Slay the Spire 2 v0.105.0 Patch Notes
Beta Patch Notes - v0.105.0
+8 added-7 removed~148 changed
Official patch notes
It's beta patch time!
For those new to Slay the Spire 2, keep in mind that these changes are pushed to our Beta branch to ensure stability, then eventually merged into the main branch. For those who play using controller, we highly recommend using the Beta branch as we're trying to resolve crashes related to selection screens when playing via controller/Steam Deck.
While our focus is still on fixing crashes and ensuring the game runs on as many hardware configurations as possible, let's look at some of this patch's highlights.
Bi-Weekly Patching
As you've probably noticed, we're moving to patch every 2 weeks rather than weekly as outlined in our Early Access Disclaimer. This may be a bit surprising as the first game patched weekly, but it was a lot of work so it really sucked.
Anyways, the 2-week cadence should make it less hectic for us, allowing bigger changes and more time working and polishing stuff before it goes out. It also allows more time for beta players to absorb and give feedback on changes.
The Bestiary
This week brings... the Bestiary! While it's still an outline of what it will end up being, we hope that seeing these monsters and their animations and data (not yet implemented) all listed in a separate screen will be fun.
Pro Tip: Press the 1 - 8 keys when you're viewing a monster.
Doormaker Out, Aeonglass In
Doormaker has been replaced with a brand new boss, Aeonglass! While Doormaker had interesting micro decisions in the fight, he was over the complexity threshold of what we want and had lingering issues. We decided that starting over fresh will let us hit what we actually want for an Act 3 boss.
CONTENT & BALANCE:
General:
• The Bestiary is now available in the Compendium
Silent:
• Nerfed Blade of Ink card: Inky enchantment damage decreased from +2 -> +1
Regent:
• Slightly reworked Sword Sage card:
• Old: Sword Sage - Power - Cost 2(1) - Rare - "Sovereign Blade now hits an additional time."
• New: Sword Sage - Power - Cost 2(1) - Rare - "Sovereign Blade gains Replay 1."
• Among other things, this means that Sword Sage card now has synergy with Parry card
• Nerfed Bulwark card: Block decreased from 13(16) -> 12(15)
• Buffed Crescent Spear card: base damage increased from 6 -> 8
• Nerfed Patter card: Block gain decreased from 9(11) -> 8(10)
• Buffed Royalties card: Gold Gain from 30(35) -> 30(40)
Defect:
• Buffed Infused Core relic: now also gains "Lighting Orbs deal 1 additional damage."
• Buffed Hyperbeam: damage increased from 26(34) -> 28(36)
• Buffed Shatter card: now Evokes all of your Orbs twice
• Buffed Tesla Coil+ card: damage decreased from 6 -> 4, but Lightning Triggers increased from once -> twice
• Buffed Uproar card: damage increased from 5(7) -> 6(8)
Colorless Cards:
• Buffed Gold Axe card: in multiplayer, now deals damage equal to the number of cards played by ALL players, not just cards played by its owner
Enemies:
• Reworked Doormaker to a new boss, Aeonglass
• Changed Fossil Stalker: in multiplayer, now gains a set amount of Strength if it hits any player, instead of gaining Strength for each player hit
• Changed Haunted Ship: now applies 3 Weak on Turn 1 instead of applying Weak when it attacks
• Buffed Soul Fysh: Scream move damage increased from 11(12) -> 13(15)
Ancients:
• Reworked Tezcatara's Pumpkin Candle relic
• Old: "Gain 1 Energy at the start of each turn. Extinguishes at the start of Act 3."
• New: "Gain 1 Energy at the start of each turn. Extinguishes after 5 combats. Can be Kindled at rest sites."
• Added new Neow relics:
• Kaleidoscope (temp name) - "Upon pickup, gain 2 card rewards with cards from other characters."
• Fishing Rod - "Every 3 normal combats, Upgrade a random card in your Deck."
• Silken Tress - "Enchant all cards in the first card reward with Glam."
• Moved Tezcatara's Seal of Gold relic to option 3 so that it is in the same pool as Pumpkin Candle
Events:
• Something special now happens if you have multiple Lantern Key cards (doesn't apply to multiplayer)
ART:
• Added art for Friendship Epoch
• Added new power art for Smoggy
• Added multi-hit animation for Corpse Slug
• Added unstun animation for Rock Bowlbug
• Tweaked Vantom explosion to look right on shrunken Vantom
• Added a phobia mode alternate portrait for the Zen Weaver event
USER INTERFACE & EXPERIENCE:
• Limited the total number of cards rendered when playing the Clone animation at a rest site to 15
• Added translation issue dropdown option to the in-game feedback form
• Outline darkness of continue button now matches the next dialogue arrow
• Adjusted Gremlin Mercenary combat enemy hitboxes, speech bubble, and intent positions
• Skulking Colony's health bar now changes color to indicate that it cannot take any more damage this turn
• When hovering over stale dialogues at Ancients, all of the dialogues will become opaque instead of just the one currently being hovered over
• Added a more informative error popup for Steam BadCert error in multiplayer
• If you move a current_run.save with a modded character in it back to unmodded, you get an error instead of a black screen
WRITING:
• Reworded Axebot death message to reflect that there is only 1 of them now
• Added more translated text for various languages
• Fixed translation errors in:
• German
• Latin American Spanish
• Castilian Spanish
• French
• Italian
• Japanese
• Polish
• Brazilian Portuguese
• Thai
• Turkish
AUDIO:
• Added Soul Fysh background music
• Added Kaiser Crab background music
• Added Kaiser Crab SFX
• Added hyper beam SFX
BUG FIXES:
General:
• Fixed save files being lost or corrupted after a PC crash, blue screen, or power outage
• Fixed black screen softlock when Steam would disconnect during room transitions
• Fixed the Sealed Deck modifier not being affected by the multi-character card modifiers
• Night Terrors modifier can no longer kill you
• The Perfect badge is no longer awarded if you abandon run at a boss
• Fixed being unable to navigate off of top bar in shop room
• Fixed being unable to controller navigate through rest site options when player has 2 rows of relics
• Fixed controller navigation in shop if you buy out all relics and colorless cards
• The game no longer rapidly switches between "Controller Detected" and "Mouse Detected" when playing with a controller
• Fixed being able to start a single player run via controller while the Ascension tutorial was open
• Fixed potion hovertip not appearing if you press "b" in the potion popup screen
• Fixed errors in input settings for new keybindings added after saving
• Fixed rare problem where feedback screen is stuck open on game launch
• Fixed rare softlock when playing Compact with status cards in hand
• Fixed softlock after the popup about shuffling in the tutorial
• Fixed Steam cloud sync errors when syncing many run history files
• Fixed duplicate files appearing in run history after Steam cloud sync
• Restored the default rendering backend to D3D12 for Intel 620 GPUs
• Fixed audio staying muted after pressing volume keys or alt-tabbing on Linux
• Fixed crash on Linux when ICU libraries are unavailable
Ironclad:
• To avoid softlocking after setting up an infinite loop (i.e. Hellraiser + 2 Pommel Strike cards), Hellraiser will only play 9 cards per turn if all enemies have infinite HP
• Hellraiser card now properly plays cards containing "Strike" against enemies with infinite HP
Silent:
• Fixed Fan of Knives card VFX not playing
Regent:
• Fixed not being able to select cards with controller when you choose all the cards in your hand via GUARDS!!! card
Necrobinder:
• Fixed Fetch card not glowing gold if it is drawn by Gambling Chip relic
• Fixed Enfeebling Touch power causing Ceremonial Beast to gain Strength after you stun it
Colorless Cards:
• Fixed VFX sometimes failing to appear during Rolling Boulder power effect
Potions & Relics:
• Players are now disallowed from throwing the Foul Potion if the Merchant inventory is open
• Using Foul Potion on the Merchant no longer freezes the game on controller
• Bookmark relic is now able to properly apply its cost-reduction effect to a card that has been retained by a "Retain your Hand" effect like Equilibrium card
• Fixed Beetle Juice potion causing Vantom's tail to become visibly cut off
• If the player has The Boot relic and deals Skulking Colony 1-4 damage, they now properly take 5 damage
Ancients:
• Fixed issue where the top of the next dialogue bubble was slightly visible before it would animate in at Ancients
• Fixed being able to navigate back to Neow's blessing options while looking at the Card Library
• Fixed card inspection button blocking "accept" hotkey when looking at the Pandora's Box relic card view screen
• Fixed issue where playing Wish card via controller would immediately select a card in the grid on the same button press
Enemies:
• Fixed Kaiser Crab appearing if you load into an already completed boss room
• Recentered Axebot in fight so it looks like there is supposed to be only one of them
• Fixed a softlock that occurred if the player set up an infinite against Skulking Colony
Multiplayer:
• Fixed player names with brackets (e.g. clan tags like ) causing errors in multiplayer
• Fixed state divergence related to Mad Science, Juggling, and mixed combat speeds
• Fixed Strangle power proccing off of other player's card plays
• Fixed occasional black screen when loading into a saved multiplayer combat
• Fixed occasional state divergence caused by Stampede + Headbutt cards
• Other players' HP bars no longer go offscreen when resizing the window while in settings
• Disallow War Historian Repy duplicate Lantern Key card bonus if you are in multiplayer
For those new to Slay the Spire 2, keep in mind that these changes are pushed to our Beta branch to ensure stability, then eventually merged into the main branch. For those who play using controller, we highly recommend using the Beta branch as we're trying to resolve crashes related to selection screens when playing via controller/Steam Deck.
While our focus is still on fixing crashes and ensuring the game runs on as many hardware configurations as possible, let's look at some of this patch's highlights.
Bi-Weekly Patching
As you've probably noticed, we're moving to patch every 2 weeks rather than weekly as outlined in our Early Access Disclaimer. This may be a bit surprising as the first game patched weekly, but it was a lot of work so it really sucked.
Anyways, the 2-week cadence should make it less hectic for us, allowing bigger changes and more time working and polishing stuff before it goes out. It also allows more time for beta players to absorb and give feedback on changes.
The Bestiary
This week brings... the Bestiary! While it's still an outline of what it will end up being, we hope that seeing these monsters and their animations and data (not yet implemented) all listed in a separate screen will be fun.
Pro Tip: Press the 1 - 8 keys when you're viewing a monster.
Doormaker Out, Aeonglass In
Doormaker has been replaced with a brand new boss, Aeonglass! While Doormaker had interesting micro decisions in the fight, he was over the complexity threshold of what we want and had lingering issues. We decided that starting over fresh will let us hit what we actually want for an Act 3 boss.
CONTENT & BALANCE:
General:
• The Bestiary is now available in the Compendium
Silent:
• Nerfed Blade of Ink card: Inky enchantment damage decreased from +2 -> +1
Regent:
• Slightly reworked Sword Sage card:
• Old: Sword Sage - Power - Cost 2(1) - Rare - "Sovereign Blade now hits an additional time."
• New: Sword Sage - Power - Cost 2(1) - Rare - "Sovereign Blade gains Replay 1."
• Among other things, this means that Sword Sage card now has synergy with Parry card
• Nerfed Bulwark card: Block decreased from 13(16) -> 12(15)
• Buffed Crescent Spear card: base damage increased from 6 -> 8
• Nerfed Patter card: Block gain decreased from 9(11) -> 8(10)
• Buffed Royalties card: Gold Gain from 30(35) -> 30(40)
Defect:
• Buffed Infused Core relic: now also gains "Lighting Orbs deal 1 additional damage."
• Buffed Hyperbeam: damage increased from 26(34) -> 28(36)
• Buffed Shatter card: now Evokes all of your Orbs twice
• Buffed Tesla Coil+ card: damage decreased from 6 -> 4, but Lightning Triggers increased from once -> twice
• Buffed Uproar card: damage increased from 5(7) -> 6(8)
Colorless Cards:
• Buffed Gold Axe card: in multiplayer, now deals damage equal to the number of cards played by ALL players, not just cards played by its owner
Enemies:
• Reworked Doormaker to a new boss, Aeonglass
• Changed Fossil Stalker: in multiplayer, now gains a set amount of Strength if it hits any player, instead of gaining Strength for each player hit
• Changed Haunted Ship: now applies 3 Weak on Turn 1 instead of applying Weak when it attacks
• Buffed Soul Fysh: Scream move damage increased from 11(12) -> 13(15)
Ancients:
• Reworked Tezcatara's Pumpkin Candle relic
• Old: "Gain 1 Energy at the start of each turn. Extinguishes at the start of Act 3."
• New: "Gain 1 Energy at the start of each turn. Extinguishes after 5 combats. Can be Kindled at rest sites."
• Added new Neow relics:
• Kaleidoscope (temp name) - "Upon pickup, gain 2 card rewards with cards from other characters."
• Fishing Rod - "Every 3 normal combats, Upgrade a random card in your Deck."
• Silken Tress - "Enchant all cards in the first card reward with Glam."
• Moved Tezcatara's Seal of Gold relic to option 3 so that it is in the same pool as Pumpkin Candle
Events:
• Something special now happens if you have multiple Lantern Key cards (doesn't apply to multiplayer)
ART:
• Added art for Friendship Epoch
• Added new power art for Smoggy
• Added multi-hit animation for Corpse Slug
• Added unstun animation for Rock Bowlbug
• Tweaked Vantom explosion to look right on shrunken Vantom
• Added a phobia mode alternate portrait for the Zen Weaver event
USER INTERFACE & EXPERIENCE:
• Limited the total number of cards rendered when playing the Clone animation at a rest site to 15
• Added translation issue dropdown option to the in-game feedback form
• Outline darkness of continue button now matches the next dialogue arrow
• Adjusted Gremlin Mercenary combat enemy hitboxes, speech bubble, and intent positions
• Skulking Colony's health bar now changes color to indicate that it cannot take any more damage this turn
• When hovering over stale dialogues at Ancients, all of the dialogues will become opaque instead of just the one currently being hovered over
• Added a more informative error popup for Steam BadCert error in multiplayer
• If you move a current_run.save with a modded character in it back to unmodded, you get an error instead of a black screen
WRITING:
• Reworded Axebot death message to reflect that there is only 1 of them now
• Added more translated text for various languages
• Fixed translation errors in:
• German
• Latin American Spanish
• Castilian Spanish
• French
• Italian
• Japanese
• Polish
• Brazilian Portuguese
• Thai
• Turkish
AUDIO:
• Added Soul Fysh background music
• Added Kaiser Crab background music
• Added Kaiser Crab SFX
• Added hyper beam SFX
BUG FIXES:
General:
• Fixed save files being lost or corrupted after a PC crash, blue screen, or power outage
• Fixed black screen softlock when Steam would disconnect during room transitions
• Fixed the Sealed Deck modifier not being affected by the multi-character card modifiers
• Night Terrors modifier can no longer kill you
• The Perfect badge is no longer awarded if you abandon run at a boss
• Fixed being unable to navigate off of top bar in shop room
• Fixed being unable to controller navigate through rest site options when player has 2 rows of relics
• Fixed controller navigation in shop if you buy out all relics and colorless cards
• The game no longer rapidly switches between "Controller Detected" and "Mouse Detected" when playing with a controller
• Fixed being able to start a single player run via controller while the Ascension tutorial was open
• Fixed potion hovertip not appearing if you press "b" in the potion popup screen
• Fixed errors in input settings for new keybindings added after saving
• Fixed rare problem where feedback screen is stuck open on game launch
• Fixed rare softlock when playing Compact with status cards in hand
• Fixed softlock after the popup about shuffling in the tutorial
• Fixed Steam cloud sync errors when syncing many run history files
• Fixed duplicate files appearing in run history after Steam cloud sync
• Restored the default rendering backend to D3D12 for Intel 620 GPUs
• Fixed audio staying muted after pressing volume keys or alt-tabbing on Linux
• Fixed crash on Linux when ICU libraries are unavailable
Ironclad:
• To avoid softlocking after setting up an infinite loop (i.e. Hellraiser + 2 Pommel Strike cards), Hellraiser will only play 9 cards per turn if all enemies have infinite HP
• Hellraiser card now properly plays cards containing "Strike" against enemies with infinite HP
Silent:
• Fixed Fan of Knives card VFX not playing
Regent:
• Fixed not being able to select cards with controller when you choose all the cards in your hand via GUARDS!!! card
Necrobinder:
• Fixed Fetch card not glowing gold if it is drawn by Gambling Chip relic
• Fixed Enfeebling Touch power causing Ceremonial Beast to gain Strength after you stun it
Colorless Cards:
• Fixed VFX sometimes failing to appear during Rolling Boulder power effect
Potions & Relics:
• Players are now disallowed from throwing the Foul Potion if the Merchant inventory is open
• Using Foul Potion on the Merchant no longer freezes the game on controller
• Bookmark relic is now able to properly apply its cost-reduction effect to a card that has been retained by a "Retain your Hand" effect like Equilibrium card
• Fixed Beetle Juice potion causing Vantom's tail to become visibly cut off
• If the player has The Boot relic and deals Skulking Colony 1-4 damage, they now properly take 5 damage
Ancients:
• Fixed issue where the top of the next dialogue bubble was slightly visible before it would animate in at Ancients
• Fixed being able to navigate back to Neow's blessing options while looking at the Card Library
• Fixed card inspection button blocking "accept" hotkey when looking at the Pandora's Box relic card view screen
• Fixed issue where playing Wish card via controller would immediately select a card in the grid on the same button press
Enemies:
• Fixed Kaiser Crab appearing if you load into an already completed boss room
• Recentered Axebot in fight so it looks like there is supposed to be only one of them
• Fixed a softlock that occurred if the player set up an infinite against Skulking Colony
Multiplayer:
• Fixed player names with brackets (e.g. clan tags like ) causing errors in multiplayer
• Fixed state divergence related to Mad Science, Juggling, and mixed combat speeds
• Fixed Strangle power proccing off of other player's card plays
• Fixed occasional black screen when loading into a saved multiplayer combat
• Fixed occasional state divergence caused by Stampede + Headbutt cards
• Other players' HP bars no longer go offscreen when resizing the window while in settings
• Disallow War Historian Repy duplicate Lantern Key card bonus if you are in multiplayer
Game data changes
Cards
576 → 577+1 added~25 changed
Added (1)
- WitherCost: 1 · Damage: 2 · Type: Status · Rarity: Status
Changed (25)
- Bulwark
- Block: 13 12
- Description: Gain 13 Block. Forge 10. Gain 12 Block. Forge 10.
- Upgrade description: Gain 16 Block. Forge 13. Gain 15 Block. Forge 13.
- Vars · Block: 13 12
- Crescent Spear
- Damage: 6 8
- Description: Deal 6 damage. Deals 2 additional damage for ALL your cards that have a ... Deal 8 damage. Deals 2 additional damage for ALL your cards that have a ...
- Upgrade description: Deal 6 damage. Deals 3 additional damage for ALL your cards that have a ... Deal 8 damage. Deals 3 additional damage for ALL your cards that have a ...
- Vars · CalculatedDamage: 6 8
- Vars · CalculationBase: 6 8
- Disintegration
- Compendium order: 572 573
- Fuel
- Compendium order: 562 563
- Giant Rock
- Compendium order: 563 564
- Hyperbeam
- Damage: 26 28
- Description: Deal 26 damage to ALL enemies. Lose 3 Focus. Deal 28 damage to ALL enemies. Lose 3 Focus.
- Upgrade description: Deal 34 damage to ALL enemies. Lose 3 Focus. Deal 36 damage to ALL enemies. Lose 3 Focus.
- Vars · Damage: 26 28
- Luminesce
- Compendium order: 564 565
- Mad Science
- Description raw: {CardType:choose(Attack|Skill|Power):Deal {Damage:diff()} damage{Violence: {V... {CardType:choose(Attack|Skill|Power):Deal {Damage:diff()} damage{Violence: {V...
- Mind Rot
- Compendium order: 573 574
- Minion Dive Bomb
- Compendium order: 565 566
- Minion Sacrifice
- Compendium order: 566 567
- Minion Strike
- Compendium order: 567 568
- Patter
- Block: 9 8
- Description: Gain 9 Block. Gain 2 Vigor. Gain 8 Block. Gain 2 Vigor.
- Upgrade description: Gain 11 Block. Gain 3 Vigor. Gain 10 Block. Gain 3 Vigor.
- Vars · Block: 9 8
- Royalties
- Upgrade · gold: +5 +10
- Upgrade description: At the end of combat, gain 35 Gold. At the end of combat, gain 40 Gold.
- Shatter
- Description: Deal 11 damage to ALL enemies. Evoke all of your Orbs. Deal 11 damage to ALL enemies. Evoke all of your Orbs twice.
- Upgrade description: Deal 15 damage to ALL enemies. Evoke all of your Orbs. Deal 15 damage to ALL enemies. Evoke all of your Orbs twice.
- Shiv
- Compendium order: 568 569
- Sloth
- Compendium order: 574 575
- Soul
- Compendium order: 569 570
- Sovereign Blade
- Compendium order: 570 571
- Sweeping Gaze
- Compendium order: 571 572
- Sword Sage
- Description: Sovereign Blade now hits an additional time. Sovereign Blade gains Replay 1.
- Tesla Coil
- Upgrade · damage: +3 +1
- Upgrade description: Deal 6 damage. Trigger all Lightning against the enemy. Deal 4 damage. Trigger all Lightning against the enemy twice.
- Uproar
- Damage: 5 6
- Description: Deal 5 damage twice. Play a random Attack from your Draw Pile. Deal 6 damage twice. Play a random Attack from your Draw Pile.
- Upgrade description: Deal 7 damage twice. Play a random Attack from your Draw Pile. Deal 8 damage twice. Play a random Attack from your Draw Pile.
- Vars · Damage: 5 6
- Waste Away
- Compendium order: 575 576
- Wound
- Compendium order: 561 562
Relics
293 → 296+3 added~109 changed
Added (3)
- Fishing RodRarity: Ancient Relic
- KaleidoscopeRarity: Ancient Relic
- Silken TressRarity: Ancient Relic
Changed (109)
- Big Mushroom
- Compendium order: 258 261
- Bing Bong
- Compendium order: 259 262
- Bone Tea
- Compendium order: 261 264
- Byrdpip
- Compendium order: 262 265
- The Chosen Cheese
- Compendium order: 287 290
- Circlet
- Compendium order: 292 295
- Darkstone Periapt
- Compendium order: 263 266
- Daughter of the Wind
- Compendium order: 264 267
- Dream Catcher
- Compendium order: 265 268
- Ember Tea
- Compendium order: 266 269
- Anchor???
- Compendium order: 257 260
- Blood Vial???
- Compendium order: 260 263
- Happy Flower???
- Compendium order: 271 274
- Lee's Waffle???
- Compendium order: 273 276
- Mango???
- Compendium order: 275 278
- The Merchant's Rug???
- Compendium order: 288 291
- Orichalcum???
- Compendium order: 278 281
- Snecko Eye???
- Compendium order: 281 284
- Strike Dummy???
- Compendium order: 282 285
- Venerable Tea Set???
- Compendium order: 289 292
- Forgotten Soul
- Compendium order: 267 270
- Fragrant Mushroom
- Compendium order: 268 271
- Fresnel Lens
- Compendium order: 269 272
- Fur Coat
- Compendium order: 185 186
- Glass Eye
- Compendium order: 186 187
- Glitter
- Compendium order: 187 188
- Golden Compass
- Compendium order: 188 189
- Golden Pearl
- Compendium order: 189 190
- Hand Drill
- Compendium order: 270 273
- Hefty Tablet
- Compendium order: 190 191
- History Course
- Compendium order: 272 275
- Infused Core
- Description: At the start of each combat, Channel 3 Lightn... At the start of each combat, Channel 3 Lightn...
- Iron Club
- Compendium order: 191 192
- Jeweled Mask
- Compendium order: 192 193
- Jewelry Box
- Compendium order: 193 194
- Large Capsule
- Compendium order: 194 196
- Lava Rock
- Compendium order: 195 197
- Lead Paperweight
- Compendium order: 196 198
- Leafy Poultice
- Compendium order: 197 199
- Looming Fruit
- Image variants · Cornucopia: none /static/images/relics/looming_fruit.webp
- Image variants · Fruit: none /static/images/relics/looming_fruit_2.webp
- Notes[0]: none Looming Fruit ships two icons (Cornucopia and Fruit). The game picks one per ...
- Notes[1]: none Both variants are functionally identical — same +31 Max HP effect — and the c...
- Lord's Parasol
- Compendium order: 199 201
- Lost Coffer
- Compendium order: 200 202
- Lost Wisp
- Compendium order: 274 277
- Massive Scroll
- Compendium order: 201 203
- Maw Bank
- Compendium order: 276 279
- Meat Cleaver
- Compendium order: 202 204
- Mr. Struggles
- Compendium order: 277 280
- Music Box
- Compendium order: 203 205
- Neow's Bones
- Compendium order: 204 206
- Neow's Talisman
- Compendium order: 205 207
- Neow's Torment
- Compendium order: 206 208
- New Leaf
- Compendium order: 207 209
- Nutritious Oyster
- Compendium order: 208 210
- Nutritious Soup
- Compendium order: 209 211
- Pael's Blood
- Compendium order: 210 212
- Pael's Claw
- Compendium order: 211 213
- Pael's Eye
- Compendium order: 212 214
- Pael's Flesh
- Compendium order: 213 215
- Pael's Growth
- Compendium order: 214 216
- Pael's Horn
- Compendium order: 215 217
- Pael's Legion
- Compendium order: 216 218
- Pael's Tears
- Compendium order: 217 219
- Pael's Tooth
- Compendium order: 218 220
- Pael's Wing
- Compendium order: 219 221
- Pandora's Box
- Compendium order: 220 222
- Phial Holster
- Compendium order: 221 223
- Philosopher's Stone
- Compendium order: 222 224
- Pollinous Core
- Compendium order: 279 282
- Pomander
- Compendium order: 223 225
- Precarious Shears
- Compendium order: 224 226
- Precise Scissors
- Compendium order: 225 227
- Preserved Fog
- Compendium order: 226 228
- Prismatic Gem
- Compendium order: 227 229
- Pumpkin Candle
- Description: Gain 1 Energy at the start of each turn. Extinguishes at the start of ... Gain 1 Energy at the start of each turn. Extinguishes after 5 ...
- Radiant Pearl
- Compendium order: 229 231
- Royal Poison
- Compendium order: 280 283
- Runic Pyramid
- Compendium order: 230 232
- Sai
- Compendium order: 231 233
- Sand Castle
- Compendium order: 232 234
- Scroll Boxes
- Compendium order: 233 235
- Seal of Gold
- Compendium order: 235 237
- Sea Glass
- Name variants · Defect: none Gear Glass
- Name variants · Ironclad: none Demon Glass
- Name variants · Necrobinder: none Lich Glass
- Name variants · Regent: none Noble Glass
- Name variants · Silent: none Venom Glass
- Sere Talon
- Compendium order: 236 238
- Signet Ring
- Compendium order: 237 239
- Silver Crucible
- Compendium order: 238 241
- Small Capsule
- Compendium order: 239 242
- Snecko Eye
- Compendium order: 240 243
- Sozu
- Compendium order: 241 244
- Spiked Gauntlets
- Compendium order: 242 245
- Stone Humidifier
- Compendium order: 243 246
- Storybook
- Compendium order: 244 247
- Sword of Jade
- Compendium order: 283 286
- Sword of Stone
- Compendium order: 284 287
- Tanx's Whistle
- Compendium order: 245 248
- Tea of Discourtesy
- Compendium order: 285 288
- The Boot
- Compendium order: 286 289
- Throwing Axe
- Compendium order: 246 249
- Toasty Mittens
- Compendium order: 247 250
- Touch of Orobas
- Compendium order: 248 251
- Toy Box
- Compendium order: 249 252
- Tri-Boomerang
- Compendium order: 250 253
- Velvet Choker
- Compendium order: 251 254
- Very Hot Cocoa
- Compendium order: 252 255
- War Hammer
- Compendium order: 253 256
- Whispering Earring
- Compendium order: 254 257
- Winged Boots
- Compendium order: 255 258
- Wongo's Mystery Ticket
- Compendium order: 291 294
- Wongo Customer Appreciation Badge
- Compendium order: 290 293
- Yummy Cookie
- Compendium order: 256 259
Monsters
+1 added-1 removed~5 changed
Added (1)
- AeonglassMin hp: 512
Removed (1)
- Doormaker
Changed (5)
- Axebot
- Encounters[0] · encounter name: Bot Buddies Axebot
- Cubex Construct
- Attack pattern · states[SUBMERGE MOVE] · id: SUBMERGE_MOVE none
- Attack pattern · states[SUBMERGE MOVE] · move id: SUBMERGE none
- Attack pattern · states[SUBMERGE MOVE] · next: CHARGE_UP_MOVE none
- Attack pattern · states[SUBMERGE MOVE] · type: move none
- Moves[SUBMERGE] · block: 15 none
- Moves[SUBMERGE] · id: SUBMERGE none
- Moves[SUBMERGE] · intent: Defend none
- Moves[SUBMERGE] · name: Submerge none
- Eye with Teeth
- Name: Eye With Teeth Eye with Teeth
- Haunted Ship
- Moves[HAUNT] · intent: Status Debuff + Status
- Moves[RAMMING SPEED] · intent: Attack + Debuff Attack
- Soul Fysh
- Damage values · Scream · ascension: 12 15
- Damage values · Scream · normal: 11 13
- Moves[SCREAM] · damage · ascension: 12 15
- Moves[SCREAM] · damage · normal: 11 13
Enchantments
~1 changed
Changed (1)
- Inky
- Description: This card deals 2 additional damage and applies 1 ... This card deals 1 additional damage and applies 1 ...
Encounters
+1 added-1 removed~2 changed
Added (1)
- AeonglassAct: Act 3 - Glory
Removed (1)
- The Doormaker
Events
~3 changed
Changed (3)
- Neow
- Relics[2]: GOLDEN_PEARL FISHING_ROD
- Relics[3]: LEAD_PAPERWEIGHT GOLDEN_PEARL
- Relics[4]: LOST_COFFER KALEIDOSCOPE
- Relics[5]: NEOWS_TORMENT LEAD_PAPERWEIGHT
- Relics[6]: NEW_LEAF LOST_COFFER
- Relics[7]: PRECISE_SCISSORS MASSIVE_SCROLL
- Relics[8]: PHIAL_HOLSTER NEOWS_TORMENT
- Relics[9]: WINGED_BOOTS NEW_LEAF
- Relics[10]: MASSIVE_SCROLL PHIAL_HOLSTER
- Relics[11]: LAVA_ROCK PRECISE_SCISSORS
- Relics[12]: NEOWS_TALISMAN SILKEN_TRESS
- Relics[13]: NUTRITIOUS_OYSTER WINGED_BOOTS
- Relics[14]: POMANDER LAVA_ROCK
- Relics[15]: SMALL_CAPSULE NEOWS_TALISMAN
- Relics[16]: STONE_HUMIDIFIER NUTRITIOUS_OYSTER
- Relics[17]: CURSED_PEARL POMANDER
- Relics[18]: HEFTY_TABLET SMALL_CAPSULE
- Relics[19]: LARGE_CAPSULE STONE_HUMIDIFIER
- Relics[20]: LEAFY_POULTICE CURSED_PEARL
- Relics[21]: PRECARIOUS_SHEARS HEFTY_TABLET
- Relics[22]: SILVER_CRUCIBLE LARGE_CAPSULE
- Relics[23]: NEOWS_BONES LEAFY_POULTICE
- Relics[24]: SCROLL_BOXES NEOWS_BONES
- Relics[25]: none PRECARIOUS_SHEARS
- Relics[26]: none SILVER_CRUCIBLE
- Relics[27]: none SCROLL_BOXES
- Tezcatara
- Relics[5]: SEAL_OF_GOLD TOASTY_MITTENS
- Relics[6]: TOASTY_MITTENS GOLDEN_COMPASS
- Relics[7]: GOLDEN_COMPASS PUMPKIN_CANDLE
- Relics[8]: PUMPKIN_CANDLE TOY_BOX
- Relics[9]: TOY_BOX SEAL_OF_GOLD
- War Historian, Repy
- Pages[EXTRA UNLOCK CAGE] · description: none You hear Repy let out a sigh of relief as you pull out the spa...
- Pages[EXTRA UNLOCK CAGE] · id: none EXTRA_UNLOCK_CAGE
- Pages[EXTRA UNLOCK CHEST] · description: none As Repy walks away, you use your spare key to open the chest.
- Pages[EXTRA UNLOCK CHEST] · id: none EXTRA_UNLOCK_CHEST
Powers
258 → 257+2 added-3 removed~3 changed
Added (2)
- EbbType: Debuff
- Withering PresenceType: Buff
Removed (3)
- Grasp
- Hunger
- Scrutiny
Changed (3)
- Flanking
- Description: Other allies deal 2x more attack damage to this enemy this turn. Other allies deal 2x the attack damage to this enemy this turn.
- Hard to Kill
- Description: Reduce all damage taken and HP lost by this creature to 9... Reduce all damage taken and HP lost by this creature to ...
- Sword Sage
- Description: Sovereign Blade now hits 1 additional time. Sovereign Blade gains Replay 1.
Afflictions
8 → 6-2 removed
Removed (2)
- Devoured
- Weighted
