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◆Act 1 - Underdocks·Normal

Seapunk

Seapunk is a normal enemy in Slay the Spire 2, entering combat with 44–46 HP (47–49 on higher Ascensions).

It cycles through Sea Kick → Spinning Kick → Bubble Burp → repeat.

Its heaviest attack, Sea Kick, deals 11 damage.

Across community-tracked runs, the Underdocks Wildlife fight proves fatal to 4.4% of the parties that reach it.

StatsMovesEncountersVersion history

Stats

Hit Points
44–46
HP · Ascension
47–49
Moves
3
Type
Normal

Attack Pattern

Sea Kick→Spinning Kick→Bubble Burp↻

Moves (3)

Sea Kick
⚔️ Attack

Hits for 11 damage (13 on Ascension).

Damage11(A: 13)
Spinning Kick
⚔️ Attack

Hits 4 times for 2 (8 total) damage.

Damage2 × 4 = 8
Bubble Burp
⬆️ Buff🛡️ Defend

Gains 7 Block and gains 1 Strength.

Block7
Effects
Strength 1

Encounters

Where Seapunk shows up.

In 54,024 community runs, the Underdocks Wildlife fight was fatal to 4.4% of runs (2,370), dealing an average of 16.3 damage over 4.96 turns.

In 276,403 community runs, the Seapunk fight was fatal to 0.6% of runs (1,707), dealing an average of 6.1 damage over 3.8 turns.

Underdocks Wildlife
Act 1 - UnderdocksMonster
Seapunk
Act 1 - UnderdocksMonsterWeak

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Seapunk - Slay the Spire 2 Monster
At a glance
Hit Points
44–46
HP · Ascension
47–49
Type
Normal
Act
Act 1 - Underdocks
Moves
3
Encounters
2
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