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Slay the Spire 2's 'randomness' is broken, you're not just being superstitious

June 18, 2026 · PCGamesN · [email protected]

Contenu des articles © Mega Crit Games (Annonces communautaires Steam) et les éditeurs respectifs. Spire Codex met en miroir et archive ce flux pour la recherche, les liens d'origine sont conservés sur chaque publication.

Slay the Spire 2 has a big problem right now, and you might not even want to spend too long looking into it if you're having a lot of fun with the year's landmark roguelike deckbuilder. That's because this issue, which developer Mega Crit is reportedly looking into as a top priority, relates to the way StS 2 handles many of its random outcomes. Given the inherently randomized nature of the game, that can have incredibly far-reaching implications. It also means that if you've been feeling oddly superstitious that a given roll goes badly more often than it should, you might actually be correct.

Read the full story on PCGamesN: Slay the Spire 2's 'randomness' is broken, you're not just being superstitious

Lire sur Steam: https://store.steampowered.com/news/app/2868840/view/1835871199303900

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