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Slay the Spire 2 (STS2) v0.98.0-beta Патчноуты

Slay the Spire 2 is out NOW in Early Access!!

+1 добавлено-2 удалено~159 изменено

Официальные примечания к патчу

The Spire has finally reawakened.

Slay the Spire 2, the long awaited sequel to the original genre-defining roguelike deckbuilder, is available now on Steam Early Access!

https://store.steampowered.com/app/2868840/Slay_the_Spire_2/
We're so excited for you all to see for yourselves what we've been working on for the past 5 years. If you've been keeping up with our monthly Neowsletters, you already know that this reawakened Spire has a LOT of new features and content compared to the one you may already know, but there's plenty more to discover and much more on the way. For more info, you can check out our FAQ.

For those who have never ventured into the Spire before, you don't need any prior experience with Slay the Spire 1 to enjoy what Slay the Spire 2 has to offer. Now is a great time to dive right in and ascend the Spire, either on your own or—this time around—with your friends!

About Slay the Spire 2

For 1,000 years, the Spire lay dormant, its secrets buried and its horrors forgotten. Now, it has reopened, hungrier and more dangerous than ever, devouring all who dare to ascend.

New perils demand sharper strategies, relentless cunning, and unwavering resolve. Outwit the Spire’s brutal trials and uncover the truths hidden at its peak.

Climb the Spire with a new and returning cast of characters, each with their own cards, motives, and secrets. Make allies of the most ancient of the Spire’s residents, encounter all-new environments, defeat formidable foes, and uncover fragments of the Spire’s past as you ascend it again and again.

Also, while you can always choose to brave the ascent on your own, up to 4 players can now team up to face the Spire’s challenges together in an all-new co-op mode. Discover multiplayer-specific cards, powerful team synergies, and carry your friends (or get carried) to victory!

About Early Access

The Spire truly is ever-changing… in more ways than one. While Slay the Spire 2 already has more content than Slay the Spire 1, even more content—including cards, events, environments, enemies, and more—will be added and balanced throughout Early Access.

We don't have a specific timeline to share with you all, but we'll be sure to keep you regularly updated and give you peeks behind the development curtain. Your feedback (as well as your fanart and memes) will be invaluable throughout this process, just as it was with the first game. This time, you'll be able to submit your feedback and bug reports in-game! Join the journey now to be a part of the Spire’s next evolution.

Изменения игровых данных

Карты

~14 изменено

Изменено (14)

  • Адаптивный удар
    • Description: Deal 18 damage. Add a 01 Energy copy of this card into your Discard P... Deal 18 damage. Add a 01 Energy copy of this card to your Discard Pil...
    • Upgrade description: Deal 23 damage. Add a 01 Energy copy of this card into your Discard P... Deal 23 damage. Add a 01 Energy copy of this card to your Discard Pil...
  • Молот и наковальня
    • Vars: 3 fields 3 fields
    • Upgrade: 3 fields 3 fields
    • Description: Deal 5 damage. Forge X. Forges an additional 5 for ... Deal 10 damage. Forge X. Forges an additional 5 for...
    • Damage: 5 10
    • Upgrade description: Deal 7 damage. Forge X. Forges an additional 7 for ... Deal 11 damage. Forge X. Forges an additional 7 for...
  • Прилив сил
    • Description raw: This turn, your next {Skills:plural:Skill is|{:diff()} Skills are} played an ... This turn, your next{IfUpgraded:show: 2} {Skills:plural:Skill is|Skills are} ...
  • Демонический щит
    • Cost: 0 1
    • Vars: 3 fields 2 fields
    • Description: Lose 1 HP. Give another player Block equal to your Block... Give another player Block equal to your Block.
    • Hp loss: 1 none
  • Превозмогание
    • Description: Gain 13 Block. Add 2 Wounds into your Discard... Gain 13 Block. Add 2 Wounds to your Discard P...
    • Upgrade description: Gain 17 Block. Add 2 Wounds into your Discard... Gain 17 Block. Add 2 Wounds to your Discard P...
  • Жонглер
    • Description: Add a copy of the third Attack you play each turn into your ... Add a copy of the third Attack you play each turn to your ...
  • Капкан
    • Cost: 2 3
    • Type key: Skill Attack
    • Vars: 2 fields 1 fields
    • Type: Skill Attack
    • Upgrade: 1 fields 1 fields
    • Description: Play every Shiv in your Exhaust Pile on the enemy. Deal 11 damage. Play every Shiv in your Exhaust Pile...
    • Damage: 0 11
    • Upgrade description: Upgrade and play every Shiv in your Exhaust P... Deal 13 damage. Upgrade and play every Shiv in your...
  • Надежная опора
    • Vars: 1 fields 1 fields
    • Block: 11 10
    • Description: Give another player 11 Block. Give another player 10 Block.
    • Upgrade description: Give another player 16 Block. Give another player 15 Block.
  • Безумный гений
    • Type variants: 3 fields 3 fields
  • Своевременный удар
    • Description: Deal 10 damage. Reduce this card's cost to 0 1 Energy. Deal 10 damage. Reduce this card's cost to 0.
    • Upgrade description: Deal 13 damage. Reduce this card's cost to 0 1 Energy. Deal 13 damage. Reduce this card's cost to 0.
  • Налет
    • Cost: 3 2
    • Upgrade: 1 fields 1 fields
  • Эпидемия
    • Powers applied: {'power': 'Outbreak', 'amount': 11, 'power_key': 'Outbreak'} {'power': 'Outbreak', 'amount': 15, 'power_key': 'Outbreak'}
    • Vars: 3 fields 3 fields
    • Upgrade: 1 fields 1 fields
    • Description: Every 3 times you apply Poison, deal 11 damage to ALL enemies. Every 3 times you apply Poison, deal 15 damage to ALL enemies.
    • Upgrade description: Every 3 times you apply Poison, deal 15 damage to ALL enemies. Every 3 times you apply Poison, deal 20 damage to ALL enemies.
  • Ракета-кулак
    • Description: Deal 13 damage. Draw 1 card. When a Status card is created, reduce this card'... Deal 13 damage. Draw 1 card. When a Status card is created, reduce this card'...
    • Upgrade description: Deal 14 damage. Draw 2 cards. When a Status card is created, reduce this card... Deal 14 damage. Draw 2 cards. When a Status card is created, reduce this card...
  • Отречение
    • Description: Deal 13 damage. Add a Soul into your Draw Pile, ... Deal 13 damage. Add a Soul to your Draw Pile, ...
    • Upgrade description: Deal 18 damage. Add a Soul into your Draw Pile, ... Deal 18 damage. Add a Soul to your Draw Pile, ...

Персонажи

~1 изменено

Изменено (1)

Реликвии

~13 изменено

Изменено (13)

  • Широкополая шляпа
    • Description: At the start of each combat, add 2 random Ethereal ... At the start of each combat, add 2 random Ethereal ...
  • Медвежьи объятия
    • Description: Upon pickup, remove 4 cards from your Deck. Wheneve... Upon pickup, remove 4 cards from your Deck. Wheneve...
  • Благовония
    • Description: The first time each combat you Exhaust a Skill, add a copy of it... The first time each combat you Exhaust a Skill, add a copy of it...
  • Парадокс выбора
    • Description: At the start of each combat, add 1 of 5 random card... At the start of each combat, add 1 of 5 random card...
  • Арбалет
    • Description: At the start of your turn, add a random Attack into your H... At the start of your turn, add a random Attack to your Han...
  • Погребальная маска
    • Description: At the start of each combat, add 3 Souls into your ... At the start of each combat, add 3 Souls to your ...
  • Длиннющий свиток
    • Description: Upon pickup, choose 1 of 3 Multiplayer Cards... Upon pickup, choose 1 of 3 Multiplayer Colorl...
  • Свиток ниндзя
    • Description: At the start of each combat, add 3 Shivs into your ... At the start of each combat, add 3 Shivs to your ...
  • Оранжевое тесто
    • Description: At the start of each combat, add 2 random Colorless cards into y... At the start of each combat, add 2 random Colorless cards to you...
  • Батарейка
    • Description: At the start of each combat, add 2 zero-cost cards from your ... At the start of each combat, add 2 zero-cost cards from your ...
  • Ослепительная жемчужина
    • Description: At the start of each combat, add 1 Luminesce into y... At the start of each combat, add 1 Luminesce to you...
  • Радужное кольцо
    • Description: The first time you play an Attack, Skill, and Power each turn, gain 1... Whenever you play an Attack, Skill, and Power in a single turn, gain 1...
  • Мудреный конструктор
    • Description: At the start of each combat, add a random card into your Hand. I... At the start of each combat, add a random card to your Hand. It ...

Монстры

~104 изменено

Изменено (104)

  • Архитектор
    • Encounters: {'encounter_id': 'THE_ARCHITECT_EVENT_ENCOUNTER', 'encounter_name': 'The Architect', 'room_type': 'Monster', 'act': None, 'is_weak': False} none
  • Мародер-убийца
    • Encounters: {'encounter_id': 'RUBY_RAIDERS_NORMAL', 'encounter_name': 'Ruby Raiders', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Рубот
    • Encounters: {'encounter_id': 'AXEBOTS_NORMAL', 'encounter_name': 'Bot Buddies', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Мародер-главоруб
    • Encounters: {'encounter_id': 'RUBY_RAIDERS_NORMAL', 'encounter_name': 'Ruby Raiders', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Боевой тренажер 1.0
    • Encounters: {'encounter_id': 'BATTLEWORN_DUMMY_EVENT_ENCOUNTER', 'encounter_name': 'Battleworn Dummy', 'room_type': 'Monster', 'act': None, 'is_weak': False} none
  • Боевой тренажер 2.0
    • Encounters: {'encounter_id': 'BATTLEWORN_DUMMY_EVENT_ENCOUNTER', 'encounter_name': 'Battleworn Dummy', 'room_type': 'Monster', 'act': None, 'is_weak': False} none
  • Боевой тренажер 3.0
    • Encounters: {'encounter_id': 'BATTLEWORN_DUMMY_EVENT_ENCOUNTER', 'encounter_name': 'Battleworn Dummy', 'room_type': 'Monster', 'act': None, 'is_weak': False} none
  • Полый рогач (с яйцом)
    • Encounters: {'encounter_id': 'BOWLBUGS_NORMAL', 'encounter_name': 'Bowlbug Swarm', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False}, {'encounter_id': 'BOWLBUGS_WEAK', 'encounter_name': 'Bowlbugs', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': True}, {'encounter_id': 'TUNNELER_NORMAL', 'encounter_name': 'Tunneling Twosome', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Полый рогач (с нектаром)
    • Encounters: {'encounter_id': 'BOWLBUGS_NORMAL', 'encounter_name': 'Bowlbug Swarm', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False}, {'encounter_id': 'BOWLBUGS_WEAK', 'encounter_name': 'Bowlbugs', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': True} none
  • Полый рогач (с камнем)
    • Encounters: {'encounter_id': 'BOWLBUGS_NORMAL', 'encounter_name': 'Bowlbug Swarm', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False}, {'encounter_id': 'BOWLBUGS_WEAK', 'encounter_name': 'Bowlbugs', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': True}, {'encounter_id': 'SLUMBERING_BEETLE_NORMAL', 'encounter_name': 'Slumber Party', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Полый рогач (с шелком)
    • Encounters: {'encounter_id': 'BOWLBUGS_NORMAL', 'encounter_name': 'Bowlbug Swarm', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False}, {'encounter_id': 'SLUMBERING_BEETLE_NORMAL', 'encounter_name': 'Slumber Party', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False}, {'encounter_id': 'TUNNELER_NORMAL', 'encounter_name': 'Tunneling Twosome', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Мародер-верзила
    • Encounters: {'encounter_id': 'RUBY_RAIDERS_NORMAL', 'encounter_name': 'Ruby Raiders', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Античный истукан
    • Encounters: {'encounter_id': 'BYGONE_EFFIGY_ELITE', 'encounter_name': 'Bygone Effigy', 'room_type': 'Elite', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
    • Min hp ascension: 132 127
    • Min hp: 127 123
  • Птахоклюй
    • Encounters: {'encounter_id': 'BYRDONIS_ELITE', 'encounter_name': 'Byrdonis', 'room_type': 'Elite', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
    • Damage values: 2 fields 2 fields
    • Moves: {'id': 'PECK', 'name': 'Peck', 'intent': 'Attack', 'damage': {'normal': 3, 'ascension': 4, 'hit_count': 3, 'hit_count_ascension': 3}}, {'id': 'SWOOP', 'name': 'Swoop', 'intent': 'Attack', 'damage': {'normal': 16, 'ascension': 18}} {'id': 'PECK', 'name': 'Peck', 'intent': 'Attack', 'damage': {'normal': 3, 'ascension': 4, 'hit_count': 3, 'hit_count_ascension': 3}}, {'id': 'SWOOP', 'name': 'Swoop', 'intent': 'Attack', 'damage': {'normal': 16, 'ascension': 17}}
  • Окаменелый культист
    • Encounters: {'encounter_id': 'CULTISTS_NORMAL', 'encounter_name': 'Cultists', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False}, {'encounter_id': 'TOADPOLES_NORMAL', 'encounter_name': 'Underdocks Wildlife', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
  • Хранитель обряда
    • Encounters: {'encounter_id': 'CEREMONIAL_BEAST_BOSS', 'encounter_name': 'Ceremonial Beast', 'room_type': 'Boss', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
    • Damage values: 3 fields 3 fields
    • Moves: 6 items 6 items
  • Зубастик
    • Encounters: {'encounter_id': 'CHOMPERS_NORMAL', 'encounter_name': 'An Automaton Pair', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Слизень-падальщик
    • Encounters: {'encounter_id': 'CORPSE_SLUGS_NORMAL', 'encounter_name': 'Many Corpse Slugs', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False}, {'encounter_id': 'CORPSE_SLUGS_WEAK', 'encounter_name': 'Corpse Slugs', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': True} none
  • Мародер-стрелок
    • Encounters: {'encounter_id': 'RUBY_RAIDERS_NORMAL', 'encounter_name': 'Ruby Raiders', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Крушитель
    • Encounters: {'encounter_id': 'KAISER_CRAB_BOSS', 'encounter_name': 'Kaiser Crab', 'room_type': 'Boss', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Кубический агрегат
    • Encounters: {'encounter_id': 'CONSTRUCT_MENAGERIE_NORMAL', 'encounter_name': 'Construct Menagerie', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False}, {'encounter_id': 'CUBEX_CONSTRUCT_NORMAL', 'encounter_name': 'Cubex Construct', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Промокший культист
    • Encounters: {'encounter_id': 'CULTISTS_NORMAL', 'encounter_name': 'Cultists', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
  • Decimillipede Segment (Back)
    • Encounters: {'encounter_id': 'DECIMILLIPEDE_ELITE', 'encounter_name': 'The Decimillipede', 'room_type': 'Elite', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Decimillipede Segment (Front)
    • Encounters: {'encounter_id': 'DECIMILLIPEDE_ELITE', 'encounter_name': 'The Decimillipede', 'room_type': 'Elite', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Decimillipede Segment (Middle)
    • Encounters: {'encounter_id': 'DECIMILLIPEDE_ELITE', 'encounter_name': 'The Decimillipede', 'room_type': 'Elite', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Одержимый скульптор
    • Encounters: {'encounter_id': 'DEVOTED_SCULPTOR_WEAK', 'encounter_name': 'Devoted Sculptor', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': True} none
  • Door
    • Encounters: {'encounter_id': 'DOORMAKER_BOSS', 'encounter_name': 'The Doormaker', 'room_type': 'Boss', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Doormaker
    • Encounters: {'encounter_id': 'DOORMAKER_BOSS', 'encounter_name': 'The Doormaker', 'room_type': 'Boss', 'act': 'Act 3 - Glory', 'is_weak': False} none
    • Damage values: 2 fields 2 fields
    • Moves: {'id': 'WHAT_IS_IT', 'name': 'What Is It', 'intent': 'Stun'}, {'id': 'BEAM', 'name': 'Beam', 'intent': 'Attack', 'damage': {'normal': 31, 'ascension': 34}}, {'id': 'GET_BACK_IN', 'name': 'Get Back In', 'intent': 'Attack + Buff + Escape', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 5}], 'damage': {'normal': 40, 'ascension': 45}} {'id': 'WHAT_IS_IT', 'name': 'What Is It', 'intent': 'Stun'}, {'id': 'BEAM', 'name': 'Beam', 'intent': 'Attack', 'damage': {'normal': 29, 'ascension': 33}}, {'id': 'GET_BACK_IN', 'name': 'Get Back In', 'intent': 'Attack + Buff + Escape', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 5}], 'damage': {'normal': 35, 'ascension': 40}}
  • Энтомант
    • Encounters: {'encounter_id': 'ENTOMANCER_ELITE', 'encounter_name': 'Entomancer', 'room_type': 'Elite', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Экзоскелет
    • Encounters: {'encounter_id': 'EXOSKELETONS_NORMAL', 'encounter_name': 'Many Exoskeletons', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False}, {'encounter_id': 'EXOSKELETONS_WEAK', 'encounter_name': 'Exoskeletons', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': True} none
  • Зубастое око
    • Encounters: {'encounter_id': 'FOGMOG_NORMAL', 'encounter_name': 'Fogmog', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Сборщик
    • Encounters: {'encounter_id': 'FABRICATOR_NORMAL', 'encounter_name': 'Fabricator', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Торговец?!
    • Encounters: {'encounter_id': 'FAKE_MERCHANT_EVENT_ENCOUNTER', 'encounter_name': 'The Merchant???', 'room_type': 'Monster', 'act': None, 'is_weak': False} none
  • Толстый гремлин
    • Encounters: {'encounter_id': 'GREMLIN_MERC_NORMAL', 'encounter_name': 'Two Gremlins in a Trenchcoat', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
  • Цепной рыцарь
    • Encounters: {'encounter_id': 'KNIGHTS_ELITE', 'encounter_name': 'Knight Gang', 'room_type': 'Elite', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Мухамор
    • Encounters: {'encounter_id': 'FLYCONID_NORMAL', 'encounter_name': 'Shroom and Slime', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SNAPPING_JAXFRUIT_NORMAL', 'encounter_name': 'Overgrowth Flora', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Грибодуй
    • Encounters: {'encounter_id': 'FOGMOG_NORMAL', 'encounter_name': 'Fogmog', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Хвостолов-отшельник
    • Encounters: {'encounter_id': 'FOSSIL_STALKER_NORMAL', 'encounter_name': 'Fossil Stalker', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
  • Сэр Лягушка
    • Encounters: {'encounter_id': 'FROG_KNIGHT_NORMAL', 'encounter_name': 'Frog Knight', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Пышный червогрив
    • Encounters: {'encounter_id': 'FUZZY_WURM_CRAWLER_WEAK', 'encounter_name': 'Fuzzy Wurm Crawler', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': True}, {'encounter_id': 'OVERGROWTH_CRAWLERS', 'encounter_name': 'Overgrowth Crawlers', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Газовая бомба
    • Encounters: {'encounter_id': 'LIVING_FOG_NORMAL', 'encounter_name': 'Evil Gas', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
  • Шароголовый
    • Encounters: {'encounter_id': 'GLOBE_HEAD_NORMAL', 'encounter_name': 'A Lone Globe Head', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Гремлин-наемник
    • Encounters: {'encounter_id': 'GREMLIN_MERC_NORMAL', 'encounter_name': 'Two Gremlins in a Trenchcoat', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
  • Проклятое судно
    • Encounters: {'encounter_id': 'HAUNTED_SHIP_NORMAL', 'encounter_name': 'Haunted Ship', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
  • Убийца охотников
    • Encounters: {'encounter_id': 'HUNTER_KILLER_NORMAL', 'encounter_name': 'Hunter Killer', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Зараженная призма
    • Encounters: {'encounter_id': 'INFESTED_PRISMS_ELITE', 'encounter_name': 'Infested Prism', 'room_type': 'Elite', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Чернильник
    • Encounters: {'encounter_id': 'INKLETS_NORMAL', 'encounter_name': 'Inklets', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Послужник стаи
    • Encounters: {'encounter_id': 'THE_KIN_BOSS', 'encounter_name': 'The Kin', 'room_type': 'Boss', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Пастырь стаи
    • Encounters: {'encounter_id': 'THE_KIN_BOSS', 'encounter_name': 'The Kin', 'room_type': 'Boss', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Всезнающий демон
    • Encounters: {'encounter_id': 'KNOWLEDGE_DEMON_BOSS', 'encounter_name': 'Knowledge Demon', 'room_type': 'Boss', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Праматерь лагавулинов
    • Encounters: {'encounter_id': 'LAGAVULIN_MATRIARCH_BOSS', 'encounter_name': 'Lagavulin Matriarch', 'room_type': 'Boss', 'act': 'Underdocks', 'is_weak': False} none
  • Лиственный слизень (средний)
    • Encounters: {'encounter_id': 'FLYCONID_NORMAL', 'encounter_name': 'Shroom and Slime', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SLIMES_NORMAL', 'encounter_name': 'Swarm of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SLIMES_WEAK', 'encounter_name': 'Group of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': True}, {'encounter_id': 'SLITHERING_STRANGLER_NORMAL', 'encounter_name': 'Strangler and Friend', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Лиственный слизень (маленький)
    • Encounters: {'encounter_id': 'SLIMES_NORMAL', 'encounter_name': 'Swarm of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SLIMES_WEAK', 'encounter_name': 'Group of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': True}, {'encounter_id': 'SLITHERING_STRANGLER_NORMAL', 'encounter_name': 'Strangler and Friend', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Живой туман
    • Encounters: {'encounter_id': 'LIVING_FOG_NORMAL', 'encounter_name': 'Evil Gas', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
  • Живой щит
    • Encounters: {'encounter_id': 'TURRET_OPERATOR_WEAK', 'encounter_name': 'Turret Operator', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': True} none
  • Королевская вошь
    • Encounters: {'encounter_id': 'LOUSE_PROGENITOR_NORMAL', 'encounter_name': 'Louse Progenitor', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Маг-рыцарь
    • Encounters: {'encounter_id': 'KNIGHTS_ELITE', 'encounter_name': 'Knight Gang', 'room_type': 'Elite', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Клыкозавр
    • Encounters: {'encounter_id': 'MAWLER_NORMAL', 'encounter_name': 'Mawler', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Механический рыцарь
    • Encounters: {'encounter_id': 'MECHA_KNIGHT_ELITE', 'encounter_name': 'Mecha Knight', 'room_type': 'Elite', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Таинственный рыцарь
    • Encounters: {'encounter_id': 'MYSTERIOUS_KNIGHT_EVENT_ENCOUNTER', 'encounter_name': 'Mysterious Knight', 'room_type': 'Monster', 'act': None, 'is_weak': False} none
  • Кровожор
    • Encounters: {'encounter_id': 'MYTES_NORMAL', 'encounter_name': 'Mass of Mytes', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Кусака
    • Encounters: {'encounter_id': 'NIBBITS_NORMAL', 'encounter_name': 'A Pair of Nibbits', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'NIBBITS_WEAK', 'encounter_name': 'A Lone Nibbit', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': True} none
  • Овикоптер
    • Encounters: {'encounter_id': 'OVICOPTER_NORMAL', 'encounter_name': 'Ovicopter', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Сова-юстициарий
    • Encounters: {'encounter_id': 'OWL_MAGISTRATE_NORMAL', 'encounter_name': 'Owl Magistrate', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Фантомный альгочист
    • Encounters: {'encounter_id': 'PHANTASMAL_GARDENERS_ELITE', 'encounter_name': 'Phantasmal Gardeners', 'room_type': 'Elite', 'act': 'Underdocks', 'is_weak': False} none
  • Лягуш-паразит
    • Encounters: {'encounter_id': 'PHROG_PARASITE_ELITE', 'encounter_name': 'Phrog Parasite', 'room_type': 'Elite', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Бойкий агрегат
    • Encounters: {'encounter_id': 'CONSTRUCT_MENAGERIE_NORMAL', 'encounter_name': 'Construct Menagerie', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False}, {'encounter_id': 'PUNCH_CONSTRUCT_NORMAL', 'encounter_name': 'Punch Construct', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False}, {'encounter_id': 'PUNCH_OFF_EVENT_ENCOUNTER', 'encounter_name': 'Punch Constructs', 'room_type': 'Monster', 'act': None, 'is_weak': False} none
  • Королева
    • Encounters: {'encounter_id': 'QUEEN_BOSS', 'encounter_name': 'Queen', 'room_type': 'Boss', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Ракета
    • Encounters: {'encounter_id': 'KAISER_CRAB_BOSS', 'encounter_name': 'Kaiser Crab', 'room_type': 'Boss', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Зубастый свиток
    • Encounters: {'encounter_id': 'SCROLLS_OF_BITING_NORMAL', 'encounter_name': 'Many Scrolls of Biting', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False}, {'encounter_id': 'SCROLLS_OF_BITING_WEAK', 'encounter_name': 'Scrolls of Biting', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': True} none
  • Зламинария
    • Encounters: {'encounter_id': 'SEAPUNK_WEAK', 'encounter_name': 'Seapunk', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': True} none
  • Сточный моллюск
    • Encounters: {'encounter_id': 'SEWER_CLAM_NORMAL', 'encounter_name': 'Sewer Clam', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
  • Жук-ужиматель
    • Encounters: {'encounter_id': 'OVERGROWTH_CRAWLERS', 'encounter_name': 'Overgrowth Crawlers', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SHRINKER_BEETLE_WEAK', 'encounter_name': 'Shrinker Beetle', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': True} none
  • Копотливая колония
    • Encounters: {'encounter_id': 'SKULKING_COLONY_ELITE', 'encounter_name': 'Skulking Colony', 'room_type': 'Elite', 'act': 'Underdocks', 'is_weak': False} none
  • Ослизненный берсерк
    • Encounters: {'encounter_id': 'SLIMED_BERSERKER_NORMAL', 'encounter_name': 'Slimed Berserker', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Ползучий горлодав
    • Encounters: {'encounter_id': 'SLITHERING_STRANGLER_NORMAL', 'encounter_name': 'Strangler and Friend', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Грязевой вертоплюй
    • Encounters: {'encounter_id': 'SLUDGE_SPINNER_WEAK', 'encounter_name': 'Sludge Spinner', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': True} none
  • Дремучий жук
    • Encounters: {'encounter_id': 'SLUMBERING_BEETLE_NORMAL', 'encounter_name': 'Slumber Party', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Зрелый джаксфрут
    • Encounters: {'encounter_id': 'SLITHERING_STRANGLER_NORMAL', 'encounter_name': 'Strangler and Friend', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SNAPPING_JAXFRUIT_NORMAL', 'encounter_name': 'Overgrowth Flora', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Коварный гремлин
    • Encounters: {'encounter_id': 'GREMLIN_MERC_NORMAL', 'encounter_name': 'Two Gremlins in a Trenchcoat', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
  • Призрачный рыб
    • Encounters: {'encounter_id': 'SOUL_FYSH_BOSS', 'encounter_name': 'Soul Fysh', 'room_type': 'Boss', 'act': 'Underdocks', 'is_weak': False} none
  • Чистилище душ
    • Encounters: {'encounter_id': 'SOUL_NEXUS_ELITE', 'encounter_name': 'Soul Nexus', 'room_type': 'Elite', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Призрачный рыцарь
    • Encounters: {'encounter_id': 'KNIGHTS_ELITE', 'encounter_name': 'Knight Gang', 'room_type': 'Elite', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Ежовая жаба
    • Encounters: {'encounter_id': 'SPINY_TOAD_NORMAL', 'encounter_name': 'Spiny Toad', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Испугорь
    • Encounters: {'encounter_id': 'TERROR_EEL_ELITE', 'encounter_name': 'Terror Eel', 'room_type': 'Elite', 'act': 'Underdocks', 'is_weak': False} none
  • Подопытный №14
    • Encounters: {'encounter_id': 'TEST_SUBJECT_BOSS', 'encounter_name': 'Test Subject', 'room_type': 'Boss', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Забытый
    • Encounters: {'encounter_id': 'THE_LOST_AND_FORGOTTEN_NORMAL', 'encounter_name': 'Lost and Forgotten', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Проглот
    • Encounters: {'encounter_id': 'THE_INSATIABLE_BOSS', 'encounter_name': 'The Insatiable', 'room_type': 'Boss', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Пропащий
    • Encounters: {'encounter_id': 'THE_LOST_AND_FORGOTTEN_NORMAL', 'encounter_name': 'Lost and Forgotten', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Обскура
    • Encounters: {'encounter_id': 'THE_OBSCURA_NORMAL', 'encounter_name': 'The Obscura', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Загребущая цикрада
    • Encounters: {'encounter_id': 'THIEVING_HOPPER_WEAK', 'encounter_name': 'Thieving Hopper', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': True} none
  • Головастик
    • Encounters: {'encounter_id': 'TOADPOLES_NORMAL', 'encounter_name': 'Underdocks Wildlife', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False}, {'encounter_id': 'TOADPOLES_WEAK', 'encounter_name': 'Toadpoles', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': True} none
  • Огненная фаланга
    • Encounters: {'encounter_id': 'QUEEN_BOSS', 'encounter_name': 'Queen', 'room_type': 'Boss', 'act': 'Act 3 - Glory', 'is_weak': False} none
  • Крепкое яйцо
    • Encounters: {'encounter_id': 'OVICOPTER_NORMAL', 'encounter_name': 'Ovicopter', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False} none
  • Мародер-следопыт
    • Encounters: {'encounter_id': 'RUBY_RAIDERS_NORMAL', 'encounter_name': 'Ruby Raiders', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Разрыхлитель
    • Encounters: {'encounter_id': 'TUNNELER_NORMAL', 'encounter_name': 'Tunneling Twosome', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': False}, {'encounter_id': 'TUNNELER_WEAK', 'encounter_name': 'Tunneler', 'room_type': 'Monster', 'act': 'Act 2 - Hive', 'is_weak': True} none
  • Наводчик
    • Encounters: {'encounter_id': 'TURRET_OPERATOR_WEAK', 'encounter_name': 'Turret Operator', 'room_type': 'Monster', 'act': 'Act 3 - Glory', 'is_weak': True} none
  • Сучковый слизень (средний)
    • Encounters: {'encounter_id': 'FLYCONID_NORMAL', 'encounter_name': 'Shroom and Slime', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SLIMES_NORMAL', 'encounter_name': 'Swarm of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SLIMES_WEAK', 'encounter_name': 'Group of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': True}, {'encounter_id': 'SLITHERING_STRANGLER_NORMAL', 'encounter_name': 'Strangler and Friend', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Сучковый слизень (маленький)
    • Encounters: {'encounter_id': 'SLIMES_NORMAL', 'encounter_name': 'Swarm of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False}, {'encounter_id': 'SLIMES_WEAK', 'encounter_name': 'Group of Slimes', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': True}, {'encounter_id': 'SLITHERING_STRANGLER_NORMAL', 'encounter_name': 'Strangler and Friend', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Двухвостая крыса
    • Encounters: {'encounter_id': 'TWO_TAILED_RATS_NORMAL', 'encounter_name': 'Two-Tailed Rats', 'room_type': 'Monster', 'act': 'Underdocks', 'is_weak': False} none
  • Вантом
    • Encounters: {'encounter_id': 'VANTOM_BOSS', 'encounter_name': 'Vantom', 'room_type': 'Boss', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Заросший скиталец
    • Encounters: {'encounter_id': 'VINE_SHAMBLER_NORMAL', 'encounter_name': 'Vine Shambler', 'room_type': 'Monster', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none
  • Рифовый великан
    • Encounters: {'encounter_id': 'WATERFALL_GIANT_BOSS', 'encounter_name': 'Waterfall Giant', 'room_type': 'Boss', 'act': 'Underdocks', 'is_weak': False} none
  • Ерзун
    • Encounters: {'encounter_id': 'DENSE_VEGETATION_EVENT_ENCOUNTER', 'encounter_name': 'Wrigglers', 'room_type': 'Monster', 'act': None, 'is_weak': False}, {'encounter_id': 'PHROG_PARASITE_ELITE', 'encounter_name': 'Phrog Parasite', 'room_type': 'Elite', 'act': 'Act 1 - Overgrowth', 'is_weak': False} none

Зелья

~10 изменено

Изменено (10)

  • Зелье атаки
    • Description: Choose 1 of 3 random Attack cards to add into your ... Choose 1 of 3 random Attack cards to add to your ...
  • Бесцветное зелье
    • Description: Choose 1 of 3 random Colorless cards to add into yo... Choose 1 of 3 random Colorless cards to add to your...
  • Космическое варево
    • Description: Add 3 Upgraded Colorless cards into your Hand... Add 3 Upgraded Colorless cards to your Hand...
  • Зелье хитростей
    • Description: Add 3 Upgraded Shivs into your Hand. Add 3 Upgraded Shivs to your Hand.
  • Капля ясновидения
    • Description: Choose a card in your Draw Pile and add it into your Hand... Choose a card in your Draw Pile and add it to your Hand...
  • Оробасинка
    • Description: Add a random Attack, Skill, and Power into your Hand. They're fr... Add a random Attack, Skill, and Power to your Hand. They're free...
  • Банка с душами
    • Description: Add 2 Souls into your Hand. Add 2 Souls to your Hand.
  • Зелье таланта
    • Description: Choose 1 of 3 random Power cards to add into your ... Choose 1 of 3 random Power cards to add to your ...
  • Зелье навыка
    • Description: Choose 1 of 3 random Skill cards to add into your ... Choose 1 of 3 random Skill cards to add to your ...
  • Капля безумия
    • Description: Choose a card in your Hand. It is free to play this combat. Choose a card in your Hand to cost 0 this combat.

Зачарования

~1 изменено

Изменено (1)

События

~2 изменено

Изменено (2)

  • Ключ-фонарь
    • Pages: {'id': 'DONE', 'description': None, 'options': [{'id': 'RETURN_THE_KEY', 'title': 'RETURN_THE_KEY', 'description': 'The stranger thanks you for your help, and rewards you handsomely.'}]}, {'id': 'INITIAL', 'description': "You come upon a faintly glowing key and go to pick it up.\n\n“Been looking all over for that key! Now if you don't mind...”\n\n This person looks like bad news but maybe it's not good to be judgy.", 'options': [{'id': 'RETURN_THE_KEY', 'title': 'Return the Key', 'description': 'Gain 100 Gold.'}, {'id': 'KEEP_THE_KEY', 'title': 'Keep the Key', 'description': 'Fight to obtain the Key.'}]}, {'id': 'KEEP_THE_KEY', 'description': 'The stranger looks at you menacingly. It seems like only one of you is making it out of here with the key.', 'options': [{'id': 'FIGHT', 'title': 'Fight', 'description': ''}]} {'id': 'DONE', 'description': None, 'options': [{'id': 'RETURN_THE_KEY', 'title': 'RETURN_THE_KEY', 'description': 'The stranger thanks you for your help, and rewards you handsomely.'}]}, {'id': 'INITIAL', 'description': "You come upon a faintly glowing key and go to pick it up \n\n“Been looking all over for that key! Now if you don't mind...”\n\n This person looks like bad news but maybe it's not good to be judgy.", 'options': [{'id': 'RETURN_THE_KEY', 'title': 'Return the Key', 'description': 'Gain 100 Gold.'}, {'id': 'KEEP_THE_KEY', 'title': 'Keep the Key', 'description': 'Fight to obtain the Key.'}]}, {'id': 'KEEP_THE_KEY', 'description': 'The stranger looks at you menacingly. It seems like only one of you is making it out of here with the key.', 'options': [{'id': 'FIGHT', 'title': 'Fight', 'description': ''}]}
    • Description: You come upon a faintly glowing key and go to pick it up. “Been looking all ... You come upon a faintly glowing key and go to pick it up “Been looking all ...
  • Научное испытание
    • Pages: {'id': 'CHOOSE_CARD_TYPE', 'description': '“What kind of tool will help you kill everyone?”', 'options': [{'id': 'ATTACK', 'title': 'Weapon', 'description': 'Make an Attack.'}, {'id': 'SKILL', 'title': 'Protector', 'description': 'Make a Skill.'}, {'id': 'POWER', 'title': 'Gadget', 'description': 'Make a Power.'}]}, {'id': 'CHOOSE_RIDER', 'description': '“Excellent choice! Now what should it DO?”\nThe scientist rubs her hands together with glee.', 'options': [{'id': 'SAPPING', 'title': 'Sapping', 'description': 'Apply 2 Weak. Apply 2 Vulnerable.'}, {'id': 'VIOLENCE', 'title': 'Violence', 'description': 'Hits 2 additional times.'}, {'id': 'CHOKING', 'title': 'Choking', 'description': 'Whenever you play a card this turn, the enemy loses 6 HP.'}, {'id': 'ENERGIZED', 'title': 'Energized', 'description': 'Gain 2 Energy.'}, {'id': 'WISDOM', 'title': 'Wisdom', 'description': 'Draw 3 cards.'}, {'id': 'CHAOS', 'title': 'Chaos', 'description': 'Add a random card into your Hand. It costs 0 1 Energy this turn.'}, {'id': 'EXPERTISE', 'title': 'Expertise', 'description': 'Gain 2 Strength. Gain 2 Dexterity.'}, {'id': 'CURIOUS', 'title': 'Curious', 'description': 'Powers cost 1 1 Energy less.'}, {'id': 'IMPROVEMENT', 'title': 'Improvement', 'description': 'At the end of combat, Upgrade a random card.'}]}, {'id': 'DONE', 'description': '“Whew! All done. This is for you! Now get out there and slaughter!!”\n\nLittle did you know, that scientist went on to create hundreds of weapons, resulting in several thousand deaths within the Spire.'}, {'id': 'INITIAL', 'description': 'Navigating through an endless sea of corpses, you find a mad scientist scavenging for various scraps.\n\n“Yes. Hi, hello! You look like a capable fighter... I need a tester for my next atrocity device! How about it?”', 'options': [{'id': 'CHOOSE_CARD_TYPE', 'title': 'Accept', 'description': 'Create a custom card to add to your Deck.'}]} {'id': 'CHOOSE_CARD_TYPE', 'description': '“What kind of tool will help you kill everyone?”', 'options': [{'id': 'ATTACK', 'title': 'Weapon', 'description': 'Make an Attack with a special effect. Deal 12 damage.'}, {'id': 'SKILL', 'title': 'Protector', 'description': 'Make a Skill with a special effect. Gain 8 Block.'}, {'id': 'POWER', 'title': 'Gadget', 'description': 'Make a Power with a special effect.'}]}, {'id': 'CHOOSE_RIDER', 'description': '“Excellent choice! Now what should it DO?”\nThe scientist rubs her hands together with glee.', 'options': [{'id': 'SAPPING', 'title': 'Sapping', 'description': 'Apply 2 Weak. Apply 2 Vulnerable.'}, {'id': 'VIOLENCE', 'title': 'Violence', 'description': 'Hits 2 additional times.'}, {'id': 'CHOKING', 'title': 'Choking', 'description': 'Whenever you play a card this turn, the enemy loses 6 HP.'}, {'id': 'ENERGIZED', 'title': 'Energized', 'description': 'Gain 2 Energy.'}, {'id': 'WISDOM', 'title': 'Wisdom', 'description': 'Draw 3 cards.'}, {'id': 'CHAOS', 'title': 'Chaos', 'description': 'Add a random card to your Hand. It costs 0 1 Energy this turn.'}, {'id': 'EXPERTISE', 'title': 'Expertise', 'description': 'Gain 2 Strength. Gain 2 Dexterity.'}, {'id': 'CURIOUS', 'title': 'Curious', 'description': 'Powers cost 1 1 Energy less.'}, {'id': 'IMPROVEMENT', 'title': 'Improvement', 'description': 'At the end of combat, Upgrade a random card.'}]}, {'id': 'DONE', 'description': '“Whew! All done. This is for you! Now get out there and slaughter!!”\n\nLittle did you know, that scientist went on to create hundreds of weapons, resulting in several thousand deaths within the Spire.'}, {'id': 'INITIAL', 'description': 'Navigating through an endless sea of corpses, you find a mad scientist scavenging for various scraps.\n\n“Yes. Hi, hello! You look like a capable fighter... I need a tester for my next atrocity device! How about it?”', 'options': [{'id': 'CHOOSE_CARD_TYPE', 'title': 'Accept', 'description': 'Create a custom card to add to your Deck.'}]}

Таланты

+1 добавлено-1 удалено~12 изменено

Добавлено (1)

  • Psychic LinkType: Buff

Удалено (1)

Изменено (12)

  • Смерч
    • Description: Whenever you play an Attack, add a random Attack into your Hand. Whenever you play an Attack, add a random Attack to your Hand.
  • Зов бездны
    • Description: At the start of your turn, add 1 random card into your Han... At the start of your turn, add 1 random card to your Hand...
  • Бесплатная Атака
    • Description: Your next Attack costs 0 1 Energy. Your next Attack costs 0.
  • Бесплатный Талант
    • Description: The next Power you play costs 0 1 Energy. The next Power you play costs 0.
  • Бесплатный Навык
    • Description: The next Skill you play costs 0 1 Energy. The next Skill you play costs 0.
  • Гальванизация
    • Description: Powers are afflicted with Galvanized. Powers are afflicted with Galvanic.
  • Привет, мир
    • Description: At the start of your turn, add 1 random Common card into your ... At the start of your turn, add 1 random Common card to your ...
  • Жонглер
    • Description: Add a copy of the third Attack you play each turn into your Hand. Add a copy of the third Attack you play each turn to your Hand.
  • Личный улей
    • Description: Whenever this enemy is hit by an Attack, add Dazed into your ... Whenever this enemy is hit by an Attack, add Dazed to your ...
  • Дозор
    • Description: At the start of your turn, add 1 Sweeping Gaze into... At the start of your turn, add 1 Sweeping Gaze to y...
  • Спектральный сдвиг
    • Description: At the start of your turn, add 1 random Colorless card into your... At the start of your turn, add 1 random Colorless card to your ...
  • Карманник
    • Description: Upon killing this enemy, the stolen card is returned. Upon killing this enemy, the stolen card is returned to your Hand.

Ключевые слова

8 → 7
-1 удалено

Удалено (1)

  • Period

Недуги

~1 изменено

Изменено (1)

Эпохи

~1 изменено

Изменено (1)

  • Underdocks
    • Unlock info: Unlock by accumulating score. Kill all 3 Overgrowth Bosses to reveal this Epoch.