Slay the Spire 2's creator reveals the inspiration for its most controversial foe: "I was playing too much Deadlock."
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기사 콘텐츠 © Mega Crit Games (Steam 커뮤니티 공지) 및 각 발행자. Spire Codex는 검색 가능성을 위해 이 피드를 미러링하고 아카이브합니다, 원본 링크는 모든 게시물에 보존됩니다.

Slay the Spire 2 is full of strange and sinister creatures, and I'm always curious where the ideas for them originated. Mega Crit Co-Founder Casey Yano has provided us with some answers in a new edition of the developer's 'Neowsletter' blog, and he claims its most notoriously balanced threat actually came about after spending too much time with Valve's Deadlock. My personal favorite reveal, however, is the origins of elegant fairy Ancient Nonupeipe, who has a rather less glamorous claim to fame.
Read the full story on PCGamesN: Slay the Spire 2's creator reveals the inspiration for its most controversial foe: "I was playing too much Deadlock."
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