Spire CodexSpire CodexSPIRECODEX
Cards & Combat
Card LibraryRelic CollectionPotion LabPowersKeywords
The Run
CharactersBestiaryEncountersEventsAncientsMerchant
Systems & Meta
Custom ModeMechanicsUnlockables
Reference
TimelineImagesReferenceBadgesCompare CharactersGuides
Jump back in

Pages you open show up here.

Rankings
Tier ListCard MetricsScoring
Aggregate data
Community StatsChartsStatsEncounters
Runs
LeaderboardsBrowse RunsSubmit a Run
Make & share
Tier List MakerShowcase
Companion apps
Overlay (Overwolf)Knowledge Demonbot
Build with the data
DevelopersAPI
Project
Spire CodexChangelogNewsThank You
Support
PatreonKo-fiFeedbackEmail
Elsewhere
DiscordGitHubPrivacyTerms
Live
OverwolfSpire Codex is now on Overwolf. Get the in-game overlay with live card lookups and one-click run uploads. Learn more →
← Powrót do Aktualności

Beta Hotfix Notes - v0.105.1

May 9, 2026 · Community Announcements · demileaf · Notatki łatki

Treść artykułów © Mega Crit Games (Ogłoszenia społeczności Steam) i odpowiedni wydawcy. Spire Codex zwierciadli i archiwizuje ten kanał dla możliwości wyszukiwania, oryginalne linki są zachowane w każdym poście.

Quick hotfix today addressing several bugs related to the new Aeonglass boss and multiplayer state divergences.

USER INTERFACE & EXPERIENCE:

- Updated the Aeonglass boss icon

BUG FIXES:

Enemies:
- Fixed Aeonglass first move intent showing a buff instead of a debuff
- Fixed Aeonglass music not playing correctly
- Fixed Ceremonial Beast background music transition not lining up with when it gets stunned

Multiplayer:
- Fixed Silken Tress relic only affecting card rewards for the host
- Fixed state divergence when taking any rewards after a treasure room
- Fixed state divergence after Crystal Sphere event

Czytaj na Steam: https://store.steampowered.com/news/app/2868840/view/1832065502816737

API·Developers·GitHub·Discord·Ko-Fi··Privacy·Terms·Beta Site