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"They would feel a kind of sadness, right?": Slay the Spire 2 dev on using slightly rubbish placeholder art over AI

July 14, 2026 · Rock, Paper, Shotgun

Makale içeriği © Mega Crit Games (Steam Topluluk Duyuruları) ve ilgili yayıncılar. Spire Codex bu yayını aranabilirlik için yansıtır ve arşivler, orijinal bağlantılar her gönderide korunur.

Those of you that have been playing Slay the Spire 2 in its current early access form will have seen that some of the placeholder art looks, well, arguably bad. I am not necessarily making this argument! But it could be made. As it turns out, according to Mega Crit co-founder Casey Yano, this is very much the point, and has more purpose behind it than just being easier to do.

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Steam'de Oku: https://store.steampowered.com/news/app/2868840/view/1837955055366660

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