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Slay the Spire 2 patch notes arrive for all, meaning an easier early game but harder infinites

April 17, 2026 · PCGamesN · [email protected]

Содержимое статей © Mega Crit Games (Анонсы сообщества Steam) и соответствующие издатели. Spire Codex зеркалирует и архивирует этот поток для поиска, оригинальные ссылки сохраняются в каждом посте.

The first big Slay the Spire 2 patch notes have just hit the live build of the roguelike deckbuilder, meaning that if you've been holding off on poking your head into the beta branch, the game has just undergone a pretty dramatic change. Mega Crit has brought a total of four updates to the game's test version so far, and they've now all landed at once in the regular version. What does that mean if you haven't been keeping up? The good news is improved map generation and a slightly easier time in Act One; the bad news is that infinite combos are a little tougher to reach, and card removal growing increasingly more expensive as you rise through the ranks.

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RELATED LINKS:
The new Slay the Spire 2 roadmap has no dates: "Exacting deadlines produce sloppy, uninspired work"
New Slay the Spire 2 patch notes help you survive the early game, and rein in Acrobatics
Slay the Spire 2 is cooking a "competitive" mode, but I'm most excited about its new short-time format

Читать на Steam: https://store.steampowered.com/news/app/2868840/view/1830163047260268

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