Slay the Spire 2 (STS2) v0.103.0 ملاحظات التحديث
Beta Patch Notes - v0.103.0
+4 مضاف~150 معدّل
ملاحظات التحديث الرسمية
Hey, Slayers! Casey here. This week's beta patch brings two major changes to how scoring works for the Daily Leaderboards!
First and foremost, the leaderboards will now only show your friends' scores. We'll add a way to view global scores later. In general, we don't really want to incorporate invasive anti-cheat protection into the game so it's sort of impossible for us to prevent people putting in the maximum score.
Secondly, no more magic numbers. While there's still points accrued for unlocking new cards and such, the score that's sent to the leaderboards and how it's sorted is based on whether you won, how many badges you accrued, and how quickly you finished the run (in that order). This should clarify why you did better on a Daily run compared to your friends.
Because the schema has changed, leaderboards between main branch and beta branch will be separate going forward. We'll eventually add more features like sorting and whatnot, but in the meantime, do let us know what you think of these changes! Apologies in advance for any bugs...
Now let's take a look at the rest of the updates, including updated art (like Nonupeipe above), some reworks and balance changes, a new Ironclad card, and new Neow relics (one of which may be very familiar to seasoned Slayers).
CONTENT AND BALANCE:
Hey everyone, Anthony here. This week I will be grouping balance and content changes together to better talk about how each section changes overall.
Ancients:
• Added new Neow relics:
• Neow's Bones: "Upon pickup, gain 2 random Neow Relics. Add 1 random Curse to your Deck."
• Phial Holster: "Upon pickup, gain 1 potion slot and procure 2 random potions."
• Winged Boots: "You may ignore paths when choosing the next rooms to travel to 3 times."
We have three new Neow options you can choose from. I especially like adding more variety to Neow, so we will be looking to expand her set of relics even more over time.
Ironclad:
• Added new Ironclad card, Not Yet: "Rare - Skill - Cost 2 | Heal 10(13) HP. Exhaust."
• Deprecated Grapple card
• Changed Colossus card: rarity decreased from Rare -> Uncommon
This set of changes is directly aimed at improving Ironclad's survivability in a big way. Colossus moving to the Uncommon pool helps to lessen the need for Rare defensive options, and should also help Ironclad players that are missing out on Weak. To make room for an Uncommon Colossus, an existing Uncommon had to be cut. Grapple was too low impact (and redundant with Juggernaut) so it made the most sense to cut. Not Yet gives the Ironclad a much needed healing option.
Silent:
• Changed Acrobatics card: rarity increased from Common -> Uncommon
• Reworked Follow Through card: "Uncommon - Attack - Cost 1 | Deal 6(8) damage to ALL enemies. If the last card you played this turn was a Skill, apply 1(2) Weak to ALL enemies." -> "Common - Attack - Cost 1 | Deal 7(9) damage. If you have 5 or more other cards in your Hand, hits an additional time."
• Buffed Memento Mori card: base damage increased from 8(10) -> 9(11)
• Buffed Speedster card:
• Damage increased from 1(2) -> 2
• Upgrade changed from +1 damage -> Gains Innate
Acrobatics has consistently been a problem as a Common, completely dominating both win rates and pick rates. When compared to the other cards in its family: Skim, Parse, Glimmer, and Burning Pact, it stood out as the only Common. At Uncommon I expect it to still dominate pick rates, while giving me the breathing room to not overly nerf Sly cards, and in fact maybe even give Silent buffs. I will be watching to see how this change impacts her pool in particular this week. This is still an experiment, so it could be reverted if this change ultimately ends up being worse for the game.
Regent:
• Changed Regalite relic: now grants Block for any card created, not just Colorless cards
This change makes Regalite consistent with Arsenal, and gives more love to the Regent's Status-generating cards.
Enemies:
• Deprecated Tunneleing Twosome fight from the Hive
• Nerfed Living Fog: no longer increases the amount of bombs it spawns over time
• Nerfed Skulking Colony: HP decreased from 74(79) -> 70(75)
• Nerfed Byrdonis: HP decreased from 91(99)-94(99) -> 81(90)-84(90)
• Nerfed Doormaker:
• Overall damage numbers nerfed and moves moved around to better align with the doormaker powers
• No longer applies debuffs
• Gains less strength
Doormaker maintains his troublesome powers, but gets several changes to make the fight more manageable and feel less oppressive. Additionally, I have started focusing on removing some of the spikiness from Act 1, with the long term plan to shift some of the difficulty from Act 1 -> Act 3. The Skulking Colony change is hopefully the last for a while, as the minor HP adjustment allows killing it one turn earlier at Ascension 8.
ART:
• Added portrait art for the following cards:
• Adaptive Strike
• Shadow Shield
• Smokestack
• Bad Luck
• Outbreak
• Added new art for Nonupeipe Ancient background
• Added new art for the following Neow Ancient relics:
• Hefty Tablet
• Neow's Talisman
• Updated art for Osty in character select screen
USER INTERFACE & EXPERIENCE:
• Players on the beta branch now submit their scores to a separate beta-only leaderboard
• Added a scrollbar to the Run History screen
• Badges now show up in Run History screen
• Cleaned up the screen when loading a multiplayer Daily Run so that it matches the standard Daily Run screen
• Daily Leaderboards now show off floor, badge count, and time instead of score
• In multiplayer games, gold score is averaged out across all players to make score uploading consistent for the new schema
• Updated Leaderboard view in Game Over screen
• Leaderboards shown in the Game Over screen in Dailies now fit better
• Your name on the Leaderboards are now highlighted blue so you can more easily find yourself
• Reworded Spiraling Whirlpool event to explicitly state that it can only enchant a basic Strike or Defend
• Added wrapping navigation to Relic Inventory bar on controller
• Big divination button hotkey in Crystal Sphere event no longer uses deck view button on controller
WRITING:
• Archaic Tooth relic now properly says "Transform a starter card into an Ancient version" instead of "with an Ancient version".
• Flak Cannon card description now highlights "Status" in gold
• Flanking card now properly specifies that it only doubles attack damage
• Iteration, Rocket Punch, and Trash to Treasure card descriptions now say "Status" instead of "Status card"
• Pael's Tooth relic now says "Cards devoured" instead of "Cards in the Pot"
• Updated translations for various languages
• Fixed translation errors for the following languages:
• German
• Japanese
• Russian
• Updated credits
BUG FIXES:
General:
• Fixed a blackscreen-at-launch issue related to Steam crashing
• Fixed softlock related to opening a secret debug menu
• Fixed an issue where, if the player dragged a multi-target attack out of their hand, the damage amount previewed on the attack wouldn't include their Strength if some enemies had Vulnerable while others didn't
• "Ascension unlocked" text is no longer displayed in Daily/Custom runs
• Fixed leaderboards not being centered properly on non-standard aspect ratios
• Fixed cards in hand not being deselected when pressing the top panel hotkey button
• Fixed Merchant hand not initially hovering over the first card in the shop when on controller
• Players and enemies' maximum Block has been increased to 999,999,999
• Negative power amounts can no longer stack below -999,999,999
Silent:
• Fixed Blade of Ink card listing the generated Enchanted Shivs in the Run History combat rewards
• Fixed Knife Trap card causing the Exhaust Pile UI to display an incorrect number of cards
Regent:
• Fixed "to All enemies" not appearing in the Sovereign Blade Forge animation when playing Seeking Edge card
• Fixed Reflect card enchanted with Imbued wearing off before the player turn actually begins
Necrobinder:
• Fixed Borrowed Time+ card not having green text in the upgrade preview
• Fixed self-Doom killing the player if they kill the enemy via Stampede card first
Enemies:
• Fixed Knowledge Demon background music not playing finale when you defeat him
• Fixed Queen background music not ending if you kill her before the Amalgam
• Fixed missing Crossbow Ruby Raider fire animation
• Poison now always procs before The Insatiable tries to eat you
Events:
• Fixed being able to drink the fruit potion in the Stone of All Time event if you open the popup as the screen is fading out
Multiplayer:
• Fixed being able to play potions in multiplayer when you are dead
• Fixed Belt Buckle relic removing Dexterity if another player gets a potion from Alchemy card
• Fixed History Course relic playing Believe in You card before the start-of-turn Energy reset
• Fixed Smokestack power proccing off of other player's Statuses
• Fixed strange behavior after exiting the timeline via a Steam Invite
• Fixed some state divergences when using console commands in combat
• Fixed some instances of "unexpected noconnection packet" error
• Fixed state divergence related to upgrading a Monologue card enchanted with Royally Approved
• Fixed timing-based softlock related to Golden Compass relic
First and foremost, the leaderboards will now only show your friends' scores. We'll add a way to view global scores later. In general, we don't really want to incorporate invasive anti-cheat protection into the game so it's sort of impossible for us to prevent people putting in the maximum score.
Secondly, no more magic numbers. While there's still points accrued for unlocking new cards and such, the score that's sent to the leaderboards and how it's sorted is based on whether you won, how many badges you accrued, and how quickly you finished the run (in that order). This should clarify why you did better on a Daily run compared to your friends.
Because the schema has changed, leaderboards between main branch and beta branch will be separate going forward. We'll eventually add more features like sorting and whatnot, but in the meantime, do let us know what you think of these changes! Apologies in advance for any bugs...
Now let's take a look at the rest of the updates, including updated art (like Nonupeipe above), some reworks and balance changes, a new Ironclad card, and new Neow relics (one of which may be very familiar to seasoned Slayers).
CONTENT AND BALANCE:
Hey everyone, Anthony here. This week I will be grouping balance and content changes together to better talk about how each section changes overall.
Ancients:
• Added new Neow relics:
• Neow's Bones: "Upon pickup, gain 2 random Neow Relics. Add 1 random Curse to your Deck."
• Phial Holster: "Upon pickup, gain 1 potion slot and procure 2 random potions."
• Winged Boots: "You may ignore paths when choosing the next rooms to travel to 3 times."
We have three new Neow options you can choose from. I especially like adding more variety to Neow, so we will be looking to expand her set of relics even more over time.
Ironclad:
• Added new Ironclad card, Not Yet: "Rare - Skill - Cost 2 | Heal 10(13) HP. Exhaust."
• Deprecated Grapple card
• Changed Colossus card: rarity decreased from Rare -> Uncommon
This set of changes is directly aimed at improving Ironclad's survivability in a big way. Colossus moving to the Uncommon pool helps to lessen the need for Rare defensive options, and should also help Ironclad players that are missing out on Weak. To make room for an Uncommon Colossus, an existing Uncommon had to be cut. Grapple was too low impact (and redundant with Juggernaut) so it made the most sense to cut. Not Yet gives the Ironclad a much needed healing option.
Silent:
• Changed Acrobatics card: rarity increased from Common -> Uncommon
• Reworked Follow Through card: "Uncommon - Attack - Cost 1 | Deal 6(8) damage to ALL enemies. If the last card you played this turn was a Skill, apply 1(2) Weak to ALL enemies." -> "Common - Attack - Cost 1 | Deal 7(9) damage. If you have 5 or more other cards in your Hand, hits an additional time."
• Buffed Memento Mori card: base damage increased from 8(10) -> 9(11)
• Buffed Speedster card:
• Damage increased from 1(2) -> 2
• Upgrade changed from +1 damage -> Gains Innate
Acrobatics has consistently been a problem as a Common, completely dominating both win rates and pick rates. When compared to the other cards in its family: Skim, Parse, Glimmer, and Burning Pact, it stood out as the only Common. At Uncommon I expect it to still dominate pick rates, while giving me the breathing room to not overly nerf Sly cards, and in fact maybe even give Silent buffs. I will be watching to see how this change impacts her pool in particular this week. This is still an experiment, so it could be reverted if this change ultimately ends up being worse for the game.
Regent:
• Changed Regalite relic: now grants Block for any card created, not just Colorless cards
This change makes Regalite consistent with Arsenal, and gives more love to the Regent's Status-generating cards.
Enemies:
• Deprecated Tunneleing Twosome fight from the Hive
• Nerfed Living Fog: no longer increases the amount of bombs it spawns over time
• Nerfed Skulking Colony: HP decreased from 74(79) -> 70(75)
• Nerfed Byrdonis: HP decreased from 91(99)-94(99) -> 81(90)-84(90)
• Nerfed Doormaker:
• Overall damage numbers nerfed and moves moved around to better align with the doormaker powers
• No longer applies debuffs
• Gains less strength
Doormaker maintains his troublesome powers, but gets several changes to make the fight more manageable and feel less oppressive. Additionally, I have started focusing on removing some of the spikiness from Act 1, with the long term plan to shift some of the difficulty from Act 1 -> Act 3. The Skulking Colony change is hopefully the last for a while, as the minor HP adjustment allows killing it one turn earlier at Ascension 8.
ART:
• Added portrait art for the following cards:
• Adaptive Strike
• Shadow Shield
• Smokestack
• Bad Luck
• Outbreak
• Added new art for Nonupeipe Ancient background
• Added new art for the following Neow Ancient relics:
• Hefty Tablet
• Neow's Talisman
• Updated art for Osty in character select screen
USER INTERFACE & EXPERIENCE:
• Players on the beta branch now submit their scores to a separate beta-only leaderboard
• Added a scrollbar to the Run History screen
• Badges now show up in Run History screen
• Cleaned up the screen when loading a multiplayer Daily Run so that it matches the standard Daily Run screen
• Daily Leaderboards now show off floor, badge count, and time instead of score
• In multiplayer games, gold score is averaged out across all players to make score uploading consistent for the new schema
• Updated Leaderboard view in Game Over screen
• Leaderboards shown in the Game Over screen in Dailies now fit better
• Your name on the Leaderboards are now highlighted blue so you can more easily find yourself
• Reworded Spiraling Whirlpool event to explicitly state that it can only enchant a basic Strike or Defend
• Added wrapping navigation to Relic Inventory bar on controller
• Big divination button hotkey in Crystal Sphere event no longer uses deck view button on controller
WRITING:
• Archaic Tooth relic now properly says "Transform a starter card into an Ancient version" instead of "with an Ancient version".
• Flak Cannon card description now highlights "Status" in gold
• Flanking card now properly specifies that it only doubles attack damage
• Iteration, Rocket Punch, and Trash to Treasure card descriptions now say "Status" instead of "Status card"
• Pael's Tooth relic now says "Cards devoured" instead of "Cards in the Pot"
• Updated translations for various languages
• Fixed translation errors for the following languages:
• German
• Japanese
• Russian
• Updated credits
BUG FIXES:
General:
• Fixed a blackscreen-at-launch issue related to Steam crashing
• Fixed softlock related to opening a secret debug menu
• Fixed an issue where, if the player dragged a multi-target attack out of their hand, the damage amount previewed on the attack wouldn't include their Strength if some enemies had Vulnerable while others didn't
• "Ascension unlocked" text is no longer displayed in Daily/Custom runs
• Fixed leaderboards not being centered properly on non-standard aspect ratios
• Fixed cards in hand not being deselected when pressing the top panel hotkey button
• Fixed Merchant hand not initially hovering over the first card in the shop when on controller
• Players and enemies' maximum Block has been increased to 999,999,999
• Negative power amounts can no longer stack below -999,999,999
Silent:
• Fixed Blade of Ink card listing the generated Enchanted Shivs in the Run History combat rewards
• Fixed Knife Trap card causing the Exhaust Pile UI to display an incorrect number of cards
Regent:
• Fixed "to All enemies" not appearing in the Sovereign Blade Forge animation when playing Seeking Edge card
• Fixed Reflect card enchanted with Imbued wearing off before the player turn actually begins
Necrobinder:
• Fixed Borrowed Time+ card not having green text in the upgrade preview
• Fixed self-Doom killing the player if they kill the enemy via Stampede card first
Enemies:
• Fixed Knowledge Demon background music not playing finale when you defeat him
• Fixed Queen background music not ending if you kill her before the Amalgam
• Fixed missing Crossbow Ruby Raider fire animation
• Poison now always procs before The Insatiable tries to eat you
Events:
• Fixed being able to drink the fruit potion in the Stone of All Time event if you open the popup as the screen is fading out
Multiplayer:
• Fixed being able to play potions in multiplayer when you are dead
• Fixed Belt Buckle relic removing Dexterity if another player gets a potion from Alchemy card
• Fixed History Course relic playing Believe in You card before the start-of-turn Energy reset
• Fixed Smokestack power proccing off of other player's Statuses
• Fixed strange behavior after exiting the timeline via a Steam Invite
• Fixed some state divergences when using console commands in combat
• Fixed some instances of "unexpected noconnection packet" error
• Fixed state divergence related to upgrading a Monologue card enchanted with Royally Approved
• Fixed timing-based softlock related to Golden Compass relic
تغييرات بيانات اللعبة
البطاقات
576 → 577+1 مضاف~53 معدّل
مضاف (1)
- ليس بعدCost: 2 · Type: Skill · Rarity: Rare
معدّل (53)
- أكروبات
- Rarity: Common Uncommon
- Rarity key: Common Uncommon
- توقّع
- Compendium order: 92 91
- شقلبة
- Compendium order: 93 92
- طعنة خلفية
- Compendium order: 112 113
- رقصة الشفرات
- Compendium order: 94 93
- تمويه
- Compendium order: 113 114
- قارورة مرتدة
- Compendium order: 114 115
- فقاعة فقاعة
- Compendium order: 115 116
- مقامرة محسوبة
- Compendium order: 116 117
- عباءة وخنجر
- Compendium order: 95 94
- عملاق
- Rarity: Rare Uncommon
- Rarity key: Rare Uncommon
- حريق هائل
- Compendium order: 64 63
- عباءة قرمزية
- Compendium order: 65 64
- قسوة
- Compendium order: 66 65
- رش الخناجر
- Compendium order: 96 95
- رمي الخنجر
- Compendium order: 97 96
- عناق الظلام
- Compendium order: 67 66
- اندفاع
- Compendium order: 117 118
- سم قاتل
- Compendium order: 98 97
- صدّ
- Compendium order: 99 98
- درع مظلم
- Compendium order: 28 29
- هيئة جبارة
- Compendium order: 68 67
- تفكيك
- Compendium order: 29 30
- مراوغة وتدحرج
- Compendium order: 100 99
- هيمنة
- Compendium order: 30 31
- طبل المعركة
- Compendium order: 31 32
- خطة هروب
- Compendium order: 118 119
- عين الشر
- Compendium order: 32 33
- توقع قتالًا
- Compendium order: 33 34
- خبرة
- Compendium order: 119 120
- كشف
- Compendium order: 120 121
- التهام
- Compendium order: 69 68
- لا أشعر بالألم
- Compendium order: 34 35
- نار جامحة
- Compendium order: 70 69
- قاتلني!
- Compendium order: 35 36
- الضربة القاضية
- Compendium order: 121 122
- مدفع الشظايا
- Upgrade description: Exhaust ALL your Status cards. Deal 11 damage to a ... Exhaust ALL your Status cards. Deal 11 damage to a random enemy ...
- Description: Exhaust ALL your Status cards. Deal 8 damage to a r... Exhaust ALL your Status cards. Deal 8 damage to a random enemy f...
- حاجز اللهب
- Compendium order: 36 37
- التطويق
- Description: The enemy takes double damage from other players this turn. The enemy takes double attack damage from other players this turn.
- سهام قصيرة
- Compendium order: 123 124
- فليك-فلاك
- Compendium order: 101 100
- Follow Through
- Damage: 6 7
- Rarity: Uncommon Common
- Rarity key: Uncommon Common
- Upgrade description: Deal 8 damage to ALL enemies. If the last card you played this turn was a Ski... Deal 9 damage. If you have 5 or more other cards in your Hand, h...
- Vars: 3 fields 2 fields
- Description: Deal 6 damage to ALL enemies. If the last card you played this turn was a Ski... Deal 7 damage. If you have 5 or more other cards in your Hand, h...
- Upgrade: 2 fields 1 fields
- Target: AllEnemies AnyEnemy
- Powers applied: {'power': 'Weak', 'amount': 1, 'power_key': 'Weak'} none
- قدرة منسية
- Compendium order: 37 38
- Grapple
- Upgrade description: Deal 9 damage. Whenever you gain Block this turn, deal 7 damage ... none
- Description: Deal 7 damage. Whenever you gain Block this turn, deal 5 damage ... none
- Color: ironclad unknown
- مثير الفوضى
- Compendium order: 71 70
- حصين
- Compendium order: 72 71
- تكرار
- Upgrade description: The first time you draw a Status card each turn, draw 3 cards. The first time you draw a Status each turn, draw 3 cards.
- Description: The first time you draw a Status card each turn, draw 2 cards. The first time you draw a Status each turn, draw 2 cards.
- المدمر
- Compendium order: 73 72
- تمزيق
- Compendium order: 74 73
- تذكّر الموت
- Damage: 8 9
- Upgrade description: Deal 8 damage. Deals 5 additional damage for each card discarded this turn. Deal 9 damage. Deals 5 additional damage for each card discarded this turn.
- Vars: 3 fields 3 fields
- Description: Deal 8 damage. Deals 4 additional damage for each card discarded this turn. Deal 9 damage. Deals 4 additional damage for each card discarded this turn.
- لكمة صاروخية
- Upgrade description: Deal 14 damage. Draw 2 cards. When you create a Status card, reduce this card... Deal 14 damage. Draw 2 cards. Whenever you create a Status, reduce this card'...
- Description: Deal 13 damage. Draw 1 card. When you create a Status card, reduce this card'... Deal 13 damage. Draw 1 card. Whenever you create a Status, reduce this card's...
- عدّاء سريع
- Upgrade description: Whenever you draw a card during your turn, deal 2 damage to ALL enemies. none
- Vars: 2 fields 2 fields
- Description: Whenever you draw a card during your turn, deal 1 damage to ALL enemies. Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
- Upgrade: 1 fields 1 fields
- Powers applied: {'power': 'Speedster', 'amount': 1, 'power_key': 'Speedster'} {'power': 'Speedster', 'amount': 2, 'power_key': 'Speedster'}
- من الخردة إلى الكنز
- Description: Whenever you create a Status card, Channel 1 random Orb. Whenever you create a Status, Channel 1 random Orb.
الآثار
290 → 293+3 مضاف~88 معدّل
مضاف (3)
- عظام NeowRarity: Ancient Relic
- حاملة قواريرRarity: Ancient Relic
- حذاء مجنحRarity: Ancient Relic
معدّل (88)
- سن عتيق
- Description: Upon pickup, Transform a starter card with an ancient version. Upon pickup, Transform a starter card into an ancient version.
- فطر كبير
- Compendium order: 255 258
- Bing Bong
- Compendium order: 256 259
- شاي العظام
- Compendium order: 258 261
- بيردبيب
- Compendium order: 259 262
- الجبنة المختارة
- Compendium order: 284 287
- إكليل
- Compendium order: 289 292
- قلادة الحجر الداكن
- Compendium order: 260 263
- ابنة الريح
- Compendium order: 261 264
- صائد الأحلام
- Compendium order: 262 265
- شاي الجمر
- Compendium order: 263 266
- مرساة؟؟؟
- Compendium order: 254 257
- قارورة دم؟؟؟
- Compendium order: 257 260
- زهرة سعيدة؟؟؟
- Compendium order: 268 271
- وافل Lee؟؟؟
- Compendium order: 270 273
- مانجو؟؟؟
- Compendium order: 272 275
- بساط التاجر؟؟؟
- Compendium order: 285 288
- Orichalcum؟؟؟
- Compendium order: 275 278
- عين Snecko؟؟؟
- Compendium order: 278 281
- دمية الضرب؟؟؟
- Compendium order: 279 282
- طقم شاي موقر؟؟؟
- Compendium order: 286 289
- طيف منسي
- Compendium order: 264 267
- فطر عطِر
- Compendium order: 265 268
- عدسة فريسنل
- Compendium order: 266 269
- مثقاب يدوي
- Compendium order: 267 270
- دورة تاريخ
- Compendium order: 269 272
- وهج تائه
- Compendium order: 271 274
- بنك الفم
- Compendium order: 273 276
- السيد Struggles
- Compendium order: 274 277
- رمز Neow
- Compendium order: 204 205
- عذاب Neow
- Compendium order: 205 206
- ورقة جديدة
- Compendium order: 206 207
- محارة مغذية
- Compendium order: 207 208
- حساء مغذٍ
- Compendium order: 208 209
- دم Pael
- Compendium order: 209 210
- مخلب Pael
- Compendium order: 210 211
- عين Pael
- Compendium order: 211 212
- لحم Pael
- Compendium order: 212 213
- نمو Pael
- Compendium order: 213 214
- قرن Pael
- Compendium order: 214 215
- فيلق Pael
- Compendium order: 215 216
- دموع Pael
- Compendium order: 216 217
- سن Pael
- Description raw: Upon pickup, remove {Cards} {Cards:plural:card|cards} from your ... Upon pickup, remove {Cards} {Cards:plural:card|cards} from your ...
- Compendium order: 217 218
- جناح Pael
- Compendium order: 218 219
- Pandora's Box
- Compendium order: 219 220
- حجر الفيلسوف
- Compendium order: 220 222
- نواة لقاحية
- Compendium order: 276 279
- كرة عطرية
- Compendium order: 221 223
- مقصات خطرة
- Compendium order: 222 224
- مقصات دقيقة
- Compendium order: 223 225
- ضباب محفوظ
- Compendium order: 224 226
- جوهرة منشورية
- Compendium order: 225 227
- شمعة قرع
- Compendium order: 226 228
- لؤلؤة مشعة
- Compendium order: 227 229
- Regalite
- Description: Whenever you create a Colorless card, gain 2 Block. Whenever you create a card, gain 2 Block.
- سم ملكي
- Compendium order: 277 280
- هرم روني
- Compendium order: 228 230
- Sai
- Compendium order: 229 231
- قلعة رملية
- Compendium order: 230 232
- صناديق لفائف
- Compendium order: 231 233
- ختم الذهب
- Compendium order: 233 235
- زجاج البحر
- Compendium order: 232 234
- مخلب يابس
- Compendium order: 234 236
- خاتم ختم
- Compendium order: 235 237
- بوتقة فضية
- Compendium order: 236 238
- كبسولة صغيرة
- Compendium order: 237 239
- عين Snecko
- Compendium order: 238 240
- Sozu
- Compendium order: 239 241
- قفازات شائكة
- Compendium order: 240 242
- مرطّب حجري
- Compendium order: 241 243
- كتاب قصص
- Compendium order: 242 244
- سيف اليشم
- Compendium order: 280 283
- سيف حجري
- Compendium order: 281 284
- صافرة Tanx
- Compendium order: 243 245
- شاي قلة الأدب
- Compendium order: 282 285
- الحذاء
- Compendium order: 283 286
- فأس رمي
- Compendium order: 244 246
- قفازات دافئة
- Compendium order: 245 247
- لمسة Orobas
- Compendium order: 246 248
- صندوق ألعاب
- Compendium order: 247 249
- بوميرانغ ثلاثي
- Compendium order: 248 250
- قلادة مخملية
- Compendium order: 249 251
- كاكاو شديد السخونة
- Compendium order: 250 252
- مطرقة حرب
- Compendium order: 251 253
- قرط هامس
- Compendium order: 252 254
- تذكرة Wongo الغامضة
- Compendium order: 288 291
- شارة تقدير عميل Wongo
- Compendium order: 287 290
- كعكة لذيذة
- Compendium order: 253 256
الوحوش
~3 معدّل
معدّل (3)
- بيردونيس
- Max hp ascension: 99 90
- Min hp ascension: 99 90
- Max hp: 94 84
- Min hp: 91 81
- Doormaker
- Moves: {'id': 'DRAMATIC_OPEN', 'name': 'Dramatic Open', 'intent': 'Summon'}, {'id': 'HUNGER', 'name': 'Hunger', 'intent': 'Attack + Buff', 'damage': {'normal': 12, 'ascension': 13, 'hit_count': 2}}, {'id': 'SCRUTINY', 'name': 'Scrutiny', 'intent': 'Attack + Buff', 'damage': {'normal': 30, 'ascension': 35}}, {'id': 'GRASP', 'name': 'Grasp', 'intent': 'Attack + Buff + Debuff', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 4}], 'damage': {'normal': 20, 'ascension': 23}} {'id': 'DRAMATIC_OPEN', 'name': 'Dramatic Open', 'intent': 'Summon'}, {'id': 'HUNGER', 'name': 'Hunger', 'intent': 'Attack', 'damage': {'normal': 30, 'ascension': 35}}, {'id': 'SCRUTINY', 'name': 'Scrutiny', 'intent': 'Attack', 'damage': {'normal': 24, 'ascension': 26}}, {'id': 'GRASP', 'name': 'Grasp', 'intent': 'Attack + Buff', 'powers': [{'power_id': 'STRENGTH', 'target': 'self', 'amount': 3}], 'damage': {'normal': 10, 'ascension': 11, 'hit_count': 2}}
- Damage values: 3 fields 3 fields
- المستعمرة المتربصة
- Min hp ascension: 79 75
- Min hp: 74 70
المواجهات
~1 معدّل
معدّل (1)
- ثنائي الحفر
- Act: Act 2 - Hive none
الأحداث
~2 معدّل
معدّل (2)
- Neow
- Relics: 22 items 25 items
- الدوامة الحلزونية
- Pages: {'id': 'DRINK', 'description': 'You cup your hands and dip it into the Spiraling Whirlpool.\n\nIts waters fill your hands at a gentle rate as you take small sips with your eyes closed.\n\nDelicious water spirals through you to your Center, washing away harmful thoughts and physical ailments...'}, {'id': 'INITIAL', 'description': 'You happen upon a Massive Spiraling Whirlpool. The water swirls with beautiful precision and its surrounding walls are adorned with spiral patterns.\n\nAround and around... around...\n....and around.... what a sight......\n\nWhat do you do?', 'options': [{'id': 'OBSERVE', 'title': 'Observe', 'description': 'Enchant a Strike or Defend with Spiral.'}, {'id': 'DRINK', 'title': 'Drink', 'description': 'Heal 33% Max HP.'}]}, {'id': 'OBSERVE', 'description': "...ah- so beautiful.....\nSo it spins... still spinning around. Yes...\nOh! Was that..... a little splash...?\n....of course. You deserve some fun, too Mr. Spiral... haha...\n... ....... ...\n\nIt's time to go now.\nYou whisper something as you take your leave.\n\n“Thank you, Spiral.”"} {'id': 'DRINK', 'description': 'You cup your hands and dip it into the Spiraling Whirlpool.\n\nIts waters fill your hands at a gentle rate as you take small sips with your eyes closed.\n\nDelicious water spirals through you to your Center, washing away harmful thoughts and physical ailments...'}, {'id': 'INITIAL', 'description': 'You happen upon a Massive Spiraling Whirlpool. The water swirls with beautiful precision and its surrounding walls are adorned with spiral patterns.\n\nAround and around... around...\n....and around.... what a sight......\n\nWhat do you do?', 'options': [{'id': 'OBSERVE', 'title': 'Observe', 'description': 'Enchant a Basic Strike or Defend with Spiral.'}, {'id': 'DRINK', 'title': 'Drink', 'description': 'Heal 33% Max HP.'}]}, {'id': 'OBSERVE', 'description': "...ah- so beautiful.....\nSo it spins... still spinning around. Yes...\nOh! Was that..... a little splash...?\n....of course. You deserve some fun, too Mr. Spiral... haha...\n... ....... ...\n\nIt's time to go now.\nYou whisper something as you take your leave.\n\n“Thank you, Spiral.”"}
- Options: {'id': 'OBSERVE', 'title': 'Observe', 'description': 'Enchant a Strike or Defend with Spiral.'}, {'id': 'DRINK', 'title': 'Drink', 'description': 'Heal 33% Max HP.'} {'id': 'OBSERVE', 'title': 'Observe', 'description': 'Enchant a Basic Strike or Defend with Spiral.'}, {'id': 'DRINK', 'title': 'Drink', 'description': 'Heal 33% Max HP.'}
القدرات
~3 معدّل
معدّل (3)
- التفاف
- Description: Other allies deal 2x more damage to this enemy this turn. Other allies deal 2x more attack damage to this enemy this turn.
- GrapplePower
- Description: Whenever you gain Block this turn, deal da... none
- Name: Grapple GrapplePower
- تكرار
- Description: The first time you draw a Status card each turn, draw more cards. The first time you draw a Status each turn, draw more cards.
