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Slay the Spire 2 is stamping out infinites, and you're not prepared for what we've lost

March 20, 2026 · PCGamesN · [email protected]

記事の内容 © Mega Crit Games (Steamコミュニティアナウンスメント) および各出版社。Spire Codexはこのフィードを検索可能にするためにミラー・アーカイブしています, 元のリンクは各投稿に保存されています。

Wave goodbye to many of your infinite combos as the first Slay the Spire 2 balance patch comes crashing down on our heads. Mega Crit has been studying our play carefully, and with the roguelike deckbuilder still surpassing half-a-million player peaks every day, it's had plenty of data to choose from. The aim of today's patch is making infinites harder to achieve - they won't be gone altogether, as they're a fundamental part of the StS 2 power curve, but they shouldn't be nearly as easy to get rolling. This Slay the Spire 2 update also introduces 'Phobia Mode,' designed to cut back on some of its more unsettling card designs.

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Steamで読む: https://store.steampowered.com/news/app/2868840/view/1827626365757365

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