Slay the Spire 2 Rare Power Cards

All Rare Power cards in Slay the Spire 2. Browse every rare rarity power across all characters. (55 cards found)

RarePower
55 results
Abrasive - Slay the Spire 2 Card

Abrasive

3
Power·Rare·silent

Gain 1 Dexterity. Gain 4 Thorns.

SlyCan be played from the discard pile.
Accelerant - Slay the Spire 2 Card

Accelerant

1
Power·Rare·silent

Poison is triggered 1 additional time.

Afterimage - Slay the Spire 2 Card

Afterimage

1
Power·Rare·silent

Whenever you play a card, gain 1 Block.

Aggression - Slay the Spire 2 Card

Aggression

1
Power·Rare·ironclad

At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

Arsenal - Slay the Spire 2 Card

Arsenal

1
Power·Rare·regent

Whenever you play a Colorless card, gain 1 Strength.

Barricade - Slay the Spire 2 Card

Barricade

3
Power·Rare·ironclad

Block is not removed at the start of your turn.

Beacon of Hope - Slay the Spire 2 Card

Beacon of Hope

1
Power·Rare·colorless

Whenever you gain Block on your turn, other players gain half that much Block.

Buffer - Slay the Spire 2 Card

Buffer

2
Power·Rare·defect

Prevent the next time you would lose HP.

Calamity - Slay the Spire 2 Card

Calamity

3
Power·Rare·colorless

Whenever you play an Attack, add a random Attack into your Hand.

Call of the Void - Slay the Spire 2 Card

Call of the Void

1
Power·Rare·necrobinder

At the start of your turn, add 1 random card into your Hand. It gains Ethereal.

Consuming Shadow - Slay the Spire 2 Card

Consuming Shadow

2
Power·Rare·defect

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

Coolant - Slay the Spire 2 Card

Coolant

1
Power·Rare·defect

At the start of your turn, gain 2 Block for each unique Orb you have.

Creative AI - Slay the Spire 2 Card

Creative AI

3
Power·Rare·defect

At the start of your turn, add a random Power into your Hand.

Crimson Mantle - Slay the Spire 2 Card

Crimson Mantle

1
Power·Rare·ironclad

At the start of your turn, lose 1 HP and gain 8 Block.

Cruelty - Slay the Spire 2 Card

Cruelty

1
Power·Rare·ironclad

Vulnerable enemies take an additional 25% damage.

Dark Embrace - Slay the Spire 2 Card

Dark Embrace

2
Power·Rare·ironclad

Whenever a card is Exhausted, draw 1 card.

Defragment - Slay the Spire 2 Card

Defragment

1
Power·Rare·defect

Gain 1 Focus.

Demesne - Slay the Spire 2 Card

Demesne

3
Power·Rare·necrobinder

At the start of your turn, gain energy and draw 1 additional card.

EtherealIf this card is in your hand at end of turn, discard it.
Demon Form - Slay the Spire 2 Card

Demon Form

3
Power·Rare·ironclad

At the start of your turn, gain 2 Strength.

Devour Life - Slay the Spire 2 Card

Devour Life

1
Power·Rare·necrobinder

Whenever you play a Soul, Summon 1.

Echo Form - Slay the Spire 2 Card

Echo Form

3
Power·Rare·defect

The first card you play each turn is played an extra time.

EtherealIf this card is in your hand at end of turn, discard it.
Entropy - Slay the Spire 2 Card

Entropy

1
Power·Rare·colorless

At the start of your turn, Transform 1 card in your Hand.

Envenom - Slay the Spire 2 Card

Envenom

2
Power·Rare·silent

Whenever an Attack deals unblocked damage, apply 1 Poison.

Eternal Armor - Slay the Spire 2 Card

Eternal Armor

3
Power·Rare·colorless

Gain 7 Plating.

Fan of Knives - Slay the Spire 2 Card

Fan of Knives

2
Power·Rare·silent

Shivs now hit ALL enemies. Add 4 Shivs into your Hand.

Genesis - Slay the Spire 2 Card

Genesis

2
Power·Rare·regent

At the start of your turn, gain starstar.

Hammer Time - Slay the Spire 2 Card

Hammer Time

2
Power·Rare·regent

Whenever you Forge, all allies Forge as well.

Hellraiser - Slay the Spire 2 Card

Hellraiser

2
Power·Rare·ironclad

Whenever you draw a card containing “Strike”, it is played against a random enemy.

Juggernaut - Slay the Spire 2 Card

Juggernaut

2
Power·Rare·ironclad

Whenever you gain Block, deal 5 damage to a random enemy.

Machine Learning - Slay the Spire 2 Card

Machine Learning

1
Power·Rare·defect

At the start of your turn, draw 1 additional card.

Master Planner - Slay the Spire 2 Card

Master Planner

2
Power·Rare·silent

When you play a Skill, it gains Sly.

Mayhem - Slay the Spire 2 Card

Mayhem

2
Power·Rare·colorless

At the start of your turn, play the top card of your Draw Pile.

Monarch's Gaze - Slay the Spire 2 Card

Monarch's Gaze

3
Power·Rare·regent

Whenever you attack an enemy, it loses 1 Strength this turn.

Necro Mastery - Slay the Spire 2 Card

Necro Mastery

2
Power·Rare·necrobinder

Summon 5. Whenever Osty loses HP, ALL enemies lose that much HP as well.

Neurosurge - Slay the Spire 2 Card

Neurosurge

0
Power·Rare·necrobinder

Gain energyenergyenergy. Draw 2 cards. At the start of your turn, apply 3 Doom to yourself.

Neutron Aegis - Slay the Spire 2 Card

Neutron Aegis

15star
Power·Rare·regent

Gain 8 Plating.

Nostalgia - Slay the Spire 2 Card

Nostalgia

1
Power·Rare·colorless

The first Attack or Skill you play each turn is placed on top of your Draw Pile.

Pyre - Slay the Spire 2 Card

Pyre

2
Power·Rare·ironclad

Gain energy at the start of each turn.

Reaper Form - Slay the Spire 2 Card

Reaper Form

3
Power·Rare·necrobinder

Whenever Attacks deal damage, they also apply that much Doom.

Rolling Boulder - Slay the Spire 2 Card

Rolling Boulder

3
Power·Rare·colorless

At the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.

Royalties - Slay the Spire 2 Card

Royalties

1
Power·Rare·regent

At the end of combat, gain 30 Gold.

Seeking Edge - Slay the Spire 2 Card

Seeking Edge

1
Power·Rare·regent

Forge 7. Sovereign Blade now deals damage to ALL enemies.

Sentry Mode - Slay the Spire 2 Card

Sentry Mode

2
Power·Rare·necrobinder

At the start of your turn, add 1 Sweeping Gaze into your Hand.

Serpent Form - Slay the Spire 2 Card

Serpent Form

3
Power·Rare·silent

Whenever you play a card, deal 4 damage to a random enemy.

Sneaky - Slay the Spire 2 Card

Sneaky

2
Power·Rare·silent

Whenever another player attacks an enemy, gain 1 Block.

SlyCan be played from the discard pile.
Spinner - Slay the Spire 2 Card

Spinner

1
Power·Rare·defect

At the start of your turn, Channel 1 Glass.

Spirit of Ash - Slay the Spire 2 Card

Spirit of Ash

1
Power·Rare·necrobinder

Whenever you play an Ethereal card, gain 4 Block.

Sword Sage - Slay the Spire 2 Card

Sword Sage

2
Power·Rare·regent

Increase the cost of Sovereign Blade by 1. Sovereign Blade now hits an additional time.

Tank - Slay the Spire 2 Card

Tank

1
Power·Rare·ironclad

Take double damage from enemies. Allies take half damage from enemies.

Tools of the Trade - Slay the Spire 2 Card

Tools of the Trade

1
Power·Rare·silent

At the start of your turn, draw 1 card and discard 1 card.

Tracking - Slay the Spire 2 Card

Tracking

2
Power·Rare·silent

Weak enemies take double damage from Attacks.

Trash to Treasure - Slay the Spire 2 Card

Trash to Treasure

1
Power·Rare·defect

Whenever you create a Status card, Channel 1 random Orb.

Tyranny - Slay the Spire 2 Card

Tyranny

1
Power·Rare·regent

At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

ExhaustRemove this card from your deck when played.
Unmovable - Slay the Spire 2 Card

Unmovable

2
Power·Rare·ironclad

The first time you gain Block from a card each turn, double the amount gained.

Void Form - Slay the Spire 2 Card

Void Form

3
Power·Rare·regent

End your turn. The first 2 cards you play each turn are free to play.