All Ironclad character cards in Slay the Spire 2. The Ironclad specializes in strength, self-damage, and exhausting cards. (87 cards found)
✦ Power·Rare·ironclad
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
⚔ Attack·Common·ironclad
6 DMG
Deal 6 damage. Add a copy of this card into your Discard Pile.
🛡 Skill·Common·ironclad
5 BLK
Gain 5 Block. Upgrade a card in your Hand.
⚔ Attack·Uncommon·ironclad
Deal 9 damage. Deals 3 additional damage for each card in your Exhaust Pile.
✦ Power·Rare·ironclad
Block is not removed at the start of your turn.
⚔ Attack·Basic·ironclad
8 DMG
Deal 8 damage. Apply 2 Vulnerable.
🛡 Skill·Uncommon·ironclad
Draw 3 cards. You cannot draw additional cards this turn.
🛡 Skill·Common·ironclad
16 BLK
Lose 2 HP. Gain 16 Block.
🛡 Skill·Common·ironclad
Lose 3 HP. Gain 
.
⚔ Attack·Uncommon·ironclad
32 DMG
Deal 32 damage.
⚔ Attack·Common·ironclad
Deal damage equal to your Block.[InCombat]
🛡 Skill·Rare·ironclad
Lose 1 HP. Exhaust 1 card. Gain 1 Strength.
⚔ Attack·Ancient·ironclad
20 DMG
Deal 20 damage. Apply 5 Vulnerable.
⚔ Attack·Common·ironclad
9 DMG
Lose 1 HP. Deal 9 damage to ALL enemies.
⚔ Attack·Uncommon·ironclad
Deal 6 damage. Deals 2 additional damage for each Vulnerable on the enemy.
🛡 Skill·Uncommon·ironclad
Exhaust 1 card. Draw 2 cards.
🛡 Skill·Rare·ironclad
Play the top X cards of your Draw Pile.
⚔ Attack·Common·ironclad
17 DMG
Deal 17 damage. Exhaust the top card of your Draw Pile.
🛡 Skill·Rare·ironclad
5 BLK
Gain 5 Block. You receive 50% less damage from Vulnerable enemies this turn.
⚔ Attack·Rare·ironclad
Deal 10 damage to ALL enemies. Deals 2 additional damage for each other Attack you've played this turn.
✦ Power·Ancient·ironclad
Skills cost 0
. Whenever you play a Skill, Exhaust it.
✦ Power·Rare·ironclad
At the start of your turn, lose 1 HP and gain 8 Block.
✦ Power·Rare·ironclad
Vulnerable enemies take an additional 25% damage.
✦ Power·Rare·ironclad
Whenever a card is Exhausted, draw 1 card.
🛡 Skill·Basic·ironclad
5 BLK
Gain 5 Block.
✦ Power·Rare·ironclad
At the start of your turn, gain 2 Strength.
🛡 Skill·Uncommon·ironclad
Lose 1 HP. Give another player Block equal to your Block.[InCombat]
ExhaustRemove this card from your deck when played.
⚔ Attack·Uncommon·ironclad
8 DMG
Deal 8 damage. If the enemy is Vulnerable, hits twice.
🛡 Skill·Uncommon·ironclad
Gain 1 Strength for each Vulnerable on the enemy.
ExhaustRemove this card from your deck when played.
✦ Power·Uncommon·ironclad
Draw 2 cards. At the start of your turn, Exhaust the top card of your Draw Pile.
🛡 Skill·Uncommon·ironclad
8 BLK
Gain 8 Block. Gain another 8 Block if you have Exhausted a card this turn.
🛡 Skill·Uncommon·ironclad
Gain
for each Attack in your Hand.
⚔ Attack·Rare·ironclad
10 DMG
Deal 10 damage. If Fatal, raise your Max HP by 3.
ExhaustRemove this card from your deck when played.
✦ Power·Uncommon·ironclad
Whenever a card is Exhausted, gain 3 Block.
⚔ Attack·Rare·ironclad
7 DMG
Exhaust your Hand. Deal 7 damage for each card Exhausted.
ExhaustRemove this card from your deck when played.
⚔ Attack·Uncommon·ironclad
5 DMG
Deal 5 damage twice. Gain 2 Strength. The enemy gains 1 Strength.
🛡 Skill·Uncommon·ironclad
12 BLK
Gain 12 Block. Whenever you are attacked this turn, deal 4 damage back.
🛡 Skill·Uncommon·ironclad
If you Exhausted a card this turn, gain 

.
⚔ Attack·Uncommon·ironclad
7 DMG
Deal 7 damage. Whenever you gain Block this turn, deal 5 damage to the enemy.
🛡 Skill·Common·ironclad
Play the top card of your Draw Pile and Exhaust it.
⚔ Attack·Common·ironclad
9 DMG
Deal 9 damage. Put a card from your Discard Pile on top of your Draw Pile.
✦ Power·Rare·ironclad
Whenever you draw a card containing “Strike”, it is played against a random enemy.
⚔ Attack·Uncommon·ironclad
14 DMG
Lose 2 HP. Deal 14 damage.
⚔ Attack·Uncommon·ironclad
16 DMG
Deal 16 damage to ALL enemies. At the start of your turn, plays from the Exhaust Pile.
🛡 Skill·Rare·ironclad
30 BLK
Gain 30 Block.
ExhaustRemove this card from your deck when played.
🛡 Skill·Uncommon·ironclad
Add a random Attack into your Hand. It's free to play this turn.
ExhaustRemove this card from your deck when played.
✦ Power·Uncommon·ironclad
At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
✦ Power·Uncommon·ironclad
Gain 2 Strength.
⚔ Attack·Common·ironclad
5 DMG5 BLK
Gain 5 Block. Deal 5 damage.
✦ Power·Rare·ironclad
Whenever you gain Block, deal 5 damage to a random enemy.
✦ Power·Uncommon·ironclad
Add a copy of the third Attack you play each turn into your Hand.
⚔ Attack·Rare·ironclad
15 DMG
Deal 15 damage. Enemy loses 10 Strength this turn.
⚔ Attack·Common·ironclad
10 DMG
Deal 10 damage. Double the enemy's Vulnerable.
ExhaustRemove this card from your deck when played.
🛡 Skill·Rare·ironclad
Lose 6 HP. Gain 
. Draw 3 cards.
ExhaustRemove this card from your deck when played.
🛡 Skill·Rare·ironclad
This turn, your next Attack is played an extra time.
⚔ Attack·Rare·ironclad
17 DMG
Can only be played if you have 3 or more cards in your Exhaust Pile. Deal 17 damage to ALL enemies.
⚔ Attack·Common·ironclad
Deal 8 damage. Deals 2 additional damage for ALL your cards containing “Strike”.
⚔ Attack·Uncommon·ironclad
6 DMG
Deal 6 damage. Draw cards until you draw a non-Attack card.
⚔ Attack·Common·ironclad
9 DMG
Deal 9 damage. Draw 1 card.
🛡 Skill·Rare·ironclad
Transform all Attacks in your Hand into Giant Rock.
✦ Power·Rare·ironclad
Gain
at the start of each turn.
🛡 Skill·Uncommon·ironclad
Whenever you play an Attack this turn, gain 3 Block.
⚔ Attack·Uncommon·ironclad
9 DMG
Deal 9 damage. Increase this card's damage by 5 this combat.
✦ Power·Uncommon·ironclad
Whenever you lose HP on your turn, gain 1 Strength.
🛡 Skill·Uncommon·ironclad
5 BLK
Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
⚔ Attack·Common·ironclad
7 DMG
Deal 7 damage. Gain 2 Strength this turn.
🛡 Skill·Common·ironclad
8 BLK
Gain 8 Block. Draw 1 card.
⚔ Attack·Uncommon·ironclad
6 DMG
Deal 6 damage. If you lost HP this turn, draw 1 card.
✦ Power·Uncommon·ironclad
At the end of your turn, 1 random Attack in your Hand is played against a random enemy.
🛡 Skill·Rare·ironclad
Exhaust your Hand. Draw a card for each card Exhausted.
ExhaustRemove this card from your deck when played.
⚔ Attack·Uncommon·ironclad
12 DMG
Deal 12 damage to ALL enemies. Costs 1 less
for each Attack played this turn.
✦ Power·Uncommon·ironclad
Gain 4 Plating.
⚔ Attack·Basic·ironclad
6 DMG
Deal 6 damage.
⚔ Attack·Common·ironclad
3 DMG
Deal 3 damage to a random enemy 3 times.
✦ Power·Rare·ironclad
Take double damage from enemies. Allies take half damage from enemies.
🛡 Skill·Uncommon·ironclad
7 BLK
Gain 7 Block. Apply 1 Vulnerable.
⚔ Attack·Rare·ironclad
5 DMG
Deal 5 damage. Hits an additional time for each time you lost HP this combat.[InCombat]
⚔ Attack·Rare·ironclad
4 x2 DMG
Deal 4 damage twice. Exhaust a random Attack in your Hand and add its damage to this card.
⚔ Attack·Common·ironclad
4 DMG
Deal 4 damage and apply 1 Vulnerable to ALL enemies.
🛡 Skill·Common·ironclad
Apply 2 Vulnerable.
🛡 Skill·Common·ironclad
7 BLK
Gain 7 Block. Exhaust 1 card at random.
⚔ Attack·Common·ironclad
5 x2 DMG
Deal 5 damage twice.
✦ Power·Rare·ironclad
The first time you gain Block from a card each turn, double the amount gained.
⚔ Attack·Uncommon·ironclad
12 DMG
Deal 12 damage. The next Attack you play costs 0
.
⚔ Attack·Uncommon·ironclad
13 DMG
Deal 13 damage. Apply 1 Weak. Apply 1 Vulnerable.
✦ Power·Uncommon·ironclad
Whenever you apply Vulnerable, draw 1 card.
⚔ Attack·Uncommon·ironclad
5 DMG
Deal 5 damage to ALL enemies X times.