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Relic Rarity Distribution
Relic rarity chances from elite fights, treasure rooms, and shops. Common 50%, Uncommon 33%, Rare 17%.
Rarity Roll
| Rarity | Chance |
|---|---|
| Common | 50% |
| Uncommon | 33% |
| Rare | 17% |
Used for elite rewards and treasure rooms. If a rarity pool is exhausted, it falls back to the next-higher rarity (Common -> Uncommon -> Rare).
Sources
| Source | Relics |
|---|---|
| Elite fight | 1 (random rarity) |
| Treasure room | 1 (random rarity) |
| Shop | 3 (2 random + 1 shop) |
| Boss fight | none (gold, a potion roll, and a card reward only) |
Boss combats do not drop a relic. The boss-relic analogue in this game is the Ancient relic, which comes from Ancient map nodes, not from beating a boss.
