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◆Act 2 - Hive·Normal

Exoskeleton

Exoskeleton is a normal enemy in Slay the Spire 2, entering combat with 24–28 HP (25–29 on higher Ascensions).

then random: Skitter (no repeat), Mandibles (no repeat); then conditional: Skitter (if in first slot) / Mandibles (if in second slot) / Enrage (if in third slot) / Rand (if in fourth slot).

Its heaviest attack, Mandibles, deals 8 damage.

It opens the fight already holding Hard To Kill.

Across community-tracked runs, the Many Exoskeletons fight proves fatal to 4.0% of the parties that reach it.

Stats

Hit Points
24–28
HP · Ascension
25–29
Moves
3
Type
Normal

Innate Powers

Applied at the start of combat

Attack Pattern

Skitter→Mandibles→Enrage→Rand

Moves (3)

Skitter
⚔️ Attack

Hits 3 times for 1 (3 total) damage.

Damage1 × 3 = 3
Mandibles
⚔️ Attack

Hits for 8 damage (9 on Ascension).

Damage8(A: 9)
Enrage
⬆️ Buff

Gains 2 Strength.

Effects

Encounters

Where Exoskeleton shows up.

In 261,624 community runs, the Many Exoskeletons fight was fatal to 4.0% of runs (10,343), dealing an average of 17.8 damage over 4.15 turns.

In 680,127 community runs, the Exoskeletons fight was fatal to 0.1% of runs (653), dealing an average of 13 damage over 4.03 turns.

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