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Unknown Room Probabilities

What happens when you enter a "?" room — adaptive probability system for events, fights, shops, and treasure.

OutcomeBase ChanceAdaptive
Event~85%Whatever chance is left after fight/shop/treasure, so it shrinks as those build up from repeated misses (and jumps back up right after one of them hits and resets)
Monster fight10%+10% each miss
Shop3%+3% each miss
Treasure2%+2% each miss
EliteNever (disabled by default)Only rollable via modifiers like Deadly Events

Each outcome has adaptive odds: when it doesn't occur, its chance increases by its base amount. When it does occur, it resets. On your very first run, the first 2 unknown rooms are always events, and the 3rd is always a fight.

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