◆Ancient Relic·shared·Relic
Booming Conch
At the start of Elite combats, draw 2 additional cards and gain 1 Energy.
Community performance
Live aggregate across community-submitted runs. Filter by bracket to see how it holds up at higher levels of play.
Win rate by character · Solo · All
Most often taken by Ironclad players(8,551 picks · 25% share). Codex rates it F (underperforming) overall.
Community-submitted runs only, refreshed every 30 minutes. Pick rate is 2.9% of 1,170,782 Solo · All tracked runs. How is the score calculated?
Description
Across 79,748 community runs, Booming Conch wins 33.9% of the time when taken, against a 53.9% baseline, and appears in 2.4% of runs. It performs best for Regent players, at 36%. It is most often run alongside Breakthrough, Uppercut and Neow's Bones. Players who already have it most often draft Coordinate, Intercept and Tag Team next.
Booming Conch is a Ancient Relic in the shared relic pool.
It is not sold by the merchant, the only routes to acquire it are reward drops, events, or boss rewards depending on its pool.
Like every relic in Slay the Spire 2, Booming Conch is preserved across combats unless removed by an event.
Relations
Other relics from the same pool and rarity.
Related Relics
shared relics
Often drafted with
How often each shows up in the same community runs as Booming Conch.
Cards
- Breakthrough5% of Booming Conch decks also run Breakthrough3% of Breakthrough decks also run Booming Conch
28% win rate together - Uppercut4% of Booming Conch decks also run Uppercut3% of Uppercut decks also run Booming Conch
39% win rate together - Drum of Battle2% of Booming Conch decks also run Drum of Battle3% of Drum of Battle decks also run Booming Conch
46% win rate together - Sword Boomerang3% of Booming Conch decks also run Sword Boomerang3% of Sword Boomerang decks also run Booming Conch
35% win rate together - Inferno3% of Booming Conch decks also run Inferno3% of Inferno decks also run Booming Conch
36% win rate together
Relics
- Neow's Bones22% win rate together16% of Booming Conch decks also run Neow's Bones8% of Neow's Bones decks also run Booming Conch
- Sling of Courage48% win rate together1% of Booming Conch decks also run Sling of Courage3% of Sling of Courage decks also run Booming Conch
- Sword of Jade71% win rate together3% of Booming Conch decks also run Sword of Jade3% of Sword of Jade decks also run Booming Conch
- Black Star44% win rate together1% of Booming Conch decks also run Black Star3% of Black Star decks also run Booming Conch
- Sword of Stone5% win rate together6% of Booming Conch decks also run Sword of Stone3% of Sword of Stone decks also run Booming Conch
Commonly seen with
- Power Potion42% win rate together25% of Booming Conch runs also had Power Potion2% of Power Potion runs also had Booming Conch
- Block Potion41% win rate together25% of Booming Conch runs also had Block Potion3% of Block Potion runs also had Booming Conch
- Energy Potion41% win rate together25% of Booming Conch runs also had Energy Potion2% of Energy Potion runs also had Booming Conch
- Attack Potion40% win rate together24% of Booming Conch runs also had Attack Potion3% of Attack Potion runs also had Booming Conch
- Skill Potion40% win rate together24% of Booming Conch runs also had Skill Potion2% of Skill Potion runs also had Booming Conch
Drafted next
Cards players take most from rewards when they already have Booming Conch, vs how often they take each card in general.
- Coordinatepicked 8% of the time+44% vs usual
45% win rate - Interceptpicked 4% of the time+33% vs usual
63% win rate - Tag Teampicked 8% of the time+30% vs usual
51% win rate - The Bombpicked 5% of the time+28% vs usual
50% win rate - The Huntpicked 21% of the time+26% vs usual
40% win rate - Huddle Uppicked 15% of the time+24% vs usual
75% win rate
Other languages
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