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Spire Codex v1.0.7 Release Notes

Full international SEO, site-wide localization, compare fix, multi-hit monsters

Features

  • +Full international SEO — localized detail pages for all entity types across 13 languages (~18,000 new URLs)
  • +All 30+ pages now have /{lang}/ equivalents with 1:1 interactive experience (same components as English)
  • +Language selector navigates between localized URLs — /cards/bash → /jpn/cards/bash
  • +Navbar links stay in current language with translated group headers and link labels
  • +UI translations for tabs (概要/詳細/情報), back links, section headings, page taglines, sort labels across all 13 languages
  • +Home page sections use translated names with fallback chain: game translations → UI translations → English
  • +Merchant page table rarity labels pulled from game translation API (e.g., Común/Poco común/Rara in Spanish)
  • +Monster multi-hit attack display — hit counts extracted from C# WithHitCount(), shown as damage × hits = total
  • +IndexNow expanded to ping all 19,397 URLs (including localized pages) in 2 batches per deploy
  • +Kin Priest favicon and OG image (1200x630)
  • +keywords_key field on cards for language-independent keyword matching
  • +Sitemap expanded to ~19,300 URLs with all localized detail pages and hreflang alternates

Fixes

  • ~Compare graphs now work in all languages — uses type_key, rarity_key, keywords_key instead of localized values
  • ~Monster ascension damage no longer shows 0 when no ascension variant exists (null vs undefined check)
  • ~Fixed ${gameName} showing literal dollar sign in JSX text on localized pages
  • ~HomeClient no longer falls back to English for sections the game returns untranslated (Characters, Enchantments, etc.)
  • ~Monster damage display cleaned up — pipe separator between normal/ascension, = for totals
  • ~Fixed small/placeholder monster sprites (fuzzy_wurm_crawler, gas_bomb, living_smog, thieving_hopper, etc.)
  • ~WebGL renderers now hide smokeTex/smoke_placeholder slots (removes Smoke Placeholder text)
  • ~Language context no longer defaults to English during navigation — URL path takes priority over localStorage on every render
  • ~All entity links in client components now use language prefix — clicking items on localized pages stays in the current language

API Changes

  • >New field: keywords_key on Card schema — preserves English keyword names alongside localized keywords
  • >New field: keywords_key added to card parser localization step