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◆Act 3 - Glory·Elite

Mecha Knight

Mecha Knight is an elite enemy in Slay the Spire 2, entering combat with 300 HP (320 on higher Ascensions).

It cycles through Charge → Flamethrower → Windup → Heavy Cleave → repeat.

Its heaviest attack, Heavy Cleave, deals 35 damage.

It opens the fight already holding Artifact.

Across community-tracked runs, the Mecha Knight fight proves fatal to 3.9% of the parties that reach it.

StatsMovesEncountersVersion history

Stats

Hit Points
300
HP · Ascension
320
Moves
4
Type
Elite

Innate Powers

Applied at the start of combat

Artifact 3

Attack Pattern

Charge→Flamethrower→Windup→Heavy Cleave↻

Moves (4)

Charge
⚔️ Attack

Hits for 25 damage (30 on Ascension).

Damage25(A: 30)
Flamethrower
📜 Status

Adds a status effect.

Windup
🛡️ Defend⬆️ Buff

Gains 15 Block and gains 5 Strength.

Block15
Effects
Strength 5
Heavy Cleave
⚔️ Attack

Hits for 35 damage (40 on Ascension).

Damage35(A: 40)

Encounters

Where Mecha Knight shows up.

In 150,930 community runs, the Mecha Knight fight was fatal to 3.9% of runs (5,855), dealing an average of 34.9 damage over 5.82 turns.

Mecha Knight
Act 3 - GloryElite

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Version history

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Mecha Knight - Slay the Spire 2 Monster
At a glance
Hit Points
300
HP · Ascension
320
Type
Elite
Act
Act 3 - Glory
Moves
4
Encounters
1
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