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Relic Rarity Distribution

Relic rarity chances from elite fights, treasure rooms, and shops. Common 50%, Uncommon 33%, Rare 17%.

Rarity Roll

RarityChance
Common50%
Uncommon33%
Rare17%

Used for elite rewards and treasure rooms. If a rarity pool is exhausted, it falls back to the next-higher rarity (Common -> Uncommon -> Rare).

Sources

SourceRelics
Elite fight1 (random rarity)
Treasure room1 (random rarity)
Shop3 (2 random + 1 shop)
Boss fightnone (gold, a potion roll, and a card reward only)

Boss combats do not drop a relic. The boss-relic analogue in this game is the Ancient relic, which comes from Ancient map nodes, not from beating a boss.