Slay the Spire 2 Defect Power Cards

All Defect Power cards in Slay the Spire 2. Every power in the Defect's card pool. (20 cards found)

PowerDefect
20 results
Biased Cognition - Slay the Spire 2 Card

Biased Cognition

1
Power·Ancient·defect

Gain 4 Focus. At the start of your turn, lose 1 Focus.

Buffer - Slay the Spire 2 Card

Buffer

2
Power·Rare·defect

Prevent the next time you would lose HP.

Bulk Up - Slay the Spire 2 Card

Bulk Up

2
Power·Uncommon·defect

Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity.

Capacitor - Slay the Spire 2 Card

Capacitor

1
Power·Uncommon·defect

Gain 2 Orb Slots.

Consuming Shadow - Slay the Spire 2 Card

Consuming Shadow

2
Power·Rare·defect

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

Coolant - Slay the Spire 2 Card

Coolant

1
Power·Rare·defect

At the start of your turn, gain 2 Block for each unique Orb you have.

Creative AI - Slay the Spire 2 Card

Creative AI

3
Power·Rare·defect

At the start of your turn, add a random Power into your Hand.

Defragment - Slay the Spire 2 Card

Defragment

1
Power·Rare·defect

Gain 1 Focus.

Echo Form - Slay the Spire 2 Card

Echo Form

3
Power·Rare·defect

The first card you play each turn is played an extra time.

EtherealIf this card is in your hand at end of turn, discard it.
Feral - Slay the Spire 2 Card

Feral

2
Power·Uncommon·defect

The first time you play a 0energy Attack each turn, return it to your Hand.

Hailstorm - Slay the Spire 2 Card

Hailstorm

1
Power·Uncommon·defect

At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.

Iteration - Slay the Spire 2 Card

Iteration

1
Power·Uncommon·defect

The first time you draw a Status card each turn, draw 2 cards.

Loop - Slay the Spire 2 Card

Loop

1
Power·Uncommon·defect

At the start of your turn, trigger the passive ability of your rightmost Orb.

Machine Learning - Slay the Spire 2 Card

Machine Learning

1
Power·Rare·defect

At the start of your turn, draw 1 additional card.

Smokestack - Slay the Spire 2 Card

Smokestack

1
Power·Uncommon·defect

Whenever you create a Status, deal 5 damage to ALL enemies.

Spinner - Slay the Spire 2 Card

Spinner

1
Power·Rare·defect

At the start of your turn, Channel 1 Glass.

Storm - Slay the Spire 2 Card

Storm

1
Power·Uncommon·defect

Whenever you play a Power, Channel 1 Lightning.

Subroutine - Slay the Spire 2 Card

Subroutine

1
Power·Uncommon·defect

Whenever you play a Power, gain energy.

Thunder - Slay the Spire 2 Card

Thunder

1
Power·Uncommon·defect

Whenever you Evoke Lightning, deal 6 damage to each enemy hit.

Trash to Treasure - Slay the Spire 2 Card

Trash to Treasure

1
Power·Rare·defect

Whenever you create a Status card, Channel 1 random Orb.