◆Act 2 - Hive·Normal
Exoskeleton
Exoskeleton is a normal enemy in Slay the Spire 2, entering combat with 24–28 HP (25–29 on higher Ascensions).
then random: Skitter (no repeat), Mandibles (no repeat); then conditional: Skitter (if in first slot) / Mandibles (if in second slot) / Enrage (if in third slot) / Rand (if in fourth slot).
Its heaviest attack, Mandibles, deals 8 damage.
It opens the fight already holding Hard To Kill.
Across community-tracked runs, the Many Exoskeletons fight proves fatal to 4.4% of the parties that reach it.
Stats
Innate Powers
Applied at the start of combat
Attack Pattern
Moves (3)
Hits 3 times for 1 (3 total) damage.
Hits for 8 damage (9 on Ascension).
Encounters
Where Exoskeleton shows up.
In 100,293 community runs, the Many Exoskeletons fight was fatal to 4.4% of runs (4,407), dealing an average of 17.6 damage over 4.14 turns.
In 260,012 community runs, the Exoskeletons fight was fatal to 0.2% of runs (640), dealing an average of 12.8 damage over 4.02 turns.
Other languages
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Version history
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