Slay the Spire 2 (STS2) v0.99.0-beta Note della patch
Beta Patch Notes - v0.99
+2 aggiunti-1 rimossi~59 modificati
Note della patch ufficiali
Hey, Slayers! Happy 1-week-since-launch day! Today's patch mostly contains a lot of bug fixes, but it also contains a few art additions and a new limit to max HP values.
Heads up that this patch will at first be exclusive to the newly released public-beta branch for players who want to try out the newest updates and ensure they're stable before they're pushed to the main branch. You can access it by right-clicking on Slay the Spire 2 in your Steam Library, then clicking Properties > Game Versions & Betas > public-beta.
[img src="{STEAM_CLAN_IMAGE}/44971832/7f9dcc64f631fb4047a1e86d34082c1d81131830.jpg"]BALANCE:• Players, enemies, and pets can no longer have their HP increased above 999,999,999[/*]ART:• Add icon for Murderous run modifier[/*]• Added portrait art for the following cards:• Feeding Frenzy[/*]• Sloth[/*]• Waste Away [/*][/*]BUG FIXES:
General:• Pressing B on controller while focused on a dropdown menu no longer also closes the settings screen[/*]• Fixed crash when interacting with potions during combat transitions[/*]• Fixed crash when syncing cloud saves on Windows[/*]• Fixed rare save data loss on Windows when power is lost during a save[/*]• Fixed crash when quickly navigating away from menus[/*]• Fixed dev console failing to match commands on non-English system locales[/*]• Fixed potential softlock when auto-played cards trigger grid or card selection[/*]• Fixed state divergence related to discarding potions too soon after combat ends[/*]• Fixed being able to "peek" in card screens outside of combat[/*]• Fixed closing the settings menu while a dropdown is open not also closing the dropdown[/*]• Fixed navigating down the dropdown items causing the settings to scroll down[/*]• Fixed softlock when auto-played cards triggered card selection[/*]Ironclad:• Fixed Hellraiser power playing Strikes if there are no valid targets[/*]Potions & Relics:• Fixed Fairy in a Bottle and Lizard Tail relics not healing you when your Max HP is 1[/*]• Fixed Massive Scroll relic description saying that it can only give you Colorless multiplayer cards[/*]• Fixed softlock if you proc Lasting Candy relic from the fixed tutorial card rewards[/*]• Fixed Hand Drill relic applying Vulnerable to the player if Burn card breaks their block[/*]Enemies:• Fixed missing Kaiser Crab boss death VFX[/*]• Fixed Kaiser Crab face animation not looping after a claw takes damage[/*]• Fixed the word "Stunned" not appearing when Rock Bowlbug does its stunned move[/*]Ancients:• Fixed Tezcatara's Brightest Flame card being able to decrease your Max HP to less than 1[/*]Events:• Fixed softlock when dying in the Jungle Maze Adventure event[/*]• Fixed softlock if you die in the Room Full of Cheese event[/*]Multiplayer:• Fixed softlock when any player has Potion Belt and Alchemical Coffer relics[/*]• Fixed being unable to navigate via controller if you unready yourself in lobby[/*]• Fixed players being unable to end their turn when they die while the Whispering Earring relic autoplays their cards[/*]• Fixed Doormaker's Door HP not scaling correctly after the Doormaker escapes[/*]• Fixed softlock when queueing a potion to be thrown after the enemy would die[/*]• Fixed crash when returning to the map after loading a multiplayer save[/*]• Fixed host and client sometimes generating different maps from the same seed[/*]• Fixed map changing after reconnect with the Big Game Hunter modifier or Treasure Map and Golden Compass relics[/*]• Fixed softlock caused by a player dying with cards in their hand[/*]• Fixed state divergence related to playing Huddle Up during another player's card selection[/*]• Fixed timing-related state divergence occurring at the end of a combat[/*]• Fixed rare instances of getting stuck at an empty chest[/*]Localization:• Fixed crash when selecting Ironclad on Turkish locale systems[/*]• Fixed Russian card descriptions showing raw template text for Call of the Void, Coolheaded, Fuel, and Ice Lance cards[/*]• Fixed an issue when viewing run histories in Russian where the player played as The Defect[/*]• Fixed an issue with Buffer+ card's description when playing in Portuguese[/*]• Fixed an issue with Call of the Void card's hovertips when playing in Castilian Spanish[/*]• Fixed an issue with Colossus card's hovertips when playing in German[/*]• Fixed an issue with the "Accept" option in The Trial event when playing in French[/*]• Fixed an issue with the "Violence" option in the Tinker Time event when playing in Korean[/*]LOCALIZATION:• Added more translated text for various languages[/*]• Fixed translation and formatting errors for the following languages:• Italian[/*]• Russian[/*]• Simplified Chinese[/*]• Turkish[/*]• German[/*]• Spanish[/*]• Polish[/*][/*]• Adjusted Japanese font to be rendered slightly smaller and raised to improve vertical centering[/*]• Improved Korean font spacing[/*]• Improved Russian and Thai font rendering[/*]• Improved the look of Simplified Chinese font[/*]• Share button in stats screen now utilizes correct localized string[/*]MODDING:• Reworked mod structure• mod_manifest.json has been moved outside of the PCK. All mods should now ship with an additional file named <mod_id>.json - see ModManifest for the new JSON structure.[/*]• PCK is no longer required for all mods. Json is the only file that is required to declare a mod. The json must declare whether the mod includes a pck/dll file.[/*]• settings.save now includes a list of all mods that were loaded in the last game run. Reordering this list affects load order.[/*]• Mods may declare dependencies in the manifest. If settings.save declares a load order incompatible with the listed dependencies, then a re-sort is forced.[/*]• Added affects_gameplay field to mod manifest. If false, then the mod will not be checked against the host's mods in a multiplayer game.[/*]• Updated 0Harmony/MonoMod to support mac arm64. Manually overwriting it should no longer be required.[/*][/*]
Heads up that this patch will at first be exclusive to the newly released public-beta branch for players who want to try out the newest updates and ensure they're stable before they're pushed to the main branch. You can access it by right-clicking on Slay the Spire 2 in your Steam Library, then clicking Properties > Game Versions & Betas > public-beta.
[img src="{STEAM_CLAN_IMAGE}/44971832/7f9dcc64f631fb4047a1e86d34082c1d81131830.jpg"]BALANCE:• Players, enemies, and pets can no longer have their HP increased above 999,999,999[/*]ART:• Add icon for Murderous run modifier[/*]• Added portrait art for the following cards:• Feeding Frenzy[/*]• Sloth[/*]• Waste Away [/*][/*]BUG FIXES:
General:• Pressing B on controller while focused on a dropdown menu no longer also closes the settings screen[/*]• Fixed crash when interacting with potions during combat transitions[/*]• Fixed crash when syncing cloud saves on Windows[/*]• Fixed rare save data loss on Windows when power is lost during a save[/*]• Fixed crash when quickly navigating away from menus[/*]• Fixed dev console failing to match commands on non-English system locales[/*]• Fixed potential softlock when auto-played cards trigger grid or card selection[/*]• Fixed state divergence related to discarding potions too soon after combat ends[/*]• Fixed being able to "peek" in card screens outside of combat[/*]• Fixed closing the settings menu while a dropdown is open not also closing the dropdown[/*]• Fixed navigating down the dropdown items causing the settings to scroll down[/*]• Fixed softlock when auto-played cards triggered card selection[/*]Ironclad:• Fixed Hellraiser power playing Strikes if there are no valid targets[/*]Potions & Relics:• Fixed Fairy in a Bottle and Lizard Tail relics not healing you when your Max HP is 1[/*]• Fixed Massive Scroll relic description saying that it can only give you Colorless multiplayer cards[/*]• Fixed softlock if you proc Lasting Candy relic from the fixed tutorial card rewards[/*]• Fixed Hand Drill relic applying Vulnerable to the player if Burn card breaks their block[/*]Enemies:• Fixed missing Kaiser Crab boss death VFX[/*]• Fixed Kaiser Crab face animation not looping after a claw takes damage[/*]• Fixed the word "Stunned" not appearing when Rock Bowlbug does its stunned move[/*]Ancients:• Fixed Tezcatara's Brightest Flame card being able to decrease your Max HP to less than 1[/*]Events:• Fixed softlock when dying in the Jungle Maze Adventure event[/*]• Fixed softlock if you die in the Room Full of Cheese event[/*]Multiplayer:• Fixed softlock when any player has Potion Belt and Alchemical Coffer relics[/*]• Fixed being unable to navigate via controller if you unready yourself in lobby[/*]• Fixed players being unable to end their turn when they die while the Whispering Earring relic autoplays their cards[/*]• Fixed Doormaker's Door HP not scaling correctly after the Doormaker escapes[/*]• Fixed softlock when queueing a potion to be thrown after the enemy would die[/*]• Fixed crash when returning to the map after loading a multiplayer save[/*]• Fixed host and client sometimes generating different maps from the same seed[/*]• Fixed map changing after reconnect with the Big Game Hunter modifier or Treasure Map and Golden Compass relics[/*]• Fixed softlock caused by a player dying with cards in their hand[/*]• Fixed state divergence related to playing Huddle Up during another player's card selection[/*]• Fixed timing-related state divergence occurring at the end of a combat[/*]• Fixed rare instances of getting stuck at an empty chest[/*]Localization:• Fixed crash when selecting Ironclad on Turkish locale systems[/*]• Fixed Russian card descriptions showing raw template text for Call of the Void, Coolheaded, Fuel, and Ice Lance cards[/*]• Fixed an issue when viewing run histories in Russian where the player played as The Defect[/*]• Fixed an issue with Buffer+ card's description when playing in Portuguese[/*]• Fixed an issue with Call of the Void card's hovertips when playing in Castilian Spanish[/*]• Fixed an issue with Colossus card's hovertips when playing in German[/*]• Fixed an issue with the "Accept" option in The Trial event when playing in French[/*]• Fixed an issue with the "Violence" option in the Tinker Time event when playing in Korean[/*]LOCALIZATION:• Added more translated text for various languages[/*]• Fixed translation and formatting errors for the following languages:• Italian[/*]• Russian[/*]• Simplified Chinese[/*]• Turkish[/*]• German[/*]• Spanish[/*]• Polish[/*][/*]• Adjusted Japanese font to be rendered slightly smaller and raised to improve vertical centering[/*]• Improved Korean font spacing[/*]• Improved Russian and Thai font rendering[/*]• Improved the look of Simplified Chinese font[/*]• Share button in stats screen now utilizes correct localized string[/*]MODDING:• Reworked mod structure• mod_manifest.json has been moved outside of the PCK. All mods should now ship with an additional file named <mod_id>.json - see ModManifest for the new JSON structure.[/*]• PCK is no longer required for all mods. Json is the only file that is required to declare a mod. The json must declare whether the mod includes a pck/dll file.[/*]• settings.save now includes a list of all mods that were loaded in the last game run. Reordering this list affects load order.[/*]• Mods may declare dependencies in the manifest. If settings.save declares a load order incompatible with the listed dependencies, then a re-sort is forced.[/*]• Added affects_gameplay field to mod manifest. If false, then the mod will not be checked against the host's mods in a multiplayer game.[/*]• Updated 0Harmony/MonoMod to support mac arm64. Manually overwriting it should no longer be required.[/*][/*]
Modifiche ai dati di gioco
Carte
~14 modificati
Modificato (14)
- Colpo Adattivo
- Description: Deal 18 damage. Add a 01 Energy copy of this card to your Discard Pil... Deal 18 damage. Add a 01 Energy copy of this card into your Discard P...
- Upgrade description: Deal 23 damage. Add a 01 Energy copy of this card to your Discard Pil... Deal 23 damage. Add a 01 Energy copy of this card into your Discard P...
- Plasmazione
- Description: Deal 10 damage. Forge X. Forges an additional 5 for... Deal 5 damage. Forge X. Forges an additional 5 for ...
- Upgrade description: Deal 11 damage. Forge X. Forges an additional 7 for... Deal 7 damage. Forge X. Forges an additional 7 for ...
- Damage: 10 5
- Upgrade: 3 fields 3 fields
- Vars: 3 fields 3 fields
- Guizzo
- Description raw: This turn, your next{IfUpgraded:show: 2} {Skills:plural:Skill is|Skills are} ... This turn, your next {Skills:plural:Skill is|{:diff()} Skills are} played an ...
- Scudo Demoniaco
- Hp loss: none 1
- Description: Give another player Block equal to your Block. Lose 1 HP. Give another player Block equal to your Block...
- Cost: 1 0
- Vars: 2 fields 3 fields
- Combattere Senza Sosta
- Description: Gain 13 Block. Add 2 Wounds to your Discard P... Gain 13 Block. Add 2 Wounds into your Discard...
- Upgrade description: Gain 17 Block. Add 2 Wounds to your Discard P... Gain 17 Block. Add 2 Wounds into your Discard...
- Giocoleria
- Description: Add a copy of the third Attack you play each turn to your ... Add a copy of the third Attack you play each turn into your ...
- Trappola-Pugnale
- Description: Deal 11 damage. Play every Shiv in your Exhaust Pile... Play every Shiv in your Exhaust Pile on the enemy.
- Cost: 3 2
- Upgrade description: Deal 13 damage. Upgrade and play every Shiv in your... Upgrade and play every Shiv in your Exhaust P...
- Type: Attack Skill
- Damage: 11 0
- Type key: Attack Skill
- Upgrade: 1 fields 1 fields
- Vars: 1 fields 2 fields
- Sollevamento
- Description: Give another player 10 Block. Give another player 11 Block.
- Upgrade description: Give another player 15 Block. Give another player 16 Block.
- Block: 10 11
- Vars: 1 fields 1 fields
- Scienza Pazza
- Type variants: 3 fields 3 fields
- Colpo Impetuoso
- Description: Deal 10 damage. Reduce this card's cost to 0. Deal 10 damage. Reduce this card's cost to 0 1 Energy.
- Upgrade description: Deal 13 damage. Reduce this card's cost to 0. Deal 13 damage. Reduce this card's cost to 0 1 Energy.
- Omicidio
- Cost: 2 3
- Upgrade: 1 fields 1 fields
- Epidemia
- Description: Every 3 times you apply Poison, deal 15 damage to ALL enemies. Every 3 times you apply Poison, deal 11 damage to ALL enemies.
- Upgrade description: Every 3 times you apply Poison, deal 20 damage to ALL enemies. Every 3 times you apply Poison, deal 15 damage to ALL enemies.
- Powers applied: {'power': 'Outbreak', 'amount': 15, 'power_key': 'Outbreak'} {'power': 'Outbreak', 'amount': 11, 'power_key': 'Outbreak'}
- Upgrade: 1 fields 1 fields
- Vars: 3 fields 3 fields
- Pugno Razzo
- Description: Deal 13 damage. Draw 1 card. When a Status card is created, reduce this card'... Deal 13 damage. Draw 1 card. When a Status card is created, reduce this card'...
- Upgrade description: Deal 14 damage. Draw 2 cards. When a Status card is created, reduce this card... Deal 14 damage. Draw 2 cards. When a Status card is created, reduce this card...
- Scissione
- Description: Deal 13 damage. Add a Soul to your Draw Pile, ... Deal 13 damage. Add a Soul into your Draw Pile, ...
- Upgrade description: Deal 18 damage. Add a Soul to your Draw Pile, ... Deal 18 damage. Add a Soul into your Draw Pile, ...
Personaggi
~1 modificati
Modificato (1)
- Defect
- Quotes: 8 fields 8 fields
Reliquie
~13 modificati
Modificato (13)
- Gran Cappello
- Description: At the start of each combat, add 2 random Ethereal ... At the start of each combat, add 2 random Ethereal ...
- Grande Abbraccio
- Description: Upon pickup, remove 4 cards from your Deck. Wheneve... Upon pickup, remove 4 cards from your Deck. Wheneve...
- Bastoncini Ardenti
- Description: The first time each combat you Exhaust a Skill, add a copy of it... The first time each combat you Exhaust a Skill, add a copy of it...
- Paradosso delle Scelte
- Description: At the start of each combat, add 1 of 5 random card... At the start of each combat, add 1 of 5 random card...
- Balestra
- Description: At the start of your turn, add a random Attack to your Han... At the start of your turn, add a random Attack into your H...
- Maschera Funeraria
- Description: At the start of each combat, add 3 Souls to your ... At the start of each combat, add 3 Souls into your ...
- Pergamena Enorme
- Description: Upon pickup, choose 1 of 3 Multiplayer Colorl... Upon pickup, choose 1 of 3 Multiplayer Cards...
- Pergamena del Ninja
- Description: At the start of each combat, add 3 Shivs to your ... At the start of each combat, add 3 Shivs into your ...
- Impasto Arancione
- Description: At the start of each combat, add 2 random Colorless cards to you... At the start of each combat, add 2 random Colorless cards into y...
- Cella Energetica
- Description: At the start of each combat, add 2 zero-cost cards from your ... At the start of each combat, add 2 zero-cost cards from your ...
- Perla Radiosa
- Description: At the start of each combat, add 1 Luminesce to you... At the start of each combat, add 1 Luminesce into y...
- Anello Arcobaleno
- Description: Whenever you play an Attack, Skill, and Power in a single turn, gain 1... The first time you play an Attack, Skill, and Power each turn, gain 1...
- Rompicapo Irritante
- Description: At the start of each combat, add a random card to your Hand. It ... At the start of each combat, add a random card into your Hand. I...
Mostri
~4 modificati
Modificato (4)
- Effigie antica
- Min hp: 123 127
- Min hp ascension: 127 132
- Gryfone
- Moves: {'id': 'PECK', 'name': 'Peck', 'intent': 'Attack', 'damage': {'normal': 3, 'ascension': 4, 'hit_count': 3, 'hit_count_ascension': 3}}, {'id': 'SWOOP', 'name': 'Swoop', 'intent': 'Attack', 'damage': {'normal': 16, 'ascension': 17}} {'id': 'PECK', 'name': 'Peck', 'intent': 'Attack', 'damage': {'normal': 3, 'ascension': 4, 'hit_count': 3, 'hit_count_ascension': 3}}, {'id': 'SWOOP', 'name': 'Swoop', 'intent': 'Attack', 'damage': {'normal': 16, 'ascension': 18}}
- Damage values: 2 fields 2 fields
- Bestia solenne
- Moves: 6 items 6 items
- Damage values: 3 fields 3 fields
- Doormaker
- Moves: {'id': 'WHAT_IS_IT', 'name': 'What Is It', 'intent': 'Stun'}, {'id': 'BEAM', 'name': 'Beam', 'intent': 'Attack', 'damage': {'normal': 29, 'ascension': 33}}, {'id': 'GET_BACK_IN', 'name': 'Get Back In', 'intent': 'Attack + Buff + Escape', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 5}], 'damage': {'normal': 35, 'ascension': 40}} {'id': 'WHAT_IS_IT', 'name': 'What Is It', 'intent': 'Stun'}, {'id': 'BEAM', 'name': 'Beam', 'intent': 'Attack', 'damage': {'normal': 31, 'ascension': 34}}, {'id': 'GET_BACK_IN', 'name': 'Get Back In', 'intent': 'Attack + Buff + Escape', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 5}], 'damage': {'normal': 40, 'ascension': 45}}
- Damage values: 2 fields 2 fields
Pozioni
~10 modificati
Modificato (10)
- Pozione d'Attacco
- Description: Choose 1 of 3 random Attack cards to add to your ... Choose 1 of 3 random Attack cards to add into your ...
- Pozione Incolore
- Description: Choose 1 of 3 random Colorless cards to add to your... Choose 1 of 3 random Colorless cards to add into yo...
- Miscuglio Cosmico
- Description: Add 3 Upgraded Colorless cards to your Hand... Add 3 Upgraded Colorless cards into your Hand...
- Pozione Scaltra
- Description: Add 3 Upgraded Shivs to your Hand. Add 3 Upgraded Shivs into your Hand.
- Goccia della Preveggenza
- Description: Choose a card in your Draw Pile and add it to your Hand... Choose a card in your Draw Pile and add it into your Hand...
- Acido Orobico
- Description: Add a random Attack, Skill, and Power to your Hand. They're free... Add a random Attack, Skill, and Power into your Hand. They're fr...
- Vaso Funebre
- Description: Add 2 Souls to your Hand. Add 2 Souls into your Hand.
- Pozione Potente
- Description: Choose 1 of 3 random Power cards to add to your ... Choose 1 of 3 random Power cards to add into your ...
- Pozione Abile
- Description: Choose 1 of 3 random Skill cards to add to your ... Choose 1 of 3 random Skill cards to add into your ...
- Tocco di Pazzia
- Description: Choose a card in your Hand to cost 0 this combat. Choose a card in your Hand. It is free to play this combat.
Incantamenti
~1 modificati
Modificato (1)
- Viscidume
- Applicable to: none Defend cards
Eventi
~2 modificati
Modificato (2)
- La Chiave Ardente
- Pages: {'id': 'DONE', 'description': None, 'options': [{'id': 'RETURN_THE_KEY', 'title': 'RETURN_THE_KEY', 'description': 'The stranger thanks you for your help, and rewards you handsomely.'}]}, {'id': 'INITIAL', 'description': "You come upon a faintly glowing key and go to pick it up \n\n“Been looking all over for that key! Now if you don't mind...”\n\n This person looks like bad news but maybe it's not good to be judgy.", 'options': [{'id': 'RETURN_THE_KEY', 'title': 'Return the Key', 'description': 'Gain 100 Gold.'}, {'id': 'KEEP_THE_KEY', 'title': 'Keep the Key', 'description': 'Fight to obtain the Key.'}]}, {'id': 'KEEP_THE_KEY', 'description': 'The stranger looks at you menacingly. It seems like only one of you is making it out of here with the key.', 'options': [{'id': 'FIGHT', 'title': 'Fight', 'description': ''}]} {'id': 'DONE', 'description': None, 'options': [{'id': 'RETURN_THE_KEY', 'title': 'RETURN_THE_KEY', 'description': 'The stranger thanks you for your help, and rewards you handsomely.'}]}, {'id': 'INITIAL', 'description': "You come upon a faintly glowing key and go to pick it up.\n\n“Been looking all over for that key! Now if you don't mind...”\n\n This person looks like bad news but maybe it's not good to be judgy.", 'options': [{'id': 'RETURN_THE_KEY', 'title': 'Return the Key', 'description': 'Gain 100 Gold.'}, {'id': 'KEEP_THE_KEY', 'title': 'Keep the Key', 'description': 'Fight to obtain the Key.'}]}, {'id': 'KEEP_THE_KEY', 'description': 'The stranger looks at you menacingly. It seems like only one of you is making it out of here with the key.', 'options': [{'id': 'FIGHT', 'title': 'Fight', 'description': ''}]}
- Description: You come upon a faintly glowing key and go to pick it up “Been looking all ... You come upon a faintly glowing key and go to pick it up. “Been looking all ...
- Invenzioni a volontà
- Pages: {'id': 'CHOOSE_CARD_TYPE', 'description': '“What kind of tool will help you kill everyone?”', 'options': [{'id': 'ATTACK', 'title': 'Weapon', 'description': 'Make an Attack with a special effect. Deal 12 damage.'}, {'id': 'SKILL', 'title': 'Protector', 'description': 'Make a Skill with a special effect. Gain 8 Block.'}, {'id': 'POWER', 'title': 'Gadget', 'description': 'Make a Power with a special effect.'}]}, {'id': 'CHOOSE_RIDER', 'description': '“Excellent choice! Now what should it DO?”\nThe scientist rubs her hands together with glee.', 'options': [{'id': 'SAPPING', 'title': 'Sapping', 'description': 'Apply 2 Weak. Apply 2 Vulnerable.'}, {'id': 'VIOLENCE', 'title': 'Violence', 'description': 'Hits 2 additional times.'}, {'id': 'CHOKING', 'title': 'Choking', 'description': 'Whenever you play a card this turn, the enemy loses 6 HP.'}, {'id': 'ENERGIZED', 'title': 'Energized', 'description': 'Gain 2 Energy.'}, {'id': 'WISDOM', 'title': 'Wisdom', 'description': 'Draw 3 cards.'}, {'id': 'CHAOS', 'title': 'Chaos', 'description': 'Add a random card to your Hand. It costs 0 1 Energy this turn.'}, {'id': 'EXPERTISE', 'title': 'Expertise', 'description': 'Gain 2 Strength. Gain 2 Dexterity.'}, {'id': 'CURIOUS', 'title': 'Curious', 'description': 'Powers cost 1 1 Energy less.'}, {'id': 'IMPROVEMENT', 'title': 'Improvement', 'description': 'At the end of combat, Upgrade a random card.'}]}, {'id': 'DONE', 'description': '“Whew! All done. This is for you! Now get out there and slaughter!!”\n\nLittle did you know, that scientist went on to create hundreds of weapons, resulting in several thousand deaths within the Spire.'}, {'id': 'INITIAL', 'description': 'Navigating through an endless sea of corpses, you find a mad scientist scavenging for various scraps.\n\n“Yes. Hi, hello! You look like a capable fighter... I need a tester for my next atrocity device! How about it?”', 'options': [{'id': 'CHOOSE_CARD_TYPE', 'title': 'Accept', 'description': 'Create a custom card to add to your Deck.'}]} {'id': 'CHOOSE_CARD_TYPE', 'description': '“What kind of tool will help you kill everyone?”', 'options': [{'id': 'ATTACK', 'title': 'Weapon', 'description': 'Make an Attack.'}, {'id': 'SKILL', 'title': 'Protector', 'description': 'Make a Skill.'}, {'id': 'POWER', 'title': 'Gadget', 'description': 'Make a Power.'}]}, {'id': 'CHOOSE_RIDER', 'description': '“Excellent choice! Now what should it DO?”\nThe scientist rubs her hands together with glee.', 'options': [{'id': 'SAPPING', 'title': 'Sapping', 'description': 'Apply 2 Weak. Apply 2 Vulnerable.'}, {'id': 'VIOLENCE', 'title': 'Violence', 'description': 'Hits 2 additional times.'}, {'id': 'CHOKING', 'title': 'Choking', 'description': 'Whenever you play a card this turn, the enemy loses 6 HP.'}, {'id': 'ENERGIZED', 'title': 'Energized', 'description': 'Gain 2 Energy.'}, {'id': 'WISDOM', 'title': 'Wisdom', 'description': 'Draw 3 cards.'}, {'id': 'CHAOS', 'title': 'Chaos', 'description': 'Add a random card into your Hand. It costs 0 1 Energy this turn.'}, {'id': 'EXPERTISE', 'title': 'Expertise', 'description': 'Gain 2 Strength. Gain 2 Dexterity.'}, {'id': 'CURIOUS', 'title': 'Curious', 'description': 'Powers cost 1 1 Energy less.'}, {'id': 'IMPROVEMENT', 'title': 'Improvement', 'description': 'At the end of combat, Upgrade a random card.'}]}, {'id': 'DONE', 'description': '“Whew! All done. This is for you! Now get out there and slaughter!!”\n\nLittle did you know, that scientist went on to create hundreds of weapons, resulting in several thousand deaths within the Spire.'}, {'id': 'INITIAL', 'description': 'Navigating through an endless sea of corpses, you find a mad scientist scavenging for various scraps.\n\n“Yes. Hi, hello! You look like a capable fighter... I need a tester for my next atrocity device! How about it?”', 'options': [{'id': 'CHOOSE_CARD_TYPE', 'title': 'Accept', 'description': 'Create a custom card to add to your Deck.'}]}
Poteri
+1 aggiunti-1 rimossi~12 modificati
Aggiunto (1)
- Furia del granchioType: Buff
Rimosso (1)
- Psychic Link
Modificato (12)
- Calamità
- Description: Whenever you play an Attack, add a random Attack to your Hand. Whenever you play an Attack, add a random Attack into your Hand.
- Chiamata del Vuoto
- Description: At the start of your turn, add 1 random card to your Hand... At the start of your turn, add 1 random card into your Han...
- Attacco gratis
- Description: Your next Attack costs 0. Your next Attack costs 0 1 Energy.
- Potere gratis
- Description: The next Power you play costs 0. The next Power you play costs 0 1 Energy.
- Abilità gratis
- Description: The next Skill you play costs 0. The next Skill you play costs 0 1 Energy.
- Galvanizzante
- Description: Powers are afflicted with Galvanic. Powers are afflicted with Galvanized.
- Buongiorno Mondo
- Description: At the start of your turn, add 1 random Common card to your ... At the start of your turn, add 1 random Common card into your ...
- Giocoleria
- Description: Add a copy of the third Attack you play each turn to your Hand. Add a copy of the third Attack you play each turn into your Hand.
- Alveare personale
- Description: Whenever this enemy is hit by an Attack, add Dazed to your ... Whenever this enemy is hit by an Attack, add Dazed into your ...
- Modalità Sentinella
- Description: At the start of your turn, add 1 Sweeping Gaze to y... At the start of your turn, add 1 Sweeping Gaze into...
- Scala Cromatica
- Description: At the start of your turn, add 1 random Colorless card to your ... At the start of your turn, add 1 random Colorless card into your...
- Scippo
- Description: Upon killing this enemy, the stolen card is returned to your Hand. Upon killing this enemy, the stolen card is returned.
Parole chiave
7 → 8+1 aggiunti
Aggiunto (1)
- Period
Afflizioni
~1 modificati
Modificato (1)
- Galvanizzazione
- Name: Galvanic Galvanized
Epoche
~1 modificati
Modificato (1)
- Underdocks
- Unlock info: Kill all 3 Overgrowth Bosses to reveal this Epoch. Unlock by accumulating score.
