp it, shackles materialize on your wrists.\n\nYou hear a ghostly laughter and a bright plume of fire fills your vision!\n\nThe hole and arms are gone.'}, {'id': 'PLAIN', 'description': 'You grab the bag and as soon as you do, a THIRD hand appears and clutches at you!!\n\nAfter a frantic struggle, it releases—the arms and the hole have vanished.'}
    • Options: {'id': 'PLAIN', 'title': 'This', 'description': 'Lose 6 HP. Gain 41-69 Gold.'}, {'id': 'ORNATE', 'title': 'That', 'description': 'Add Clumsy to your Deck. Obtain a random Relic.'} {'id': 'PLAIN', 'title': 'This', 'description': 'Lose 6 HP. Gain 41-68 Gold.'}, {'id': 'ORNATE', 'title': 'That', 'description': 'Add Clumsy to your Deck. Obtain a random Relic.'}
  • Wood Carvings
    • Pages: {'id': 'BIRD', 'description': "You place the bird carving on the pedestal and the statue's EYES LIGHT UP and you hear a faint ringing within your mind.\n\n...caw.... caw caaaawww...\n\nThe pedestal opens and a strange fluid begins to pour out.\nNaturally, you drink it all."}, {'id': 'INITIAL', 'description': 'You open a dusty box to find a set of 3 elaborate wood carvings:\n\nA bird, snake, and... a torus?\n\nA nearby pedestal has indentations which match the bottom of the carvings. Which carving will you place on the pedestal?', 'options': [{'id': 'SNAKE_LOCKED', 'title': 'Locked', 'description': 'None of your cards can be Enchanted with Slither.'}, {'id': 'SNAKE', 'title': 'Snake', 'description': 'Enchant 1 card with Slither.'}, {'id': 'BIRD', 'title': 'Bird', 'description': 'Choose 1 starter card to Transform into Peck.'}, {'id': 'TORUS', 'title': 'Torus', 'description': 'Choose 1 starter card to Transform into Toric Toughness.'}]}, {'id': 'SNAKE', 'description': "You place the snake carving on the pedestal and the statue's SCALES LIGHT UP! You feel a bit warm, comfortable, and wobbly."}, {'id': 'TORUS', 'description': 'You place the torus carving on the pedestal and your STOMACH LIGHTS UP as the statue transforms into a piping hot fried confection. An insatiable hunger takes over and you quickly consume the donut.\n\nYou feel tougher, but slower.'} {'id': 'BIRD', 'description': "You place the bird carving on the pedestal and the statue's EYES LIGHT UP and you hear a faint ringing within your mind.\n\n...caw.... caw caaaawww...\n\nThe pedestal opens and a strange fluid begins to pour out.\nNaturally, you drink it all."}, {'id': 'INITIAL', 'description': 'You open a dusty box to find a set of 3 elaborate wood carvings:\n\nA bird, snake, and... a torus?\n\nA nearby pedestal has indentations which match the bottom of the carvings. Which carving will you place on the pedestal?', 'options': [{'id': 'BIRD', 'title': 'Bird', 'description': 'Choose 1 starter card to Transform into Peck.'}, {'id': 'SNAKE', 'title': 'Snake', 'description': 'Enchant 1 card with Slither.'}, {'id': 'SNAKE_LOCKED', 'title': 'Locked', 'description': 'None of your cards can be Enchanted with Slither.'}, {'id': 'TORUS', 'title': 'Torus', 'description': 'Choose 1 starter card to Transform into Toric Toughness.'}]}, {'id': 'SNAKE', 'description': "You place the snake carving on the pedestal and the statue's SCALES LIGHT UP! You feel a bit warm, comfortable, and wobbly."}, {'id': 'TORUS', 'description': 'You place the torus carving on the pedestal and your STOMACH LIGHTS UP as the statue transforms into a piping hot fried confection. An insatiable hunger takes over and you quickly consume the donut.\n\nYou feel tougher, but slower.'}
    • Options: {'id': 'SNAKE_LOCKED', 'title': 'Locked', 'description': 'None of your cards can be Enchanted with Slither.'}, {'id': 'SNAKE', 'title': 'Snake', 'description': 'Enchant 1 card with Slither.'}, {'id': 'BIRD', 'title': 'Bird', 'description': 'Choose 1 starter card to Transform into Peck.'}, {'id': 'TORUS', 'title': 'Torus', 'description': 'Choose 1 starter card to Transform into Toric Toughness.'} {'id': 'BIRD', 'title': 'Bird', 'description': 'Choose 1 starter card to Transform into Peck.'}, {'id': 'SNAKE', 'title': 'Snake', 'description': 'Enchant 1 card with Slither.'}, {'id': 'SNAKE_LOCKED', 'title': 'Locked', 'description': 'None of your cards can be Enchanted with Slither.'}, {'id': 'TORUS', 'title': 'Torus', 'description': 'Choose 1 starter card to Transform into Toric Toughness.'}

Powers

~31 changed

Changed (31)

  • Asleep
    • Description: TODO Awakens upon losing HP or after 2 turns.
  • Automation
    • Description: Every 10 cards you draw, gain Energy. Every 10 cards you draw, gain 1 Energy.
  • Conqueror
    • Description: Sovereign Blade deals double damage to the enemy this turn. Sovereign Blade deals double damage to this creature...
  • Crimson Mantle
    • Description: At the start of your turn, lose HP and gain Block. At the start of your turn, lose 0 HP and gain ...
  • Danse Macabre
    • Description: Whenever you play a card that costs 2 Energy or more, gain ... Whenever you play a card that costs 2 Energy or more, gain ...
  • Demise
    • Description: At the end of its turn, this creature X loses HP. At the end of this creature's turn, it loses ...
  • Doom
    • Description: At the end of the enemy turn, if it has at least as much Doom as HP, it dies. At the end of the enemy turn, if this creature has ...
  • Flutter
    • Description: Receives 50% less damage from Attacks. Receives 50% less damage from Attacks. Deal attack damage ...
  • Galvanic
    • Description: Powers are afflicted with . Powers are afflicted with Galvanized.
  • Grapple
    • Description: Whenever you gain Block this turn, deal 5 damage to... Whenever you gain Block this turn, deal da...
  • Hardened Shell
    • Description: This creature cannot lose more than 20 HP each turn. this creature cannot lose more than HP eac...
  • High Voltage
    • Description: At the start of this creature's turn, it gains 2 Strength... At the start of this creature's turn, it gains ...
  • Inferno
    • Description: At the start of your turn, lose 1 HP. Whenever you lose HP on yo... At the start of your turn, lose 0 HP. Whenever you lose HP on yo...
  • Intercept
    • Description: You are covering . All attacks that would be directed ... You are covering another player. All attacks that would be directed towards t...
  • Orbit
    • Description: Every 4 Energy you spend, gain an Energy. Every 4 Energy you spend, gain 1 Energy.
  • Outbreak
    • Description: Every 10 times you apply Poison, deal damage to ALL... Every 3 times you apply Poison, deal ...
  • Pale Blue Dot
    • Description: If you play enough cards in a turn, draw additional cards at the start of you... If you play 5 or more cards in a turn, draw ...
  • Panache
    • Description: If you play 5 cards this turn, deal damage to ALL enemies. If you play 5 more cards this turn, deal d...
  • Paper Cuts
    • Description: Whenever this creature deals unblocked attack damage to you, you lose 1... Whenever this creature deals unblocked attack damage to you, you...
  • Plating
    • Description: At the end of your turn, gain Block. Plating is red... At the end of your turn, gain Block. ...
  • Plow
    • Description: The first time this creature's HP reaches 150 or below, it becom... The first time this creature's HP reaches ...
  • Radiance
    • Description: Gain an additional Energy next turn. Gain additional 1 Energy for the next 2 turns.
  • Rolling Boulder
    • Description: At the start of your turn, deal 5 damage to ALL enemies and incr... At the start of your turn, deal damage to ALL enemies a...
  • Shriek
    • Description: The first time this creature's HP reaches 50% or below, it becom... The first time this creature's HP reaches ...
  • Shrink
    • Description: This creature's Attacks deal 30% less damage for the next 3 turns. this creature's Attacks deal 30% less damage.
  • Skittish
    • Description: The first time this creature is hit each turn, it gains 1 ... The first time this creature is hit each turn, it gains ...
  • Slippery
    • Description: The next time this creature loses HP, it only loses 1 HP instead. The next 2 times this creature loses HP, it only lo...
  • Suck
    • Description: Whenever this creature deals unblocked attack damage, it gains 1... Whenever this creature deals unblocked attack damage, it gains ...
  • The Bomb
    • Description: At the end of 3 turns, deal 40 damage to ALL enemies. At the end of 2 turns, deal 40 damage to ALL enemies.
  • Toric Toughness
    • Description: Gain 5 Block at the start of the next 2... Gain 0 Block at the start of the next ...
  • Vigor
    • Description: Your next Attack deals additional damage. this creature's next Attack deals addition...

Afflictions

9 → 6
-3 removed~1 changed

Removed (3)

  • Mock No Unplayable Affliction
  • Mock Self Damage Affliction
  • Mock Useless Affliction

Changed (1)

  • Galvanized
    • Extra card text: Take damage. Take X damage.
    • Description: Take damage when this card is played. Take X damage when this card is played.

Epochs

~1 changed

Changed (1)

  • Ooh Shiny!
    • Description: The Defect entered a disorderly chamber filled with treasu... The Defect entered a disorderly chamber filled with treasu...