Spire Codex is now on Overwolf. Get the in-game overlay with live card lookups and one-click run uploads. Learn more →◆Act 2 - Hive·Normal
Exoskeleton is a normal enemy in Slay the Spire 2, entering combat with 24–28 HP (25–29 on higher Ascensions).
then random: Skitter (no repeat), Mandibles (no repeat); then conditional: Skitter (if in first slot) / Mandibles (if in second slot) / Enrage (if in third slot) / Rand (if in fourth slot).
Its heaviest attack, Mandibles, deals 8 damage.
It opens the fight already holding Hard To Kill.
Across community-tracked runs, the Many Exoskeletons fight proves fatal to 4.4% of the parties that reach it.
Applied at the start of combat
Hits 3 times for 1 (3 total) damage.
Hits for 8 damage (9 on Ascension).
Where Exoskeleton shows up.
In 173,331 community runs, the Many Exoskeletons fight was fatal to 4.4% of runs (7,603), dealing an average of 17.7 damage over 4.16 turns.
In 448,803 community runs, the Exoskeletons fight was fatal to 0.2% of runs (1,122), dealing an average of 12.9 damage over 4.03 turns.
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