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◆Act 3 - Glory·Normal

Globe Head

Globe Head is a normal enemy in Slay the Spire 2, entering combat with 148 HP (158 on higher Ascensions).

It cycles through Shocking Slap → Channel Lightning → Galvanic Burst → repeat.

Its heaviest attack, Channel Lightning, deals 6×3 (18 total) damage.

It opens the fight already holding Galvanic.

Across community-tracked runs, the A Lone Globe Head fight proves fatal to 1.6% of the parties that reach it.

StatsMovesEncountersVersion history

Stats

Hit Points
148
HP · Ascension
158
Moves
3
Type
Normal

Innate Powers

Applied at the start of combat

Galvanic 6

Attack Pattern

Shocking Slap→Channel Lightning→Galvanic Burst↻

Moves (3)

Channel Lightning
⚔️ Attack

Hits 3 times for 6 (18 total) damage (7×3 = 21 on Ascension).

Damage6 × 3 = 18(A: 7 × 3 = 21)
Shocking Slap
⚔️ Attack⬇️ Debuff

Hits for 13 damage (14 on Ascension) and applies 2 Frail.

Damage13(A: 14)
Effects
Frail 2
Galvanic Burst
⚔️ Attack⬆️ Buff

Hits for 16 damage (17 on Ascension) and gains 2 Strength.

Damage16(A: 17)
Effects
Strength 2

Encounters

Where Globe Head shows up.

In 64,177 community runs, the A Lone Globe Head fight was fatal to 1.6% of runs (1,003), dealing an average of 16.3 damage over 3.74 turns.

A Lone Globe Head
Act 3 - GloryMonster

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Version history

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Globe Head - Slay the Spire 2 Monster
At a glance
Hit Points
148
HP · Ascension
158
Type
Normal
Act
Act 3 - Glory
Moves
3
Encounters
1
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