Slay the Spire 2 (STS2) v0.108.0 Патчноуты бетыБета
Beta Patch Notes - v0.108.0
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For all you beta testers who have been chomping at the bit for a new patch to chew on... here it is! Today's beta patch brings a ton of fixes, balance changes, some UX additions, a BIG batch of new multiplayer cards, and new art additions--including some animations for the latest boss, Aeonglass!
We've also got some big updates in the modding realm to call out...
Modding Updates
Thank you to our incredible community of modders (and mod players) for all of your feedback since we released Steam Workshop support! We've got quite a few changes that will be relevant to modders at the bottom of the notes, but first we wanted to specifically call out some major fixes and changes that affect players.
Previously, when launching the game with mods enabled for the first time, it appeared as though your progress was wiped. That is because unmodded saves are saved separately from your modded ones as a protective measure, and we defaulted to having the modded saves start entirely from scratch. Now, your unmodded saves are automatically copied over to the modded saves and a popup appears to explain the process to new mod users. They are still saved separately, though, which means any progress you make when playing with mods enabled will not be reflected after switching to unmodded and vice versa.
Additionally, players have been frequently encountering version conflict errors when doing modded multiplayer runs. We're introducing some fixes which should reduce those instances and more detailed error popups when they do occur. Note that we still recommend having the same exact mods enabled as your teammates, particularly if they actually affect gameplay and are not merely cosmetic.
We plan for these changes to come to the main branch soon, so non-beta-testers can keep an eye out for that! For more info on modding and playing with mods, check the patch notes from Major Update 2. Now it's time for the rest of today's patch notes...
CONTENT & BALANCE:
General:
• End-of-turn Orb passives now trigger before Doom
• This means that, if a player would die to self-Doom (ex. from Neurosurge card) but also has an Orb with an end-of-turn passive that would kill the last remaining enemy (ex. Lightning Orb while the enemy is at 3 HP), they will now win the combat instead of losing it after ending their turn
Enemies:
• Buffed Torch Head Amalgam: increased damage at Ascension 9
• Weak Tackle damage increased from 14(15) → 14(16)
• Tackle damage increased from 18(19) → 18(22)
Potions & Relics:
• Changed Regen Potion: its healing effect now triggers before Doom, preventing the player from dying to self-Doom in certain situations
Ironclad:
• Nerfed Colossus card: Block gain increased from 5(8) → 4(7)
• Nerfed Crimson Mantle card: Block gain decreased from 8(10) → 7(10)
• Buffed Howl From Beyond card: Damage increased from 16(21) → 18(24)
• Buffed Setup Strike: Strength gain increased from 2(3) → 3(4)
Silent:
• Reworked Outbreak card: "Every 3 times you apply Poison, deal 15 damage to ALL enemies." → "Whenever you apply Poison, deal 3(4) damage to ALL enemies."
• Buffed Anticipate card: Dexterity increased from 2(3) → 2(4)
• Buffed Flick-Flack card: damage increased from 6(8) → 7(9)
• Nerfed Tracking card: "Weak enemies take double damage from Attacks." → "Weak enemies take 50% more damage from Attacks."
Regent:
• Buffed Devastate card: damage increased from 30(40) → 35(45)
• Buffed Divine Destiny relic: Star gain increased from 6 → 7
• Nerfed GUARDS!!! card's Minion Sacrifice token: Block gain decreased from 8(11) → 7(10)
• Buffed Resonance card: Star cost decreased from 3 → 2
Necrobinder:
• Buffed Haunt card: HP loss increased from 6(8) → 7(9)
• Buffed Reave card: damage increased from 9(11) → 10(13)
• Buffed Soulstorm card: additional damage increased from 2(3) → 4(6)
Defect:
• Nerfed Compact card's Fuel token:
• No longer draws cards
• Upgrade changed from increasing card draw → granting 1 additional energy
• Buffed Momentum Strike card: damage from 10(13) → 11(15)
• Changed Scrape card: no longer discards cards whose energy costs are temporarily set to 0 by global temporary effects (ex. Pounce card's "The next Skill you play is costs 0 Energy" effect)
• Changed Shatter card: now Exhausts
Multiplayer:
• Added new multiplayer Ironclad cards:
• Midnight: Rare - Attack - Cost 12 - "Deal 99(120) damage. Costs 1 less for each card Exhausted this combat by ANYONE."
• Blaze: Uncommon Skill - Cost 2 - "Give another player 5(7) Strength."
• Outrage: Uncommon - Attack - Cost 0 - "Deal 9(13) damage. Add a copy of this card into EVERYONE'S Discard Pile."
• Buffed and slightly reworked Tank card: "Take double damage from enemies. Allies take half damage from enemies." → "Take 50% additional damage from enemies. Allies take 50% less damage from enemies."
• Added new multiplayer Silent cards:
• Blade Symphony: Uncommon - Skill - Cost 1 - "Add 2(3) Shivs to ALL players Hands."
• Concoct: Uncommon - Skill - Cost 0 - "Another player's Attacks apply 3(4) Poison this turn."
• Fade: Uncommon - Skill - Cost 0 - "Retain. Another player gains 6(9) Dexterity this turn."
• Changed Flanking card: rarity increased from Uncommon → Rare
• Added new multiplayer Regent card:
• Plot: Uncommon - Skill - Cost 1 - "Next turn, ALL players draw 2(3) cards."
• Constellation: Uncommon - Skill - Cost 0 - "Another player draws 1 card, gains , and gains 9(12) Block."
• Added new multiplayer Necrobinder card:
• Underworld: Uncommon - Skill - Cost 2 - "Whenever other players deal attack damage this turn, apply that much Doom. Exhaust. (Lose Exhaust)"
• Soulbound: Uncommon - Power - Cost 1 - "(Innate.) Choose an ally. Whenever you create a Soul, add a Soul to their Draw Pile."
• Cacophony: Rare - Power - Cost 2 - "Every 33 cards drawn by ALL players, deal 66(99) damage to a random enemy."
• Changed Legion of Bone card: no longer Exhausts
• Added new multiplayer Defect cards:
• Hibernate: Uncommon - Skill - Cost 2 - "Channel 2(3) Frost. This turn, your Frost grants ALL allies Block."
• One For All: Rare - Power - Cost 1 - "EVERYONE'S 0 energy Attacks deal 3(4) additional damage."
• Imitation Learning: Rare - Skill - Cost 1 - "Choose another player. The next 2(3) times they play a Power, you play a copy of it. Exhaust."
• Changed Ignition card: rarity decreased from Rare → Uncommon
• Added new multiplayer Colorless card:
• The Ball: Uncommon - Attack - Cost 1 - "Deal 10 damage. Increase this card's damage by 15(25) this combat and give it to a random ally."
• Nerfed enemy block scaling in 2-player multiplayer
• Nerfed Beacon of Hope card: cost increased from 1 → 2
USER INTERFACE & EXPERIENCE:
General:
• Added a Randomize button to the Custom Run screen which randomly selects 2 good modifiers and 1 bad one, and randomizes the selected character
• The run timer is now paused while the Pause Menu is open during a single player match
• Added a selection reticle for potion holders
• Created a stats section in the Bestiary
• Added event combat encounters to the Bestiary
• Hid moves with duplicate animations for some monsters in the Bestiary
• Slightly adjusted selection arrow in Bestiary monster list
• Players can now see which rooms were affected by Fur Coat relic in the Run History
• Relics skipped in the Merchant?? event are now recorded in the Run History
• Room Full of Cheese event now shows the cards that were skipped in the Run History
• All controller input deadzones have been set to 0.5, meaning joysticks should feel less sensitive and trigger buttons must be pressed in slightly more before the input is received now
Regent:
• Pale Blue Dot power now counts down the number of cards that need to be played before it procs next to its icon
Multiplayer:
• Version mismatch error now contains more information
ART:
• Added portrait art for Wither status card
• Added Aeonglass animations
• Updated Gremlin Merc animations
• If you kill Gremlin Merc before it steals any of your gold, Fat Gremlin now spawns without holding a bag of gold
• Added Epoch art for:
• Ablaze
• Arise
• Darv
• Preon
• Slumber
• Spireborn
• The Architect
• The Pact
• Added Orb passive activation VFX
• Added card removal VFX
• Added new card Exhaust VFX
WRITING:
• Big Game Hunter modifier's hovertip now specifies that it makes elites drop rare card rewards instead of just "better rewards"
• Helix Drill card's wording has been updated to be clearer that it only counts energy spent on other cards
• Clarified that Silken Tress relic applies only to the player who chose it in multiplayer
• Updated translations for various languages
BUG FIXES:
General:
• Details are now included in the Steam initialization error popup
• Saving is now retried when antivirus or cloud sync briefly blocks the save file
• Run timer no longer starts a run hidden if you have "always show run timer" toggled on
• Fixed crash when returning to the main menu while a card-selection prompt is open
• Fixed broken controller navigation to the "mod settings" button in the main menu
• Fixed controller navigation breaking if you opened up the deck view while holding a non-targeted card
• Fixed combat music sometimes continuing on the map and other non-combat screens
• Fixed Epoch paginator arrows becoming unclickable
• Fixed softlock when opening the Bestiary in the treasure room from a fresh save/reload
• Fixed Run History death quote getting cut off if it was too long
• Run History now shows the boss icon for old runs that fought The Doormaker
• Fixed stats screen showing that you have discovered more monsters than there exists in game
• Fixed the Daily Run leaderboard failing to load for some dates
• Fixed many instances of weird RNG behavior (shoutout again to tckmn!)
• Fixed being able to controller navigate to Byrdpip
Ancients:
• Fixed Elite music playing in Neow room if you died to an Elite your previous run
• Tezcatara's Toy Box relic no longer flashes once it is used up
Enemies:
• It is no longer possible to get two encounters in a row that contain Slime monsters
• It is no longer possible to get two encounters in a row that contain Snapping Jaxfruit monster
• If an attack enchanted with Replay kills the last enemy on its first play, the subsequent plays are now skipped
• This fixes an issue where, if a card with Replay is enchanted with Corrupted, the player would lose extra HP even after the first play killed the last enemy
• Fixed a visual issue where, if the player uses Thorns to kill a monster that spawns more monsters on death (i.e. Axebot, Phrog Parasite), the dead monster's attack wouldn't visually occur until after the new monsters had spawned
• Fixed Cubex Construct's intents overlapping with its body if it takes damage while transitioning to its charging animation
• Fixed Inklet's head getting cut off during Doom animation
• Fixed Slithering Strangler playing its hurt animation for its Thwack move
• Fixed Wrigglers spawning offscreen in 4:3 aspect ratios
• Fixed Torch Head Amalgam's laser attack VFX not reaching the player when it was shrunk
• Fixed impact SFX playing for Kin Priest Soul Beam move in the Bestiary
• Kaiser Crab no longer covers the monster title in the Bestiary
• Repeatedly clicking Knowledge Demon's Curse of Knowledge move in the Bestiary no longer causes its animation to stop playing
• Added missing Tunneler animations to the Bestiary
• Tunneler animations can now be played regardless of Burrowed state in the Bestiary
Potions & Relics:
• Fixed an issue where Bone Tea relic could fail to upgrade your hand if you also have Toolbox relic
• Fixed an issue where, if a player auto-plays their entire start-of-turn hand draw (via an effect like Hellraiser), Unceasing Top relic may not trigger despite their hand being empty
• Fixed Planisphere relic proccing twice in the Battleworn Dummy event
• Fixed Pollinous Core relic counting up past 4 if you end combat after your turn but before you draw cards
• Lasting Candy no longer procs if the reward set has no card rewards
• Unsettling Lamp relic no longer get used up if the target's Artifact blocks the debuff
• White Beast Statue relic no longer decreases your normal potion odds when it guarantees getting potion rewards to prevent you never rolling potions again if it gets removed mid-run
• Fixed several ways you could obtain duplicate relics on the first run
• Fixed Flex Potion description appearing twice on the character when applied
• Fixed a softlock that could occur when throwing multiple Foul Potions in quick succession
Events:
• Fixed an issue where Vigor was only applying to the first of Mad Science card's 3 hits when it was created with the Violence option
• Fixed death quotes for dying to Punch Off and Mysterious Knight encounters
Colorless Cards:
• Fixed Entropy card being able to transform curses into Ascender's Bane
Ironclad:
• Hellraiser card no longer infinitely plays Shining Strike card when it's enchanted with Swift
Silent:
• Nightmare card can no longer be generated during combat
Regent:
• Fixed Minion Strike card becoming stuck on screen if played too quickly
• Fixed History Course copy of Shining Strike card going back into your Draw Pile
• Fixed Supermassive card not scaling from cards generated by Mad Science card
Necrobinder:
• Fixed a crash that could happen when an enemy dies to Doom
• Transfigure card can no longer be generated during combat
• Fixed Enfeebling Touch + Misery combo causing enemies with Artifact to gain Strength next turn
• Forbidden Grimoire card's card removal reward will now show up after Battleworn Dummy fight if you are successful
Defect:
• Disabled controller navigation to Orbs while in another card selection screen
• Fixed the Subroutine power hovertip typo if you have more than 4 Subroutines
• Feral card no longer puts History Course copy of Helix Drill card back into your hand
• Fixed Gold Plated Cables relic flashing if the Orb's passive is not firing
• Gold Plated Cables relic now procs if Emotion Chip relic triggers Orbs at the start of your turn
Multiplayer:
• Fixed even more instances of Daily runs diverging based on player net ID
• Fixed divergence caused by discarding a potion while moving to a new map point
• Fixed bug where you could set yourself ready for the next act two acts in advance
• Fixed state divergence caused by taking a reward as you are transitioning to another map point
• Fixed divergence caused by host changing the Ascension as the game is starting
• Fixed divergence when player has Music Box relic and combat ends while making a choice
• Fixed divergence when playing cards very fast while killing yourself
• Fixed Ghost Seed relic adding Ethereal to Strikes and Defends generated by other players during combat
• If you open a screen during a treasure room relic fight, the hands now behave correctly
• Fixed mouse remaining hidden forever if the game ended while in potion targeting
• Event RNG seeds are now consistent across all multiplayer Daily Runs
• Jungle Maze Adventure event no longer appears if a player doesn't have enough HP for the solo option
PERFORMANCE:
• Compressed various combat background assets
MODDING:
• Unmodded saves are now copied to the modded save directory if you are launching modded for the first time
• Added controller support for Modding menu
• Fixed Steam mods causing ReflectionHelper.ModTypes to return nothing
• SavedProperty IDs from mods are now properly sorted for multiplayer
• Content from mods with affectsGameplay set to false are now sorted to end of ID maps
• Mods can now register multiple assemblies
• SerializableSave.NumReloads is now consistent across peers
• Steam mod now takes precedence over local if the version is greater
• Batched the Steam Workshop call for checking branch support, meaning mods should load faster
• Began publishing STS2.dll XML documentation
• Fixed issues in multiplayer where players with the same mods would get "version mismatch" (thanks to OLC of RitsuLib for helping out with this!)
• Build the serialization cache from ModelDb instead of via reflection
• Sort content by ModelId instead of typename
• Use more tiebreakers when sorting
• Sort epoch IDs in ModelIdSerializationCache
• Exclude non-gameplay-affecting models from the ModelIdSerializationCache hash
• The correct mod lists are now logged in the non-gameplay mod mismatch warning
We've also got some big updates in the modding realm to call out...
Modding Updates
Thank you to our incredible community of modders (and mod players) for all of your feedback since we released Steam Workshop support! We've got quite a few changes that will be relevant to modders at the bottom of the notes, but first we wanted to specifically call out some major fixes and changes that affect players.
Previously, when launching the game with mods enabled for the first time, it appeared as though your progress was wiped. That is because unmodded saves are saved separately from your modded ones as a protective measure, and we defaulted to having the modded saves start entirely from scratch. Now, your unmodded saves are automatically copied over to the modded saves and a popup appears to explain the process to new mod users. They are still saved separately, though, which means any progress you make when playing with mods enabled will not be reflected after switching to unmodded and vice versa.
Additionally, players have been frequently encountering version conflict errors when doing modded multiplayer runs. We're introducing some fixes which should reduce those instances and more detailed error popups when they do occur. Note that we still recommend having the same exact mods enabled as your teammates, particularly if they actually affect gameplay and are not merely cosmetic.
We plan for these changes to come to the main branch soon, so non-beta-testers can keep an eye out for that! For more info on modding and playing with mods, check the patch notes from Major Update 2. Now it's time for the rest of today's patch notes...
CONTENT & BALANCE:
General:
• End-of-turn Orb passives now trigger before Doom
• This means that, if a player would die to self-Doom (ex. from Neurosurge card) but also has an Orb with an end-of-turn passive that would kill the last remaining enemy (ex. Lightning Orb while the enemy is at 3 HP), they will now win the combat instead of losing it after ending their turn
Enemies:
• Buffed Torch Head Amalgam: increased damage at Ascension 9
• Weak Tackle damage increased from 14(15) → 14(16)
• Tackle damage increased from 18(19) → 18(22)
Potions & Relics:
• Changed Regen Potion: its healing effect now triggers before Doom, preventing the player from dying to self-Doom in certain situations
Ironclad:
• Nerfed Colossus card: Block gain increased from 5(8) → 4(7)
• Nerfed Crimson Mantle card: Block gain decreased from 8(10) → 7(10)
• Buffed Howl From Beyond card: Damage increased from 16(21) → 18(24)
• Buffed Setup Strike: Strength gain increased from 2(3) → 3(4)
Silent:
• Reworked Outbreak card: "Every 3 times you apply Poison, deal 15 damage to ALL enemies." → "Whenever you apply Poison, deal 3(4) damage to ALL enemies."
• Buffed Anticipate card: Dexterity increased from 2(3) → 2(4)
• Buffed Flick-Flack card: damage increased from 6(8) → 7(9)
• Nerfed Tracking card: "Weak enemies take double damage from Attacks." → "Weak enemies take 50% more damage from Attacks."
Regent:
• Buffed Devastate card: damage increased from 30(40) → 35(45)
• Buffed Divine Destiny relic: Star gain increased from 6 → 7
• Nerfed GUARDS!!! card's Minion Sacrifice token: Block gain decreased from 8(11) → 7(10)
• Buffed Resonance card: Star cost decreased from 3 → 2
Necrobinder:
• Buffed Haunt card: HP loss increased from 6(8) → 7(9)
• Buffed Reave card: damage increased from 9(11) → 10(13)
• Buffed Soulstorm card: additional damage increased from 2(3) → 4(6)
Defect:
• Nerfed Compact card's Fuel token:
• No longer draws cards
• Upgrade changed from increasing card draw → granting 1 additional energy
• Buffed Momentum Strike card: damage from 10(13) → 11(15)
• Changed Scrape card: no longer discards cards whose energy costs are temporarily set to 0 by global temporary effects (ex. Pounce card's "The next Skill you play is costs 0 Energy" effect)
• Changed Shatter card: now Exhausts
Multiplayer:
• Added new multiplayer Ironclad cards:
• Midnight: Rare - Attack - Cost 12 - "Deal 99(120) damage. Costs 1 less for each card Exhausted this combat by ANYONE."
• Blaze: Uncommon Skill - Cost 2 - "Give another player 5(7) Strength."
• Outrage: Uncommon - Attack - Cost 0 - "Deal 9(13) damage. Add a copy of this card into EVERYONE'S Discard Pile."
• Buffed and slightly reworked Tank card: "Take double damage from enemies. Allies take half damage from enemies." → "Take 50% additional damage from enemies. Allies take 50% less damage from enemies."
• Added new multiplayer Silent cards:
• Blade Symphony: Uncommon - Skill - Cost 1 - "Add 2(3) Shivs to ALL players Hands."
• Concoct: Uncommon - Skill - Cost 0 - "Another player's Attacks apply 3(4) Poison this turn."
• Fade: Uncommon - Skill - Cost 0 - "Retain. Another player gains 6(9) Dexterity this turn."
• Changed Flanking card: rarity increased from Uncommon → Rare
• Added new multiplayer Regent card:
• Plot: Uncommon - Skill - Cost 1 - "Next turn, ALL players draw 2(3) cards."
• Constellation: Uncommon - Skill - Cost 0 - "Another player draws 1 card, gains , and gains 9(12) Block."
• Added new multiplayer Necrobinder card:
• Underworld: Uncommon - Skill - Cost 2 - "Whenever other players deal attack damage this turn, apply that much Doom. Exhaust. (Lose Exhaust)"
• Soulbound: Uncommon - Power - Cost 1 - "(Innate.) Choose an ally. Whenever you create a Soul, add a Soul to their Draw Pile."
• Cacophony: Rare - Power - Cost 2 - "Every 33 cards drawn by ALL players, deal 66(99) damage to a random enemy."
• Changed Legion of Bone card: no longer Exhausts
• Added new multiplayer Defect cards:
• Hibernate: Uncommon - Skill - Cost 2 - "Channel 2(3) Frost. This turn, your Frost grants ALL allies Block."
• One For All: Rare - Power - Cost 1 - "EVERYONE'S 0 energy Attacks deal 3(4) additional damage."
• Imitation Learning: Rare - Skill - Cost 1 - "Choose another player. The next 2(3) times they play a Power, you play a copy of it. Exhaust."
• Changed Ignition card: rarity decreased from Rare → Uncommon
• Added new multiplayer Colorless card:
• The Ball: Uncommon - Attack - Cost 1 - "Deal 10 damage. Increase this card's damage by 15(25) this combat and give it to a random ally."
• Nerfed enemy block scaling in 2-player multiplayer
• Nerfed Beacon of Hope card: cost increased from 1 → 2
USER INTERFACE & EXPERIENCE:
General:
• Added a Randomize button to the Custom Run screen which randomly selects 2 good modifiers and 1 bad one, and randomizes the selected character
• The run timer is now paused while the Pause Menu is open during a single player match
• Added a selection reticle for potion holders
• Created a stats section in the Bestiary
• Added event combat encounters to the Bestiary
• Hid moves with duplicate animations for some monsters in the Bestiary
• Slightly adjusted selection arrow in Bestiary monster list
• Players can now see which rooms were affected by Fur Coat relic in the Run History
• Relics skipped in the Merchant?? event are now recorded in the Run History
• Room Full of Cheese event now shows the cards that were skipped in the Run History
• All controller input deadzones have been set to 0.5, meaning joysticks should feel less sensitive and trigger buttons must be pressed in slightly more before the input is received now
Regent:
• Pale Blue Dot power now counts down the number of cards that need to be played before it procs next to its icon
Multiplayer:
• Version mismatch error now contains more information
ART:
• Added portrait art for Wither status card
• Added Aeonglass animations
• Updated Gremlin Merc animations
• If you kill Gremlin Merc before it steals any of your gold, Fat Gremlin now spawns without holding a bag of gold
• Added Epoch art for:
• Ablaze
• Arise
• Darv
• Preon
• Slumber
• Spireborn
• The Architect
• The Pact
• Added Orb passive activation VFX
• Added card removal VFX
• Added new card Exhaust VFX
WRITING:
• Big Game Hunter modifier's hovertip now specifies that it makes elites drop rare card rewards instead of just "better rewards"
• Helix Drill card's wording has been updated to be clearer that it only counts energy spent on other cards
• Clarified that Silken Tress relic applies only to the player who chose it in multiplayer
• Updated translations for various languages
BUG FIXES:
General:
• Details are now included in the Steam initialization error popup
• Saving is now retried when antivirus or cloud sync briefly blocks the save file
• Run timer no longer starts a run hidden if you have "always show run timer" toggled on
• Fixed crash when returning to the main menu while a card-selection prompt is open
• Fixed broken controller navigation to the "mod settings" button in the main menu
• Fixed controller navigation breaking if you opened up the deck view while holding a non-targeted card
• Fixed combat music sometimes continuing on the map and other non-combat screens
• Fixed Epoch paginator arrows becoming unclickable
• Fixed softlock when opening the Bestiary in the treasure room from a fresh save/reload
• Fixed Run History death quote getting cut off if it was too long
• Run History now shows the boss icon for old runs that fought The Doormaker
• Fixed stats screen showing that you have discovered more monsters than there exists in game
• Fixed the Daily Run leaderboard failing to load for some dates
• Fixed many instances of weird RNG behavior (shoutout again to tckmn!)
• Fixed being able to controller navigate to Byrdpip
Ancients:
• Fixed Elite music playing in Neow room if you died to an Elite your previous run
• Tezcatara's Toy Box relic no longer flashes once it is used up
Enemies:
• It is no longer possible to get two encounters in a row that contain Slime monsters
• It is no longer possible to get two encounters in a row that contain Snapping Jaxfruit monster
• If an attack enchanted with Replay kills the last enemy on its first play, the subsequent plays are now skipped
• This fixes an issue where, if a card with Replay is enchanted with Corrupted, the player would lose extra HP even after the first play killed the last enemy
• Fixed a visual issue where, if the player uses Thorns to kill a monster that spawns more monsters on death (i.e. Axebot, Phrog Parasite), the dead monster's attack wouldn't visually occur until after the new monsters had spawned
• Fixed Cubex Construct's intents overlapping with its body if it takes damage while transitioning to its charging animation
• Fixed Inklet's head getting cut off during Doom animation
• Fixed Slithering Strangler playing its hurt animation for its Thwack move
• Fixed Wrigglers spawning offscreen in 4:3 aspect ratios
• Fixed Torch Head Amalgam's laser attack VFX not reaching the player when it was shrunk
• Fixed impact SFX playing for Kin Priest Soul Beam move in the Bestiary
• Kaiser Crab no longer covers the monster title in the Bestiary
• Repeatedly clicking Knowledge Demon's Curse of Knowledge move in the Bestiary no longer causes its animation to stop playing
• Added missing Tunneler animations to the Bestiary
• Tunneler animations can now be played regardless of Burrowed state in the Bestiary
Potions & Relics:
• Fixed an issue where Bone Tea relic could fail to upgrade your hand if you also have Toolbox relic
• Fixed an issue where, if a player auto-plays their entire start-of-turn hand draw (via an effect like Hellraiser), Unceasing Top relic may not trigger despite their hand being empty
• Fixed Planisphere relic proccing twice in the Battleworn Dummy event
• Fixed Pollinous Core relic counting up past 4 if you end combat after your turn but before you draw cards
• Lasting Candy no longer procs if the reward set has no card rewards
• Unsettling Lamp relic no longer get used up if the target's Artifact blocks the debuff
• White Beast Statue relic no longer decreases your normal potion odds when it guarantees getting potion rewards to prevent you never rolling potions again if it gets removed mid-run
• Fixed several ways you could obtain duplicate relics on the first run
• Fixed Flex Potion description appearing twice on the character when applied
• Fixed a softlock that could occur when throwing multiple Foul Potions in quick succession
Events:
• Fixed an issue where Vigor was only applying to the first of Mad Science card's 3 hits when it was created with the Violence option
• Fixed death quotes for dying to Punch Off and Mysterious Knight encounters
Colorless Cards:
• Fixed Entropy card being able to transform curses into Ascender's Bane
Ironclad:
• Hellraiser card no longer infinitely plays Shining Strike card when it's enchanted with Swift
Silent:
• Nightmare card can no longer be generated during combat
Regent:
• Fixed Minion Strike card becoming stuck on screen if played too quickly
• Fixed History Course copy of Shining Strike card going back into your Draw Pile
• Fixed Supermassive card not scaling from cards generated by Mad Science card
Necrobinder:
• Fixed a crash that could happen when an enemy dies to Doom
• Transfigure card can no longer be generated during combat
• Fixed Enfeebling Touch + Misery combo causing enemies with Artifact to gain Strength next turn
• Forbidden Grimoire card's card removal reward will now show up after Battleworn Dummy fight if you are successful
Defect:
• Disabled controller navigation to Orbs while in another card selection screen
• Fixed the Subroutine power hovertip typo if you have more than 4 Subroutines
• Feral card no longer puts History Course copy of Helix Drill card back into your hand
• Fixed Gold Plated Cables relic flashing if the Orb's passive is not firing
• Gold Plated Cables relic now procs if Emotion Chip relic triggers Orbs at the start of your turn
Multiplayer:
• Fixed even more instances of Daily runs diverging based on player net ID
• Fixed divergence caused by discarding a potion while moving to a new map point
• Fixed bug where you could set yourself ready for the next act two acts in advance
• Fixed state divergence caused by taking a reward as you are transitioning to another map point
• Fixed divergence caused by host changing the Ascension as the game is starting
• Fixed divergence when player has Music Box relic and combat ends while making a choice
• Fixed divergence when playing cards very fast while killing yourself
• Fixed Ghost Seed relic adding Ethereal to Strikes and Defends generated by other players during combat
• If you open a screen during a treasure room relic fight, the hands now behave correctly
• Fixed mouse remaining hidden forever if the game ended while in potion targeting
• Event RNG seeds are now consistent across all multiplayer Daily Runs
• Jungle Maze Adventure event no longer appears if a player doesn't have enough HP for the solo option
PERFORMANCE:
• Compressed various combat background assets
MODDING:
• Unmodded saves are now copied to the modded save directory if you are launching modded for the first time
• Added controller support for Modding menu
• Fixed Steam mods causing ReflectionHelper.ModTypes to return nothing
• SavedProperty IDs from mods are now properly sorted for multiplayer
• Content from mods with affectsGameplay set to false are now sorted to end of ID maps
• Mods can now register multiple assemblies
• SerializableSave.NumReloads is now consistent across peers
• Steam mod now takes precedence over local if the version is greater
• Batched the Steam Workshop call for checking branch support, meaning mods should load faster
• Began publishing STS2.dll XML documentation
• Fixed issues in multiplayer where players with the same mods would get "version mismatch" (thanks to OLC of RitsuLib for helping out with this!)
• Build the serialization cache from ModelDb instead of via reflection
• Sort content by ModelId instead of typename
• Use more tiebreakers when sorting
• Sort epoch IDs in ModelIdSerializationCache
• Exclude non-gameplay-affecting models from the ModelIdSerializationCache hash
• The correct mod lists are now logged in the non-gameplay mod mismatch warning
Изменения игровых данных
Карты
577 → 592+15 добавлено~553 изменено
Добавлено (15)
- Песнь клинковCost: 1 · Type: Skill · Rarity: Uncommon
- ВсполохCost: 2 · Type: Skill · Rarity: Uncommon
- КакофонияCost: 2 · Damage: 66 · Type: Power · Rarity: Rare
- ВаревоCost: 0 · Type: Skill · Rarity: Uncommon
- СозвездиеCost: 0 · Block: 9 · Type: Skill · Rarity: Uncommon
- Уход в теньCost: 0 · Type: Skill · Rarity: Uncommon
- Спящий режимCost: 2 · Type: Skill · Rarity: Uncommon
- Имитационное обучениеCost: 1 · Type: Skill · Rarity: Rare
- ПолночьCost: 12 · Damage: 99 · Type: Attack · Rarity: Rare
- Один за всехCost: 1 · Type: Power · Rarity: Rare
- НегодованиеCost: 0 · Damage: 9 · Type: Attack · Rarity: Uncommon
- Хитрый планCost: 1 · Type: Skill · Rarity: Uncommon
- Связь душCost: 1 · Type: Power · Rarity: Uncommon
- МячCost: 1 · Damage: 10 · Type: Attack · Rarity: Uncommon
- Царство мертвыхCost: 2 · Type: Skill · Rarity: Uncommon
Изменено (553)
- Дикобраз
- Compendium order: 147 152
- Катализатор
- Compendium order: 148 153
- Меткость
- Compendium order: 111 114
- Акробатика
- Compendium order: 112 115
- Адаптивный удар
- Compendium order: 411 424
- Адреналин
- Compendium order: 149 154
- След в воздухе
- Compendium order: 150 155
- Загробная жизнь
- Compendium order: 267 275
- Агрессия
- Compendium order: 59 61
- Алхимия
- Compendium order: 478 493
- Парад планет
- Compendium order: 199 205
- Все за одного
- Compendium order: 412 425
- Избрание
- Compendium order: 479 494
- Шестое чувство
- Upgrade · dexterity: +1 +2
- Upgrade description: Gain 3 Dexterity this turn. Gain 4 Dexterity this turn.
- Апофеоз
- Compendium order: 521 536
- Привидение
- Compendium order: 522 537
- Арсенал
- Compendium order: 235 243
- Бремя возвышения
- Can be generated in combat: none no
- Убийство
- Compendium order: 151 156
- Астральный всплеск
- Compendium order: 179 185
- Автоматизация
- Compendium order: 439 453
- Сальто назад
- Compendium order: 92 95
- Нож в спину
- Compendium order: 113 116
- Черная полоса
- Compendium order: 504 519
- Шаровая молния
- Compendium order: 355 366
- Вопль баньши
- Compendium order: 323 333
- Обстрел
- Compendium order: 356 367
- Баррикада
- Compendium order: 60 62
- Луч надежды
- Cost: 1 2
- Лучевая ячейка
- Compendium order: 357 368
- Избиение
- Compendium order: 481 496
- Молот и наковальня
- Compendium order: 236 244
- Приворот
- Compendium order: 551 566
- ПРОЧЬ!
- Compendium order: 180 186
- Верю в тебя
- Compendium order: 440 454
- Предвзятость
- Compendium order: 437 451
- Большой взрыв
- Compendium order: 237 245
- Черная дыра
- Compendium order: 200 206
- Танец клинков
- Compendium order: 93 96
- Чернильный клинок
- Compendium order: 152 157
- Роковой удар
- Compendium order: 268 276
- Костолом
- Compendium order: 25 26
- Неуловимость
- Compendium order: 114 118
- Телохранитель
- Compendium order: 263 271
- Болас
- Compendium order: 482 497
- Бомбардировка
- Compendium order: 238 246
- Костяные осколки
- Compendium order: 287 295
- Отступление
- Compendium order: 358 369
- Инициализация
- Compendium order: 375 386
- Сверхурочные
- Compendium order: 288 296
- Скачущая фляга
- Compendium order: 115 119
- Клеймо
- Compendium order: 61 63
- Пролом
- Compendium order: 85 88
- Ярчайшее пламя
- Compendium order: 523 538
- Точка кипения
- Compendium order: 116 120
- Буфер
- Compendium order: 413 426
- Ужесточение
- Compendium order: 376 387
- Замедление
- Compendium order: 153 158
- Живодер
- Compendium order: 26 27
- Бастион
- Compendium order: 201 207
- Любимец
- Compendium order: 239 247
- Ожог
- Compendium order: 552 567
- Огненный пакт
- Compendium order: 27 28
- Прилив сил
- Compendium order: 154 159
- Погребение
- Compendium order: 289 297
- Яйцо птахоклюя
- Compendium order: 548 563
- Налет птаха
- Compendium order: 529 544
- Смерч
- Compendium order: 483 498
- Окостенение
- Compendium order: 290 298
- Просчитанный риск
- Compendium order: 117 121
- Зов бездны
- Compendium order: 324 335
- Ежи
- Compendium order: 530 545
- Конденсатор
- Compendium order: 377 388
- Ловец душ
- Compendium order: 291 299
- Каскад
- Compendium order: 62 64
- Катастрофа
- Compendium order: 441 455
- Небесный гнев
- Compendium order: 181 187
- Хаос
- Compendium order: 378 389
- В АТАКУ!!
- Compendium order: 202 208
- Аккумулятор
- Compendium order: 359 370
- Дитя звезд
- Compendium order: 203 209
- Холод
- Compendium order: 379 390
- Стычка
- Compendium order: 531 546
- Коготь
- Compendium order: 360 371
- Очищение
- Compendium order: 292 300
- Плащ и кинжал
- Compendium order: 94 97
- Звездный плащ
- Compendium order: 182 188
- Неуклюжесть
- Compendium order: 505 520
- Стужа
- Compendium order: 361 372
- Столкновение
- Compendium order: 183 189
- Колосс
- Block: 5 4
- Description: Gain 5 Block. You receive 50% less damage from Vulnerable... Gain 4 Block. You receive 50% less damage from Vulnerable...
- Upgrade description: Gain 8 Block. You receive 50% less damage from Vulnerable... Gain 7 Block. You receive 50% less damage from Vulnerable...
- Vars · Block: 5 4
- Комета
- Compendium order: 240 248
- Утрамбовка
- Compendium order: 380 391
- Компиляция
- Compendium order: 362 373
- Пожар
- Compendium order: 63 65
- Завоеватель
- Compendium order: 204 210
- Ненасытная тень
- Compendium order: 414 427
- Единение
- Compendium order: 205 212
- Охлаждение
- Compendium order: 415 428
- Холодный расчет
- Compendium order: 363 374
- Слаженность
- Compendium order: 442 456
- Коррозия
- Compendium order: 155 160
- Порок
- Compendium order: 86 89
- Холодный космос
- Compendium order: 184 190
- Обратный отсчет
- Compendium order: 293 301
- Жесткая посадка
- Compendium order: 241 249
- Находчивый ИИ
- Compendium order: 416 429
- Лунное копье
- Compendium order: 185 191
- Алая мантия
- Description: At the start of your turn, lose 1 HP and gain 8 Block. At the start of your turn, lose 1 HP and gain 7 Block.
- Powers applied[0] · amount: 8 7
- Upgrade · crimsonmantlepower: +2 +3
- Vars · CrimsonMantle: 8 7
- Vars · CrimsonMantlePower: 8 7
- Жестокость
- Compendium order: 65 67
- Надменность
- Compendium order: 186 192
- Проклятие колокола
- Compendium order: 506 521
- Шквал кинжалов
- Compendium order: 95 98
- Летящий кинжал
- Compendium order: 96 99
- Пляска смерти
- Compendium order: 294 302
- Непроглядная тьма
- Compendium order: 381 392
- Объятия тьмы
- Compendium order: 66 68
- Оковы тьмы
- Compendium order: 443 457
- Рывок
- Compendium order: 118 123
- Головокружение
- Compendium order: 553 568
- Смертельный яд
- Compendium order: 97 100
- Вестница смерти
- Compendium order: 295 303
- Порог смерти
- Compendium order: 296 304
- Похоронный марш
- Compendium order: 297 305
- Изнурение
- Compendium order: 298 306
- Обломок
- Compendium order: 554 569
- Долг
- Compendium order: 507 522
- Гниение
- Compendium order: 508 523
- Сложный выбор
- Compendium order: 242 250
- Оборона
- Compendium order: 351 362
- Оборона
- Compendium order: 264 272
- Оборона
- Compendium order: 175 181
- Оборона
- Compendium order: 87 90
- Скверна
- Compendium order: 269 277
- Уклонение
- Compendium order: 98 101
- Дефрагментация
- Compendium order: 417 430
- Непокорность
- Compendium order: 270 278
- Задержка
- Compendium order: 299 307
- Обитель
- Compendium order: 325 336
- Демонический щит
- Compendium order: 29 30
- Облик демона
- Compendium order: 67 69
- Пустое место
- Damage: 30 35
- Description: Deal 30 damage. Deal 35 damage.
- Upgrade description: Deal 40 damage. Deal 45 damage.
- Vars · Damage: 30 35
- Пожиратель жизни
- Compendium order: 326 337
- Лития
- Compendium order: 300 308
- Находка
- Compendium order: 444 458
- Расщепление
- Compendium order: 573 588
- Разнос
- Compendium order: 30 31
- Уловка
- Compendium order: 532 547
- Уворот и перекат
- Compendium order: 99 102
- Превосходство
- Compendium order: 31 32
- Двойная энергия
- Compendium order: 382 393
- Сомнение
- Compendium order: 509 524
- Изнеможение
- Compendium order: 271 279
- Драматичный дебют
- Compendium order: 445 459
- Эксгумация
- Compendium order: 301 309
- Ритм битвы
- Compendium order: 32 33
- Сдвоенный разряд
- Compendium order: 352 363
- Парное оружие
- Compendium order: 533 548
- Умирающая звезда
- Compendium order: 243 251
- Рассечение
- Compendium order: 156 161
- Облик эхо
- Compendium order: 418 431
- Фантом
- Compendium order: 327 338
- Конец света
- Compendium order: 328 339
- Всплеск энергии
- Compendium order: 383 394
- Истощающее касание
- Compendium order: 302 310
- Просветление
- Compendium order: 534 549
- Порабощение
- Compendium order: 510 525
- Окоп
- Compendium order: 535 550
- Энтропия
- Compendium order: 484 499
- Отравление
- Compendium order: 157 162
- Эквилибриум
- Compendium order: 446 460
- Прах к праху
- Compendium order: 329 340
- План побега
- Compendium order: 119 124
- Нерушимые латы
- Compendium order: 485 500
- Сглаз
- Compendium order: 33 34
- Неизбежная схватка
- Compendium order: 34 35
- Мастерство
- Compendium order: 120 125
- Слабое место
- Compendium order: 121 126
- Истребление
- Compendium order: 536 551
- Падающая звезда
- Compendium order: 176 182
- Веер из ножей
- Compendium order: 158 163
- Предосторожность
- Compendium order: 447 461
- Страх
- Compendium order: 272 280
- Пожирание
- Compendium order: 68 70
- Неутолимый голод
- Compendium order: 537 552
- Обезболивание
- Compendium order: 35 36
- Дикость
- Compendium order: 384 395
- Хвать!
- Compendium order: 303 311
- Адское пламя
- Compendium order: 69 71
- Вызов на дуэль
- Compendium order: 36 37
- Превозмогание
- Compendium order: 385 396
- Изящность
- Compendium order: 448 462
- Добивание
- Compendium order: 122 128
- Потасовка
- Compendium order: 449 463
- Зенитная пушка
- Compendium order: 419 432
- Огненный барьер
- Compendium order: 37 38
- Заход с фланга
- Rarity: Uncommon Rare
- Rarity key: Uncommon Rare
- Отблеск стали
- Compendium order: 450 464
- В лепешку
- Compendium order: 273 281
- Дротики
- Compendium order: 124 129
- Кульбит
- Damage: 6 7
- Description: Deal 6 damage to ALL enemies. Deal 7 damage to ALL enemies.
- Upgrade description: Deal 8 damage to ALL enemies. Deal 9 damage to ALL enemies.
- Vars · Damage: 6 7
- Фокусирующий удар
- Compendium order: 364 375
- Тщетность
- Compendium order: 511 526
- Грация
- Compendium order: 125 130
- Запретный гримуар
- Compendium order: 349 360
- Предрешенный исход
- Compendium order: 244 252
- Забытый ритуал
- Compendium order: 38 39
- Отчаянное бегство
- Compendium order: 555 570
- Вечная дружба
- Compendium order: 304 312
- Скорость света
- Compendium order: 386 397
- Топливо
- Cards draw: 1 none
- Description: Gain 1 Energy. Draw 1 card. Gain 1 Energy.
- Upgrade · cards: +1 none
- Upgrade · energy: none +1
- Upgrade description: Gain 1 Energy. Draw 2 cards. Gain 2 Energy.
- Vars · Cards: 1 none
- Печь
- Compendium order: 207 214
- Слияние
- Compendium order: 387 398
- Гамма-излучение
- Compendium order: 208 215
- Куча мала
- Compendium order: 451 465
- Концентрация света
- Compendium order: 187 193
- Бытие
- Compendium order: 245 253
- Генетический алгоритм
- Compendium order: 420 433
- Булыжник
- Compendium order: 564 579
- Ледник
- Compendium order: 388 399
- Стеклодув
- Compendium order: 389 400
- Блик
- Compendium order: 209 216
- Ясновидение
- Compendium order: 330 341
- Блестящий шлейф
- Compendium order: 188 194
- Сияние
- Compendium order: 189 195
- Золотой топор
- Compendium order: 486 501
- Целься в глаза
- Compendium order: 365 376
- Кульминация
- Compendium order: 159 165
- Могильная вспышка
- Compendium order: 274 282
- Хранитель усопших
- Compendium order: 275 283
- Алчность
- Compendium order: 512 527
- СТРАЖА!!!
- Compendium order: 246 254
- Путеводная звезда
- Compendium order: 190 196
- Угрызения совести
- Compendium order: 513 528
- Загрязнение
- Compendium order: 366 377
- Град
- Compendium order: 390 401
- Кузница
- Compendium order: 247 255
- Алчущая длань
- Compendium order: 487 502
- Ловкость рук
- Compendium order: 126 131
- Повешение
- Compendium order: 331 342
- Терзания
- Description: Whenever you play a Soul, a random enemy loses 6 HP. Whenever you play a Soul, a random enemy loses 7 HP.
- Hp loss: 6 7
- Upgrade description: Whenever you play a Soul, a random enemy loses 8 HP. Whenever you play a Soul, a random enemy loses 9 HP.
- Vars · HpLoss: 6 7
- Дымка
- Compendium order: 127 132
- Ангельский бур
- Compendium order: 248 256
- Гегемония
- Compendium order: 210 217
- Фамильный молот
- Compendium order: 249 257
- Спиральный бур
- Description: Deal 3 damage for each 1 Energy previously spent this turn. Deal 3 damage for each 1 Energy spent on other cards this turn.
- Upgrade description: Deal 5 damage for each 1 Energy previously spent this turn. Deal 5 damage for each 1 Energy spent on other cards this turn.
- Привет, мир
- Compendium order: 538 553
- Дебошир
- Compendium order: 70 72
- Гемокинез
- Compendium order: 39 40
- Тайник
- Compendium order: 191 197
- Скрытые кинжалы
- Compendium order: 128 133
- Скрытая жемчужина
- Compendium order: 488 503
- Дай пять
- Compendium order: 306 314
- Голограмма
- Compendium order: 367 378
- Обновление
- Compendium order: 368 379
- Потусторонний вой
- Damage: 16 18
- Description: Deal 16 damage to ALL enemies. At the end of your turn, if this is in your ... Deal 18 damage to ALL enemies. At the end of your turn, if this is in your ...
- Upgrade · damage: +5 +6
- Upgrade description: Deal 21 damage to ALL enemies. At the end of your turn, if this is in your ... Deal 24 damage to ALL enemies. At the end of your turn, if this is in your ...
- Vars · Damage: 16 18
- Сплочение
- Compendium order: 452 466
- Гиперлуч
- Compendium order: 422 435
- Ледяное копье
- Compendium order: 423 436
- Зажигание
- Rarity: Rare Uncommon
- Rarity key: Rare Uncommon
- Неудержимость
- Compendium order: 453 467
- Непробиваемость
- Compendium order: 71 73
- Инфекция
- Compendium order: 556 571
- Адский клинок
- Compendium order: 41 42
- Кромешный ад
- Compendium order: 42 43
- Бесконечные клинки
- Compendium order: 129 134
- Воспламенение
- Compendium order: 43 44
- Травма
- Compendium order: 514 529
- Перехват
- Compendium order: 454 468
- Заклинание
- Compendium order: 276 284
- Пробы и ошибки
- Compendium order: 391 404
- Неуязвимость
- Compendium order: 250 258
- Джекпот
- Compendium order: 489 504
- Мастер на все руки
- Compendium order: 455 469
- Махина
- Compendium order: 72 74
- Жонглер
- Compendium order: 44 45
- Королевский пинок
- Compendium order: 211 218
- Королевская пощечина
- Compendium order: 212 219
- Капкан
- Compendium order: 160 166
- Наповал
- Compendium order: 490 505
- Нокаут
- Compendium order: 213 220
- Знай свое место
- Compendium order: 192 198
- Ключ-фонарь
- Compendium order: 549 564
- Великодушие
- Compendium order: 214 221
- Ведущий удар
- Compendium order: 101 104
- Прыжок
- Compendium order: 369 380
- Костяной легион
- Keywords[0]: Exhaust none
- Keywords key[0]: Exhaust none
- Подсечка
- Compendium order: 130 135
- Смертоубийство
- Compendium order: 308 316
- Надежная опора
- Compendium order: 456 470
- Громоотвод
- Compendium order: 370 381
- Цикл
- Compendium order: 392 405
- Свечение
- Compendium order: 565 580
- Лунная вспышка
- Compendium order: 215 222
- Машинное обучение
- Compendium order: 425 438
- Безумный гений
- Type variants · attack · image url: /static/images/cards/mad_science_attack.webp /static/images/beta/v0.108.0/cards/mad_science_attack.webp
- Type variants · power · image url: /static/images/cards/mad_science_power.webp /static/images/beta/v0.108.0/cards/mad_science_power.webp
- Type variants · skill · image url: /static/images/cards/mad_science_skill.webp /static/images/beta/v0.108.0/cards/mad_science_skill.webp
- Да будет так
- Compendium order: 251 259
- Хворь
- Compendium order: 161 167
- Увечья
- Compendium order: 73 75
- Бразды правления
- Compendium order: 216 223
- Верховный стратег
- Compendium order: 491 506
- Наготове
- Compendium order: 162 168
- Побои
- Compendium order: 524 539
- Беспредел
- Compendium order: 492 507
- Меланхолия
- Compendium order: 309 317
- Мементо мори
- Compendium order: 131 136
- Метаморфоза
- Compendium order: 540 555
- Метеоритный дождь
- Compendium order: 261 269
- Метеоритный удар
- Compendium order: 426 439
- Подражание
- Compendium order: 493 508
- Ментальный взрыв
- Compendium order: 457 471
- Загнивающий рассудок
- Compendium order: 574 589
- Слуга-бомбочка
- Compendium order: 566 581
- Слуга-защитник
- Block: 8 7
- Description: Gain 8 Block. Gain 7 Block.
- Upgrade description: Gain 11 Block. Gain 10 Block.
- Vars · Block: 8 7
- Удар слуги
- Compendium order: 568 583
- Мираж
- Compendium order: 132 137
- Страдания
- Compendium order: 332 343
- Модификация
- Compendium order: 427 440
- Своевременный удар
- Damage: 10 11
- Description: Deal 10 damage. Reduce this card's cost to 0 1 Energy. Deal 11 damage. Reduce this card's cost to 0 1 Energy.
- Upgrade · damage: +3 +4
- Upgrade description: Deal 13 damage. Reduce this card's cost to 0 1 Energy. Deal 15 damage. Reduce this card's cost to 0 1 Energy.
- Vars · Damage: 10 11
- Королевский нрав
- Compendium order: 252 260
- Монолог
- Compendium order: 217 224
- Цепная реакция
- Compendium order: 428 441
- Налет
- Compendium order: 163 169
- Высшая некромантия
- Compendium order: 333 344
- Отрицательный пульс
- Compendium order: 277 285
- Ярость Ньяу
- Compendium order: 525 540
- Мозговой штурм
- Compendium order: 334 345
- Обезвреживание
- Compendium order: 88 91
- Нейтронный купол
- Compendium order: 253 261
- Кошмар
- Can be generated in combat: none no
- Обыденность
- Compendium order: 515 530
- Ностальгия
- Compendium order: 494 509
- Еще не время
- Compendium order: 74 77
- Едкие испарения
- Compendium order: 133 138
- Замкнутый круг
- Compendium order: 310 318
- Нуль
- Compendium order: 393 406
- Забвение
- Compendium order: 335 346
- Подношение
- Compendium order: 75 78
- Всепронзающий выпад
- Compendium order: 458 472
- Комбо
- Compendium order: 76 79
- Орбита
- Compendium order: 218 225
- Эпидемия
- Description: Every 3 times you apply Poison, deal 11 damage to ALL enemies. Whenever you apply Poison, deal 3 damage to ALL enemies.
- Powers applied[0] · amount: 11 3
- Upgrade · outbreakpower: +4 +1
- Upgrade description: Every 3 times you apply Poison, deal 15 damage to ALL enemies. Whenever you apply Poison, deal 4 damage to ALL enemies.
- Vars · Outbreak: 11 3
- Vars · OutbreakPower: 11 3
- Vars · Repeat: 3 none
- Хитрость
- Compendium order: 541 556
- Перегрев
- Compendium order: 394 407
- Окончательный пакт
- Compendium order: 77 80
- Переплет
- Compendium order: 311 319
- Земля в иллюминаторе
- Compendium order: 219 226
- Искрометность
- Compendium order: 459 473
- Красная кнопка
- Compendium order: 460 474
- Парирование
- Compendium order: 220 227
- Анализ
- Compendium order: 312 320
- Силовое поле
- Compendium order: 221 228
- Перестук
- Compendium order: 193 199
- Клюв
- Compendium order: 542 557
- Призрачные клинки
- Compendium order: 135 140
- Квантовый порез
- Compendium order: 194 200
- Пронзительный крик
- Compendium order: 102 105
- Разбой
- Compendium order: 45 47
- Основа мироздания
- Compendium order: 222 229
- Ориентир
- Compendium order: 136 141
- Отравленный нож
- Compendium order: 103 106
- Тычок
- Compendium order: 278 286
- Бессонница
- Compendium order: 516 531
- Наскок
- Compendium order: 137 142
- Скальпель
- Compendium order: 138 143
- Хищник
- Compendium order: 104 107
- Все схвачено
- Compendium order: 105 108
- Подготовка
- Compendium order: 461 475
- Зов природы
- Compendium order: 78 81
- Производство
- Compendium order: 462 476
- Продолжение
- Compendium order: 463 477
- Пророчество
- Compendium order: 223 231
- Защитник
- Compendium order: 350 361
- Удаль
- Compendium order: 464 478
- Отвлекающий маневр
- Compendium order: 279 287
- Загробный захват
- Compendium order: 313 321
- Непорочность
- Compendium order: 465 479
- Разложение
- Compendium order: 314 322
- Костер
- Compendium order: 79 82
- Двухпарная разрядка
- Compendium order: 438 452
- Квазар
- Compendium order: 224 232
- Лучезарность
- Compendium order: 225 233
- Ярость
- Compendium order: 46 48
- Радуга
- Compendium order: 429 443
- Боевой дух
- Compendium order: 495 510
- Раж
- Compendium order: 47 49
- Грохот костей
- Compendium order: 315 323
- Реанимация
- Compendium order: 336 347
- Жатва
- Compendium order: 280 288
- Облик жнеца
- Compendium order: 337 348
- Расхищение
- Damage: 9 10
- Description: Deal 9 damage. Add a Soul into your Draw Pile. Deal 10 damage. Add a Soul into your Draw Pile.
- Upgrade · damage: +2 +3
- Upgrade description: Deal 11 damage. Add a Soul+ into your Draw Pile. Deal 13 damage. Add a Soul+ into your Draw Pile.
- Vars · Damage: 9 10
- Перезагрузка
- Compendium order: 430 444
- Откат
- Compendium order: 543 558
- Отточенный клинок
- Compendium order: 195 201
- Отражение
- Compendium order: 226 234
- Рефлекс
- Compendium order: 139 144
- Преломление
- Compendium order: 395 408
- Сожаление
- Compendium order: 517 532
- Передышка
- Compendium order: 526 541
- Раскол
- Compendium order: 496 511
- Резонанс
- Star cost: 3 2
- Vars · StarCost: 3 2
- Неугомонность
- Compendium order: 466 480
- Рикошет
- Compendium order: 106 109
- Десница
- Compendium order: 316 324
- Разрыв
- Compendium order: 544 559
- Ракета-кулак
- Compendium order: 396 409
- Каменная лавина
- Compendium order: 497 512
- Дань
- Compendium order: 254 262
- Королевская казна
- Compendium order: 228 236
- Надрыв
- Compendium order: 48 50
- Жертвоприношение
- Compendium order: 338 349
- Залп
- Compendium order: 498 513
- Испуг
- Compendium order: 140 145
- Переработка
- Compendium order: 397 410
- Бичевание
- Compendium order: 282 290
- Освежевание
- Compendium order: 398 411
- Писанина
- Compendium order: 499 514
- Высекающий удар
- Compendium order: 283 291
- Обряд
- Compendium order: 339 350
- Второе дыхание
- Compendium order: 49 51
- Тайная техника
- Compendium order: 500 515
- Тайное оружие
- Compendium order: 501 516
- Удар искателя
- Compendium order: 467 481
- Жаждущий клинок
- Compendium order: 255 263
- Дозор
- Compendium order: 340 351
- Облик змеи
- Compendium order: 165 171
- Удар для разогрева
- Description: Deal 7 damage. Gain 2 Strength this turn. Deal 7 damage. Gain 3 Strength this turn.
- Powers applied[0] · amount: 2 3
- Upgrade description: Deal 9 damage. Gain 3 Strength this turn. Deal 9 damage. Gain 4 Strength this turn.
- Vars · Strength: 2 3
- Vars · StrengthPower: 2 3
- Семь звезд
- Compendium order: 256 264
- Отречение
- Compendium order: 317 325
- Бой с тенью
- Compendium order: 166 172
- Теневой щит
- Compendium order: 399 412
- Шаг в тень
- Compendium order: 167 173
- Стыд
- Compendium order: 518 533
- Сплетение судеб
- Compendium order: 341 352
- Встряска
- Keywords[0]: none Exhaust
- Keywords key[0]: none Exhaust
- Сияющий удар
- Compendium order: 229 237
- Заточка
- Compendium order: 569 584
- Силовая волна
- Compendium order: 468 482
- Сумрак
- Compendium order: 318 326
- Взять
- Compendium order: 319 327
- Усиленный сигнал
- Compendium order: 432 446
- Шампур
- Compendium order: 141 146
- Пролистать
- Compendium order: 400 413
- Податливая плоть
- Compendium order: 320 328
- Разрез
- Compendium order: 107 110
- Слизь
- Compendium order: 557 572
- Лень
- Compendium order: 575 590
- Дымоход
- Compendium order: 401 414
- Змеиный укус
- Compendium order: 108 111
- Щелк
- Compendium order: 284 292
- Скрытность
- Compendium order: 168 174
- Солнечный удар
- Compendium order: 196 202
- Сажа
- Compendium order: 558 573
- Душа
- Compendium order: 570 585
- Шквал душ
- Description: Deal 9 damage. Deals 2 additional damage for each Soul in your ... Deal 9 damage. Deals 4 additional damage for each Soul in your ...
- Upgrade · extradamage: +1 +2
- Upgrade description: Deal 9 damage. Deals 3 additional damage for each Soul in your ... Deal 9 damage. Deals 6 additional damage for each Soul in your ...
- Vars · ExtraDamage: 2 4
- Клинок монарха
- Compendium order: 571 586
- Посев
- Compendium order: 285 293
- Спектральный сдвиг
- Compendium order: 230 238
- Гонщик
- Compendium order: 142 147
- Спиннер
- Compendium order: 433 447
- Дух пепла
- Compendium order: 343 354
- Презрение
- Compendium order: 50 52
- Капля в море
- Compendium order: 469 483
- Карта сокровищ
- Compendium order: 550 565
- Трофеи войны
- Compendium order: 197 203
- Споровый разум
- Compendium order: 519 534
- К ноге
- Compendium order: 321 330
- Давление
- Compendium order: 545 560
- Тиски
- Compendium order: 344 355
- Стек
- Compendium order: 546 561
- Натиск
- Compendium order: 51 53
- Звездная пыль
- Compendium order: 231 239
- Хворост
- Compendium order: 80 83
- Давка
- Compendium order: 52 54
- Каменная броня
- Compendium order: 53 55
- Шторм
- Compendium order: 402 415
- Ураган стали
- Compendium order: 169 175
- Асфиксия
- Compendium order: 143 148
- Стратагема
- Compendium order: 470 484
- Удар
- Compendium order: 353 364
- Удар
- Compendium order: 265 273
- Удар
- Compendium order: 177 183
- Удар
- Compendium order: 89 92
- Вторичный процесс
- Compendium order: 403 416
- Запрещенный прием
- Compendium order: 109 112
- По моему велению
- Compendium order: 232 240
- Разлом
- Compendium order: 404 417
- Сверхкритичность
- Compendium order: 434 448
- Сверхмассивность
- Compendium order: 233 241
- Усмирение
- Compendium order: 173 179
- Выживание
- Compendium order: 90 93
- Сметающий луч
- Compendium order: 372 383
- Всевидящее око
- Compendium order: 572 587
- Мастер меча
- Compendium order: 257 265
- Синхронизация
- Compendium order: 405 418
- Синтез
- Compendium order: 406 419
- Тактика
- Compendium order: 144 149
- Командная работа
- Compendium order: 471 485
- Танк
- Description: Take double damage from enemies. Allies take half damage from enemies. Take 50% more damage from enemies. Allies take 50% less damage from enemies.
- Vars · DamageDecrease: none 0.5
- Vars · DamageIncrease: none 1.5
- Насмешка
- Compendium order: 54 56
- В клочья
- Compendium order: 82 85
- Буря
- Compendium order: 407 420
- Терраформирование
- Compendium order: 234 242
- Трансформатор
- Compendium order: 408 421
- Бомба
- Compendium order: 472 487
- Игра стоит свеч
- Compendium order: 502 517
- Великая охота
- Compendium order: 170 176
- Коса
- Compendium order: 345 356
- Запечатанный трон
- Compendium order: 262 270
- Кузнец
- Compendium order: 258 266
- На шаг впереди
- Compendium order: 473 488
- Неистовство
- Compendium order: 83 86
- Возвратный топорик
- Compendium order: 474 489
- Гром
- Compendium order: 409 422
- Время вышло
- Compendium order: 346 357
- Знаток дела
- Compendium order: 171 177
- Торическая выдержка
- Compendium order: 547 562
- Токсины
- Compendium order: 559 574
- Следопыт
- Description: Weak enemies take double damage from Attacks. Weak enemies take 50% more damage from Attacks.
- Превращение
- Can be generated in combat: none no
- Алмаз среди камней
- Compendium order: 435 449
- ТУРБО
- Compendium order: 373 384
- Тирания
- Compendium order: 259 267
- Превосходная оборона
- Compendium order: 475 490
- Превосходный удар
- Compendium order: 476 491
- Жизнь после смерти
- Compendium order: 348 359
- Буйство
- Compendium order: 266 274
- Непоколебимость
- Compendium order: 84 87
- Безустанность
- Compendium order: 55 57
- Неприкосновенность
- Compendium order: 110 113
- Апперкот
- Compendium order: 56 58
- Взбучка
- Compendium order: 374 385
- Заточка в рукаве
- Compendium order: 145 150
- Разоблачение
- Compendium order: 322 332
- Преклонение
- Compendium order: 178 184
- Безжалостность
- Compendium order: 57 59
- Бездна
- Compendium order: 560 575
- Облик бездны
- Compendium order: 260 268
- Огонь на поражение
- Compendium order: 477 492
- Проводник
- Compendium order: 436 450
- Небытие
- Compendium order: 576 591
- Все по плану
- Compendium order: 146 151
- Вихрь
- Compendium order: 58 60
- Свисток
- Compendium order: 527 542
- Белый шум
- Compendium order: 410 423
- Желание
- Compendium order: 528 543
- Блуждающий огонек
- Compendium order: 286 294
- Усыхание
- Compendium order: 561 576
- Рана
- Compendium order: 562 577
- Облик призрака
- Compendium order: 174 180
- Муки
- Compendium order: 520 535
- Боевая закалка
- Compendium order: 198 204
- Шок
- Compendium order: 354 365
Персонажи
~5 изменено
Изменено (5)
- Дефект
- Dialogue color: new 13446B
- Латоносец
- Dialogue color: new 590700
- Призывающая
- Dialogue color: new 6B4658
- Наследник
- Dialogue color: new 52371D
- Безмолвная
- Dialogue color: new 284719
Реликвии
~4 изменено
Изменено (4)
- Божественная судьба
- Description: At the start of each combat, gain 6 Star. At the start of each combat, gain 7 Star.
- Увесистый фрукт
- Image variants · Cornucopia: /static/images/relics/looming_fruit.webp /static/images/beta/v0.108.0/relics/looming_fruit.webp
- Image variants · Fruit: /static/images/relics/looming_fruit_2.webp /static/images/beta/v0.108.0/relics/looming_fruit_2.webp
- Шелковая прядь
- Description: Upon pickup, lose all Gold. Enchant all cards in th... Upon pickup, lose all Gold. Enchant all cards in yo...
- Вкусное печенье
- Image variants · Defect: /static/images/relics/yummy_cookie_defect.webp /static/images/beta/v0.108.0/relics/yummy_cookie_defect.webp
- Image variants · Ironclad: /static/images/relics/yummy_cookie_ironclad.webp /static/images/beta/v0.108.0/relics/yummy_cookie_ironclad.webp
- Image variants · Regent: /static/images/relics/yummy_cookie_regent.webp /static/images/beta/v0.108.0/relics/yummy_cookie_regent.webp
- Image variants · Silent: /static/images/relics/yummy_cookie_silent.webp /static/images/beta/v0.108.0/relics/yummy_cookie_silent.webp
Монстры
~47 изменено
Изменено (47)
- Вечные часы
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none ARTIFACT
- Боевой тренажер 1.0
- Encounters[0] · encounter id: BATTLEWORN_DUMMY_EVENT_ENCOUNTER BATTLEWORN_DUMMY_EVENT_V1_ENCOUNTER
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none BATTLEWORN_DUMMY_TIME_LIMIT
- Боевой тренажер 2.0
- Encounters[0] · encounter id: BATTLEWORN_DUMMY_EVENT_ENCOUNTER BATTLEWORN_DUMMY_EVENT_V2_ENCOUNTER
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none BATTLEWORN_DUMMY_TIME_LIMIT
- Боевой тренажер 3.0
- Encounters[0] · encounter id: BATTLEWORN_DUMMY_EVENT_ENCOUNTER BATTLEWORN_DUMMY_EVENT_V3_ENCOUNTER
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none BATTLEWORN_DUMMY_TIME_LIMIT
- Полый рогач (с камнем)
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none IMBALANCED
- Античный истукан
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none SLOW
- Птахоклюй
- Attack pattern · description: none Swoop → Peck → repeat
- Attack pattern · initial move: none SWOOP
- Attack pattern · states[PECK MOVE] · next: none SWOOP_MOVE
- Attack pattern · states[SWOOP MOVE] · next: none PECK_MOVE
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none TERRITORIAL
- Зубастик
- Innate powers[0] · amount: none 2
- Innate powers[0] · power id: none ARTIFACT
- Слизень-падальщик
- Innate powers[0] · amount: none 4
- Innate powers[0] · amount ascension: none 5
- Innate powers[0] · power id: none RAVENOUS
- Крушитель
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none BACK_ATTACK_LEFT
- Innate powers[1] · amount: none 1
- Innate powers[1] · power id: none CRAB_RAGE
- Кубический агрегат
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ARTIFACT
- Скольконожка
- Innate powers[0] · amount: none 25
- Innate powers[0] · power id: none REATTACH
- Энтомант
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none PERSONAL_HIVE
- Moves[PHEROMONE SPIT] · powers[0] · amount: 1 2
- Moves[PHEROMONE SPIT] · powers[0] · power id: PERSONAL_HIVE STRENGTH
- Moves[PHEROMONE SPIT] · powers[1] · power id: STRENGTH PERSONAL_HIVE
- Moves[PHEROMONE SPIT] · powers[2] · amount: 2 1
- Экзоскелет
- Innate powers[0] · amount: none 9
- Innate powers[0] · power id: none HARD_TO_KILL
- Зубастое око
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ILLUSION
- Хвостолов-отшельник
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none SUCK
- Сэр Лягушка
- Innate powers[0] · amount: none 15
- Innate powers[0] · amount ascension: none 19
- Innate powers[0] · power id: none PLATING
- Газовая бомба
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none MINION
- Шароголовый
- Innate powers[0] · amount: none 6
- Innate powers[0] · power id: none GALVANIC
- Гремлин-наемник
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none SURPRISE
- Проклятое судно
- Attack pattern · description: Always uses Haunt Haunt → Swipe → Stomp → repeat
- Attack pattern · states[HAUNT MOVE] · next: none SWIPE_MOVE
- Зараженная призма
- Innate powers[0] · amount: none 2
- Innate powers[0] · amount ascension: none 3
- Innate powers[0] · power id: none VITAL_SPARK
- Чернильник
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none SLIPPERY
- Послужник стаи
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none MINION
- Лиственный слизень (средний)
- Attack pattern · description: none Sticky Shot → Clump Shot → repeat
- Attack pattern · initial move: none STICKY_SHOT
- Attack pattern · states[CLUMP SHOT] · next: none STICKY_SHOT
- Attack pattern · states[STICKY SHOT] · next: none CLUMP_SHOT
- Живой щит
- Innate powers[0] · amount: none 25
- Innate powers[0] · power id: none RAMPART
- Королевская вошь
- Innate powers[0] · amount: none 14
- Innate powers[0] · amount ascension: none 18
- Innate powers[0] · power id: none CURL_UP
- Механический рыцарь
- Innate powers[0] · amount: none 3
- Innate powers[0] · power id: none ARTIFACT
- Параспуг
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ILLUSION
- Фантомный альгочист
- Innate powers[0] · amount: none 6
- Innate powers[0] · amount ascension: none 7
- Innate powers[0] · power id: none SKITTISH
- Лягуш-паразит
- Innate powers[0] · amount: none 4
- Innate powers[0] · power id: none INFESTED
- Бойкий агрегат
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ARTIFACT
- Ракета
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none BACK_ATTACK_RIGHT
- Innate powers[1] · amount: none 1
- Innate powers[1] · power id: none CRAB_RAGE
- Зубастый свиток
- Innate powers[0] · amount: none 2
- Innate powers[0] · power id: none PAPER_CUTS
- Копотливая колония
- Innate powers[0] · amount: none 20
- Innate powers[0] · power id: none HARDENED_SHELL
- Дремучий жук
- Innate powers[0] · amount: none 15
- Innate powers[0] · amount ascension: none 18
- Innate powers[0] · power id: none PLATING
- Innate powers[1] · amount: none 3
- Innate powers[1] · power id: none SLUMBER
- Испугорь
- Innate powers[0] · amount: none 70
- Innate powers[0] · amount ascension: none 75
- Innate powers[0] · power id: none SHRIEK
- Подопытный №14
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ADAPTABLE
- Innate powers[1] · amount: none 2
- Innate powers[1] · amount ascension: none 3
- Innate powers[1] · power id: none ENRAGE
- Антагонист 1.0
- Innate powers[0] · amount: none 0
- Innate powers[0] · power id: none ARTIFACT
- Антагонист 3.0
- Innate powers[0] · amount: none 2
- Innate powers[0] · power id: none ARTIFACT
- Антагонист 2.0
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none ARTIFACT
- Забытый
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none POSSESS_SPEED
- Пропащий
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none POSSESS_STRENGTH
- Загребущая цикрада
- Innate powers[0] · amount: none 5
- Innate powers[0] · power id: none ESCAPE_ARTIST
- Огненная фаланга
- Damage values · Tackle · ascension: 19 22
- Damage values · WeakTackle · ascension: 15 16
- Innate powers[0] · amount: none 1
- Innate powers[0] · power id: none MINION
- Moves[TACKLE] · damage · ascension: 19 22
- Moves[TACKLE 2] · damage · ascension: 19 22
- Moves[TACKLE 3] · damage · ascension: 15 16
- Moves[TACKLE 4] · damage · ascension: 15 16
- Вантом
- Innate powers[0] · amount: none 8
- Innate powers[0] · amount ascension: none 9
- Innate powers[0] · power id: none SLIPPERY
- Шоковый бот
- Innate powers[0] · amount: none 2
- Innate powers[0] · power id: none HIGH_VOLTAGE
Зачарования
~1 изменено
Изменено (1)
- Спираль
- Applicable to: Basic Strike, Defend cards Basic Strike or Defend cards
Стычки
87 → 90+3 добавлено~3 изменено
Добавлено (3)
Изменено (3)
- Потрепанный манекен
- Loss text: The Adventurer was somehow killed by Battleworn Dummy??? none
- Monsters[BATTLE FRIEND V1] · id: BATTLE_FRIEND_V1 none
- Monsters[BATTLE FRIEND V1] · name: Battle Friend V1.0 none
- Monsters[BATTLE FRIEND V2] · id: BATTLE_FRIEND_V2 none
- Monsters[BATTLE FRIEND V2] · name: Battle Friend V2.0 none
- Monsters[BATTLE FRIEND V3] · id: BATTLE_FRIEND_V3 none
- Monsters[BATTLE FRIEND V3] · name: Battle Friend V3.0 none
- Name: Battleworn Dummy Battleworn Dummy Event Encounter
- Горлодав и его приятель
- Tags[0]: none Jaxfruit
- Tags[1]: none Slimes
- Флора зарослей
- Tags[1]: none Jaxfruit
События
~1 изменено
Изменено (1)
- Торговец?!
- Description: A suspicious merchant offers 9 fake relics at 42–58 gold each. Throwing a ... A suspicious merchant offers 6 fake relics (drawn from a pool of 9) at 42–58 ...
Таланты
257 → 265+8 добавлено~5 изменено
Добавлено (8)
- КакофонияType: Buff
- ВаревоType: Buff
- Temporary DexterityType: Buff
- СпячкаType: Buff
- Имитационное обучениеType: Buff
- Один за всехType: Buff
- Связь душType: Buff
- Царство мертвыхType: Buff
Изменено (5)
- Заступник
- Description: Take half damage from enemies. Take 50% less damage from enemies. Removed if ...
- Эпидемия
- Description: Every 3 times you apply Poison, deal ... Whenever you apply Poison, deal damage to ALL enemies.
- Вторичный процесс
- Description: Whenever you play a Power, gain 1 1 Energy. Whenever you play a Power, gain 1 Energy.
- Танк
- Description: Take double damage from enemies. Allies take half damage from enemies. Take 50% more damage from enemies. Allies take 50% ...
- Следопыт
- Description: Weak enemies take 2 times more damage from Attacks. Weak enemies take 50% more damage from Attacks.
Ключевые слова
8 → 7-1 удалено
Удалено (1)
- Period
Модификаторы
~4 изменено
Изменено (4)
- Звездный состав
- Description: Start with 5 colorless cards. Start with 5 Colorless cards.
- Сезон охоты
- Description: Elite enemies swarm the Spire and drop better rewards. Elite enemies swarm the Spire and drop Rare card rewards.
- Бинарность
- Description: Card rewards now contain only 2 cards. Card rewards now contain only 2 cards.
- Отбор
- Description: Choose 10 card rewards to replace your starting deck. Choose 10 card rewards to replace your starting deck.
Достижения
33 → 22-11 удалено
Удалено (11)
- Eternal One
- True Ending
- Historian
- Echo
- Collector
- Explorer
- Archaeologist
- Demon
- Lich
- Monarch
- Wraith
