Spire Codex is now on Overwolf. Get the in-game overlay with live card lookups and one-click run uploads. Learn more →◆Act 2 - Hive·Normal
Slumbering Beetle is a normal enemy in Slay the Spire 2, entering combat with 86 HP (89 on higher Ascensions).
Starts with Snore.
Its heaviest attack, Roll Out, deals 16 damage.
It opens the fight already holding Plating and Slumber.
Across community-tracked runs, the Slumber Party fight proves fatal to 8.6% of the parties that reach it.
Applied at the start of combat
Hits for 16 damage (18 on Ascension) and gains 2 Strength.
Where Slumbering Beetle shows up.
In 159,095 community runs, the Slumber Party fight was fatal to 8.6% of runs (13,709), dealing an average of 23.6 damage over 5.93 turns.
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