殺戮尖塔2 (STS2) v0.100.0 補丁說明
Beta Patch Notes - v0.100.0
+新增 6-移除 5~變更 224
官方更新說明
Welcome to the first BIG post-launch patch, Slayers!! This one has a huge balance pass, the main aim of which is to make infinites harder to achieve. We're also introducing a Phobia Mode with bespoke assets that should mitigate various creepy phobia concerns. Speaking of visuals, here are some other major highlights:
Some snazzy new portrait art for various cards!
Cool new character-specific VFX for when you gain energy!
Reminder that this patch is exclusive to the beta branch branch for now, which you can access via the instructions outlined here. It will come to the main branch later, likely with some more tweaks!
CONTENT:
General:
• Added a Deprecated Card placeholder: Status - "Draw 1 card. Remove this from your Deck. Exhaust."
• If you have an in-progress run and a card in your deck is removed from the game due to a recent update, it will be replaced with "Deprecated Card"
Ironclad:
• Reworked Dominate card: Skill - Cost 1 - Uncommon - "Apply 1(2) Vulnerable. Gain 1 Strength for each Vulnerable on the enemy. Exhaust."
• Reworked Expect a Fight card: Skill - Cost 2(1) - Uncommon - "Gain for each Attack in your Hand. You cannot gain additional this turn."
• Reworked Spite card: Cost 0 - Attack - Uncommon - "Deal 5 damage. If you lost HP this turn, hits 2(3) times."
• Reworked Stoke card: Skill - Cost 1 - Rare - "Exhaust your Hand. Add 1 random (Upgraded) card into your Hand for each card Exhausted."
Silent:
• Reworked Prepared card into Prepare: Skill - Cost 1 - Common - "Discard 2 cards. Next turn, gain 2(3) Energy."
Regent:
• Reworked Glow card: Skill - Cost 1 - Common - "Gain 1(2) Stars. Draw 1 card. Next turn, draw 1 card."
Colorless Cards:
• Reworked Hidden Gem card: Skill - Cost 1 - "A random card in your Draw Pile without Replay gains Replay 2(3)."
Enemies:
• Reworked Doormaker. Beware.
• Reworked Skulking Colony to have a deadlier moveset
Ancients:
• Added new Neow blessing: Hefty Tablet -"Choose 1 of 3 Rare cards to add to your Deck. Add 1 Injury to your Deck."
• Added new Neow blessing: Neow's Talisman - "Upgrade 1 of your Strikes and 1 of your Defends."
BALANCE:
General:
• All relics in the shop now cost 25 Gold less
• Relics that generate Gold (such as Bowler Hat and Amethyst Aubergine) no longer appear at the Merchant
• Gloom Ascension now also affects ? rooms
• Power values can no longer stack above 999,999,999
• You can no longer acquire epochs in Daily or Custom runs
• Certain character stats no longer update in Daily or Custom runs
Ironclad:
• Buffed Break card:
• Energy cost decreased from 2 -> 1
• Damage increased from 20(25) -> 20(30)
• Buffed Cinder card: Damage increased from 17(22) -> 18(24)
• Buffed Fight Me! card: self-Strength gain from 2(3) -> 3(4)
• Nerfed Forgotten Ritual card: now Exhausts
• Buffed Hemokinesis card: Damage increased from 14(19) -> 15(20)
• Buffed Tremble card: Vulnerable increased from 2(3) -> 3(4)
Silent:
• Nerfed Anticipate card: Dexterity decreased from 3(5) -> 2(3)
• Nerfed Corrosive Wave card: Poison decreased from 3(4) -> 2(3)
• Nerfed Flick-Flack card: Damage decreased from 7(9) -> 6(8)
• Buffed Grand Finale card: Damage increased from 50(60) -> 60(75)
• Nerfed Pinpoint: Damage decreased from 17(22) -> 15(19)
• Buffed Skewer card: Damage increased from 7(10) -> 8(11)
• Nerfed Untouchable card: Block gain decreased from 9(12) -> 7(9)
Regent:
• Nerfed Alignment card: Star cost increased from 2 -> 3
• Changed BEGONE! card:
• Now a Skill that no longer deals damage
• Now creates Minion Strike instead of Minion Dive Bomb
• Buffed Bundle of Joy card: Energy cost lowered from 2 -> 1
• Changed CHARGE!! card: now creates Minion Dive Bomb cards instead of Minion Strike cards
• Buffed Collision Course card: Damage increased from 9(12) -> 11(15)
• Buffed Gather Light card: Block increased from 7(10) -> 8(11)
• Buffed Heirloom Hammer card: Damage increased from 17(22) -> 20(25)
• Buffed I Am Invincible card: Block increased from 9(12) -> 10(13)
• Buffed Kingly Kick card: Damage increased from 24(30) -> 27(35)
• Buffed Kingly Punch card:
• Base damage increased from 8(8) -> 8(10)
• Scaling damage increased from 3(5) -> 4(6)
• Buffed Minion Dive Bomb card: Energy cost decreased from 1 -> 0
• Nerfed Minion Strike card: Damage decreased from 7(10) -> 6(9)
• Buffed Parry card: Block increased from 6(9) -> 8(11)
• Buffed Patter card: Block increased from 8(10) -> 9(11)
• Buffed Solar Strike card: damage increased from 8(9) -> 9(10)
• Buffed Spoils of Battle card: Forge increased from 10(15) -> 12(17)
• Nerfed Void Form card:
• Is now Ethereal
• Upgrade changed from +1 card -> losing Ethereal
• Buffed Wrought in War card: Forge increased from 5(7) -> 7(9)
Necrobinder:
• Nerfed Banshee's Cry card:
• Cost increased from 6 -> 9(7)
• Upgrade no longer increases damage
• Nerfed Borrowed Time card:
• Self-Doom increased from 3(3) -> 6(3)
• Energy gain no longer increases on Upgrade
• Nerfed Capture Spirit card:
• HP loss decreased from 3(4) -> 2(3)
• Souls generated decreased from 3(4) -> 2(3)
• Buffed Danse Macabre card: Block increased from 3(4) -> 4(6)
• Buffed Debilitate card: Damage increased from 7(9) -> 10(12)
• Changed Defy card: upgrade no longer increases Weak, but increases Block by +3 instead of +1
• Nerfed Dirge card: now Exhausts
• Changed Grave Warden card: upgrade changed from 8(10) Block -> 8(11) Block and no longer upgrades the Soul
• Buffed Sculpting Strike card: Damage increased from 8(11) -> 9(12)
• Nerfed Seance card:
• Cost increased from 0 -> 1(0)
• Upgrade no longer makes a Soul+
Defect:
• Nerfed Hotfix card:
• Now has Exhaust
• Upgrade now removes Exhaust instead of increasing Focus
• Buffed Rocket Punch card: cost reduction effect now lasts until it is played, instead of just until the end of the turn
Colorless Cards:
• Buffed Seeker Strike card: Damage increased from 6(9) -> 9(12)
• Changed Discovery card: "It costs 0 this turn." -> "It's free to play this turn."
• This means that, if the card it generates has a Star cost, this cost is now also reduced to 0 this turn
• Buffed Eternal Armor card: Plating increased from 7(9) -> 9(12)
• Changed Hidden Gem card: can no longer be generated in combat by effects like Skill Potion
• Changed Production card: upgrade changed from losing Exhaust -> +1 additional Energy
Potions & Relics:
• Buffed Amethyst Aubergine relic: Gold gain increased from 10 -> 15
• Buffed Book of Five Rings relic: healing increased from 15 -> 20
• Buffed Bowler Hat relic: Gold gain increased from 20% -> 25%
• Buffed Permafrost relic: Block gain increased from 6 -> 7
• Buffed Planisphere relic: HP gain increased from 4 -> 5
• Buffed Stone Cracker relic: now works in ALL combats but only upgrades 2 cards
Enemies:
• Nerfed Bygone Effigy: Damage decreased from 15(17) -> 13(15) (still attacks with 10 Strength)
• Buffed Byrdonis: Swoop attack damage increased from 16(18) -> 17(19)
• Changed Calcified Cultist + Toadpole encounter: now Calcified Cultist + Seapunk
• Buffed Rocket Claw:
• Charge Up move Strength gain now scales with Ascension from 2(2) -> 2(3)
• HP increased from 189(199) -> 199(209)
• Rage power Strength buffed from 5 -> 6
• Buffed Crusher Claw:
• Adapt move Strength gain now scales with Ascension from 2(2) -> 2(3)
• HP increased from 199(209) -> 209(219)
• Rage power Strength buffed from 5 -> 6
• Nerfed Decimillipede: HP decreased from 42(48)-48(56) to 40(46) - 46(52)
• Nerfed Fabricator: HP value of all bots decreased by 5
• Changed the Tunneler normal encounter: the Bowlbug is now replaced by a Chomper that gives Dazed status cards on turn 1
• Nerfed Living Fog encounter: Gas Bomb HP decreased from 10(12) -> 7(8)
• Buffed The Lost and The Forgotten encounter:
• Stat stealing now scales with Ascension; increased from 2 -> 3 of their respective stat at A9
• The Forgotten now deals an additional point of damage for every Dexterity it has
• Changed Nibbit: now properly scales with Ascension
• Hiss move now scales from 2 -> 3 Strength on A9
• Slice move damage now scales from 6 -> 7 on A9
• Slice move Block now scales from 5 -> 6 on A8
• Nerfed Phantasmal Gardeners: HP decreased from 28(29)-32(33) -> 26(27)-31(32)
• Buffed Seapunk: Sea Kick move damage increased from 11(12) -> 11(13)
• Nerfed Terror Eel:
• Crash damage now scales from 17(19) -> 16(18)
• Thrash Vigor now scales from 7 -> 6
• Changed Test Subject: Phase 2 no longer has the Pounce move, instead will repeat Multi Claw move every turn
Ancients:
• Buffed Neow's Fury card: the number of cards returned to your hand now upgrades from 2 -> 3
• Nerfed Neow's Leafy Poultice relic: blessing's max HP loss increased from 10 -> 12
• Nerfed Neow's Precarious Shears relic: blessing's self-damage increased from 13 -> 16
• Changed Tanx's Tri-Boomerang relic: Instinct enchantment no longer reduces cost, instead doubles damage on enchanted Attacks
• Changed Vakuu's Preserved Fog relic:
• Cards removed decreased from 5 -> 3
• Folly curse is now Ethereal
Events:
• Changed Dense Vegetation event: Trudge On option is now "Lose 8 HP. Gain 61-99 Gold."
• Changed Endless Conveyor event:
• Can no longer spawn unless all players have at least 120 Gold (up from 105)
• "Grab off the Belt" option cost increased from 35 -> 40 Gold
• Changed Grave of the Forgotten event: can no longer spawn unless every player has a card with Exhaust in their deck
• Changed Morphic Grove event:
• Can no longer spawn unless all players have at least 2 transformable cards in their decks
• Group option now costs ALL of the player's gold
• In multiplayer, is now a collaborative event
• Changed Spirit Grafter event: Rejection option is now "Lose 10 HP. Upgrade a card."
• Changed The Round Tea Party event: can no longer spawn unless all players have at least 12 HP
Multiplayer:
• Nerfed Beacon of Hope card: can no longer be stacked
• Nerfed Believe in You card: Energy decreased from 3(4)-> 2(3)
• Nerfed Huddle Up card: now Exhausts
ART:
• Infection affliction card overlay is no longer animated when Phobia Mode is turned on
• Added alternate Phobia Mode visuals for:
• Hive backgrounds
• The Insatiable
• Phrog Parasite
• Wrigglers
• Terror Eel
• Entomancer
• Added portrait for the following cards:
• Gang Up
• Seeker Strike
• Spinner
• Volley
• Knockdown
• Lift
• Updated asset for Kifuda relic
• Added asset for No Energy Gain power
• Added animation for Ovicopter buff
• Added placeholder sketches for the following relics:
• Neow's Talisman
• Hefty Tablet
USER INTERFACE & EXPERIENCE:
• Added Phobia Mode tickbox in the Settings
• You can now skip relics received at treasure chests
• Added disclaimers for Daily and Custom runs that you cannot unlock Epochs and Achievements with them anymore
• Added icon in top bar if player is unable to obtain epochs, achievements in a run
• Hovering over the character icon now explains if you cant get achievements or epochs
• Added a way to disable map drawings in multiplayer
• The invite button now uses a hotkey on controller instead of manual navigation
WRITING:
• Huddle Up card now says "ALL players" instead of "ALL allies"
• Improved wording clarity for Bombardment and Howl from Beyond cards
• The descriptions for Fairy in a Bottle potion and Lizard Tail relic now specify that they trigger specifically when you reach 0 HP, rather than when you die in any manner
• The Insatiable boss's Sandpit power is now worded more clearly on the turn that it will eat you
LOCALIZATION:
• Updated translations for various languages
• Updated Korean text spacing to be a little bit closer
• The "Fight" message in multiplayer treasure room is now translatable
BUG FIXES:
General:
• Fixed rare Fatal Error when syncing Steam cloud saves
• Fixed rare bug where save could be reset
• Fixed exploit where players could controller navigate to card grid when the upgrade/remove/enchant/transform preview screen is open
• Fixed a crash that could occur when triggering the thin slice visual effect
• Fixed crashes related to screen transitions, logo animation, and creature deaths
• Fixed an issue when viewing the text of a card or power which has numerical values (damage, block, etc.) that have grown very large
• Fixed an issue where, if you saved and quit after winning a combat that rewards a predetermined relic, the relic reward would be randomized when continuing the run later
• Fixed an issue where, when a player would view their deck with "View Upgrades" enabled, changing the sort order would cause the screen to break
• Fixed softlock when card selection screen would show 0 options
• Fixed an issue with Call of the Void card's hovertips when playing in Castilian Spanish
Regent
• The Regent's character select screen now properly displays all constellations among the stars in the background
Defect:
• Fixed softlock when trying to transform Rip and Tear card
Ancients:
• Fixed card prompts auto-selecting without player input after a run with Vakuu's Whispering Earring relic
• Fixed softlock when Vakuu's Whispering Earring relic would auto-play Hand Trick card with 2+ eligible Skills
Events:
• Fixed missing Eternal hovertip when showing card preview for Greed curse in Sunken Treasury event
Multiplayer:
• Fixed a crash that could occur when rapidly retrying multiplayer joins
• Fixed a multiplayer sync issue that occurred when players used different OS languages
• Fixed a softlock that could occur when a player would die to Breakthrough card's self-HP loss in multiplayer
• Fixed softlock at the end of the Architect event in multiplayer
• A proper error is now displayed when trying to accept a stale invite
• Fixed state divergence related to Imbued enchantment and Letter Opener relic
• Fixed state divergence related to Defect orb passives triggering during a player choice
• Fixed a multiplayer softlock caused by auto-playing a sequence of multiple cards (via Cascade card or another similar effect) and dying before the last card in the sequence has been played
Some snazzy new portrait art for various cards!
Cool new character-specific VFX for when you gain energy!
Reminder that this patch is exclusive to the beta branch branch for now, which you can access via the instructions outlined here. It will come to the main branch later, likely with some more tweaks!
CONTENT:
General:
• Added a Deprecated Card placeholder: Status - "Draw 1 card. Remove this from your Deck. Exhaust."
• If you have an in-progress run and a card in your deck is removed from the game due to a recent update, it will be replaced with "Deprecated Card"
Ironclad:
• Reworked Dominate card: Skill - Cost 1 - Uncommon - "Apply 1(2) Vulnerable. Gain 1 Strength for each Vulnerable on the enemy. Exhaust."
• Reworked Expect a Fight card: Skill - Cost 2(1) - Uncommon - "Gain for each Attack in your Hand. You cannot gain additional this turn."
• Reworked Spite card: Cost 0 - Attack - Uncommon - "Deal 5 damage. If you lost HP this turn, hits 2(3) times."
• Reworked Stoke card: Skill - Cost 1 - Rare - "Exhaust your Hand. Add 1 random (Upgraded) card into your Hand for each card Exhausted."
Silent:
• Reworked Prepared card into Prepare: Skill - Cost 1 - Common - "Discard 2 cards. Next turn, gain 2(3) Energy."
Regent:
• Reworked Glow card: Skill - Cost 1 - Common - "Gain 1(2) Stars. Draw 1 card. Next turn, draw 1 card."
Colorless Cards:
• Reworked Hidden Gem card: Skill - Cost 1 - "A random card in your Draw Pile without Replay gains Replay 2(3)."
Enemies:
• Reworked Doormaker. Beware.
• Reworked Skulking Colony to have a deadlier moveset
Ancients:
• Added new Neow blessing: Hefty Tablet -"Choose 1 of 3 Rare cards to add to your Deck. Add 1 Injury to your Deck."
• Added new Neow blessing: Neow's Talisman - "Upgrade 1 of your Strikes and 1 of your Defends."
BALANCE:
General:
• All relics in the shop now cost 25 Gold less
• Relics that generate Gold (such as Bowler Hat and Amethyst Aubergine) no longer appear at the Merchant
• Gloom Ascension now also affects ? rooms
• Power values can no longer stack above 999,999,999
• You can no longer acquire epochs in Daily or Custom runs
• Certain character stats no longer update in Daily or Custom runs
Ironclad:
• Buffed Break card:
• Energy cost decreased from 2 -> 1
• Damage increased from 20(25) -> 20(30)
• Buffed Cinder card: Damage increased from 17(22) -> 18(24)
• Buffed Fight Me! card: self-Strength gain from 2(3) -> 3(4)
• Nerfed Forgotten Ritual card: now Exhausts
• Buffed Hemokinesis card: Damage increased from 14(19) -> 15(20)
• Buffed Tremble card: Vulnerable increased from 2(3) -> 3(4)
Silent:
• Nerfed Anticipate card: Dexterity decreased from 3(5) -> 2(3)
• Nerfed Corrosive Wave card: Poison decreased from 3(4) -> 2(3)
• Nerfed Flick-Flack card: Damage decreased from 7(9) -> 6(8)
• Buffed Grand Finale card: Damage increased from 50(60) -> 60(75)
• Nerfed Pinpoint: Damage decreased from 17(22) -> 15(19)
• Buffed Skewer card: Damage increased from 7(10) -> 8(11)
• Nerfed Untouchable card: Block gain decreased from 9(12) -> 7(9)
Regent:
• Nerfed Alignment card: Star cost increased from 2 -> 3
• Changed BEGONE! card:
• Now a Skill that no longer deals damage
• Now creates Minion Strike instead of Minion Dive Bomb
• Buffed Bundle of Joy card: Energy cost lowered from 2 -> 1
• Changed CHARGE!! card: now creates Minion Dive Bomb cards instead of Minion Strike cards
• Buffed Collision Course card: Damage increased from 9(12) -> 11(15)
• Buffed Gather Light card: Block increased from 7(10) -> 8(11)
• Buffed Heirloom Hammer card: Damage increased from 17(22) -> 20(25)
• Buffed I Am Invincible card: Block increased from 9(12) -> 10(13)
• Buffed Kingly Kick card: Damage increased from 24(30) -> 27(35)
• Buffed Kingly Punch card:
• Base damage increased from 8(8) -> 8(10)
• Scaling damage increased from 3(5) -> 4(6)
• Buffed Minion Dive Bomb card: Energy cost decreased from 1 -> 0
• Nerfed Minion Strike card: Damage decreased from 7(10) -> 6(9)
• Buffed Parry card: Block increased from 6(9) -> 8(11)
• Buffed Patter card: Block increased from 8(10) -> 9(11)
• Buffed Solar Strike card: damage increased from 8(9) -> 9(10)
• Buffed Spoils of Battle card: Forge increased from 10(15) -> 12(17)
• Nerfed Void Form card:
• Is now Ethereal
• Upgrade changed from +1 card -> losing Ethereal
• Buffed Wrought in War card: Forge increased from 5(7) -> 7(9)
Necrobinder:
• Nerfed Banshee's Cry card:
• Cost increased from 6 -> 9(7)
• Upgrade no longer increases damage
• Nerfed Borrowed Time card:
• Self-Doom increased from 3(3) -> 6(3)
• Energy gain no longer increases on Upgrade
• Nerfed Capture Spirit card:
• HP loss decreased from 3(4) -> 2(3)
• Souls generated decreased from 3(4) -> 2(3)
• Buffed Danse Macabre card: Block increased from 3(4) -> 4(6)
• Buffed Debilitate card: Damage increased from 7(9) -> 10(12)
• Changed Defy card: upgrade no longer increases Weak, but increases Block by +3 instead of +1
• Nerfed Dirge card: now Exhausts
• Changed Grave Warden card: upgrade changed from 8(10) Block -> 8(11) Block and no longer upgrades the Soul
• Buffed Sculpting Strike card: Damage increased from 8(11) -> 9(12)
• Nerfed Seance card:
• Cost increased from 0 -> 1(0)
• Upgrade no longer makes a Soul+
Defect:
• Nerfed Hotfix card:
• Now has Exhaust
• Upgrade now removes Exhaust instead of increasing Focus
• Buffed Rocket Punch card: cost reduction effect now lasts until it is played, instead of just until the end of the turn
Colorless Cards:
• Buffed Seeker Strike card: Damage increased from 6(9) -> 9(12)
• Changed Discovery card: "It costs 0 this turn." -> "It's free to play this turn."
• This means that, if the card it generates has a Star cost, this cost is now also reduced to 0 this turn
• Buffed Eternal Armor card: Plating increased from 7(9) -> 9(12)
• Changed Hidden Gem card: can no longer be generated in combat by effects like Skill Potion
• Changed Production card: upgrade changed from losing Exhaust -> +1 additional Energy
Potions & Relics:
• Buffed Amethyst Aubergine relic: Gold gain increased from 10 -> 15
• Buffed Book of Five Rings relic: healing increased from 15 -> 20
• Buffed Bowler Hat relic: Gold gain increased from 20% -> 25%
• Buffed Permafrost relic: Block gain increased from 6 -> 7
• Buffed Planisphere relic: HP gain increased from 4 -> 5
• Buffed Stone Cracker relic: now works in ALL combats but only upgrades 2 cards
Enemies:
• Nerfed Bygone Effigy: Damage decreased from 15(17) -> 13(15) (still attacks with 10 Strength)
• Buffed Byrdonis: Swoop attack damage increased from 16(18) -> 17(19)
• Changed Calcified Cultist + Toadpole encounter: now Calcified Cultist + Seapunk
• Buffed Rocket Claw:
• Charge Up move Strength gain now scales with Ascension from 2(2) -> 2(3)
• HP increased from 189(199) -> 199(209)
• Rage power Strength buffed from 5 -> 6
• Buffed Crusher Claw:
• Adapt move Strength gain now scales with Ascension from 2(2) -> 2(3)
• HP increased from 199(209) -> 209(219)
• Rage power Strength buffed from 5 -> 6
• Nerfed Decimillipede: HP decreased from 42(48)-48(56) to 40(46) - 46(52)
• Nerfed Fabricator: HP value of all bots decreased by 5
• Changed the Tunneler normal encounter: the Bowlbug is now replaced by a Chomper that gives Dazed status cards on turn 1
• Nerfed Living Fog encounter: Gas Bomb HP decreased from 10(12) -> 7(8)
• Buffed The Lost and The Forgotten encounter:
• Stat stealing now scales with Ascension; increased from 2 -> 3 of their respective stat at A9
• The Forgotten now deals an additional point of damage for every Dexterity it has
• Changed Nibbit: now properly scales with Ascension
• Hiss move now scales from 2 -> 3 Strength on A9
• Slice move damage now scales from 6 -> 7 on A9
• Slice move Block now scales from 5 -> 6 on A8
• Nerfed Phantasmal Gardeners: HP decreased from 28(29)-32(33) -> 26(27)-31(32)
• Buffed Seapunk: Sea Kick move damage increased from 11(12) -> 11(13)
• Nerfed Terror Eel:
• Crash damage now scales from 17(19) -> 16(18)
• Thrash Vigor now scales from 7 -> 6
• Changed Test Subject: Phase 2 no longer has the Pounce move, instead will repeat Multi Claw move every turn
Ancients:
• Buffed Neow's Fury card: the number of cards returned to your hand now upgrades from 2 -> 3
• Nerfed Neow's Leafy Poultice relic: blessing's max HP loss increased from 10 -> 12
• Nerfed Neow's Precarious Shears relic: blessing's self-damage increased from 13 -> 16
• Changed Tanx's Tri-Boomerang relic: Instinct enchantment no longer reduces cost, instead doubles damage on enchanted Attacks
• Changed Vakuu's Preserved Fog relic:
• Cards removed decreased from 5 -> 3
• Folly curse is now Ethereal
Events:
• Changed Dense Vegetation event: Trudge On option is now "Lose 8 HP. Gain 61-99 Gold."
• Changed Endless Conveyor event:
• Can no longer spawn unless all players have at least 120 Gold (up from 105)
• "Grab off the Belt" option cost increased from 35 -> 40 Gold
• Changed Grave of the Forgotten event: can no longer spawn unless every player has a card with Exhaust in their deck
• Changed Morphic Grove event:
• Can no longer spawn unless all players have at least 2 transformable cards in their decks
• Group option now costs ALL of the player's gold
• In multiplayer, is now a collaborative event
• Changed Spirit Grafter event: Rejection option is now "Lose 10 HP. Upgrade a card."
• Changed The Round Tea Party event: can no longer spawn unless all players have at least 12 HP
Multiplayer:
• Nerfed Beacon of Hope card: can no longer be stacked
• Nerfed Believe in You card: Energy decreased from 3(4)-> 2(3)
• Nerfed Huddle Up card: now Exhausts
ART:
• Infection affliction card overlay is no longer animated when Phobia Mode is turned on
• Added alternate Phobia Mode visuals for:
• Hive backgrounds
• The Insatiable
• Phrog Parasite
• Wrigglers
• Terror Eel
• Entomancer
• Added portrait for the following cards:
• Gang Up
• Seeker Strike
• Spinner
• Volley
• Knockdown
• Lift
• Updated asset for Kifuda relic
• Added asset for No Energy Gain power
• Added animation for Ovicopter buff
• Added placeholder sketches for the following relics:
• Neow's Talisman
• Hefty Tablet
USER INTERFACE & EXPERIENCE:
• Added Phobia Mode tickbox in the Settings
• You can now skip relics received at treasure chests
• Added disclaimers for Daily and Custom runs that you cannot unlock Epochs and Achievements with them anymore
• Added icon in top bar if player is unable to obtain epochs, achievements in a run
• Hovering over the character icon now explains if you cant get achievements or epochs
• Added a way to disable map drawings in multiplayer
• The invite button now uses a hotkey on controller instead of manual navigation
WRITING:
• Huddle Up card now says "ALL players" instead of "ALL allies"
• Improved wording clarity for Bombardment and Howl from Beyond cards
• The descriptions for Fairy in a Bottle potion and Lizard Tail relic now specify that they trigger specifically when you reach 0 HP, rather than when you die in any manner
• The Insatiable boss's Sandpit power is now worded more clearly on the turn that it will eat you
LOCALIZATION:
• Updated translations for various languages
• Updated Korean text spacing to be a little bit closer
• The "Fight" message in multiplayer treasure room is now translatable
BUG FIXES:
General:
• Fixed rare Fatal Error when syncing Steam cloud saves
• Fixed rare bug where save could be reset
• Fixed exploit where players could controller navigate to card grid when the upgrade/remove/enchant/transform preview screen is open
• Fixed a crash that could occur when triggering the thin slice visual effect
• Fixed crashes related to screen transitions, logo animation, and creature deaths
• Fixed an issue when viewing the text of a card or power which has numerical values (damage, block, etc.) that have grown very large
• Fixed an issue where, if you saved and quit after winning a combat that rewards a predetermined relic, the relic reward would be randomized when continuing the run later
• Fixed an issue where, when a player would view their deck with "View Upgrades" enabled, changing the sort order would cause the screen to break
• Fixed softlock when card selection screen would show 0 options
• Fixed an issue with Call of the Void card's hovertips when playing in Castilian Spanish
Regent
• The Regent's character select screen now properly displays all constellations among the stars in the background
Defect:
• Fixed softlock when trying to transform Rip and Tear card
Ancients:
• Fixed card prompts auto-selecting without player input after a run with Vakuu's Whispering Earring relic
• Fixed softlock when Vakuu's Whispering Earring relic would auto-play Hand Trick card with 2+ eligible Skills
Events:
• Fixed missing Eternal hovertip when showing card preview for Greed curse in Sunken Treasury event
Multiplayer:
• Fixed a crash that could occur when rapidly retrying multiplayer joins
• Fixed a multiplayer sync issue that occurred when players used different OS languages
• Fixed a softlock that could occur when a player would die to Breakthrough card's self-HP loss in multiplayer
• Fixed softlock at the end of the Architect event in multiplayer
• A proper error is now displayed when trying to accept a stale invite
• Fixed state divergence related to Imbued enchantment and Letter Opener relic
• Fixed state divergence related to Defect orb passives triggering during a player choice
• Fixed a multiplayer softlock caused by auto-playing a sequence of multiple cards (via Cascade card or another similar effect) and dying before the last card in the sequence has been played
遊戲資料變更
卡牌
+新增 1-移除 1~變更 84
新增 (1)
- PrepareCost: 1 · Type: Skill · Rarity: Common
移除 (1)
變更 (84)
- 星位連珠
- Star cost: 2 3
- Vars: 2 fields 2 fields
- 預判
- Upgrade: 1 fields 1 fields
- Description: Gain 3 Dexterity this turn. Gain 2 Dexterity this turn.
- Vars: 2 fields 2 fields
- Powers applied: {'power': 'Dexterity', 'amount': 3, 'power_key': 'Dexterity'} {'power': 'Dexterity', 'amount': 2, 'power_key': 'Dexterity'}
- 神化
- Compendium order: 522 521
- 靈體
- Compendium order: 523 522
- 女妖之嚎
- Upgrade: 1 fields 1 fields
- Upgrade description: Deal 39 damage to ALL enemies. Costs 2 Energy less for each Ethereal... none
- Cost: 6 9
- 滾開!
- Type: Attack Skill
- Upgrade: 1 fields 1 fields
- Upgrade description: Deal 5 damage. Choose a card in your Hand to Transform... Choose a card in your Hand to Transform into ...
- Description: Deal 4 damage. Choose a card in your Hand to Transform... Choose a card in your Hand to Transform into ...
- Target: AnyEnemy Self
- Vars: 1 fields none
- Damage: 4 none
- Spawns cards: MINION_DIVE_BOMB MINION_STRIKE
- Type key: Attack Skill
- 相信你
- Energy gain: 3 2
- Upgrade description: Another player gains 4 Energy. Another player gains 3 Energy.
- Description: Another player gains 3 Energy. Another player gains 2 Energy.
- Vars: 1 fields 1 fields
- 轟炸
- Upgrade description: Deal 24 damage. At the start of your turn, plays from the Exhaust Pile... Deal 24 damage. At the start of your turn, if this is in your Exhaust P...
- Description: Deal 18 damage. At the start of your turn, plays from the Exhaust Pile... Deal 18 damage. At the start of your turn, if this is in your Exhaust P...
- 預支時間
- Upgrade: 1 fields 1 fields
- Upgrade description: Apply 3 Doom to yourself. Gain 2 Energy. none
- Description: Apply 3 Doom to yourself. Gain 1 Energy. Apply inverseDiff() Doom to yourself. Gain 1 Energy.
- Vars: 3 fields 3 fields
- Powers applied: {'power': 'Doom', 'amount': 3, 'power_key': 'Doom'} {'power': 'Doom', 'amount': 6, 'power_key': 'Doom'}
- 破壞
- Upgrade: 2 fields 2 fields
- Upgrade description: Deal 25 damage. Apply 5 Vulnerable. Deal 30 damage. Apply 5 Vulnerable.
- Cost: 2 1
- 至明烈焰
- Compendium order: 524 523
- 新生之喜
- Cost: 2 1
- 異鳥俯衝
- Compendium order: 530 529
- 鐵蒺藜
- Compendium order: 531 530
- 捕捉靈魂
- Cards draw: 3 2
- Upgrade description: Enemy loses 4 HP. Add 4 Souls into your Draw Pile. Enemy loses 3 HP. Add 3 Souls into your Draw Pile.
- Description: Enemy loses 3 HP. Add 3 Souls into your Draw Pile. Enemy loses 2 HP. Add 2 Souls into your Draw Pile.
- Vars: 2 fields 2 fields
- Damage: 3 2
- 衝鋒!!
- Upgrade description: Choose 2 cards in your Draw Pile to Transform into ... Choose 2 cards in your Draw Pile to Transform into ...
- Description: Choose 2 cards in your Draw Pile to Transform into ... Choose 2 cards in your Draw Pile to Transform into ...
- Spawns cards: MINION_STRIKE MINION_DIVE_BOMB
- 餘燼
- Upgrade: 1 fields 1 fields
- Upgrade description: Deal 22 damage. Exhaust the top card of your Draw Pile... Deal 24 damage. Exhaust the top card of your Draw Pile...
- Description: Deal 17 damage. Exhaust the top card of your Draw Pile... Deal 18 damage. Exhaust the top card of your Draw Pile...
- Vars: 2 fields 2 fields
- Damage: 17 18
- 交鋒
- Compendium order: 532 531
- 碰撞軌跡
- Upgrade: 1 fields 1 fields
- Upgrade description: Deal 12 damage. Add a Debris into your Hand. Deal 15 damage. Add a Debris into your Hand.
- Description: Deal 9 damage. Add a Debris into your Hand. Deal 11 damage. Add a Debris into your Hand.
- Vars: 1 fields 1 fields
- Damage: 9 11
- 腐蝕波
- Upgrade description: Whenever you draw a card this turn, apply 4 Poison to ALL enemies. Whenever you draw a card this turn, apply 3 Poison to ALL enemies.
- Description: Whenever you draw a card this turn, apply 3 Poison to ALL enemies. Whenever you draw a card this turn, apply 2 Poison to ALL enemies.
- Vars: 1 fields 1 fields
- 死亡之舞
- Upgrade: 1 fields 1 fields
- Upgrade description: Whenever you play a card that costs 2 Energy or more, gain 4 Block... Whenever you play a card that costs 2 Energy or more, gain 6 Block...
- Description: Whenever you play a card that costs 2 Energy or more, gain 3 Block... Whenever you play a card that costs 2 Energy or more, gain 4 Block...
- Vars: 3 fields 3 fields
- Powers applied: {'power': 'Danse Macabre', 'amount': 3, 'power_key': 'DanseMacabre'} {'power': 'Danse Macabre', 'amount': 4, 'power_key': 'DanseMacabre'}
- 摧殘
- Upgrade description: Deal 9 damage. Vulnerable and Weak are twice as eff... Deal 12 damage. Vulnerable and Weak are twice as ef...
- Description: Deal 7 damage. Vulnerable and Weak are twice as eff... Deal 10 damage. Vulnerable and Weak are twice as ef...
- Vars: 3 fields 3 fields
- Damage: 7 10
- 違逆
- Upgrade: 2 fields 1 fields
- Upgrade description: Gain 7 Block. Apply 1 Weak. Gain 9 Block. Apply 1 Weak.
- 輓歌
- Keywords key: none Exhaust
- Keywords: none Exhaust
- 發現
- Description: Choose 1 of 3 random cards to add into your Hand. It costs 0 ... Choose 1 of 3 random cards to add into your Hand. It's free to p...
- 聲東擊西
- Compendium order: 533 532
- 主宰
- Upgrade: 1 fields 1 fields
- Upgrade description: none Apply 2 Vulnerable. Gain 1 Strength for each ...
- Description: Gain 1 Strength for each Vulnerable on the enemy. Apply 1 Vulnerable. Gain 1 Strength for each ...
- Vars: 1 fields 3 fields
- Powers applied: none {'power': 'Vulnerable', 'amount': 1, 'power_key': 'Vulnerable'}
- 雙持
- Compendium order: 534 533
- 開悟
- Compendium order: 535 534
- 鞏固
- Compendium order: 536 535
- 永恆護甲
- Upgrade: 1 fields 1 fields
- Upgrade description: Gain 9 Plating. Gain 12 Plating.
- Description: Gain 7 Plating. Gain 9 Plating.
- Vars: 2 fields 2 fields
- Powers applied: {'power': 'Plating', 'amount': 7, 'power_key': 'Plating'} {'power': 'Plating', 'amount': 9, 'power_key': 'Plating'}
- 整裝待戰
- Description: Gain 1 Energy for each Attack in your Hand. Gain 1 Energy for each Attack in your Hand. You cannot gain ad...
- 滅絕
- Compendium order: 537 536
- 瘋狂吞食
- Compendium order: 538 537
- 與我一戰!
- Upgrade description: Deal 6 damage twice. Gain 2 Strength. The enemy gains 1 St... Deal 6 damage twice. Gain 3 Strength. The enemy gains 1 St...
- Description: Deal 5 damage twice. Gain 2 Strength. The enemy gains 1 St... Deal 5 damage twice. Gain 3 Strength. The enemy gains 1 St...
- Vars: 5 fields 5 fields
- Powers applied: {'power': 'Strength', 'amount': 2, 'power_key': 'Strength'} {'power': 'Strength', 'amount': 3, 'power_key': 'Strength'}
- 翻身撐擊
- Upgrade description: Deal 9 damage to ALL enemies. Deal 8 damage to ALL enemies.
- Description: Deal 7 damage to ALL enemies. Deal 6 damage to ALL enemies.
- Vars: 1 fields 1 fields
- Damage: 7 6
- 愚行
- Keywords key: Innate, Unplayable, Eternal Innate, Ethereal, Unplayable, Eternal
- Keywords: Innate, Unplayable, Eternal Innate, Ethereal, Unplayable, Eternal
- 失傳儀式
- Keywords key: none Exhaust
- Keywords: none Exhaust
- 聚光
- Upgrade description: Gain 10 Block. Gain 1 Star. Gain 11 Block. Gain 1 Star.
- Description: Gain 7 Block. Gain 1 Star. Gain 8 Block. Gain 1 Star.
- Vars: 2 fields 2 fields
- Block: 7 8
- 輝光
- Cards draw: 2 1
- Upgrade description: Gain 2 Star. Draw 2 cards. Gain 2 Star. Draw 1 card. Next turn, draw 1 card.
- Description: Gain 1 Star. Draw 2 cards. Gain 1 Star. Draw 1 card. Next turn, draw 1 card.
- Vars: 2 fields 2 fields
- 華麗收場
- Upgrade: 1 fields 1 fields
- Upgrade description: Can only be played if there are no cards in your Draw Pile. Deal... Can only be played if there are no cards in your Draw Pile. Deal...
- Description: Can only be played if there are no cards in your Draw Pile. Deal... Can only be played if there are no cards in your Draw Pile. Deal...
- Vars: 1 fields 1 fields
- Damage: 50 60
- 墓穴守衛
- Upgrade: 1 fields 1 fields
- Upgrade description: Gain 10 Block. Add a Soul+ into your Draw Pil... Gain 11 Block. Add a Soul into your Draw Pile...
- 傳家戰鎚
- Upgrade description: Deal 22 damage. Choose a Colorless card in your Hand. Add a copy... Deal 25 damage. Choose a Colorless card in your Hand. Add a copy...
- Description: Deal 17 damage. Choose a Colorless card in your Hand. Add a copy... Deal 20 damage. Choose a Colorless card in your Hand. Add a copy...
- Vars: 2 fields 2 fields
- Damage: 17 20
- 你好世界
- Compendium order: 539 538
- 御血術
- Upgrade description: Lose 2 HP. Deal 19 damage. Lose 2 HP. Deal 20 damage.
- Description: Lose 2 HP. Deal 14 damage. Lose 2 HP. Deal 15 damage.
- Vars: 2 fields 2 fields
- Damage: 14 15
- 秘藏瑰寶
- Upgrade description: A random card in your Draw Pile gains Replay 3. A random card without Replay in your Draw Pile gain...
- Description: A random card in your Draw Pile gains Replay 2. A random card without Replay in your Draw Pile gain...
- 緊急修正
- Keywords key: none Exhaust
- Upgrade: 1 fields 1 fields
- Upgrade description: Gain 3 Focus this turn. none
- Keywords: none Exhaust
- 彼岸嚎叫
- Upgrade description: Deal 21 damage to ALL enemies. At the start of your turn, plays from the ... Deal 21 damage to ALL enemies. At the start of your turn, if this is in your ...
- Description: Deal 16 damage to ALL enemies. At the start of your turn, plays from the ... Deal 16 damage to ALL enemies. At the start of your turn, if this is in your ...
- 圍攏
- Keywords key: none Exhaust
- Upgrade description: ALL allies draw 3 cards. ALL players draw 3 cards.
- Keywords: none Exhaust
- Description: ALL allies draw 2 cards. ALL players draw 2 cards.
- 所向無敵
- Upgrade description: Gain 12 Block. At the end of your turn, if this is on top of you... Gain 13 Block. At the end of your turn, if this is on top of you...
- Description: Gain 9 Block. At the end of your turn, if this is on top of your... Gain 10 Block. At the end of your turn, if this is on top of you...
- Vars: 1 fields 1 fields
- Block: 9 10
- 王者之踢
- Upgrade: 1 fields 1 fields
- Upgrade description: Deal 30 damage. Whenever you draw this card, reduce its cost by 1. Deal 35 damage. Whenever you draw this card, reduce its cost by 1.
- Description: Deal 24 damage. Whenever you draw this card, reduce its cost by 1. Deal 27 damage. Whenever you draw this card, reduce its cost by 1.
- Vars: 1 fields 1 fields
- Damage: 24 27
- 王者之拳
- Upgrade: 1 fields 2 fields
- Upgrade description: Deal 8 damage. Whenever you draw this card, increase its damage by 5 this com... Deal 10 damage. Whenever you draw this card, increase its damage by 6 this co...
- Description: Deal 8 damage. Whenever you draw this card, increase its damage by 3 this com... Deal 8 damage. Whenever you draw this card, increase its damage by 4 this com...
- Vars: 2 fields 2 fields
- 瘋狂科學
- Compendium order: 540 539
- 猛襲
- Compendium order: 525 524
- 蛻變
- Compendium order: 541 540
- 手下墜擊
- Cost: 1 0
- 手下打擊
- Upgrade description: Deal 10 damage. Draw 1 card. Deal 9 damage. Draw 1 card.
- Description: Deal 7 damage. Draw 1 card. Deal 6 damage. Draw 1 card.
- Vars: 2 fields 2 fields
- Damage: 7 6
- 涅奧之怒
- Upgrade: 1 fields 2 fields
- Upgrade description: Deal 14 damage. Put 2 random cards from your Discard Pile into y... Deal 14 damage. Put 3 random cards from your Discard Pile into y...
- 搶占先機
- Compendium order: 542 541
- 招架
- Upgrade description: Whenever you play Sovereign Blade, gain 9 Block. Whenever you play Sovereign Blade, gain 11 Block.
- Description: Whenever you play Sovereign Blade, gain 6 Block. Whenever you play Sovereign Blade, gain 8 Block.
- Vars: 2 fields 2 fields
- Powers applied: {'power': 'Parry', 'amount': 6, 'power_key': 'Parry'} {'power': 'Parry', 'amount': 8, 'power_key': 'Parry'}
- 星點輕敲
- Upgrade description: Gain 10 Block. Gain 3 Vigor. Gain 11 Block. Gain 3 Vigor.
- Description: Gain 8 Block. Gain 2 Vigor. Gain 9 Block. Gain 2 Vigor.
- Vars: 3 fields 3 fields
- Block: 8 9
- 啄擊
- Compendium order: 543 542
- 精密瞄準
- Upgrade: 1 fields 1 fields
- Upgrade description: Deal 22 damage. Costs 1 less 1 Energy for each Skill played this turn. Deal 19 damage. Costs 1 less 1 Energy for each Skill played this turn.
- Description: Deal 17 damage. Costs 1 less 1 Energy for each Skill played this turn. Deal 15 damage. Costs 1 less 1 Energy for each Skill played this turn.
- Vars: 1 fields 1 fields
- Damage: 17 15
- 生產
- Upgrade: 1 fields 1 fields
- Upgrade description: none Gain 3 Energy.
- 回彈
- Compendium order: 544 543
- 放鬆
- Compendium order: 527 526
- 撕裂猛扯
- Rarity: Uncommon Event
- Rarity key: Uncommon Event
- 火箭飛拳
- Upgrade description: Deal 14 damage. Draw 2 cards. When a Status card is created, reduce this card... Deal 14 damage. Draw 2 cards. When you create a Status card, reduce this card...
- Description: Deal 13 damage. Draw 1 card. When a Status card is created, reduce this card'... Deal 13 damage. Draw 1 card. When you create a Status card, reduce this card'...
- 雕琢打擊
- Upgrade description: Deal 11 damage. Add Ethereal to a card in your Hand. Deal 12 damage. Add Ethereal to a card in your Hand.
- Description: Deal 8 damage. Add Ethereal to a card in your Hand. Deal 9 damage. Add Ethereal to a card in your Hand.
- Vars: 1 fields 1 fields
- Damage: 8 9
- 降靈
- Upgrade: 1 fields 1 fields
- Upgrade description: Transform a card in your Draw Pile into Soul+. none
- Cost: 0 1
- 追蹤打擊
- Upgrade description: Deal 9 damage. Choose 1 of 3 cards in your Draw Pile to add into... Deal 12 damage. Choose 1 of 3 cards in your Draw Pile to add int...
- Description: Deal 6 damage. Choose 1 of 3 cards in your Draw Pile to add into... Deal 9 damage. Choose 1 of 3 cards in your Draw Pile to add into...
- Vars: 2 fields 2 fields
- Damage: 6 9
- 串刺
- Upgrade description: Deal 10 damage X times. Deal 11 damage X times.
- Description: Deal 7 damage X times. Deal 8 damage X times.
- Vars: 1 fields 1 fields
- Damage: 7 8
- 太陽打擊
- Upgrade description: Deal 9 damage. Gain 2 Star. Deal 10 damage. Gain 2 Star.
- Description: Deal 8 damage. Gain 1 Star. Deal 9 damage. Gain 1 Star.
- Vars: 2 fields 2 fields
- Damage: 8 9
- 怨恨
- Upgrade: 1 fields 1 fields
- Cards draw: 1 none
- Upgrade description: Deal 9 damage. If you lost HP this turn, draw 1 card. Deal 5 damage. If you lost HP this turn, hits 3 times.
- Description: Deal 6 damage. If you lost HP this turn, draw 1 card. Deal 5 damage. If you lost HP this turn, hits 2 times.
- Vars: 2 fields 2 fields
- Damage: 6 5
- Hit count: none 2
- 征戰所得
- Upgrade description: Forge 15. Forge 17.
- Description: Forge 10. Forge 12.
- Vars: 1 fields 1 fields
- 堆疊
- Description raw: Gain Block equal to the number of cards in your Discard Pi... Gain Block equal to the number of cards in your Discard Pi...
- 添柴
- Keywords key: Exhaust none
- Upgrade: 1 fields 1 fields
- Upgrade description: none Exhaust your Hand. Add 1 random Upgraded...
- Description: Exhaust your Hand. Draw a card for each card ... Exhaust your Hand. Add 1 random card into your ...
- Keywords: Exhaust none
- 撕碎
- Description raw: Deal {Damage:diff()} damage. Hits an additional time for each time you lost H... Deal {Damage:diff()} damage. Hits an additional time for each time you lost H...
- 戰慄
- Description: Apply 2 Vulnerable. Apply 3 Vulnerable.
- Vars: 2 fields 2 fields
- Powers applied: {'power': 'Vulnerable', 'amount': 2, 'power_key': 'Vulnerable'} {'power': 'Vulnerable', 'amount': 3, 'power_key': 'Vulnerable'}
- 觸不可及
- Upgrade: 1 fields 1 fields
- Upgrade description: Gain 12 Block. Gain 9 Block.
- Description: Gain 9 Block. Gain 7 Block.
- Vars: 1 fields 1 fields
- Block: 9 7
- 虛空形態
- Keywords key: none Ethereal
- Upgrade: 1 fields 1 fields
- Upgrade description: End your turn. The first 3 cards you play each turn are free to play. none
- Keywords: none Ethereal
- 吹哨
- Compendium order: 528 527
- 祈願
- Compendium order: 529 528
- 戰火鑄就
- Upgrade description: Deal 9 damage. Forge 7. Deal 9 damage. Forge 9.
- Description: Deal 7 damage. Forge 5. Deal 7 damage. Forge 7.
- Vars: 2 fields 2 fields
遺物
288 → 290+新增 2~變更 106
變更 (106)
- 紫水晶茄子
- Description: Enemies drop 10 additional Gold. Enemies drop 15 additional Gold.
- 巨大蘑菇
- Compendium order: 253 255
- 賓邦
- Compendium order: 254 256
- 骨茶
- Compendium order: 256 258
- 五輪書
- Description: Every 5 cards you add to your Deck, heal 15... Every 5 cards you add to your Deck, heal 20...
- 圓頂禮帽
- Description: Gain 20% additional Gold. Gain 25% additional Gold.
- 異鳥雛鳥
- Compendium order: 257 259
- 天選起司
- Compendium order: 282 284
- 頭環
- Compendium order: 287 289
- 黑石護符
- Compendium order: 258 260
- 風之女兒
- Compendium order: 259 261
- 尊貴披風
- Description: Upon pickup, lose 9 Max HP. Add 3 Apparitions... Upon pickup, lose 9 Max HP. Add 3 Apparitions...
- 捕夢網
- Compendium order: 260 262
- 餘燼茶
- Compendium order: 261 263
- 錨???
- Compendium order: 252 254
- 血瓶???
- Compendium order: 255 257
- 開心小花???
- Compendium order: 266 268
- 李家鬆餅???
- Compendium order: 268 270
- 芒果???
- Compendium order: 270 272
- 商人的地毯???
- Compendium order: 283 285
- 奧利哈鋼???
- Compendium order: 273 275
- 異蛇之眼???
- Compendium order: 276 278
- 打擊木偶???
- Compendium order: 277 279
- 古老茶具組???
- Compendium order: 284 286
- 被遺忘之魂
- Compendium order: 262 264
- 芳香蘑菇
- Description: Upon pickup, lose 15 HP and Upgrade 3 ra... Upon pickup, lose 15 HP and Upgrade 3 ...
- 菲涅耳透鏡
- Compendium order: 264 266
- 手鑽
- Compendium order: 265 267
- 歷史課
- Compendium order: 267 269
- 鐵棒
- Compendium order: 190 191
- 珠寶面具
- Compendium order: 191 192
- 珠寶盒
- Compendium order: 192 193
- 巨大扭蛋
- Compendium order: 193 194
- 熔岩石
- Compendium order: 194 195
- 鉛製紙鎮
- Compendium order: 195 196
- 葉片膏藥
- Description: Upon pickup, Transform 1 of your Strikes... Upon pickup, Transform 1 of your Strikes...
- 蜥蜴尾巴
- Description: When you would die, heal to 50% of your Max HP instead (works ... When your HP would be reduced to 0, heal to 50% o...
- 織機之果
- Compendium order: 197 198
- 領主陽傘
- Compendium order: 198 199
- 失落寶匣
- Compendium order: 199 200
- 迷途幽火
- Compendium order: 269 271
- 巨型卷軸
- Compendium order: 200 201
- 巨口撲滿
- Compendium order: 271 273
- 剁肉刀
- Compendium order: 201 202
- 苦鬥先生
- Compendium order: 272 274
- 音樂盒
- Compendium order: 202 203
- 涅奧的苦痛
- Compendium order: 203 205
- 新葉
- Compendium order: 204 206
- 營養牡蠣
- Compendium order: 205 207
- 營養湯
- Compendium order: 206 208
- 佩爾之血
- Compendium order: 207 209
- 佩爾之爪
- Compendium order: 208 210
- 佩爾之眼
- Compendium order: 209 211
- 佩爾之肉
- Compendium order: 210 212
- 佩爾的增生組織
- Compendium order: 211 213
- 佩爾之角
- Compendium order: 212 214
- 佩爾的士兵
- Compendium order: 213 215
- 佩爾之淚
- Compendium order: 214 216
- 佩爾之牙
- Compendium order: 215 217
- 佩爾之翼
- Compendium order: 216 218
- 潘朵拉魔盒
- Compendium order: 217 219
- 永凍冰晶
- Description: The first time you play a Power each combat, gain 6 Block... The first time you play a Power each combat, gain 7 Block...
- 賢者之石
- Compendium order: 218 220
- 星座盤
- Description: Whenever you enter a ? room, heal 4 HP. Whenever you enter a ? room, heal 5 HP.
- 花粉核心
- Compendium order: 274 276
- 香盒
- Compendium order: 219 221
- 鬆動大剪
- Description: Upon pickup, remove 2 cards from your Deck and take... Upon pickup, remove 2 cards from your Deck and lose...
- 精密剪刀
- Compendium order: 221 223
- 封存活霧
- Description: Upon pickup, remove 5 cards from your Deck. Add ... Upon pickup, remove 3 cards from your Deck. Add ...
- 稜彩寶石
- Compendium order: 223 225
- 南瓜蠟燭
- Compendium order: 224 226
- 光輝珍珠
- Compendium order: 225 227
- 王室毒藥
- Compendium order: 275 277
- 符文金字塔
- Compendium order: 226 228
- 釵
- Compendium order: 227 229
- 沙堡
- Compendium order: 228 230
- 卷軸箱
- Compendium order: 229 231
- 黃金印記
- Compendium order: 231 233
- 海玻璃
- Compendium order: 230 232
- 枯萎之爪
- Compendium order: 232 234
- 印戒
- Compendium order: 233 235
- 白銀坩堝
- Compendium order: 234 236
- 小型扭蛋
- Compendium order: 235 237
- 異蛇之眼
- Compendium order: 236 238
- 添水
- Compendium order: 237 239
- 帶刺護手
- Compendium order: 238 240
- 碎石器
- Description: At the start of Boss combats, Upgrade 3... At the start of each combat, Upgrade 2 random cards...
- 石製加濕器
- Compendium order: 239 241
- 故事書
- Compendium order: 240 242
- 玉劍
- Compendium order: 278 280
- 石之劍
- Compendium order: 279 281
- 坦克斯的哨子
- Compendium order: 241 243
- 無禮之茶
- Compendium order: 280 282
- 發條靴
- Compendium order: 281 283
- 飛斧
- Compendium order: 242 244
- 暖烘烘手套
- Compendium order: 243 245
- 歐洛巴斯之觸
- Compendium order: 244 246
- 玩具箱
- Compendium order: 245 247
- 三刃迴力鏢
- Compendium order: 246 248
- 天鵝絨頸圈
- Compendium order: 247 249
- 滾燙可可
- Compendium order: 248 250
- 戰鎚
- Compendium order: 249 251
- 低語耳環
- Compendium order: 250 252
- 萬戈的神祕票券
- Compendium order: 286 288
- 萬戈顧客感謝徽章
- Compendium order: 285 287
- 美味餅乾
- Compendium order: 251 253
怪物
116 → 115-移除 1~變更 21
移除 (1)
- Door
變更 (21)
- 往昔塑像
- Moves: {'id': 'INITIAL_SLEEP', 'name': 'Initial Sleep', 'intent': 'Sleep'}, {'id': 'WAKE', 'name': 'Wake', 'intent': 'Buff', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 10}]}, {'id': 'SLEEP', 'name': 'Sleep', 'intent': 'Sleep'}, {'id': 'SLASHES', 'name': 'Slashes', 'intent': 'Attack', 'damage': {'normal': 15, 'ascension': 17}} {'id': 'INITIAL_SLEEP', 'name': 'Initial Sleep', 'intent': 'Sleep'}, {'id': 'WAKE', 'name': 'Wake', 'intent': 'Buff', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 10}]}, {'id': 'SLEEP', 'name': 'Sleep', 'intent': 'Sleep'}, {'id': 'SLASHES', 'name': 'Slashes', 'intent': 'Attack', 'damage': {'normal': 13, 'ascension': 15}}
- Damage values: 1 fields 1 fields
- 異鳥成鳥
- Moves: {'id': 'PECK', 'name': 'Peck', 'intent': 'Attack', 'damage': {'normal': 3, 'ascension': 4, 'hit_count': 3, 'hit_count_ascension': 3}}, {'id': 'SWOOP', 'name': 'Swoop', 'intent': 'Attack', 'damage': {'normal': 16, 'ascension': 18}} {'id': 'PECK', 'name': 'Peck', 'intent': 'Attack', 'damage': {'normal': 3, 'ascension': 4, 'hit_count': 3, 'hit_count_ascension': 3}}, {'id': 'SWOOP', 'name': 'Swoop', 'intent': 'Attack', 'damage': {'normal': 17, 'ascension': 19}}
- Damage values: 2 fields 2 fields
- 碾碎者
- Min hp: 199 209
- Min hp ascension: 209 219
- 殘殺千足蟲
- Min hp: 42 40
- Max hp: 48 46
- Min hp ascension: 48 46
- Max hp ascension: 56 52
- Decimillipede Segment (Back)
- Min hp: 42 40
- Max hp: 48 46
- Min hp ascension: 48 46
- Max hp ascension: 56 52
- Decimillipede Segment (Front)
- Min hp: 42 40
- Max hp: 48 46
- Min hp ascension: 48 46
- Max hp ascension: 56 52
- Decimillipede Segment (Middle)
- Min hp: 42 40
- Max hp: 48 46
- Min hp ascension: 48 46
- Max hp ascension: 56 52
- Doormaker
- Moves: {'id': 'WHAT_IS_IT', 'name': 'What Is It', 'intent': 'Stun'}, {'id': 'BEAM', 'name': 'Beam', 'intent': 'Attack', 'damage': {'normal': 31, 'ascension': 34}}, {'id': 'GET_BACK_IN', 'name': 'Get Back In', 'intent': 'Attack + Buff + Escape', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 5}], 'damage': {'normal': 40, 'ascension': 45}} {'id': 'DRAMATIC_OPEN', 'name': 'Dramatic Open', 'intent': 'Summon'}, {'id': 'BEAM', 'name': 'Beam', 'intent': 'Attack', 'damage': {'normal': 10, 'ascension': 11, 'hit_count': 3}}, {'id': 'CHOMP', 'name': 'Chomp', 'intent': 'Attack', 'damage': {'normal': 40, 'ascension': 45}}, {'id': 'PULVERIZE', 'name': 'Pulverize', 'intent': 'Attack + Buff', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 2}], 'damage': {'normal': 20, 'ascension': 22}}
- Damage values: 2 fields 3 fields
- Attack pattern: 4 fields 4 fields
- 瓦斯炸彈
- Min hp: 10 7
- Min hp ascension: 12 8
- 守護機器人
- Min hp: 21 16
- Max hp: 25 20
- Min hp ascension: 22 17
- Max hp ascension: 26 21
- 啃咬獸
- Moves: {'id': 'BUTT', 'name': 'Butt', 'intent': 'Attack', 'damage': {'normal': 12, 'ascension': 13}}, {'id': 'SLICE', 'name': 'Slice', 'intent': 'Attack + Defend', 'block': 5, 'damage': {'normal': 6, 'ascension': 6}}, {'id': 'HISS', 'name': 'Hiss', 'intent': 'Buff', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 2}]} {'id': 'BUTT', 'name': 'Butt', 'intent': 'Attack', 'damage': {'normal': 12, 'ascension': 13}}, {'id': 'SLICE', 'name': 'Slice', 'intent': 'Attack + Defend', 'block': 5, 'damage': {'normal': 6, 'ascension': 7}}, {'id': 'HISS', 'name': 'Hiss', 'intent': 'Buff', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 2}]}
- Damage values: 2 fields 2 fields
- 噪音機器人
- Min hp: 23 18
- Max hp: 28 23
- Min hp ascension: 24 19
- Max hp ascension: 29 24
- 花園幽靈鰻
- Min hp: 28 26
- Max hp: 32 31
- Min hp ascension: 29 27
- Max hp ascension: 33 32
- 火箭
- Min hp: 189 199
- Min hp ascension: 199 209
- 海龐克獸
- Moves: {'id': 'SEA_KICK', 'name': 'Sea Kick', 'intent': 'Attack', 'damage': {'normal': 11, 'ascension': 12}}, {'id': 'SPINNING_KICK', 'name': 'Spinning Kick', 'intent': 'Attack', 'damage': {'normal': 2, 'hit_count': 4}}, {'id': 'BUBBLE_BURP', 'name': 'Bubble Burp', 'intent': 'Buff + Defend', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 1}], 'block': 7} {'id': 'SEA_KICK', 'name': 'Sea Kick', 'intent': 'Attack', 'damage': {'normal': 11, 'ascension': 13}}, {'id': 'SPINNING_KICK', 'name': 'Spinning Kick', 'intent': 'Attack', 'damage': {'normal': 2, 'hit_count': 4}}, {'id': 'BUBBLE_BURP', 'name': 'Bubble Burp', 'intent': 'Buff + Defend', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 1}], 'block': 7}
- Damage values: 2 fields 2 fields
- 潛伏珊瑚群
- Moves: {'id': 'INERTIA', 'name': 'Inertia', 'intent': 'Defend + Buff', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 3}], 'block': 10}, {'id': 'ZOOM', 'name': 'Zoom', 'intent': 'Attack', 'damage': {'normal': 16, 'ascension': 17}}, {'id': 'SUPER_CRAB', 'name': 'Super Crab', 'intent': 'Attack', 'damage': {'normal': 6, 'ascension': 7, 'hit_count': 2}}, {'id': 'SMASH', 'name': 'Smash', 'intent': 'Attack + Status', 'damage': {'normal': 9, 'ascension': 11}} {'id': 'INERTIA', 'name': 'Inertia', 'intent': 'Buff + Status', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 3}]}, {'id': 'ZOOM', 'name': 'Zoom', 'intent': 'Attack + Defend', 'block': 10, 'damage': {'normal': 16, 'ascension': 17}}, {'id': 'PIERCING_STABS', 'name': 'Piercing Stabs', 'intent': 'Attack', 'damage': {'normal': 7, 'ascension': 8, 'hit_count': 2}}, {'id': 'SMASH', 'name': 'Smash', 'intent': 'Attack + Status', 'damage': {'normal': 9, 'ascension': 11}}
- Min hp: 79 74
- Damage values: 3 fields 3 fields
- Min hp ascension: 84 79
- Attack pattern: 4 fields 4 fields
- 刺擊機器人
- Min hp: 23 18
- Max hp: 28 23
- Min hp ascension: 24 19
- Max hp ascension: 29 24
- 恐鰻
- Moves: {'id': 'CRASH', 'name': 'Crash', 'intent': 'Attack', 'damage': {'normal': 17, 'ascension': 19}}, {'id': 'ThrashMove', 'name': 'Thrashmove', 'intent': 'Attack + Buff', 'powers': [{'power_id': 'VIGOR', 'target': 'self', 'amount': 7}], 'damage': {'normal': 3, 'ascension': 4, 'hit_count': 3}}, {'id': 'STUN', 'name': 'Stun', 'intent': 'Stun'}, {'id': 'TERROR', 'name': 'Terror', 'intent': 'Debuff', 'powers': [{'power_id': 'VULNERABLE', 'target': 'player', 'amount': 99}]} {'id': 'CRASH', 'name': 'Crash', 'intent': 'Attack', 'damage': {'normal': 16, 'ascension': 18}}, {'id': 'ThrashMove', 'name': 'Thrashmove', 'intent': 'Attack + Buff', 'powers': [{'power_id': 'VIGOR', 'target': 'self', 'amount': 6}], 'damage': {'normal': 3, 'ascension': 4, 'hit_count': 3}}, {'id': 'STUN', 'name': 'Stun', 'intent': 'Stun'}, {'id': 'TERROR', 'name': 'Terror', 'intent': 'Debuff', 'powers': [{'power_id': 'VULNERABLE', 'target': 'player', 'amount': 99}]}
- Damage values: 2 fields 2 fields
- 實驗體 #C14
- Moves: 8 items 7 items
- Damage values: 6 fields 5 fields
- Attack pattern: 4 fields 4 fields
- 遺忘之物
- Moves: {'id': 'MIASMA', 'name': 'Miasma', 'intent': 'Debuff + Defend + Buff', 'powers': [{'power_id': 'DEXTERITY', 'target': 'self', 'amount': 2}], 'block': 8}, {'id': 'DREAD', 'name': 'Dread', 'intent': 'Attack', 'damage': {'normal': 15, 'ascension': 17}} {'id': 'MIASMA', 'name': 'Miasma', 'intent': 'Debuff + Defend + Buff', 'powers': [{'power_id': 'DEXTERITY', 'target': 'self', 'amount': 2}], 'block': 8}, {'id': 'DREAD', 'name': 'Dread', 'intent': 'Attack'}
- Damage values: 1 fields none
- 電擊機器人
- Min hp: 23 18
- Max hp: 28 23
- Min hp ascension: 24 19
- Max hp ascension: 29 24
藥水
~變更 1
變更 (1)
- 瓶中精靈
- Description: When you would die, instead this potion is discarded and you heal to 30... When your HP would be reduced to 0, instead this potion is disca...
附魔
22 → 21-移除 1~變更 1
移除 (1)
- Favored
變更 (1)
- 本能
- Description: Decrease the cost of this card by 1. This card's attack damage is doubled.
遭遇
+新增 1-移除 1~變更 2
新增 (1)
- 暗港野生動物Act: Underdocks
移除 (1)
- Underdocks Wildlife
變更 (2)
- The Doormaker
- Monsters: {'id': 'DOOR', 'name': 'Door'}, {'id': 'DOORMAKER', 'name': 'Doormaker'} {'id': 'DOORMAKER', 'name': 'Doormaker'}
- 掘地雙蟲
- Tags: Burrower, Workers Burrower, Chomper
- Monsters: {'id': 'BOWLBUG_EGG', 'name': 'Bowlbug (Egg)'}, {'id': 'BOWLBUG_SILK', 'name': 'Bowlbug (Silk)'}, {'id': 'TUNNELER', 'name': 'Tunneler'} {'id': 'CHOMPER', 'name': 'Chomper'}, {'id': 'TUNNELER', 'name': 'Tunneler'}
事件
~變更 7
變更 (7)
- 茂密植被
- Pages: {'id': 'INITIAL', 'description': 'Having taken the wrong path for a good while, you find yourself in a thick jungle of ferns, shrubs, and vines. Especially vines. Exhaustion sets in, and a dark thought comes to mind:\n\n“You are lost, unprepared, and the inevitability of death is approaching.”\n\nWhat do you do?', 'options': [{'id': 'TRUDGE_ON', 'title': 'Trudge On', 'description': 'Remove a card from your Deck. Lose 11 HP.'}, {'id': 'REST', 'title': 'Rest', 'description': 'Heal 30% Max HP. Fight some enemies.'}]}, {'id': 'REST', 'description': "You're dead tired and take a nap...\n\n...only to be awoken by something wriggling around on top of you!", 'options': [{'id': 'FIGHT', 'title': 'Fight!', 'description': ''}]}, {'id': 'TRUDGE_ON', 'description': 'You hack and slash your way through the jungle but it goes on and on...\n\nYou sustain yourself on strange fruits, crunchy bugs, and drink the nectar of glowing plants but you start feeling paranoid...\n\nBut then you find a clearing, a trail, and some drawings of maps on the ground.\nProblem solved.'} {'id': 'INITIAL', 'description': 'Having taken the wrong path for a good while, you find yourself in a thick jungle of ferns, shrubs, and vines. Especially vines. Exhaustion sets in, and a dark thought comes to mind:\n\n“You are lost, unprepared, and the inevitability of death is approaching.”\n\nWhat do you do?', 'options': [{'id': 'TRUDGE_ON', 'title': 'Trudge On', 'description': 'Gain 61-99 Gold. Lose 8 HP.'}, {'id': 'REST', 'title': 'Rest', 'description': 'Heal 30% Max HP. Fight some enemies.'}]}, {'id': 'REST', 'description': "You're dead tired and take a nap...\n\n...only to be awoken by something wriggling around on top of you!", 'options': [{'id': 'FIGHT', 'title': 'Fight!', 'description': ''}]}, {'id': 'TRUDGE_ON', 'description': 'You hack and slash your way through the jungle but it goes on and on...\n\nYou sustain yourself on strange fruits, crunchy bugs, and drink the nectar of glowing plants but you start feeling paranoid...\n\nBut then you find a clearing, a trail, and some Gold coins scattered on the ground. Amongst the coins are some crudely-drawn maps!\nProblem solved.'}
- Options: {'id': 'TRUDGE_ON', 'title': 'Trudge On', 'description': 'Remove a card from your Deck. Lose 11 HP.'}, {'id': 'REST', 'title': 'Rest', 'description': 'Heal 30% Max HP. Fight some enemies.'} {'id': 'TRUDGE_ON', 'title': 'Trudge On', 'description': 'Gain 61-99 Gold. Lose 8 HP.'}, {'id': 'REST', 'title': 'Rest', 'description': 'Heal 30% Max HP. Fight some enemies.'}
- 無盡輸送帶
- Pages: {'id': 'ALL', 'description': None, 'options': [{'id': 'LOCKED', 'title': 'Broke', 'description': 'You could eat more but you are out of Gold.'}, {'id': 'CAVIAR', 'title': 'Grab Caviar off the Belt', 'description': 'Pay 35 Gold. Gain 4 Max HP. Continue feasting!'}, {'id': 'CLAM_ROLL', 'title': 'Grab Clam Roll off the Belt', 'description': 'Pay 35 Gold. Heal 10 HP. Continue feasting!'}, {'id': 'FRIED_EEL', 'title': 'Grab Fried Eel off the Belt', 'description': 'Pay 35 Gold. Add a random Colorless Card to your Deck. Continue feasting!'}, {'id': 'GOLDEN_FYSH', 'title': 'Grab Golden Fysh off the Belt', 'description': 'LUCKY WINNER! Gain 75 Gold.'}, {'id': 'JELLY_LIVER', 'title': 'Grab Jelly Liver off the Belt', 'description': 'Pay 35 Gold. Transform a card. Continue feasting!'}, {'id': 'SEAPUNK_SALAD', 'title': 'Grab Seapunk Salad off the Belt', 'description': 'Pay 35 Gold. Add Feeding Frenzy to your Deck. Continue feasting!'}, {'id': 'SPICY_SNAPPY', 'title': 'Grab Spicy Snappy off the Belt', 'description': 'Pay 35 Gold. Upgrade a random card. Continue feasting!'}, {'id': 'SUSPICIOUS_CONDIMENT', 'title': 'Grab Suspicious Condiment off the Belt', 'description': 'Pay 35 Gold. Procure a random Potion. Continue feasting!'}]}, {'id': 'GRAB_SOMETHING_OFF_THE_BELT', 'description': 'You grab the Last Dish Title from the belt and scarf it down.\nTasty!', 'options': [{'id': 'LEAVE', 'title': 'Leave', 'description': ''}]}, {'id': 'INITIAL', 'description': "You lumber into a shack with a bright but crooked sign that reads:\n“ENDLESS FEAST - PAY WHAT YOU HUNGER!”\n\nInside, a willowy multi-armed chef is deftly preparing bites of food and placing them onto a winding chitinous belt.\n\nOne of the chef's arms point to a sign:\n35 Gold each", 'options': [{'id': 'OBSERVE_CHEF', 'title': 'Observe the Chef', 'description': 'Upgrade a random card in your Deck.'}]}, {'id': 'LEAVE', 'description': "Now that you've had your fill, you continue on your way."}, {'id': 'OBSERVE_CHEF', 'description': "Keeping your distance from a seat, you loiter in the shadows of the establishment's entrance.\n\nThe chef, unfazed, continues working. Studying this behavior and discipline, you seek to minimize unnecessary movement and emotion during combat."} {'id': 'ALL', 'description': None, 'options': [{'id': 'LOCKED', 'title': 'Broke', 'description': 'You could eat more but you are out of Gold.'}, {'id': 'CAVIAR', 'title': 'Grab Caviar off the Belt', 'description': 'Pay 40 Gold. Gain 4 Max HP. Continue feasting!'}, {'id': 'CLAM_ROLL', 'title': 'Grab Clam Roll off the Belt', 'description': 'Pay 40 Gold. Heal 10 HP. Continue feasting!'}, {'id': 'FRIED_EEL', 'title': 'Grab Fried Eel off the Belt', 'description': 'Pay 40 Gold. Add a random Colorless Card to your Deck. Continue feasting!'}, {'id': 'GOLDEN_FYSH', 'title': 'Grab Golden Fysh off the Belt', 'description': 'LUCKY WINNER! Gain 75 Gold.'}, {'id': 'JELLY_LIVER', 'title': 'Grab Jelly Liver off the Belt', 'description': 'Pay 40 Gold. Transform a card. Continue feasting!'}, {'id': 'SEAPUNK_SALAD', 'title': 'Grab Seapunk Salad off the Belt', 'description': 'Pay 40 Gold. Add Feeding Frenzy to your Deck. Continue feasting!'}, {'id': 'SPICY_SNAPPY', 'title': 'Grab Spicy Snappy off the Belt', 'description': 'Pay 40 Gold. Upgrade a random card. Continue feasting!'}, {'id': 'SUSPICIOUS_CONDIMENT', 'title': 'Grab Suspicious Condiment off the Belt', 'description': 'Pay 40 Gold. Procure a random Potion. Continue feasting!'}]}, {'id': 'GRAB_SOMETHING_OFF_THE_BELT', 'description': 'You grab the Last Dish Title from the belt and scarf it down.\nTasty!', 'options': [{'id': 'LEAVE', 'title': 'Leave', 'description': ''}]}, {'id': 'INITIAL', 'description': "You lumber into a shack with a bright but crooked sign that reads:\n“ENDLESS FEAST - PAY WHAT YOU HUNGER!”\n\nInside, a willowy multi-armed chef is deftly preparing bites of food and placing them onto a winding chitinous belt.\n\nOne of the chef's arms point to a sign:\n40 Gold each", 'options': [{'id': 'OBSERVE_CHEF', 'title': 'Observe the Chef', 'description': 'Upgrade a random card in your Deck.'}]}, {'id': 'LEAVE', 'description': "Now that you've had your fill, you continue on your way."}, {'id': 'OBSERVE_CHEF', 'description': "Keeping your distance from a seat, you loiter in the shadows of the establishment's entrance.\n\nThe chef, unfazed, continues working. Studying this behavior and discipline, you seek to minimize unnecessary movement and emotion during combat."}
- Preconditions: Requires 105+ gold Requires 120+ gold
- Description: You lumber into a shack with a bright but crooked sign that reads: “END... You lumber into a shack with a bright but crooked sign that reads: “END...
- 想吃蘑菇
- Pages: {'id': 'BIG_MUSHROOM', 'description': 'You bite into the Big Mushroom. Its flesh is firm, starchy, and satisfying. The more you eat, the hungrier you become, as if the mushroom is feeding on your hunger.\n\nSo yummy... you enter a food coma.\nThis gluttony will cost you.'}, {'id': 'FRAGRANT_MUSHROOM', 'description': 'You sample the Fragrant One, a small woody mushroom with a delicate scent of shellfish...\n\nA burst of energy spurs you to run, jump, and rigorously train!\nThen, a sudden stabbing pain hits you as the living fungi struggles within you during its brief final moments.'}, {'id': 'INITIAL', 'description': "How long has it been since you ate?\n...wait, what's that fantastic smell?\n\nFollowing the scent, you reach a cozy campground with all manner of tasty mushrooms being cooked! You don't consider the safety of eating these mushrooms because you are so hungry.\n(So hungry that you don't notice the dead adventurer)", 'options': [{'id': 'BIG_MUSHROOM', 'title': 'Big Mushroom', 'description': 'Obtain Big Mushroom. Upon pickup, raise your Max HP by 20. At the start of each combat, draw 2 fewer cards.'}, {'id': 'FRAGRANT_MUSHROOM', 'title': 'Fragrant Mushroom', 'description': 'Obtain Fragrant Mushroom. Upon pickup, lose 15 HP and Upgrade 3 random cards.'}]}, {'id': 'MEDLEY', 'description': 'The medley of mushrooms looks the most appetizing so you go for that.\n\n“MY MUSHROOMS!!”\n\nThe adventurer, presumably dead, attacks you! You knock them out, and with a seasoning of guilt, finish the rest of the fine meal.'} {'id': 'BIG_MUSHROOM', 'description': 'You bite into the Big Mushroom. Its flesh is firm, starchy, and satisfying. The more you eat, the hungrier you become, as if the mushroom is feeding on your hunger.\n\nSo yummy... you enter a food coma.\nThis gluttony will cost you.'}, {'id': 'FRAGRANT_MUSHROOM', 'description': 'You sample the Fragrant One, a small woody mushroom with a delicate scent of shellfish...\n\nA burst of energy spurs you to run, jump, and rigorously train!\nThen, a sudden stabbing pain hits you as the living fungi struggles within you during its brief final moments.'}, {'id': 'INITIAL', 'description': "How long has it been since you ate?\n...wait, what's that fantastic smell?\n\nFollowing the scent, you reach a cozy campground with all manner of tasty mushrooms being cooked! You don't consider the safety of eating these mushrooms because you are so hungry.\n(So hungry that you don't notice the dead adventurer)", 'options': [{'id': 'BIG_MUSHROOM', 'title': 'Big Mushroom', 'description': 'Obtain Big Mushroom. Upon pickup, raise your Max HP by 20. At the start of each combat, draw 2 fewer cards.'}, {'id': 'FRAGRANT_MUSHROOM', 'title': 'Fragrant Mushroom', 'description': 'Obtain Fragrant Mushroom. Upon pickup, lose 15 HP and Upgrade 3 random cards.'}]}, {'id': 'MEDLEY', 'description': 'The medley of mushrooms looks the most appetizing so you go for that.\n\n“MY MUSHROOMS!!”\n\nThe adventurer, presumably dead, attacks you! You knock them out, and with a seasoning of guilt, finish the rest of the fine meal.'}
- Options: {'id': 'BIG_MUSHROOM', 'title': 'Big Mushroom', 'description': 'Obtain Big Mushroom. Upon pickup, raise your Max HP by 20. At the start of each combat, draw 2 fewer cards.'}, {'id': 'FRAGRANT_MUSHROOM', 'title': 'Fragrant Mushroom', 'description': 'Obtain Fragrant Mushroom. Upon pickup, lose 15 HP and Upgrade 3 random cards.'} {'id': 'BIG_MUSHROOM', 'title': 'Big Mushroom', 'description': 'Obtain Big Mushroom. Upon pickup, raise your Max HP by 20. At the start of each combat, draw 2 fewer cards.'}, {'id': 'FRAGRANT_MUSHROOM', 'title': 'Fragrant Mushroom', 'description': 'Obtain Fragrant Mushroom. Upon pickup, lose 15 HP and Upgrade 3 random cards.'}
- 變形晶靈樹叢
- Pages: {'id': 'GROUP', 'description': 'You greet the chittering Morphics and they embrace you into their crystally arms.\n\nThey share their combined knowledge and inject you with Morphic Magic, changing your nature... Such lovely creatures, these Morphics.\n\nOne of them stole your gold.'}, {'id': 'INITIAL', 'description': 'You enter a grove of crystalline trees, and they begin to quiver excitedly!\nA chorus of hellos and welcomes bombard you as a group of Morphics burst forth from trees.\n\nOne of the Morphics is fidgeting in the corner, clearly not as sociable as the others.\n\nApproach the group or the loner?', 'options': [{'id': 'GROUP', 'title': 'Group', 'description': 'Lose 100 Gold. Transform 2 cards.'}, {'id': 'LONER', 'title': 'Loner', 'description': 'Gain 5 Max HP.'}]}, {'id': 'LONER', 'description': 'You reach out a hand to the lone Morphic, sympathizing with its nature.\nIt gifts you a tiny crystal fruit, and you consume it, as is custom.\n\nThe fruit clarifies your mind and purpose. You give thanks, then make your way onwards.'} {'id': 'GROUP', 'description': 'You greet the chittering Morphics and they embrace you into their crystally arms.\n\nThey share their combined knowledge and inject you with Morphic Magic, changing your nature... Such lovely creatures, these Morphics.\n\nOne of them stole your gold.'}, {'id': 'INITIAL', 'description': 'You enter a grove of crystalline trees, and they begin to quiver excitedly!\nA chorus of hellos and welcomes bombard you as a group of Morphics burst forth from trees.\n\nOne of the Morphics is fidgeting in the corner, clearly not as sociable as the others.\n\nApproach the group or the loner?', 'options': [{'id': 'GROUP', 'title': 'Group', 'description': 'Lose ALL of your Gold. Transform 2 cards.'}, {'id': 'LONER', 'title': 'Loner', 'description': 'Gain 5 Max HP.'}]}, {'id': 'LONER', 'description': 'You reach out a hand to the lone Morphic, sympathizing with its nature.\nIt gifts you a tiny crystal fruit, and you consume it, as is custom.\n\nThe fruit clarifies your mind and purpose. You give thanks, then make your way onwards.'}
- Options: {'id': 'GROUP', 'title': 'Group', 'description': 'Lose 100 Gold. Transform 2 cards.'}, {'id': 'LONER', 'title': 'Loner', 'description': 'Gain 5 Max HP.'} {'id': 'GROUP', 'title': 'Group', 'description': 'Lose ALL of your Gold. Transform 2 cards.'}, {'id': 'LONER', 'title': 'Loner', 'description': 'Gain 5 Max HP.'}
- 涅奧
- Relics: 20 items 22 items
- 圓桌茶會
- Preconditions: none Requires 12+ HP
- 靈體嫁接者
- Pages: {'id': 'INITIAL', 'description': 'Above, a cocoon is shaking and wriggling, about to burst forth!\n\n...it stops wriggling. The cocoon ignites! What is going on?\nIn a flash of light and flame, a Spirit Grafter rushes into you, threatening to merge with your being to become complete.', 'options': [{'id': 'LET_IT_IN', 'title': 'Let It In', 'description': 'Heal 25 HP. Add Metamorphosis to your Deck.'}, {'id': 'REJECTION', 'title': 'Rejection', 'description': 'Lose 9 HP. Remove a card from your Deck.'}]}, {'id': 'LET_IT_IN', 'description': 'The Spirit Grafter merges with you. The vital kindred spirit swiftly heals you up.\n\nYou are reborn.'}, {'id': 'REJECTION', 'description': 'The Spirit Grafter is easily stopped by your will.\n\nHowever, it repeatedly flies into you, desperate for a host. Its strength runs out and it dissolves with a poof.\n\nA fleeting spirit.'} {'id': 'INITIAL', 'description': 'Above, a cocoon is shaking and wriggling, about to burst forth!\n\n...it stops wriggling. The cocoon ignites! What is going on?\nIn a flash of light and flame, a Spirit Grafter rushes into you, threatening to merge with your being to become complete.', 'options': [{'id': 'LET_IT_IN', 'title': 'Let It In', 'description': 'Heal 25 HP. Add Metamorphosis to your Deck.'}, {'id': 'REJECTION', 'title': 'Rejection', 'description': 'Lose 10 HP. Upgrade a card.'}]}, {'id': 'LET_IT_IN', 'description': 'The Spirit Grafter merges with you. The vital kindred spirit swiftly heals you up.\n\nYou are reborn.'}, {'id': 'REJECTION', 'description': 'The Spirit Grafter is easily stopped by your will.\n\nHowever, it repeatedly flies into you, desperate for a host. Its strength runs out and it dissolves with a poof.\n\nA fleeting spirit.'}
- Options: {'id': 'LET_IT_IN', 'title': 'Let It In', 'description': 'Heal 25 HP. Add Metamorphosis to your Deck.'}, {'id': 'REJECTION', 'title': 'Rejection', 'description': 'Lose 9 HP. Remove a card from your Deck.'} {'id': 'LET_IT_IN', 'title': 'Let It In', 'description': 'Heal 25 HP. Add Metamorphosis to your Deck.'}, {'id': 'REJECTION', 'title': 'Rejection', 'description': 'Lose 10 HP. Upgrade a card.'}
能力
257 → 258+新增 2-移除 1~變更 2
新增 (2)
- Hunger of the VoidType: Buff
- 無法獲得能量Type: Debuff
移除 (1)
- Door Revival
