Spire Codex is now on Overwolf. Get the in-game overlay with live card lookups and one-click run uploads. Learn more →◆Act 3 - Glory·Normal
Globe Head is a normal enemy in Slay the Spire 2, entering combat with 148 HP (158 on higher Ascensions).
It cycles through Shocking Slap → Channel Lightning → Galvanic Burst → repeat.
Its heaviest attack, Channel Lightning, deals 6×3 (18 total) damage.
It opens the fight already holding Galvanic.
Across community-tracked runs, the A Lone Globe Head fight proves fatal to 1.5% of the parties that reach it.
Applied at the start of combat
Hits 3 times for 6 (18 total) damage (7×3 = 21 on Ascension).
Hits for 13 damage (14 on Ascension) and applies 2 Frail.
Hits for 16 damage (17 on Ascension) and gains 2 Strength.
Where Globe Head shows up.
In 111,030 community runs, the A Lone Globe Head fight was fatal to 1.5% of runs (1,707), dealing an average of 16.5 damage over 3.75 turns.
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