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殺戮尖塔2 (STS2) 能力

瀏覽所有能力, 增益、減益和中性效果。按型別和疊加行為篩選。

257 結果

Accelerant

BuffCounter

Poison is triggered an additional time.

Accuracy

BuffCounter

Shivs deal additional damage.

Adaptable

BuffSingle

When this creature would be defeated, it instead revives even stronger.

Afterimage

BuffCounter

Whenever you play a card, gain 1 Block.

Aggression

BuffCounter

At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it for the rest of combat.

Temporary Dexterity

BuffCounter

Gain Dexterity until the end of this turn.

Arsenal

BuffCounter

Whenever you create a card, gain 1 Strength.

Artifact

BuffCounter

Negates debuffs.

Asleep

BuffCounter

Awakens upon losing HP or after 2 turns.

Automation

BuffCounter

Every 10 cards you draw, gain energy.

Back Attack

BuffSingle

Deals 50% more damage when it is attacking you from behind.

Back Attack

BuffSingle

Deals 50% more damage when it is attacking you from behind.

Barricade

BuffSingle

Block is not removed at the start of your turn.

Time Limit

BuffCounter

You have 3 more turns to defeat the Battleworn Dummy.

Beacon of Hope

BuffSingle

Whenever you gain Block on your turn, other players gain half that much Block.

Biased Cognition

DebuffCounter

At the start of your turn, lose 1 Focus.

Black Hole

BuffCounter

Whenever you spend or gain star, deal 3 damage to ALL enemies.

Block Next Turn

BuffCounter

At the start of your next turn, gain 4 Block.

Blur

BuffCounter

Block is not removed at the start of your next 2 turns.

Borrowed Time

DebuffCounter

Cards cost an additional energy this turn.

Buffer

BuffCounter

Prevent the next 2 times you would lose HP.

Burrowed

BuffSingle

Block is not removed at the start of this creature's turn. Stunned if all Block is removed.

Burst

BuffCounter

Your next 2 Skills are played an extra time this turn.

Calamity

BuffCounter

Whenever you play an Attack, add 2 random Attacks into your Hand.

Calcify

BuffCounter

Osty's attacks deal additional damage.

Call of the Void

BuffCounter

At the start of your turn, add 1 random card into your Hand and apply Ethereal to it.

Chains of Binding

DebuffCounter

The first 3 cards drawn each turn are Afflicted with Bound.

Child of the Stars

BuffCounter

Gain 1 Block for each star spent.

Clarity

BuffCounter

At the start of your next 2 turns, draw 1 additional card.

Colossus

BuffCounter

You receive 50% less damage from Vulnerable enemies for 2 turns.

Confused

DebuffSingle

The costs of your cards are randomized on draw, from 0 to 3.

Conqueror

DebuffCounter

Sovereign Blade deals double damage to this creature for the next 2 turns.

Constrict

DebuffCounter

While the Slithering Strangler is alive, at the end of your turn, take 1 damage.

Consuming Shadow

BuffCounter

At the end of your turn, Evoke your 2 leftmost Orbs.

Coolant

BuffCounter

At the start of your turn, gain 3 Block for each unique Orb you have.

Temporary Strength

BuffCounter

Gain Strength until the end of this turn.

Corrosive Wave

BuffCounter

Whenever you draw a card this turn, apply 2 Poison to ALL enemies.

Corruption

BuffSingle

Skills cost 0. Whenever you play a Skill, Exhaust it.

Countdown

BuffCounter

At the start of your turn, apply 6 Doom to a random enemy.

Covered

BuffSingle

An ally is covering you. All attacks that would be directed to you are redirected to them instead.

Crab Rage

BuffSingle

When an ally dies, this creature gains 6 Strength and 99 Block.

Creative AI

BuffCounter

At the start of your turn, add 2 random Powers into your Hand.

Crimson Mantle

BuffCounter

At the start of your turn, lose 0 HP and gain X Block.

Cruelty

BuffCounter

Vulnerable enemies take additional damage.

Temporary Strength Down

DebuffCounter

Lose Strength until the end of this turn.

Curious

BuffCounter

Powers cost 1 energy less.

Curl Up

BuffCounter

When damaged, rolls up and gains block. (Once per combat)

Dampen

DebuffNone

While Magi Knight is alive, ALL your cards are Downgraded.

Danse Macabre

BuffCounter

Whenever you play a card that costs energyenergy or more, gain X Block.

Dark Embrace

BuffCounter

Whenever a card is Exhausted, draw 1 card.

Temporary Strength Down

DebuffCounter

Lose Strength until the end of this turn.

Debilitate

DebuffCounter

Vulnerable and Weak are twice as effective for the next 2 turns.

Demesne

BuffCounter

At the start of your turn, gain 1 Energy and draw 1 additional card.

Demise

DebuffCounter

At the end of this creature's turn, it loses X HP.

Demon Form

BuffCounter

At the start of your turn, gain 2 Strength.

Devour Life

BuffCounter

Whenever you play a Soul, Summon 1.

Dexterity

BuffCounter

Increases Block gained from cards by .

Diamond Diadem

BuffSingle

Enemies deal 50% less damage this turn.

Die for You

BuffSingle

Osty absorbs all unblocked attack damage.

Disintegration

DebuffCounter

At the end of your turn, take 5 damage.

Doom

DebuffCounter

At the end of the enemy turn, if this creature has X or less HP, it dies.

Double Damage

BuffCounter

For the next 2 turns, Attacks deal double damage.

Draw Cards Next Turn

BuffCounter

At the start of your next turn, draw 1 additional card.

Duplication

BuffCounter

Your next 2 cards are played an extra time.

Temporary Strength Down

DebuffCounter

Lose Strength until the end of this turn.

Echo Form

BuffCounter

The first 2 cards you play each turn are played an extra time.

Energy Next Turn

BuffCounter

Gain additional Energy next turn.

Temporary Strength Down

DebuffCounter

Lose Strength until the end of this turn.

Enrage

BuffCounter

Whenever you play a Skill, gains 2 Strength.

Entropy

BuffCounter

At the start of your turn, Transform 1 card in your Hand.

Envenom

BuffCounter

Whenever you deal unblocked attack damage, apply 1 Poison.

Escape Artist

BuffCounter

Tries to escape the combat after 2 turns.

Fan of Knives

BuffSingle

Shivs hit ALL enemies.

Fasten

BuffCounter

Gain an additional 4 Block from Defend cards.

Temporary Strength

BuffCounter

Gain Strength until the end of this turn.

Feel No Pain

BuffCounter

Whenever a card is Exhausted, gain 3 Block.

Feral

BuffCounter

The first 2 times you play a 0energy Attack each turn, return it to your Hand.

Flame Barrier

BuffCounter

Whenever you are attacked this turn, deal 4 damage back.

Flanking

DebuffCounter

Other allies deal 2x the attack damage to this enemy this turn.

Temporary Strength

BuffCounter

Gain Strength until the end of this turn.

Flutter

BuffCounter

Receives 50% less damage from Attacks. Deal attack damage X times to Stun it.

Focus

BuffCounter

Increases the effectiveness of Orbs by .

Temporary Focus

BuffCounter

Gain Focus until the end of this turn.

Forbidden Grimoire

BuffCounter

At the end of combat, remove a card from your Deck.

Foregone Conclusion

BuffCounter

Next turn, put 3 cards from your Draw Pile into your Hand.

Frail

DebuffCounter

While Frail, gain 25% less Block from cards.

Free Attack

BuffCounter

Your next 2 Attacks cost 0 energy.

Free Power

BuffCounter

The next 2 Powers you play cost 0 energy.

Free Skill

BuffCounter

The next 2 Skills you play cost 0 energy.

Friendship

BuffCounter

Gain energy at the start of each turn.

Furnace

BuffCounter

At the start of your turn, Forge 5.

Galvanic

BuffCounter

Powers are afflicted with Galvanized.

Genesis

BuffCounter

At the start of your turn, gain star.

Gigantification

BuffCounter

The next 2 Attacks you play deal triple damage.

Gravity

BuffCounter

Whenever you play a card this turn, deal 2 damage to ALL enemies.

Guarded

BuffSingle

Take half damage from enemies.

Hailstorm

BuffCounter

At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.

Hammer Time

BuffSingle

Whenever you Forge, all allies Forge as well.

Hang

DebuffCounter

All Hangs deal 2 times more damage to this enemy.

Hard to Kill

BuffCounter

Reduce all damage taken and HP lost by this creature to X.

Hardened Shell

BuffCounter

This creature cannot lose more than X HP each turn.

Hatch

BuffCounter

Hatches after X turns.

Haunt

BuffCounter

Whenever you play a Soul, a random enemy loses 3 HP.

Heist

BuffCounter

When killed, returns all the stolen Gold.

Temporary Dexterity

BuffCounter

Gain Dexterity until the end of this turn.

Hello World

BuffCounter

At the start of your turn, add 1 random Common card into your Hand.

Hellraiser

BuffSingle

Whenever you draw a card containing "Strike", it is played against a random enemy.

Hex

DebuffSingle

While Spectral Knight is alive, ALL your cards are Ethereal.

High Voltage

BuffCounter

At the end of this creature's turn, it gains X Strength.

Temporary Focus

BuffCounter

Gain Focus until the end of this turn.

Illusion

BuffSingle

When this dies, it revives next turn at full HP.

Imbalanced

DebuffSingle

If this creature's attacks are fully blocked, it becomes Stunned.

Improvement

BuffCounter

At the end of combat, Upgrade a random card.

Inferno

BuffCounter

At the start of your turn, lose 0 HP. Whenever you lose HP on your turn, deal X damage to ALL enemies.

Infested

BuffSingle

Upon dying, summons... something.

Infinite Blades

BuffCounter

At the start of your turn, add 2 Shivs into your Hand.

Intangible

BuffCounter

Reduce all damage taken and HP loss to 1 this turn.

Intercept

BuffSingle

You are covering another player. All attacks that would be directed towards them are redirected towards you.

Iteration

BuffCounter

The first time you draw a Status each turn, draw more cards.

Juggernaut

BuffCounter

Whenever you gain Block, deal 6 damage to a random enemy.

Juggling

BuffCounter

Add a copy of the third Attack you play each turn into your Hand.

Knockdown

DebuffCounter

This creature takes X times the damage from other players this turn.

Leadership

BuffCounter

All other allies deal 1 additional damage.

Lethality

BuffCounter

The first Attack each turn deals 50% additional damage.

Lightning Rod

BuffCounter

At the start of the next 2 turns, Channel 1 Lightning.

Loop

BuffCounter

At the start of your turn, trigger the passive ability of your next Orb.

Machine Learning

BuffCounter

At the start of your turn, draw 1 additional card.

Magic Bomb

DebuffCounter

Take 20 damage at the end of your turn. Is cleared if the Magi Knight dies.

Temporary Strength Down

DebuffCounter

Lose Strength until the end of this turn.

Master Planner

BuffSingle

When you play a Skill, it gains Sly.

Mayhem

BuffCounter

At the start of your turn, play the next 2 top cards of your Draw Pile.

Mind Rot

DebuffCounter

Draw 1 fewer card each turn.

Minion

BuffSingle

Minions abandon combat without their leader.

Monarch's Gaze

BuffCounter

Whenever you attack an enemy, it loses 1 Strength this turn.

Temporary Strength Down

DebuffCounter

Lose Strength until the end of this turn.

Monologue

BuffNone

Whenever you play a card this turn, gain 1 Strength this turn. Currently granting 0 Strength.

Necro Mastery

BuffCounter

Whenever Osty loses HP, ALL enemies lose that much HP as well.

Nemesis

BuffSingle

At the end of every other turn, gains Intangible 1.

Neurosurge

DebuffCounter

At the start of your turn, apply 3 Doom to yourself.

Nightmare

BuffCounter

Add 2 cards into your Hand next turn.

No Block

DebuffCounter

You cannot gain Block from cards for 2 turns.

No Draw

DebuffSingle

You may not draw any more cards this turn.

No Energy Gain

DebuffSingle

You cannot gain additional energy this turn.

Nostalgia

BuffCounter

The first 2 Attacks or Skills you play each turn are placed on top of your Draw Pile.

Noxious Fumes

BuffCounter

At the start of your turn, apply 2 Poison to ALL enemies.

Oblivion

DebuffCounter

Whenever you play a card, this enemy gains 1 Doom.

One-Two Punch

BuffCounter

Your next 2 Attacks are played an extra time this turn.

Orbit

BuffCounter

Every energyenergyenergyenergy you spend, gain energy.

Outbreak

BuffCounter

Every 3 times you apply Poison, deal X damage to ALL enemies.

Pagestorm

BuffCounter

Whenever you draw an Ethereal card, draw 1 card.

Painful Stabs

BuffCounter

Shuffle 1 Wound into your Discard Pile each time you receive unblocked attack damage.

Pale Blue Dot

BuffCounter

If you play 5 or more cards in a turn, draw X additional cards at the start of your next turn.

Panache

BuffCounter

If you play 5 more cards this turn, deal X damage to ALL enemies.

Paper Cuts

BuffCounter

Whenever this creature deals unblocked attack damage to you, you lose X Max HP.

Parry

BuffCounter

Sovereign Blade now gains Block.

Personal Hive

BuffCounter

Whenever this enemy is hit by an Attack, add Dazed into your Draw Pile.

Phantom Blades

BuffCounter

Shivs gain Retain. The first Shiv you play each turn deals 9 additional damage.

Temporary Strength Down

DebuffCounter

Lose Strength until the end of this turn.

Pillar of Creation

BuffCounter

Whenever you create a card, gain 5 Block.

Plating

BuffCounter

At the end of your turn, gain X Block. Plating is reduced by 1 at the start of your turn.

Plow

DebuffCounter

The first time this creature's HP reaches X or below, it becomes Stunned and loses all its Strength.

Poison

DebuffCounter

Poisoned creatures lose HP at the start of their turn. Each turn, Poison is reduced by 1.

Possess Speed

BuffSingle

When killed, return all stolen Dexterity to the player.

Possess Strength

BuffSingle

When killed, return all stolen Strength to the player.

Prep Time

BuffCounter

At the start of your turn, gain 4 Vigor.

Pyre

BuffCounter

Gain energy at the start of each turn.

Radiance

BuffCounter

Gain additional energy for the next 2 turns.

Rage

BuffCounter

Whenever you play an Attack this turn, gain 3 Block.

Rampart

BuffCounter

At the start of the player's turn, Turret Operator gains 25 Block.

Ravenous

BuffCounter

When an enemy dies, Corpse Slug immediately eats it, becoming Stunned and gaining 1 Strength.

Reaper Form

BuffCounter

Whenever Attacks deal damage, apply 2 times that much Doom.

Reattach

BuffSingle

If other segments are still alive, revives in 2 turns with 25 HP.

Rebound

BuffCounter

The next 2 cards you play this turn are placed on the top of your Draw Pile.

Reflect

BuffCounter

Blocked damage is reflected to your attacker.

Regen

BuffCounter

Regen heals HP at the end of your turn. Each turn, Regen is reduced by 1.

Temporary Strength

BuffCounter

Gain Strength until the end of this turn.

Retain Hand

BuffCounter

Retain your Hand for the next 2 turns.

Ringing

DebuffSingle

You can only play 1 card this turn.

Ritual

BuffCounter

Gain Strength at the end of your turn.

Rolling Boulder

BuffCounter

At the start of your turn, deal X damage to ALL enemies and increase this damage by 5.

Royalties

BuffCounter

At the end of combat, gain 25 Gold.

Rupture

BuffCounter

Whenever you lose HP on your turn, gain 1 Strength.

Sandpit

BuffCounter

In 2 turns, you will be eaten and die.

Seeking Edge

BuffSingle

Sovereign Blade now hits ALL enemies.

Self-Forming Clay

BuffCounter

Gain 3 Block next turn.

Sentry Mode

BuffCounter

At the start of your turn, add 1 Sweeping Gaze into your Hand.

Serpent Form

BuffCounter

Whenever you play a card, deal 4 damage to a random enemy.

Temporary Strength

BuffCounter

Gain Strength until the end of this turn.

Temporary Strength Down

DebuffCounter

Lose Strength until the end of this turn.

Shadow Step

BuffCounter

For the next 2 turns after this one, Attacks deal double damage.

Shadowmeld

BuffCounter

Double your Block gain this turn 2 times.

Shriek

DebuffCounter

The first time this creature's HP reaches X or below, it becomes Stunned.

Shrink

DebuffNone

This creature's Attacks deal 30% less damage.

Shroud

BuffCounter

Whenever you apply Doom, gain 3 Block.

Sic 'Em

DebuffCounter

Whenever Osty hits this enemy this turn, Summon 3.

Signal Boost

BuffCounter

Your next 2 Powers are played an extra time.

Skittish

BuffCounter

The first time this creature is hit each turn, it gains X Block.

Sleight of Flesh

BuffCounter

Whenever you apply a debuff to an enemy, they take 13 damage.

Slippery

BuffCounter

The next 2 times this creature loses HP, it only loses 1 HP instead.

Sloth

DebuffCounter

You cannot play more than 3 cards each turn.

Slow

DebuffCounter

Whenever you play a card, this enemy receives 10% more damage from Attacks this turn.

Slumber

BuffCounter

Awakens upon taking turns or losing HP 3 times.

Smoggy

DebuffSingle

You can only play 1 Skill per turn.

Smokestack

BuffCounter

Whenever you create a Status, deal damage to ALL enemies.

Sneaky

BuffCounter

Whenever another player attacks an enemy, gain Block.

Soar

BuffSingle

Receives 50% less attack damage until it lands.

Spectrum Shift

BuffCounter

At the start of your turn, add 1 random Colorless card into your Hand.

Temporary Dexterity

BuffCounter

Gain Dexterity until the end of this turn.

Speedster

BuffCounter

Whenever you draw a card during your turn, deal 1 damage to ALL enemies.

Spinner

BuffCounter

At the start of your turn, Channel 1 Glass.

Spirit of Ash

BuffCounter

Whenever you play an Ethereal card, gain 4 Block.

Stampede

BuffCounter

At the end of your turn, 1 random Attack in your Hand is played against a random enemy.

Star Next Turn

BuffCounter

Gain 1 star next turn.

Steam Eruption

BuffCounter

When killed, deals damage at the end of your next turn.

Stock

BuffCounter

When killed, a new Axebot is summoned in its place.

Storm

BuffCounter

Whenever you play a Power, Channel 1 Lightning.

Strangle

DebuffCounter

Whenever you play a card this turn, this enemy loses 2 HP.

Stratagem

BuffCounter

Whenever you shuffle your Draw Pile, choose 1 card from it to put into your Hand.

Strength

BuffCounter

Increases attack damage by .

Subroutine

BuffCounter

Whenever you play a Power, gain 1 energy.

Suck

BuffCounter

Whenever this creature deals unblocked attack damage, it gains X Strength.

Summon Next Turn

BuffCounter

At the start of your next turn, Summon 2.

Surprise

BuffSingle

Something is off about this creature...

Surrounded

DebuffSingle

Receive 50% more damage if attacked from behind. Use targeting cards or potions to change your orientation.

Swipe

BuffSingle

Upon killing this enemy, the stolen card is returned.

Sword Sage

BuffCounter

Sovereign Blade gains Replay 1.

Temporary Focus

BuffCounter

Gain Focus until the end of this turn.

Tag Team

DebuffCounter

The next Attack another player plays on the enemy is played an extra time.

Tainted

DebuffCounter

Take additional damage from Attacks this turn.

Tangled

DebuffCounter

Attacks cost an additional energy for 2 turns.

Tank

BuffSingle

Take double damage from enemies. Allies take half damage from enemies.

Tender

DebuffCounter

Whenever you play a card, lose 1 Strength and 1 Dexterity this turn.

Territorial

BuffCounter

At the end of this creature's turn, it gains X Strength.

The Bomb

BuffCounter

At the end of 3 turns, deal 40 damage to ALL enemies.

The Gambit

DebuffSingle

If you take unblocked attack damage this combat, die.

The Hunt

BuffCounter

Gain 1 additional card reward at the end of combat.

The Sealed Throne

BuffCounter

Whenever you play a card, gain star.

Thievery

BuffCounter

Steals Gold when Attacking.

Thorns

BuffCounter

When hit by an attack, deal damage back.

Thunder

BuffCounter

Whenever you Evoke Lightning, deal 8 damage to each enemy hit.

Tools of the Trade

BuffCounter

At the start of your turn, draw 1 card and discard 1 card.

Toric Toughness

BuffCounter

Gain 5 Block at the start of the next 2 turns.

Tracking

BuffCounter

Weak enemies take 2 times more damage from Attacks.

Trash to Treasure

BuffCounter

Whenever you create a Status, Channel 2 random Orbs.

Tyranny

BuffCounter

At the start of your turn, draw 2 cards and Exhaust 2 cards from your Hand.

Unmovable

BuffCounter

The first 2 times you gain Block from a card each turn, double the amount gained.

Veilpiercer

BuffCounter

The next Ethereal card you play costs 0.

Vicious

BuffCounter

Whenever you apply Vulnerable, draw 1 card.

Vigor

BuffCounter

This creature's next Attack deals X additional damage.

Vital Spark

BuffCounter

ALL Skills are Tainted 2.

Void Form

BuffCounter

The first 2 cards you play each turn are free to play.

Vulnerable

DebuffCounter

Receive 50% more damage from Attacks for X turns.

Waste Away

DebuffCounter

Gain 1 less Energy per turn.

Weak

DebuffCounter

Weakened creatures deal 25% less damage with Attacks.

Well-Laid Plans

BuffCounter

At the end of your turn, Retain up to 1 card.

Withering Presence

BuffCounter

Every 6 cards you play, add a Wither to your Hand.

Wraith Form

DebuffCounter

At the start of your turn, lose 1 Dexterity.