殺戮尖塔2 (STS2) v0.98.0-beta 補丁說明
Slay the Spire 2 is out NOW in Early Access!!
+新增 1-移除 2~變更 159
官方更新說明
The Spire has finally reawakened.
Slay the Spire 2, the long awaited sequel to the original genre-defining roguelike deckbuilder, is available now on Steam Early Access!
https://store.steampowered.com/app/2868840/Slay_the_Spire_2/
We're so excited for you all to see for yourselves what we've been working on for the past 5 years. If you've been keeping up with our monthly Neowsletters, you already know that this reawakened Spire has a LOT of new features and content compared to the one you may already know, but there's plenty more to discover and much more on the way. For more info, you can check out our FAQ.
For those who have never ventured into the Spire before, you don't need any prior experience with Slay the Spire 1 to enjoy what Slay the Spire 2 has to offer. Now is a great time to dive right in and ascend the Spire, either on your own or—this time around—with your friends!
About Slay the Spire 2
For 1,000 years, the Spire lay dormant, its secrets buried and its horrors forgotten. Now, it has reopened, hungrier and more dangerous than ever, devouring all who dare to ascend.
New perils demand sharper strategies, relentless cunning, and unwavering resolve. Outwit the Spire’s brutal trials and uncover the truths hidden at its peak.
Climb the Spire with a new and returning cast of characters, each with their own cards, motives, and secrets. Make allies of the most ancient of the Spire’s residents, encounter all-new environments, defeat formidable foes, and uncover fragments of the Spire’s past as you ascend it again and again.
Also, while you can always choose to brave the ascent on your own, up to 4 players can now team up to face the Spire’s challenges together in an all-new co-op mode. Discover multiplayer-specific cards, powerful team synergies, and carry your friends (or get carried) to victory!
About Early Access
The Spire truly is ever-changing… in more ways than one. While Slay the Spire 2 already has more content than Slay the Spire 1, even more content—including cards, events, environments, enemies, and more—will be added and balanced throughout Early Access.
We don't have a specific timeline to share with you all, but we'll be sure to keep you regularly updated and give you peeks behind the development curtain. Your feedback (as well as your fanart and memes) will be invaluable throughout this process, just as it was with the first game. This time, you'll be able to submit your feedback and bug reports in-game! Join the journey now to be a part of the Spire’s next evolution.
Slay the Spire 2, the long awaited sequel to the original genre-defining roguelike deckbuilder, is available now on Steam Early Access!
https://store.steampowered.com/app/2868840/Slay_the_Spire_2/
We're so excited for you all to see for yourselves what we've been working on for the past 5 years. If you've been keeping up with our monthly Neowsletters, you already know that this reawakened Spire has a LOT of new features and content compared to the one you may already know, but there's plenty more to discover and much more on the way. For more info, you can check out our FAQ.
For those who have never ventured into the Spire before, you don't need any prior experience with Slay the Spire 1 to enjoy what Slay the Spire 2 has to offer. Now is a great time to dive right in and ascend the Spire, either on your own or—this time around—with your friends!
About Slay the Spire 2
For 1,000 years, the Spire lay dormant, its secrets buried and its horrors forgotten. Now, it has reopened, hungrier and more dangerous than ever, devouring all who dare to ascend.
New perils demand sharper strategies, relentless cunning, and unwavering resolve. Outwit the Spire’s brutal trials and uncover the truths hidden at its peak.
Climb the Spire with a new and returning cast of characters, each with their own cards, motives, and secrets. Make allies of the most ancient of the Spire’s residents, encounter all-new environments, defeat formidable foes, and uncover fragments of the Spire’s past as you ascend it again and again.
Also, while you can always choose to brave the ascent on your own, up to 4 players can now team up to face the Spire’s challenges together in an all-new co-op mode. Discover multiplayer-specific cards, powerful team synergies, and carry your friends (or get carried) to victory!
About Early Access
The Spire truly is ever-changing… in more ways than one. While Slay the Spire 2 already has more content than Slay the Spire 1, even more content—including cards, events, environments, enemies, and more—will be added and balanced throughout Early Access.
We don't have a specific timeline to share with you all, but we'll be sure to keep you regularly updated and give you peeks behind the development curtain. Your feedback (as well as your fanart and memes) will be invaluable throughout this process, just as it was with the first game. This time, you'll be able to submit your feedback and bug reports in-game! Join the journey now to be a part of the Spire’s next evolution.
遊戲資料變更
卡牌
~變更 14
變更 (14)
- 適應打擊
- Description: Deal 18 damage. Add a 01 Energy copy of this card into your Discard P... Deal 18 damage. Add a 01 Energy copy of this card to your Discard Pil...
- Upgrade description: Deal 23 damage. Add a 01 Energy copy of this card into your Discard P... Deal 23 damage. Add a 01 Energy copy of this card to your Discard Pil...
- 鍛打成型
- Vars: 3 fields 3 fields
- Upgrade: 3 fields 3 fields
- Description: Deal 5 damage. Forge X. Forges an additional 5 for ... Deal 10 damage. Forge X. Forges an additional 5 for...
- Damage: 5 10
- Upgrade description: Deal 7 damage. Forge X. Forges an additional 7 for ... Deal 11 damage. Forge X. Forges an additional 7 for...
- 爆發
- Description raw: This turn, your next {Skills:plural:Skill is|{:diff()} Skills are} played an ... This turn, your next{IfUpgraded:show: 2} {Skills:plural:Skill is|Skills are} ...
- 惡魔護盾
- Cost: 0 1
- Vars: 3 fields 2 fields
- Description: Lose 1 HP. Give another player Block equal to your Block... Give another player Block equal to your Block.
- Hp loss: 1 none
- 強撐
- Description: Gain 13 Block. Add 2 Wounds into your Discard... Gain 13 Block. Add 2 Wounds to your Discard P...
- Upgrade description: Gain 17 Block. Add 2 Wounds into your Discard... Gain 17 Block. Add 2 Wounds to your Discard P...
- 雜耍
- Description: Add a copy of the third Attack you play each turn into your ... Add a copy of the third Attack you play each turn to your ...
- 刀刃陷阱
- Cost: 2 3
- Type key: Skill Attack
- Vars: 2 fields 1 fields
- Type: Skill Attack
- Upgrade: 1 fields 1 fields
- Description: Play every Shiv in your Exhaust Pile on the enemy. Deal 11 damage. Play every Shiv in your Exhaust Pile...
- Damage: 0 11
- Upgrade description: Upgrade and play every Shiv in your Exhaust P... Deal 13 damage. Upgrade and play every Shiv in your...
- 托舉
- Vars: 1 fields 1 fields
- Block: 11 10
- Description: Give another player 11 Block. Give another player 10 Block.
- Upgrade description: Give another player 16 Block. Give another player 15 Block.
- 瘋狂科學
- Type variants: 3 fields 3 fields
- 動量打擊
- Description: Deal 10 damage. Reduce this card's cost to 0 1 Energy. Deal 10 damage. Reduce this card's cost to 0.
- Upgrade description: Deal 13 damage. Reduce this card's cost to 0 1 Energy. Deal 13 damage. Reduce this card's cost to 0.
- 謀殺
- Cost: 3 2
- Upgrade: 1 fields 1 fields
- 毒疫爆發
- Powers applied: {'power': 'Outbreak', 'amount': 11, 'power_key': 'Outbreak'} {'power': 'Outbreak', 'amount': 15, 'power_key': 'Outbreak'}
- Vars: 3 fields 3 fields
- Upgrade: 1 fields 1 fields
- Description: Every 3 times you apply Poison, deal 11 damage to ALL enemies. Every 3 times you apply Poison, deal 15 damage to ALL enemies.
- Upgrade description: Every 3 times you apply Poison, deal 15 damage to ALL enemies. Every 3 times you apply Poison, deal 20 damage to ALL enemies.
- 火箭飛拳
- Description: Deal 13 damage. Draw 1 card. When a Status card is created, reduce this card'... Deal 13 damage. Draw 1 card. When a Status card is created, reduce this card'...
- Upgrade description: Deal 14 damage. Draw 2 cards. When a Status card is created, reduce this card... Deal 14 damage. Draw 2 cards. When a Status card is created, reduce this card...
- 斷絕
- Description: Deal 13 damage. Add a Soul into your Draw Pile, ... Deal 13 damage. Add a Soul to your Draw Pile, ...
- Upgrade description: Deal 18 damage. Add a Soul into your Draw Pile, ... Deal 18 damage. Add a Soul to your Draw Pile, ...
角色
~變更 1
變更 (1)
- 故障機器人
- Quotes: 8 fields 8 fields
遺物
~變更 13
變更 (13)
- 大帽子
- Description: At the start of each combat, add 2 random Ethereal ... At the start of each combat, add 2 random Ethereal ...
- 大大大抱抱
- Description: Upon pickup, remove 4 cards from your Deck. Wheneve... Upon pickup, remove 4 cards from your Deck. Wheneve...
- 燃燒木棍
- Description: The first time each combat you Exhaust a Skill, add a copy of it... The first time each combat you Exhaust a Skill, add a copy of it...
- 選擇悖論
- Description: At the start of each combat, add 1 of 5 random card... At the start of each combat, add 1 of 5 random card...
- 十字弓
- Description: At the start of your turn, add a random Attack into your H... At the start of your turn, add a random Attack to your Han...
- 葬禮面具
- Description: At the start of each combat, add 3 Souls into your ... At the start of each combat, add 3 Souls to your ...
- 巨型卷軸
- Description: Upon pickup, choose 1 of 3 Multiplayer Cards... Upon pickup, choose 1 of 3 Multiplayer Colorl...
- 忍術卷軸
- Description: At the start of each combat, add 3 Shivs into your ... At the start of each combat, add 3 Shivs to your ...
- 橘色團塊
- Description: At the start of each combat, add 2 random Colorless cards into y... At the start of each combat, add 2 random Colorless cards to you...
- 能量電池
- Description: At the start of each combat, add 2 zero-cost cards from your ... At the start of each combat, add 2 zero-cost cards from your ...
- 光輝珍珠
- Description: At the start of each combat, add 1 Luminesce into y... At the start of each combat, add 1 Luminesce to you...
- 彩虹戒指
- Description: The first time you play an Attack, Skill, and Power each turn, gain 1... Whenever you play an Attack, Skill, and Power in a single turn, gain 1...
- 惱人謎盒
- Description: At the start of each combat, add a random card into your Hand. I... At the start of each combat, add a random card to your Hand. It ...
怪物
~變更 104
變更 (104)
- 建築師
- Encounters: {'encounter_id': 'THE_ARCHITECT_EVENT_ENCOUNTER', 'encounter_name': 'The Architect', 'room_type': 'Monster', 'act': None, 'is_weak': False} none
- 掠奪者刺客
- Encounters: {'encounter_id': 'RUBY_RAIDERS_NORMAL', 'encounter_name': 'Ruby Raiders', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 斧刃機器人
- Encounters: {'encounter_id': 'AXEBOTS_NORMAL', 'encounter_name': 'Bot Buddies', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 掠奪者斧手
- Encounters: {'encounter_id': 'RUBY_RAIDERS_NORMAL', 'encounter_name': 'Ruby Raiders', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 戰鬥好友 V1.0
- Encounters: {'encounter_id': 'BATTLEWORN_DUMMY_EVENT_ENCOUNTER', 'encounter_name': 'Battleworn Dummy', 'room_type': 'Monster', 'act': None, 'is_weak': False} none
- 戰鬥好友 V2.0
- Encounters: {'encounter_id': 'BATTLEWORN_DUMMY_EVENT_ENCOUNTER', 'encounter_name': 'Battleworn Dummy', 'room_type': 'Monster', 'act': None, 'is_weak': False} none
- 戰鬥好友 V3.0
- Encounters: {'encounter_id': 'BATTLEWORN_DUMMY_EVENT_ENCOUNTER', 'encounter_name': 'Battleworn Dummy', 'room_type': 'Monster', 'act': None, 'is_weak': False} none
- 盛碗蟲(卵)
- Encounters: {'encounter_id': 'BOWLBUGS_NORMAL', 'encounter_name': 'Bowlbug Swarm', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False}, {'encounter_id': 'BOWLBUGS_WEAK', 'encounter_name': 'Bowlbugs', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': True}, {'encounter_id': 'TUNNELER_NORMAL', 'encounter_name': 'Tunneling Twosome', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 盛碗蟲(蜜)
- Encounters: {'encounter_id': 'BOWLBUGS_NORMAL', 'encounter_name': 'Bowlbug Swarm', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False}, {'encounter_id': 'BOWLBUGS_WEAK', 'encounter_name': 'Bowlbugs', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': True} none
- 盛碗蟲(石)
- Encounters: {'encounter_id': 'BOWLBUGS_NORMAL', 'encounter_name': 'Bowlbug Swarm', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False}, {'encounter_id': 'BOWLBUGS_WEAK', 'encounter_name': 'Bowlbugs', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': True}, {'encounter_id': 'SLUMBERING_BEETLE_NORMAL', 'encounter_name': 'Slumber Party', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 盛碗蟲(絲)
- Encounters: {'encounter_id': 'BOWLBUGS_NORMAL', 'encounter_name': 'Bowlbug Swarm', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False}, {'encounter_id': 'SLUMBERING_BEETLE_NORMAL', 'encounter_name': 'Slumber Party', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False}, {'encounter_id': 'TUNNELER_NORMAL', 'encounter_name': 'Tunneling Twosome', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 掠奪者蠻兵
- Encounters: {'encounter_id': 'RUBY_RAIDERS_NORMAL', 'encounter_name': 'Ruby Raiders', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 往昔塑像
- Encounters: {'encounter_id': 'BYGONE_EFFIGY_ELITE', 'encounter_name': 'Bygone Effigy', 'room_type': 'Elite', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- Min hp ascension: 132 127
- Min hp: 127 123
- 異鳥成鳥
- Encounters: {'encounter_id': 'BYRDONIS_ELITE', 'encounter_name': 'Byrdonis', 'room_type': 'Elite', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- Damage values: 2 fields 2 fields
- Moves: {'id': 'PECK', 'name': 'Peck', 'intent': 'Attack', 'damage': {'normal': 3, 'ascension': 4, 'hit_count': 3, 'hit_count_ascension': 3}}, {'id': 'SWOOP', 'name': 'Swoop', 'intent': 'Attack', 'damage': {'normal': 16, 'ascension': 18}} {'id': 'PECK', 'name': 'Peck', 'intent': 'Attack', 'damage': {'normal': 3, 'ascension': 4, 'hit_count': 3, 'hit_count_ascension': 3}}, {'id': 'SWOOP', 'name': 'Swoop', 'intent': 'Attack', 'damage': {'normal': 16, 'ascension': 17}}
- 鈣化邪教徒
- Encounters: {'encounter_id': 'CULTISTS_NORMAL', 'encounter_name': 'Cultists', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False}, {'encounter_id': 'TOADPOLES_NORMAL', 'encounter_name': 'Underdocks Wildlife', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
- 儀式獸
- Encounters: {'encounter_id': 'CEREMONIAL_BEAST_BOSS', 'encounter_name': 'Ceremonial Beast', 'room_type': 'Boss', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- Damage values: 3 fields 3 fields
- Moves: 6 items 6 items
- 啃咬機
- Encounters: {'encounter_id': 'CHOMPERS_NORMAL', 'encounter_name': 'An Automaton Pair', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 噬屍蛞蝓
- Encounters: {'encounter_id': 'CORPSE_SLUGS_NORMAL', 'encounter_name': 'Many Corpse Slugs', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False}, {'encounter_id': 'CORPSE_SLUGS_WEAK', 'encounter_name': 'Corpse Slugs', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': True} none
- 掠奪者弩手
- Encounters: {'encounter_id': 'RUBY_RAIDERS_NORMAL', 'encounter_name': 'Ruby Raiders', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 碾碎者
- Encounters: {'encounter_id': 'KAISER_CRAB_BOSS', 'encounter_name': 'Kaiser Crab', 'room_type': 'Boss', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 方柱構造體
- Encounters: {'encounter_id': 'CONSTRUCT_MENAGERIE_NORMAL', 'encounter_name': 'Construct Menagerie', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False}, {'encounter_id': 'CUBEX_CONSTRUCT_NORMAL', 'encounter_name': 'Cubex Construct', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 潮濕邪教徒
- Encounters: {'encounter_id': 'CULTISTS_NORMAL', 'encounter_name': 'Cultists', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
- Decimillipede Segment (Back)
- Encounters: {'encounter_id': 'DECIMILLIPEDE_ELITE', 'encounter_name': 'The Decimillipede', 'room_type': 'Elite', 'act': 'Act 2 - Hive', 'is_weak': False} none
- Decimillipede Segment (Front)
- Encounters: {'encounter_id': 'DECIMILLIPEDE_ELITE', 'encounter_name': 'The Decimillipede', 'room_type': 'Elite', 'act': 'Act 2 - Hive', 'is_weak': False} none
- Decimillipede Segment (Middle)
- Encounters: {'encounter_id': 'DECIMILLIPEDE_ELITE', 'encounter_name': 'The Decimillipede', 'room_type': 'Elite', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 虔誠雕塑師
- Encounters: {'encounter_id': 'DEVOTED_SCULPTOR_WEAK', 'encounter_name': 'Devoted Sculptor', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': True} none
- Door
- Encounters: {'encounter_id': 'DOORMAKER_BOSS', 'encounter_name': 'The Doormaker', 'room_type': 'Boss', 'act': 'Act 3 - Glory', 'is_weak': False} none
- Doormaker
- Encounters: {'encounter_id': 'DOORMAKER_BOSS', 'encounter_name': 'The Doormaker', 'room_type': 'Boss', 'act': 'Act 3 - Glory', 'is_weak': False} none
- Damage values: 2 fields 2 fields
- Moves: {'id': 'WHAT_IS_IT', 'name': 'What Is It', 'intent': 'Stun'}, {'id': 'BEAM', 'name': 'Beam', 'intent': 'Attack', 'damage': {'normal': 31, 'ascension': 34}}, {'id': 'GET_BACK_IN', 'name': 'Get Back In', 'intent': 'Attack + Buff + Escape', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 5}], 'damage': {'normal': 40, 'ascension': 45}} {'id': 'WHAT_IS_IT', 'name': 'What Is It', 'intent': 'Stun'}, {'id': 'BEAM', 'name': 'Beam', 'intent': 'Attack', 'damage': {'normal': 29, 'ascension': 33}}, {'id': 'GET_BACK_IN', 'name': 'Get Back In', 'intent': 'Attack + Buff + Escape', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 5}], 'damage': {'normal': 35, 'ascension': 40}}
- 蟲群術士
- Encounters: {'encounter_id': 'ENTOMANCER_ELITE', 'encounter_name': 'Entomancer', 'room_type': 'Elite', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 外骨骼蟲
- Encounters: {'encounter_id': 'EXOSKELETONS_NORMAL', 'encounter_name': 'Many Exoskeletons', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False}, {'encounter_id': 'EXOSKELETONS_WEAK', 'encounter_name': 'Exoskeletons', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': True} none
- 利齒之眼
- Encounters: {'encounter_id': 'FOGMOG_NORMAL', 'encounter_name': 'Fogmog', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 組裝師
- Encounters: {'encounter_id': 'FABRICATOR_NORMAL', 'encounter_name': 'Fabricator', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 商人???
- Encounters: {'encounter_id': 'FAKE_MERCHANT_EVENT_ENCOUNTER', 'encounter_name': 'The Merchant???', 'room_type': 'Monster', 'act': None, 'is_weak': False} none
- 胖地精
- Encounters: {'encounter_id': 'GREMLIN_MERC_NORMAL', 'encounter_name': 'Two Gremlins in a Trenchcoat', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
- 鏈枷騎士
- Encounters: {'encounter_id': 'KNIGHTS_ELITE', 'encounter_name': 'Knight Gang', 'room_type': 'Elite', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 飛蠅蕈菇
- Encounters: {'encounter_id': 'FLYCONID_NORMAL', 'encounter_name': 'Shroom and Slime', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SNAPPING_JAXFRUIT_NORMAL', 'encounter_name': 'Overgrowth Flora', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 霧菇
- Encounters: {'encounter_id': 'FOGMOG_NORMAL', 'encounter_name': 'Fogmog', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 化石潛獵者
- Encounters: {'encounter_id': 'FOSSIL_STALKER_NORMAL', 'encounter_name': 'Fossil Stalker', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
- 青蛙騎士
- Encounters: {'encounter_id': 'FROG_KNIGHT_NORMAL', 'encounter_name': 'Frog Knight', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 絨毛蠕蟲
- Encounters: {'encounter_id': 'FUZZY_WURM_CRAWLER_WEAK', 'encounter_name': 'Fuzzy Wurm Crawler', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': True}, {'encounter_id': 'OVERGROWTH_CRAWLERS', 'encounter_name': 'Overgrowth Crawlers', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 瓦斯炸彈
- Encounters: {'encounter_id': 'LIVING_FOG_NORMAL', 'encounter_name': 'Evil Gas', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
- 球頭怪
- Encounters: {'encounter_id': 'GLOBE_HEAD_NORMAL', 'encounter_name': 'A Lone Globe Head', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 地精傭兵
- Encounters: {'encounter_id': 'GREMLIN_MERC_NORMAL', 'encounter_name': 'Two Gremlins in a Trenchcoat', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
- 幽靈船
- Encounters: {'encounter_id': 'HAUNTED_SHIP_NORMAL', 'encounter_name': 'Haunted Ship', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
- 獵殺蟲
- Encounters: {'encounter_id': 'HUNTER_KILLER_NORMAL', 'encounter_name': 'Hunter Killer', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 感染稜鏡
- Encounters: {'encounter_id': 'INFESTED_PRISMS_ELITE', 'encounter_name': 'Infested Prism', 'room_type': 'Elite', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 墨靈
- Encounters: {'encounter_id': 'INKLETS_NORMAL', 'encounter_name': 'Inklets', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 眷族信徒
- Encounters: {'encounter_id': 'THE_KIN_BOSS', 'encounter_name': 'The Kin', 'room_type': 'Boss', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 眷族祭司
- Encounters: {'encounter_id': 'THE_KIN_BOSS', 'encounter_name': 'The Kin', 'room_type': 'Boss', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 知識惡魔
- Encounters: {'encounter_id': 'KNOWLEDGE_DEMON_BOSS', 'encounter_name': 'Knowledge Demon', 'room_type': 'Boss', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 樂加維林族母
- Encounters: {'encounter_id': 'LAGAVULIN_MATRIARCH_BOSS', 'encounter_name': 'Lagavulin Matriarch', 'room_type': 'Boss', 'act': 'Underdocks', 'is_weak': False} none
- 葉片史萊姆(中)
- Encounters: {'encounter_id': 'FLYCONID_NORMAL', 'encounter_name': 'Shroom and Slime', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SLIMES_NORMAL', 'encounter_name': 'Swarm of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SLIMES_WEAK', 'encounter_name': 'Group of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': True}, {'encounter_id': 'SLITHERING_STRANGLER_NORMAL', 'encounter_name': 'Strangler and Friend', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 葉片史萊姆(小)
- Encounters: {'encounter_id': 'SLIMES_NORMAL', 'encounter_name': 'Swarm of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SLIMES_WEAK', 'encounter_name': 'Group of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': True}, {'encounter_id': 'SLITHERING_STRANGLER_NORMAL', 'encounter_name': 'Strangler and Friend', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 活霧
- Encounters: {'encounter_id': 'LIVING_FOG_NORMAL', 'encounter_name': 'Evil Gas', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
- 活盾
- Encounters: {'encounter_id': 'TURRET_OPERATOR_WEAK', 'encounter_name': 'Turret Operator', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': True} none
- 蝨蟲始祖
- Encounters: {'encounter_id': 'LOUSE_PROGENITOR_NORMAL', 'encounter_name': 'Louse Progenitor', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 魔導騎士
- Encounters: {'encounter_id': 'KNIGHTS_ELITE', 'encounter_name': 'Knight Gang', 'room_type': 'Elite', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 巨口蠻獸
- Encounters: {'encounter_id': 'MAWLER_NORMAL', 'encounter_name': 'Mawler', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 機甲騎士
- Encounters: {'encounter_id': 'MECHA_KNIGHT_ELITE', 'encounter_name': 'Mecha Knight', 'room_type': 'Elite', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 神祕騎士
- Encounters: {'encounter_id': 'MYSTERIOUS_KNIGHT_EVENT_ENCOUNTER', 'encounter_name': 'Mysterious Knight', 'room_type': 'Monster', 'act': None, 'is_weak': False} none
- 異蟎
- Encounters: {'encounter_id': 'MYTES_NORMAL', 'encounter_name': 'Mass of Mytes', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 啃咬獸
- Encounters: {'encounter_id': 'NIBBITS_NORMAL', 'encounter_name': 'A Pair of Nibbits', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'NIBBITS_WEAK', 'encounter_name': 'A Lone Nibbit', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': True} none
- 育卵飛蟲
- Encounters: {'encounter_id': 'OVICOPTER_NORMAL', 'encounter_name': 'Ovicopter', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 貓頭鷹判官
- Encounters: {'encounter_id': 'OWL_MAGISTRATE_NORMAL', 'encounter_name': 'Owl Magistrate', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 花園幽靈鰻
- Encounters: {'encounter_id': 'PHANTASMAL_GARDENERS_ELITE', 'encounter_name': 'Phantasmal Gardeners', 'room_type': 'Elite', 'act': 'Underdocks', 'is_weak': False} none
- 異蛙寄生蟲
- Encounters: {'encounter_id': 'PHROG_PARASITE_ELITE', 'encounter_name': 'Phrog Parasite', 'room_type': 'Elite', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 拳擊構造體
- Encounters: {'encounter_id': 'CONSTRUCT_MENAGERIE_NORMAL', 'encounter_name': 'Construct Menagerie', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False}, {'encounter_id': 'PUNCH_CONSTRUCT_NORMAL', 'encounter_name': 'Punch Construct', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False}, {'encounter_id': 'PUNCH_OFF_EVENT_ENCOUNTER', 'encounter_name': 'Punch Constructs', 'room_type': 'Monster', 'act': None, 'is_weak': False} none
- 女王
- Encounters: {'encounter_id': 'QUEEN_BOSS', 'encounter_name': 'Queen', 'room_type': 'Boss', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 火箭
- Encounters: {'encounter_id': 'KAISER_CRAB_BOSS', 'encounter_name': 'Kaiser Crab', 'room_type': 'Boss', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 咬噬卷軸
- Encounters: {'encounter_id': 'SCROLLS_OF_BITING_NORMAL', 'encounter_name': 'Many Scrolls of Biting', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False}, {'encounter_id': 'SCROLLS_OF_BITING_WEAK', 'encounter_name': 'Scrolls of Biting', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': True} none
- 海龐克獸
- Encounters: {'encounter_id': 'SEAPUNK_WEAK', 'encounter_name': 'Seapunk', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': True} none
- 下水道蚌
- Encounters: {'encounter_id': 'SEWER_CLAM_NORMAL', 'encounter_name': 'Sewer Clam', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
- 縮小甲蟲
- Encounters: {'encounter_id': 'OVERGROWTH_CRAWLERS', 'encounter_name': 'Overgrowth Crawlers', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SHRINKER_BEETLE_WEAK', 'encounter_name': 'Shrinker Beetle', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': True} none
- 潛伏珊瑚群
- Encounters: {'encounter_id': 'SKULKING_COLONY_ELITE', 'encounter_name': 'Skulking Colony', 'room_type': 'Elite', 'act': 'Underdocks', 'is_weak': False} none
- 史萊姆狂戰士
- Encounters: {'encounter_id': 'SLIMED_BERSERKER_NORMAL', 'encounter_name': 'Slimed Berserker', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 蛇行絞殺者
- Encounters: {'encounter_id': 'SLITHERING_STRANGLER_NORMAL', 'encounter_name': 'Strangler and Friend', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 淤泥旋螺
- Encounters: {'encounter_id': 'SLUDGE_SPINNER_WEAK', 'encounter_name': 'Sludge Spinner', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': True} none
- 沉睡甲蟲
- Encounters: {'encounter_id': 'SLUMBERING_BEETLE_NORMAL', 'encounter_name': 'Slumber Party', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 閃光賈克斯果
- Encounters: {'encounter_id': 'SLITHERING_STRANGLER_NORMAL', 'encounter_name': 'Strangler and Friend', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SNAPPING_JAXFRUIT_NORMAL', 'encounter_name': 'Overgrowth Flora', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 鬼祟地精
- Encounters: {'encounter_id': 'GREMLIN_MERC_NORMAL', 'encounter_name': 'Two Gremlins in a Trenchcoat', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
- 靈魂異魚
- Encounters: {'encounter_id': 'SOUL_FYSH_BOSS', 'encounter_name': 'Soul Fysh', 'room_type': 'Boss', 'act': 'Underdocks', 'is_weak': False} none
- 靈魂樞紐
- Encounters: {'encounter_id': 'SOUL_NEXUS_ELITE', 'encounter_name': 'Soul Nexus', 'room_type': 'Elite', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 幽魂騎士
- Encounters: {'encounter_id': 'KNIGHTS_ELITE', 'encounter_name': 'Knight Gang', 'room_type': 'Elite', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 棘刺蟾蜍
- Encounters: {'encounter_id': 'SPINY_TOAD_NORMAL', 'encounter_name': 'Spiny Toad', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 恐鰻
- Encounters: {'encounter_id': 'TERROR_EEL_ELITE', 'encounter_name': 'Terror Eel', 'room_type': 'Elite', 'act': 'Underdocks', 'is_weak': False} none
- 實驗體 #C14
- Encounters: {'encounter_id': 'TEST_SUBJECT_BOSS', 'encounter_name': 'Test Subject', 'room_type': 'Boss', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 遺忘之物
- Encounters: {'encounter_id': 'THE_LOST_AND_FORGOTTEN_NORMAL', 'encounter_name': 'Lost and Forgotten', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 無饜沙蟲
- Encounters: {'encounter_id': 'THE_INSATIABLE_BOSS', 'encounter_name': 'The Insatiable', 'room_type': 'Boss', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 迷失之物
- Encounters: {'encounter_id': 'THE_LOST_AND_FORGOTTEN_NORMAL', 'encounter_name': 'Lost and Forgotten', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 朧光獸
- Encounters: {'encounter_id': 'THE_OBSCURA_NORMAL', 'encounter_name': 'The Obscura', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 竊盜蚱蜢
- Encounters: {'encounter_id': 'THIEVING_HOPPER_WEAK', 'encounter_name': 'Thieving Hopper', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': True} none
- 蟾蜍蝌蚪
- Encounters: {'encounter_id': 'TOADPOLES_NORMAL', 'encounter_name': 'Underdocks Wildlife', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False}, {'encounter_id': 'TOADPOLES_WEAK', 'encounter_name': 'Toadpoles', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': True} none
- 火炬頭融合體
- Encounters: {'encounter_id': 'QUEEN_BOSS', 'encounter_name': 'Queen', 'room_type': 'Boss', 'act': 'Act 3 - Glory', 'is_weak': False} none
- 堅硬蟲卵
- Encounters: {'encounter_id': 'OVICOPTER_NORMAL', 'encounter_name': 'Ovicopter', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
- 掠奪者追蹤手
- Encounters: {'encounter_id': 'RUBY_RAIDERS_NORMAL', 'encounter_name': 'Ruby Raiders', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 掘地蟲
- Encounters: {'encounter_id': 'TUNNELER_NORMAL', 'encounter_name': 'Tunneling Twosome', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False}, {'encounter_id': 'TUNNELER_WEAK', 'encounter_name': 'Tunneler', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': True} none
- 砲塔操手
- Encounters: {'encounter_id': 'TURRET_OPERATOR_WEAK', 'encounter_name': 'Turret Operator', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': True} none
- 細枝史萊姆(中)
- Encounters: {'encounter_id': 'FLYCONID_NORMAL', 'encounter_name': 'Shroom and Slime', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SLIMES_NORMAL', 'encounter_name': 'Swarm of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SLIMES_WEAK', 'encounter_name': 'Group of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': True}, {'encounter_id': 'SLITHERING_STRANGLER_NORMAL', 'encounter_name': 'Strangler and Friend', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 細枝史萊姆(小)
- Encounters: {'encounter_id': 'SLIMES_NORMAL', 'encounter_name': 'Swarm of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SLIMES_WEAK', 'encounter_name': 'Group of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': True}, {'encounter_id': 'SLITHERING_STRANGLER_NORMAL', 'encounter_name': 'Strangler and Friend', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 雙尾鼠
- Encounters: {'encounter_id': 'TWO_TAILED_RATS_NORMAL', 'encounter_name': 'Two-Tailed Rats', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
- 墨影幻靈
- Encounters: {'encounter_id': 'VANTOM_BOSS', 'encounter_name': 'Vantom', 'room_type': 'Boss', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 藤蔓蹣跚獸
- Encounters: {'encounter_id': 'VINE_SHAMBLER_NORMAL', 'encounter_name': 'Vine Shambler', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
- 瀑布巨獸
- Encounters: {'encounter_id': 'WATERFALL_GIANT_BOSS', 'encounter_name': 'Waterfall Giant', 'room_type': 'Boss', 'act': 'Underdocks', 'is_weak': False} none
- 蠕動蟲
- Encounters: {'encounter_id': 'DENSE_VEGETATION_EVENT_ENCOUNTER', 'encounter_name': 'Wrigglers', 'room_type': 'Monster', 'act': None, 'is_weak': False}, {'encounter_id': 'PHROG_PARASITE_ELITE', 'encounter_name': 'Phrog Parasite', 'room_type': 'Elite', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
藥水
~變更 10
變更 (10)
- 攻擊藥水
- Description: Choose 1 of 3 random Attack cards to add into your ... Choose 1 of 3 random Attack cards to add to your ...
- 無色藥水
- Description: Choose 1 of 3 random Colorless cards to add into yo... Choose 1 of 3 random Colorless cards to add to your...
- 宇宙調製劑
- Description: Add 3 Upgraded Colorless cards into your Hand... Add 3 Upgraded Colorless cards to your Hand...
- 狡猾藥水
- Description: Add 3 Upgraded Shivs into your Hand. Add 3 Upgraded Shivs to your Hand.
- 預知露滴
- Description: Choose a card in your Draw Pile and add it into your Hand... Choose a card in your Draw Pile and add it to your Hand...
- 歐洛巴斯酸
- Description: Add a random Attack, Skill, and Power into your Hand. They're fr... Add a random Attack, Skill, and Power to your Hand. They're free...
- 屍鬼甕
- Description: Add 2 Souls into your Hand. Add 2 Souls to your Hand.
- 能力藥水
- Description: Choose 1 of 3 random Power cards to add into your ... Choose 1 of 3 random Power cards to add to your ...
- 技能藥水
- Description: Choose 1 of 3 random Skill cards to add into your ... Choose 1 of 3 random Skill cards to add to your ...
- 瘋狂之觸
- Description: Choose a card in your Hand. It is free to play this combat. Choose a card in your Hand to cost 0 this combat.
附魔
~變更 1
變更 (1)
- 黏糊
- Applicable to: Defend cards none
事件
~變更 2
變更 (2)
- 燈火鑰匙
- Pages: {'id': 'DONE', 'description': None, 'options': [{'id': 'RETURN_THE_KEY', 'title': 'RETURN_THE_KEY', 'description': 'The stranger thanks you for your help, and rewards you handsomely.'}]}, {'id': 'INITIAL', 'description': "You come upon a faintly glowing key and go to pick it up.\n\n“Been looking all over for that key! Now if you don't mind...”\n\n This person looks like bad news but maybe it's not good to be judgy.", 'options': [{'id': 'RETURN_THE_KEY', 'title': 'Return the Key', 'description': 'Gain 100 Gold.'}, {'id': 'KEEP_THE_KEY', 'title': 'Keep the Key', 'description': 'Fight to obtain the Key.'}]}, {'id': 'KEEP_THE_KEY', 'description': 'The stranger looks at you menacingly. It seems like only one of you is making it out of here with the key.', 'options': [{'id': 'FIGHT', 'title': 'Fight', 'description': ''}]} {'id': 'DONE', 'description': None, 'options': [{'id': 'RETURN_THE_KEY', 'title': 'RETURN_THE_KEY', 'description': 'The stranger thanks you for your help, and rewards you handsomely.'}]}, {'id': 'INITIAL', 'description': "You come upon a faintly glowing key and go to pick it up \n\n“Been looking all over for that key! Now if you don't mind...”\n\n This person looks like bad news but maybe it's not good to be judgy.", 'options': [{'id': 'RETURN_THE_KEY', 'title': 'Return the Key', 'description': 'Gain 100 Gold.'}, {'id': 'KEEP_THE_KEY', 'title': 'Keep the Key', 'description': 'Fight to obtain the Key.'}]}, {'id': 'KEEP_THE_KEY', 'description': 'The stranger looks at you menacingly. It seems like only one of you is making it out of here with the key.', 'options': [{'id': 'FIGHT', 'title': 'Fight', 'description': ''}]}
- Description: You come upon a faintly glowing key and go to pick it up. “Been looking all ... You come upon a faintly glowing key and go to pick it up “Been looking all ...
- 動手改造
- Pages: {'id': 'CHOOSE_CARD_TYPE', 'description': '“What kind of tool will help you kill everyone?”', 'options': [{'id': 'ATTACK', 'title': 'Weapon', 'description': 'Make an Attack.'}, {'id': 'SKILL', 'title': 'Protector', 'description': 'Make a Skill.'}, {'id': 'POWER', 'title': 'Gadget', 'description': 'Make a Power.'}]}, {'id': 'CHOOSE_RIDER', 'description': '“Excellent choice! Now what should it DO?”\nThe scientist rubs her hands together with glee.', 'options': [{'id': 'SAPPING', 'title': 'Sapping', 'description': 'Apply 2 Weak. Apply 2 Vulnerable.'}, {'id': 'VIOLENCE', 'title': 'Violence', 'description': 'Hits 2 additional times.'}, {'id': 'CHOKING', 'title': 'Choking', 'description': 'Whenever you play a card this turn, the enemy loses 6 HP.'}, {'id': 'ENERGIZED', 'title': 'Energized', 'description': 'Gain 2 Energy.'}, {'id': 'WISDOM', 'title': 'Wisdom', 'description': 'Draw 3 cards.'}, {'id': 'CHAOS', 'title': 'Chaos', 'description': 'Add a random card into your Hand. It costs 0 1 Energy this turn.'}, {'id': 'EXPERTISE', 'title': 'Expertise', 'description': 'Gain 2 Strength. Gain 2 Dexterity.'}, {'id': 'CURIOUS', 'title': 'Curious', 'description': 'Powers cost 1 1 Energy less.'}, {'id': 'IMPROVEMENT', 'title': 'Improvement', 'description': 'At the end of combat, Upgrade a random card.'}]}, {'id': 'DONE', 'description': '“Whew! All done. This is for you! Now get out there and slaughter!!”\n\nLittle did you know, that scientist went on to create hundreds of weapons, resulting in several thousand deaths within the Spire.'}, {'id': 'INITIAL', 'description': 'Navigating through an endless sea of corpses, you find a mad scientist scavenging for various scraps.\n\n“Yes. Hi, hello! You look like a capable fighter... I need a tester for my next atrocity device! How about it?”', 'options': [{'id': 'CHOOSE_CARD_TYPE', 'title': 'Accept', 'description': 'Create a custom card to add to your Deck.'}]} {'id': 'CHOOSE_CARD_TYPE', 'description': '“What kind of tool will help you kill everyone?”', 'options': [{'id': 'ATTACK', 'title': 'Weapon', 'description': 'Make an Attack with a special effect. Deal 12 damage.'}, {'id': 'SKILL', 'title': 'Protector', 'description': 'Make a Skill with a special effect. Gain 8 Block.'}, {'id': 'POWER', 'title': 'Gadget', 'description': 'Make a Power with a special effect.'}]}, {'id': 'CHOOSE_RIDER', 'description': '“Excellent choice! Now what should it DO?”\nThe scientist rubs her hands together with glee.', 'options': [{'id': 'SAPPING', 'title': 'Sapping', 'description': 'Apply 2 Weak. Apply 2 Vulnerable.'}, {'id': 'VIOLENCE', 'title': 'Violence', 'description': 'Hits 2 additional times.'}, {'id': 'CHOKING', 'title': 'Choking', 'description': 'Whenever you play a card this turn, the enemy loses 6 HP.'}, {'id': 'ENERGIZED', 'title': 'Energized', 'description': 'Gain 2 Energy.'}, {'id': 'WISDOM', 'title': 'Wisdom', 'description': 'Draw 3 cards.'}, {'id': 'CHAOS', 'title': 'Chaos', 'description': 'Add a random card to your Hand. It costs 0 1 Energy this turn.'}, {'id': 'EXPERTISE', 'title': 'Expertise', 'description': 'Gain 2 Strength. Gain 2 Dexterity.'}, {'id': 'CURIOUS', 'title': 'Curious', 'description': 'Powers cost 1 1 Energy less.'}, {'id': 'IMPROVEMENT', 'title': 'Improvement', 'description': 'At the end of combat, Upgrade a random card.'}]}, {'id': 'DONE', 'description': '“Whew! All done. This is for you! Now get out there and slaughter!!”\n\nLittle did you know, that scientist went on to create hundreds of weapons, resulting in several thousand deaths within the Spire.'}, {'id': 'INITIAL', 'description': 'Navigating through an endless sea of corpses, you find a mad scientist scavenging for various scraps.\n\n“Yes. Hi, hello! You look like a capable fighter... I need a tester for my next atrocity device! How about it?”', 'options': [{'id': 'CHOOSE_CARD_TYPE', 'title': 'Accept', 'description': 'Create a custom card to add to your Deck.'}]}
能力
+新增 1-移除 1~變更 12
新增 (1)
- Psychic LinkType: Buff
移除 (1)
變更 (12)
- 災厄
- Description: Whenever you play an Attack, add a random Attack into your Hand. Whenever you play an Attack, add a random Attack to your Hand.
- 虛空呼喚
- Description: At the start of your turn, add 1 random card into your Han... At the start of your turn, add 1 random card to your Hand...
- 免費攻擊
- Description: Your next Attack costs 0 1 Energy. Your next Attack costs 0.
- 免費能力
- Description: The next Power you play costs 0 1 Energy. The next Power you play costs 0.
- 免費技能
- Description: The next Skill you play costs 0 1 Energy. The next Skill you play costs 0.
- 流電
- Description: Powers are afflicted with Galvanized. Powers are afflicted with Galvanic.
- 你好世界
- Description: At the start of your turn, add 1 random Common card into your ... At the start of your turn, add 1 random Common card to your ...
- 雜耍
- Description: Add a copy of the third Attack you play each turn into your Hand. Add a copy of the third Attack you play each turn to your Hand.
- 個人蜂巢
- Description: Whenever this enemy is hit by an Attack, add Dazed into your ... Whenever this enemy is hit by an Attack, add Dazed to your ...
- 哨衛模式
- Description: At the start of your turn, add 1 Sweeping Gaze into... At the start of your turn, add 1 Sweeping Gaze to y...
- 光譜偏移
- Description: At the start of your turn, add 1 random Colorless card into your... At the start of your turn, add 1 random Colorless card to your ...
- 順手一揮
- Description: Upon killing this enemy, the stolen card is returned. Upon killing this enemy, the stolen card is returned to your Hand.
關鍵字
8 → 7-移除 1
移除 (1)
- Period
苦難
~變更 1
變更 (1)
- 感電
- Name: Galvanized Galvanic
紀元
~變更 1
變更 (1)
- Underdocks
- Unlock info: Unlock by accumulating score. Kill all 3 Overgrowth Bosses to reveal this Epoch.
