[{"id":"ABYSSAL_BATHS","name":"Abyssal Baths","type":"Event","act":"Underdocks","description":"You discover a secluded chamber.\n\nSteam rises from bubbling pools of hot liquid that shifts colors with hypnotic rhythm. Barnacled growths hang from the ceiling, dripping viscous fluid that hisses and writhes when it touches the surface. The air feels heavy, laden with [blue]salt[/blue] and something [green]unmistakably organic[/green].\n\nAs you approach the edge of the largest pool, the liquid ripples. The waters bubble more intensely as if anticipating your entry.","preconditions":null,"options":[{"id":"IMMERSE","title":"Immerse","description":"Gain [green]2[/green] Max HP. Take [red]3[/red] damage."},{"id":"ABSTAIN","title":"Abstain","description":"Heal [green]10[/green] HP."}],"pages":[{"id":"ABSTAIN","description":"You decline the temptation of the waters, instead gathering crystalline salts that have formed along the edges. As you apply them to your skin, the pools churn and froth agitatedly. The ambient temperature drops noticeably, and for a moment all reflective surfaces in the room show a version of you that seems hollow-eyed and diminished. You can't shake the feeling of having missed something transformative.","options":null},{"id":"ALL","description":null,"options":[{"id":"LINGER","title":"Linger","description":"Gain [green]2[/green] Max HP. Take [red]3[/red] damage."},{"id":"EXIT_BATHS","title":"Exit Baths","description":""}]},{"id":"DEATH_WARNING","description":"[sine][red]If you bathe any longer you will die.[/red][/sine]","options":[{"id":"LINGER","title":"Linger","description":"[sine][red]If you bathe any longer you will die.[/red][/sine]"},{"id":"EXIT_BATHS","title":"Exit Baths","description":""}]},{"id":"EXIT_BATHS","description":"The heat finally gets to you, and you hop out of the bath.","options":null},{"id":"IMMERSE","description":"The liquid burns against your skin, simultaneously [blue][jitter]freezing[/jitter][/blue] and [red][jitter]scalding[/jitter][/red].\n\nBeneath the surface, something brushes against your legs—tendrils? Currents with purpose? But when the pain subsides, you feel... denser somehow. More substantial. The waters seem to hum with satisfaction.","options":[{"id":"LINGER","title":"Linger","description":"Gain [green]2[/green] Max HP. Take [red]4[/red] damage."},{"id":"EXIT_BATHS","title":"Exit Baths","description":""}]},{"id":"INITIAL","description":"You discover a secluded chamber.\n\nSteam rises from bubbling pools of hot liquid that shifts colors with hypnotic rhythm. Barnacled growths hang from the ceiling, dripping viscous fluid that hisses and writhes when it touches the surface. The air feels heavy, laden with [blue]salt[/blue] and something [green]unmistakably organic[/green].\n\nAs you approach the edge of the largest pool, the liquid ripples. The waters bubble more intensely as if anticipating your entry.","options":[{"id":"IMMERSE","title":"Immerse","description":"Gain [green]2[/green] Max HP. Take [red]3[/red] damage."},{"id":"ABSTAIN","title":"Abstain","description":"Heal [green]10[/green] HP."}]},{"id":"LINGER1","description":"[jitter]The temperature keeps rising![/jitter]\n\nHow long can you endure before the steam cooks you from within?","options":[{"id":"LINGER","title":"Linger","description":"Gain [green]2[/green] Max HP. Take [red]5[/red] damage."},{"id":"EXIT_BATHS","title":"Exit Baths","description":""}]},{"id":"LINGER2","description":"[jitter][orange]It keeps getting hotter![/orange][/jitter]\n\nThe pool's bubbling sounds like laughter.","options":[{"id":"LINGER","title":"Linger","description":"Gain [green]2[/green] Max HP. Take [red]6[/red] damage."},{"id":"EXIT_BATHS","title":"Exit Baths","description":""}]},{"id":"LINGER3","description":"[jitter][red]IT'S SO HOT![/red][/jitter]\n\nYou wonder if this is what it's like to live in the Village of Demons?","options":[{"id":"LINGER","title":"Linger","description":"Gain [green]2[/green] Max HP. Take [red]7[/red] damage."},{"id":"EXIT_BATHS","title":"Exit Baths","description":""}]},{"id":"LINGER4","description":"[sine][purple]You have bathed so long you have lost track of time and your mind...[/purple][/sine]","options":[{"id":"LINGER","title":"Linger","description":"Gain [green]2[/green] Max HP. Take [red]8[/red] damage."},{"id":"EXIT_BATHS","title":"Exit Baths","description":""}]},{"id":"LINGER5","description":"It's nice in here.","options":[{"id":"LINGER","title":"Linger","description":"Gain [green]2[/green] Max HP. Take [red]9[/red] damage."},{"id":"EXIT_BATHS","title":"Exit Baths","description":""}]},{"id":"LINGER6","description":"Really fantastic.","options":[{"id":"LINGER","title":"Linger","description":"Gain [green]2[/green] Max HP. Take [red]10[/red] damage."},{"id":"EXIT_BATHS","title":"Exit Baths","description":""}]},{"id":"LINGER7","description":"You feel great","options":[{"id":"LINGER","title":"Linger","description":"Gain [green]2[/green] Max HP. Take [red]11[/red] damage."},{"id":"EXIT_BATHS","title":"Exit Baths","description":""}]},{"id":"LINGER8","description":"[sine]Mmm...[/sine]","options":[{"id":"LINGER","title":"Linger","description":"Gain [green]2[/green] Max HP. Take [red]12[/red] damage."},{"id":"EXIT_BATHS","title":"Exit Baths","description":""}]},{"id":"LINGER9","description":"[sine]Zzz...\n..zzzz....[/sine]","options":[{"id":"LINGER","title":"Linger","description":"Gain [green]2[/green] Max HP. Take [red]13[/red] damage."},{"id":"EXIT_BATHS","title":"Exit Baths","description":""}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"AMALGAMATOR","name":"Amalgamator","type":"Event","act":"Act 2 - Hive","description":"[b][jitter]CLANG! CLANG!!![/jitter][/b]\n\nYou hear the echoes of metal upon metal on the otherside of a wall...\n\nAs you press your head against the wall to listen in—the wall opens up, revealing a [orange]hulking six-armed figure[/orange] toiling away.\nIts “face” is a [gold][sine]swirling vortex of glowing sigils[/sine][/gold] that shift about.\n\n“One with an [aqua]Ascending Spirit[/aqua] has found my workshop? Let's get [jitter]COMBINING[/jitter]!”","preconditions":["Requires 2+ Strikes in deck","Requires 2+ Defends in deck"],"options":[{"id":"COMBINE_STRIKES","title":"Combine Strikes","description":"Remove [blue]2[/blue] [gold]Strikes[/gold]. Add [gold]Ultimate Strike[/gold] to your [gold]Deck[/gold]."},{"id":"COMBINE_DEFENDS","title":"Combine Defends","description":"Remove [blue]2[/blue] [gold]Defends[/gold]. Add [gold]Ultimate Defend[/gold] to your [gold]Deck[/gold]."}],"pages":[{"id":"COMBINE_DEFENDS","description":"[b][jitter]CLANG! CLANG!!![/jitter][/b]\n\nThe [orange]Amalgamator[/orange] strikes its Bone Anvil.\n\nMemories of combat, protecting, and defensive strategies sharpen with each blow.\nYour most ultimate technique returns to you.","options":null},{"id":"COMBINE_STRIKES","description":"[b][jitter]CLANG! CLANG!!![/jitter][/b]\n\nThe [orange]Amalgamator[/orange] strikes its Bone Anvil.\n\nMemories of combat, attacking, and offensive strategies sharpen with each blow.\nYour most ultimate technique returns to you.","options":null},{"id":"INITIAL","description":"[b][jitter]CLANG! CLANG!!![/jitter][/b]\n\nYou hear the echoes of metal upon metal on the otherside of a wall...\n\nAs you press your head against the wall to listen in—the wall opens up, revealing a [orange]hulking six-armed figure[/orange] toiling away.\nIts “face” is a [gold][sine]swirling vortex of glowing sigils[/sine][/gold] that shift about.\n\n“One with an [aqua]Ascending Spirit[/aqua] has found my workshop? Let's get [jitter]COMBINING[/jitter]!”","options":[{"id":"COMBINE_STRIKES","title":"Combine Strikes","description":"Remove [blue]2[/blue] [gold]Strikes[/gold]. Add [gold]Ultimate Strike[/gold] to your [gold]Deck[/gold]."},{"id":"COMBINE_DEFENDS","title":"Combine Defends","description":"Remove [blue]2[/blue] [gold]Defends[/gold]. Add [gold]Ultimate Defend[/gold] to your [gold]Deck[/gold]."}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"AROMA_OF_CHAOS","name":"Aroma of Chaos","type":"Event","act":"Act 1 - Overgrowth","description":"Upon trudging through a thick underbrush and making it into a clearing, you're hit with an unplaceable nostalgia.\n\nA mix of [purple]floral scents[/purple], [green]putrid decay[/green], and [orange]something else entirely[/orange]. The scent grows stronger with each step, and you feel as though the world around you is [sine]warping and twisting[/sine].\n\nOvercome with a sense of [sine]shifting chaos[/sine], you begin to lose your sense of self.","preconditions":null,"options":[{"id":"LET_GO","title":"Let Go","description":"[gold]Transform[/gold] a card in your [gold]Deck[/gold]."},{"id":"MAINTAIN_CONTROL","title":"Maintain Control","description":"[gold]Upgrade[/gold] a card in your [gold]Deck[/gold]."}],"pages":[{"id":"INITIAL","description":"Upon trudging through a thick underbrush and making it into a clearing, you're hit with an unplaceable nostalgia.\n\nA mix of [purple]floral scents[/purple], [green]putrid decay[/green], and [orange]something else entirely[/orange]. The scent grows stronger with each step, and you feel as though the world around you is [sine]warping and twisting[/sine].\n\nOvercome with a sense of [sine]shifting chaos[/sine], you begin to lose your sense of self.","options":[{"id":"LET_GO","title":"Let Go","description":"[gold]Transform[/gold] a card in your [gold]Deck[/gold]."},{"id":"MAINTAIN_CONTROL","title":"Maintain Control","description":"[gold]Upgrade[/gold] a card in your [gold]Deck[/gold]."}]},{"id":"LET_GO","description":"You give in and your mind [sine][purple]drifts...[/purple][/sine]\nYou see yourself [blue]communing with friends[/blue], [green]fighting as a team[/green], and [gold]dueling great foes[/gold]. Is this a dream? Reality? Somehow both? Many sets of eyes perceive you and your dreams. Who are they...?\n\nYou awaken after an unknown amount of time.\nThe aroma weakens and its effects fade as you regain clarity. Upon restabilizing, you're more clearheaded than ever.\n\n[sine][red]What were those eyes?[/red][/sine]","options":null},{"id":"MAINTAIN_CONTROL","description":"Resisting the temptation to give in, you climb atop a tree where the aroma doesn't reach but its effects claw at your mind.\n\nMaintaining control is difficult; you tether your thoughts to your [blue]Core Principles[/blue].\n\n[AromaPrinciple]\n[AromaPrinciple]\n[AromaPrinciple]\n\nThe aroma subsides.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"BATTLEWORN_DUMMY","name":"Battleworn Dummy","type":"Event","act":"Act 3 - Glory","description":"As you approach, it begins to rumble and fizzle and lights up brilliantly!\n\n“[jitter]BZZZT![/jitter] TIME TO TRAIN!!! YOU HAVE [blue]3 TURNS[/blue] TO DEFEAT ME!\nCHOOSE A SETTING OR FACE [red]LETHAL HUMILIATION[/red].\nHere are the options:”\n\nAfter the terrifying message, the dummy carefully reads out detailed instructions.\n\nWhat do you choose?","preconditions":null,"options":[{"id":"SETTING_1","title":"Setting 1","description":"Fight a [blue]75[/blue] HP dummy. Procure [blue]1[/blue] random [gold]Potion[/gold]."},{"id":"SETTING_2","title":"Setting 2","description":"Fight a [blue]150[/blue] HP dummy. [gold]Upgrade[/gold] [blue]2[/blue] random cards."},{"id":"SETTING_3","title":"Setting 3","description":"Fight a [blue]300[/blue] HP dummy. Obtain a random [gold]Relic[/gold]."}],"pages":[{"id":"DEFEAT","description":"“[jitter][red]YOU ARE WEAK!![/red][/jitter]\nHUMILIATION HAS BEEN ADMINISTERED!”\n\nThe dummy is silent for a moment and—\n\n“Choose a lower setting next time. Have a nice day.”","options":null},{"id":"INITIAL","description":"As you approach, it begins to rumble and fizzle and lights up brilliantly!\n\n“[jitter]BZZZT![/jitter] TIME TO TRAIN!!! YOU HAVE [blue]3 TURNS[/blue] TO DEFEAT ME!\nCHOOSE A SETTING OR FACE [red]LETHAL HUMILIATION[/red].\nHere are the options:”\n\nAfter the terrifying message, the dummy carefully reads out detailed instructions.\n\nWhat do you choose?","options":[{"id":"SETTING_1","title":"Setting 1","description":"Fight a [blue]75[/blue] HP dummy. Procure [blue]1[/blue] random [gold]Potion[/gold]."},{"id":"SETTING_2","title":"Setting 2","description":"Fight a [blue]150[/blue] HP dummy. [gold]Upgrade[/gold] [blue]2[/blue] random cards."},{"id":"SETTING_3","title":"Setting 3","description":"Fight a [blue]300[/blue] HP dummy. Obtain a random [gold]Relic[/gold]."}]},{"id":"VICTORY","description":"“[jitter]YOU PASS THE TRAINING![/jitter]\nYOU ARE NOW EQUIPPED TO DEFEND THIS [gold]FACTORY[/gold] AGAINST INTRUDERS!! BE SURE TO HYDRATE AFTER TRAINING SESSIONS!”","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"BRAIN_LEECH","name":"Brain Leech","type":"Shared","act":null,"description":"[jitter]*thunk*[/jitter]\n\nA sharp pain is felt atop your head and a thought stabs into your mind.\n\n[purple][sine]“SHARE KNOWLEDGE???”[/sine][/purple]\n\nYou are unsure how to proceed...","preconditions":["Act 1–2 only"],"options":[{"id":"SHARE_KNOWLEDGE","title":"Share Knowledge","description":"Choose [blue]1[/blue] of [blue]5[/blue] random cards to add to your [gold]Deck[/gold]."},{"id":"RIP","title":"Rip the Leech Off","description":"Lose [red]5[/red] HP. Gain a Colorless card reward."}],"pages":[{"id":"INITIAL","description":"[jitter]*thunk*[/jitter]\n\nA sharp pain is felt atop your head and a thought stabs into your mind.\n\n[purple][sine]“SHARE KNOWLEDGE???”[/sine][/purple]\n\nYou are unsure how to proceed...","options":[{"id":"SHARE_KNOWLEDGE","title":"Share Knowledge","description":"Choose [blue]1[/blue] of [blue]5[/blue] random cards to add to your [gold]Deck[/gold]."},{"id":"RIP","title":"Rip the Leech Off","description":"Lose [red]5[/red] HP. Gain a Colorless card reward."}]},{"id":"RIP","description":"You violently [jitter]rip the leech off your head[/jitter] and chuck it far far away!\n\nThere's a voice in your head:\n[purple][sine]“NOOOOOOoOoooooOOOOoooo....”","options":null},{"id":"SHARE_KNOWLEDGE","description":"[purple][sine]“HOW OSTENTATIOUSLY SCHOLASTIC OF A LABYRINTHINE MIND!\nA VERITABLE CORNUCOPIA OF CEREBRAL SUSTENANCE TO DIGEST!”[/sine][/purple].\n\nSatisfied, the creature pops off and crawls away.\nYou are [blue]flabbergasted[/blue].","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"BUGSLAYER","name":"Bugslayer","type":"Event","act":"Act 2 - Hive","description":"As you're fending off a [jitter][red]swarm of aggressive insects[/red][/jitter] you suddenly notice a [gold]Mighty Rugged Warrior-Man[/gold] fighting beside you this whole time!\n\nThe insects, sensing defeat, scatter. You turn to your fellow fighter.\n“Would you like any tips on exterminating these pests?”\n\nHow polite. You nod and accept his offer.","preconditions":null,"options":[{"id":"EXTERMINATION","title":"Learn Extermination Technique","description":"Add [gold]Exterminate[/gold] to your [gold]Deck[/gold]."},{"id":"SQUASH","title":"Learn Squash Technique","description":"Add [gold]Squash[/gold] to your [gold]Deck[/gold]."}],"pages":[{"id":"DONE","description":"Silently the figure nods at you, and then walks away.","options":null},{"id":"EXTERMINATION","description":"“I see... you wish to learn the [gold]Extermination Technique[/gold]. Very good...”\n\nHe pauses briefly, thinking how best to endow you with this maneuver...\n\n[jitter]“THIS IS THE TECHNIQUE! BEHOLD!!”[/jitter]\nHe boasts while holding up a can of [green]Insecticide[/green].","options":null},{"id":"INITIAL","description":"As you're fending off a [jitter][red]swarm of aggressive insects[/red][/jitter] you suddenly notice a [gold]Mighty Rugged Warrior-Man[/gold] fighting beside you this whole time!\n\nThe insects, sensing defeat, scatter. You turn to your fellow fighter.\n“Would you like any tips on exterminating these pests?”\n\nHow polite. You nod and accept his offer.","options":[{"id":"EXTERMINATION","title":"Learn Extermination Technique","description":"Add [gold]Exterminate[/gold] to your [gold]Deck[/gold]."},{"id":"SQUASH","title":"Learn Squash Technique","description":"Add [gold]Squash[/gold] to your [gold]Deck[/gold]."}]},{"id":"SQUASH","description":"“I see... you wish to learn the [gold]Squash Technique[/gold]. Very good...”\n\nHe pauses briefly, thinking how best to endow you with this maneuver...\n\n[jitter]“THIS IS THE TECHNIQUE! BEHOLD!!”[/jitter]\nHe boasts while stepping on a giant bug.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"BYRDONIS_NEST","name":"Byrdonis Nest","type":"Event","act":"Act 1 - Overgrowth","description":"You spot an enormous [jitter][red]Shambling Beast[/red][/jitter] chase off an injured [green][sine]Green Byrd[/sine][/green].\n\nIn the alcove the byrd fled from, a [gold]single unguarded egg[/gold] lies abandoned.\n\n[sine]Your stomach gurgles...[/sine]","preconditions":["Cannot have an event pet"],"options":[{"id":"EAT","title":"Eat the Egg","description":"Gain [blue]7[/blue] Max HP."},{"id":"TAKE","title":"Take the Egg","description":"Add [gold]Byrdonis Egg[/gold] to your [gold]Deck[/gold]."}],"pages":[{"id":"EAT","description":"You crack the egg open and gobble it up.\nGood breakfast.","options":null},{"id":"INITIAL","description":"You spot an enormous [jitter][red]Shambling Beast[/red][/jitter] chase off an injured [green][sine]Green Byrd[/sine][/green].\n\nIn the alcove the byrd fled from, a [gold]single unguarded egg[/gold] lies abandoned.\n\n[sine]Your stomach gurgles...[/sine]","options":[{"id":"EAT","title":"Eat the Egg","description":"Gain [blue]7[/blue] Max HP."},{"id":"TAKE","title":"Take the Egg","description":"Add [gold]Byrdonis Egg[/gold] to your [gold]Deck[/gold]."}]},{"id":"TAKE","description":"You gently scoop up the egg and stow it, thinking it may [green]hatch[/green] into something useful later.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"COLORFUL_PHILOSOPHERS","name":"Colorful Philosophers","type":"Event","act":"Act 2 - Hive","description":"Before you is a rather epic sight.\nYou see 3 different colored statues towering over a dais, having a [jitter][red]heated debate[/red][/jitter] over the philosophical implications of color.\n\nAs you listen in, you get a sense that the most important question at hand is which color truly is [gold]THE BEST[/gold].\n\nYou chime in with your thoughts.","preconditions":["Requires more than one character unlocked"],"options":[{"id":"DEFECT","title":"Blue","description":"Obtain [blue]3[/blue] Defect cards."},{"id":"IRONCLAD","title":"Red","description":"Obtain [blue]3[/blue] Ironclad cards."},{"id":"NECROBINDER","title":"Pink","description":"Obtain [blue]3[/blue] Necrobinder cards."},{"id":"REGENT","title":"Orange","description":"Obtain [blue]3[/blue] Regent cards."},{"id":"SILENT","title":"Green","description":"Obtain [blue]3[/blue] Silent cards."}],"pages":[{"id":"DONE","description":"Your opinion doesn't seem welcome, and the statues resume their unending debate.","options":null},{"id":"INITIAL","description":"Before you is a rather epic sight.\nYou see 3 different colored statues towering over a dais, having a [jitter][red]heated debate[/red][/jitter] over the philosophical implications of color.\n\nAs you listen in, you get a sense that the most important question at hand is which color truly is [gold]THE BEST[/gold].\n\nYou chime in with your thoughts.","options":[{"id":"DEFECT","title":"Blue","description":"Obtain [blue]3[/blue] Defect cards."},{"id":"IRONCLAD","title":"Red","description":"Obtain [blue]3[/blue] Ironclad cards."},{"id":"NECROBINDER","title":"Pink","description":"Obtain [blue]3[/blue] Necrobinder cards."},{"id":"REGENT","title":"Orange","description":"Obtain [blue]3[/blue] Regent cards."},{"id":"SILENT","title":"Green","description":"Obtain [blue]3[/blue] Silent cards."}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"COLOSSAL_FLOWER","name":"Colossal Flower","type":"Event","act":"Act 2 - Hive","description":"There is a [green]colossal flower[/green] growing atop a [red][jitter]mountain of bones[/jitter][/red].\n\nAs its [sine]color-shifting petals[/sine] pulsate, you sense there is a [aqua]Powerful Cluster of Pollen[/aqua] in the center but the undulating petals are [red]razor sharp[/red] and unpredictable.\n\nYou could grab some of the [gold]golden nectar[/gold], but reaching the prize in the center is so tempting...","preconditions":["Requires 19+ HP"],"options":[{"id":"EXTRACT_CURRENT_PRIZE_1","title":"Extract Nectar","description":"Gain [blue]35[/blue] [gold]Gold[/gold]."},{"id":"REACH_DEEPER_1","title":"Reach Deeper","description":"Enter deeper. Lose [red]5[/red] HP."}],"pages":[{"id":"EXTRACT_CURRENT_PRIZE","description":"You carefully gather some [gold]nectar[/gold] from the flower's flesh.\nThe petals shimmer angrily.","options":null},{"id":"EXTRACT_INSTEAD","description":"Your whole body is numb and messed up from the [purple]toxins[/purple], [red]barbs[/red], and [green]leaves[/green].\nEnough is enough.\n\nYou stow away a glob of [gold]high-quality nectar[/gold] and retreat.","options":null},{"id":"INITIAL","description":"There is a [green]colossal flower[/green] growing atop a [red][jitter]mountain of bones[/jitter][/red].\n\nAs its [sine]color-shifting petals[/sine] pulsate, you sense there is a [aqua]Powerful Cluster of Pollen[/aqua] in the center but the undulating petals are [red]razor sharp[/red] and unpredictable.\n\nYou could grab some of the [gold]golden nectar[/gold], but reaching the prize in the center is so tempting...","options":[{"id":"EXTRACT_CURRENT_PRIZE_1","title":"Extract Nectar","description":"Gain [blue]35[/blue] [gold]Gold[/gold]."},{"id":"REACH_DEEPER_1","title":"Reach Deeper","description":"Enter deeper. Lose [red]5[/red] HP."}]},{"id":"POLLINOUS_CORE","description":"With a final lunge you grab hold of the [aqua]pollinous core[/aqua]!\nThe plant shudders violently; its petals go dull, and the [jitter]tingling[/jitter] stops.\n\nThe [gold]golden nectar[/gold] becomes worthless muck.\nYou killed it.","options":null},{"id":"REACH_DEEPER_1","description":"You push past a layer of [red]razor-sharp[/red] petals, they're coated with a [purple]substance[/purple] that makes your skin [jitter]tingle[/jitter]. This seems to numb the pain?\n\nMaybe this is why there is a pile of bones here...","options":[{"id":"EXTRACT_CURRENT_PRIZE_2","title":"Extract Nectar","description":"Gain [blue]75[/blue] [gold]Gold[/gold]."},{"id":"REACH_DEEPER_2","title":"Reach Deeper","description":"Enter even deeper. Lose [red]6[/red] HP."}]},{"id":"REACH_DEEPER_2","description":"The tingling turns into a [jitter][red]throbbing weakness[/red][/jitter] as you push onwards...\n\n[purple]This flower wants to eat me. Why did I go into it?[/purple]","options":[{"id":"EXTRACT_INSTEAD","title":"Extract Nectar","description":"Gain [blue]135[/blue] [gold]Gold[/gold]."},{"id":"POLLINOUS_CORE","title":"Enter the Center","description":"Lose [red]7[/red] HP. Obtain [gold]Pollinous Core[/gold]."}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"CRYSTAL_SPHERE","name":"Crystal Sphere","type":"Shared","act":null,"description":"[sine][blue]“I predicted you'd enter...!”[/blue][/sine]\n\nA [jitter]raspy[/jitter] voice calls out as you enter a [purple]mystic hut[/purple].\n\n[sine][blue]“Your destiny has brought you here. We must uncover your future and fortunes so you can SAVE US ALL!!”[/blue][/sine]\n“Okay, here are the options for the [gold]Crystal Sphere reading[/gold]. Be sure to sign this waiver as well,” she says while bringing out pen and parchment.","preconditions":["Requires 100+ gold","Act 2+"],"options":[{"id":"UNCOVER_FUTURE","title":"Uncover Future","description":"Pay [red]51-99[/red] [gold]Gold[/gold]. [purple]Divine[/purple] [blue]3[/blue] times."},{"id":"PAYMENT_PLAN","title":"Payment Plan","description":"Gain a [red]Debt[/red]. [purple]Divine[/purple] [blue]6[/blue] times."}],"pages":[{"id":"FINISH","description":"I'm done pondering","options":null},{"id":"INITIAL","description":"[sine][blue]“I predicted you'd enter...!”[/blue][/sine]\n\nA [jitter]raspy[/jitter] voice calls out as you enter a [purple]mystic hut[/purple].\n\n[sine][blue]“Your destiny has brought you here. We must uncover your future and fortunes so you can SAVE US ALL!!”[/blue][/sine]\n“Okay, here are the options for the [gold]Crystal Sphere reading[/gold]. Be sure to sign this waiver as well,” she says while bringing out pen and parchment.","options":[{"id":"UNCOVER_FUTURE","title":"Uncover Future","description":"Pay [red]51-99[/red] [gold]Gold[/gold]. [purple]Divine[/purple] [blue]3[/blue] times."},{"id":"PAYMENT_PLAN","title":"Payment Plan","description":"Gain a [red]Debt[/red]. [purple]Divine[/purple] [blue]6[/blue] times."}]},{"id":"PAYMENT_PLAN","description":"Payment Plan","options":null},{"id":"UNCOVER_FUTURE","description":"Uncover Future","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"DARV","name":"Darv","type":"Ancient","act":null,"description":"...where did I put... Oh!\nCome to see my collection!? Take anything from that pile over there, put it to good use!","preconditions":null,"options":null,"pages":null,"epithet":"The Hoarder","dialogue":{"Returning":[{"order":"0-0r","speaker":"ancient","text":"Here, take one of these forgotten gems with ya!"},{"order":"1-0r","speaker":"ancient","text":"I’ve got things to do today!\nTake whatever ya want from that pile!!"}],"Defect":[{"order":"0-0","speaker":"ancient","text":"You’re a beautiful hunk of junk, you know that?"},{"order":"0-1","speaker":"character","text":"<3"},{"order":"1-0r","speaker":"ancient","text":"Still keeping at it, I see... Let’s see if we can upgrade ya!"},{"order":"2-0","speaker":"ancient","text":"I’ve been holding on to your friend’s uhh... um.\nNevermind nevermind!!"},{"order":"2-1","speaker":"character","text":"<Inquisitive beeps>"},{"order":"2-2","speaker":"ancient","text":"My scrappy scrapper, forget I said all that!"}],"Ironclad":[{"order":"0-0","speaker":"ancient","text":"The flaming warrior has returned!\nI’ve got just the thing for ya!"},{"order":"1-0r","speaker":"ancient","text":"Good to see ya still kickin’ and bashin’ em heads in!"},{"order":"2-0","speaker":"ancient","text":"I’m still holding on to that heavy blade of yours... but I can’t find no one to restore it."},{"order":"2-1","speaker":"character","text":"The Ironclad stares at Darv."},{"order":"2-2","speaker":"ancient","text":"Maybe the Architect knows somethin’."}],"Necrobinder":[{"order":"0-0","speaker":"ancient","text":"I can tell you’re a serious one. What can I do for ya missy?"},{"order":"0-1","speaker":"character","text":"Anything to help me kill a most loathsome man."},{"order":"0-2","speaker":"ancient","text":"Very well then... have a gander!"},{"order":"1-0r","speaker":"ancient","text":"Still on that warpath? I ain’t gonna stop ya!"},{"order":"2-0","speaker":"ancient","text":"This book seems tied to ya, been around longer than you have."},{"order":"2-1","speaker":"character","text":"How did you come into possession of that?"},{"order":"2-2","speaker":"ancient","text":"[sine]Scary[/sine] things have a way of ending up in my collection."}],"Regent":[{"order":"0-0","speaker":"ancient","text":"What brings the likes of you up here? Wanna take a look at my collection?"},{"order":"0-1","speaker":"character","text":"I do enjoy fine wares..."},{"order":"0-2","speaker":"ancient","text":"Yeah!"},{"order":"1-0r","speaker":"ancient","text":"Back for more your highness?!"},{"order":"2-0","speaker":"ancient","text":"To my new friend, do I have somethin’ for ya!"},{"order":"2-1","speaker":"character","text":"I’m listening!"},{"order":"2-2","speaker":"ancient","text":"I’d give it but the Architect nabbed it from me!!\nHelp a buddy out! Do me a favor will ya?"}],"Silent":[{"order":"0-0","speaker":"ancient","text":"Back in the Spire for you too huh?\nCan’t resist those shinies right?!"},{"order":"1-0r","speaker":"ancient","text":"I’ll trade ya somethin’ nice for that trophy you got there!"},{"order":"2-0","speaker":"ancient","text":"Pity ya don’t remember all my generosity!\nYeah yeah, you know how Neow is..."},{"order":"2-1","speaker":"character","text":"..."},{"order":"2-2","speaker":"ancient","text":"Well! Let’s get you equipped for that final showdown or whatevah!"}],"First Visit":[{"order":"0-0","speaker":"ancient","text":"...where did I put... Oh!\nCome to see my collection!? Take anything from that pile over there, put it to good use!"}]},"image_url":"/static/images/misc/ancients/darv.webp","relics":["DUSTY_TOME","ASTROLABE","BLACK_STAR","CALLING_BELL","EMPTY_CAGE","PANDORAS_BOX","RUNIC_PYRAMID","SNECKO_EYE","ECTOPLASM","SOZU","PHILOSOPHERS_STONE","VELVET_CHOKER"]},{"id":"DENSE_VEGETATION","name":"Dense Vegetation","type":"Event","act":"Act 1 - Overgrowth","description":"Having taken the wrong path for a good while, you find yourself in a thick jungle of [green]ferns[/green], [green]shrubs[/green], and [green]vines[/green]. Especially [green]vines[/green]. Exhaustion sets in, and a dark thought comes to mind:\n\n[sine][purple]“You are lost, unprepared, and the inevitability of death is approaching.”[/purple][/sine]\n\nWhat do you do?","preconditions":null,"options":[{"id":"TRUDGE_ON","title":"Trudge On","description":"Gain [blue]61-99[/blue] [gold]Gold[/gold]. Lose [red]8[/red] HP."},{"id":"REST","title":"Rest","description":"Heal [green]30% Max[/green] HP. Fight some [red]enemies[/red]."}],"pages":[{"id":"INITIAL","description":"Having taken the wrong path for a good while, you find yourself in a thick jungle of [green]ferns[/green], [green]shrubs[/green], and [green]vines[/green]. Especially [green]vines[/green]. Exhaustion sets in, and a dark thought comes to mind:\n\n[sine][purple]“You are lost, unprepared, and the inevitability of death is approaching.”[/purple][/sine]\n\nWhat do you do?","options":[{"id":"TRUDGE_ON","title":"Trudge On","description":"Gain [blue]61-99[/blue] [gold]Gold[/gold]. Lose [red]8[/red] HP."},{"id":"REST","title":"Rest","description":"Heal [green]30% Max[/green] HP. Fight some [red]enemies[/red]."}]},{"id":"REST","description":"You're dead tired and take a nap...\n\n...only to be awoken by [gold][jitter]something wriggling around[/jitter][/gold] on top of you!","options":[{"id":"FIGHT","title":"Fight!","description":""}]},{"id":"TRUDGE_ON","description":"You hack and slash your way through the jungle but it goes on and on...\n\nYou sustain yourself on [green]strange fruits[/green], [orange]crunchy bugs[/orange], and drink the nectar of [aqua]glowing plants[/aqua] but you start feeling [jitter][red]paranoid...[/red][/jitter]\n\nBut then you find a clearing, a trail, and some [gold]Gold[/gold] coins scattered on the ground. Amongst the coins are some crudely-drawn maps!\nProblem solved.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"DOLL_ROOM","name":"Doll Room","type":"Shared","act":null,"description":"You enter a hidden room...\n\nIt's packed with an array of dolls. Each are unique, their expressions ranging from [green]joy[/green] to [purple]sorrow[/purple], their attire spanning centuries and realms beyond your own.\n\nA [sine][blue]chorus of whispers[/blue][/sine] grows louder and louder until [jitter][red]the dolls are shouting[/red][/jitter] over each other and calling for you...\n\nYou must choose one and leave immediately.","preconditions":["Act 2 only"],"options":[{"id":"RANDOM","title":"Pick at Random","description":"Obtain a random [gold]Doll Relic[/gold]."},{"id":"TAKE_SOME_TIME","title":"Take Some Time","description":"Lose [red]5[/red] HP. Choose [blue]1[/blue] of [blue]2[/blue] [gold]Doll Relics[/gold]."},{"id":"EXAMINE","title":"Examine Each and Make the Best Choice","description":"Lose [red]15[/red] HP. Choose [blue]1[/blue] of [blue]3[/blue] [gold]Doll Relics[/gold]."}],"pages":[{"id":"DAUGHTER_OF_WIND","description":"[blue]“You should be happy I chose you!”[/blue]\nThe doll proclaims triumphantly.","options":null},{"id":"EXAMINE","description":"You examine each and every doll before you make your choice.\n\nThe shouting has reached a [red][jitter]piercing crescendo[/jitter][/red] but you manage to make a choice before going completely mad!","options":null},{"id":"FABLE","description":"A warm voice happily fills your head.\n[orange][sine]“We are going to uncover the most delightful stories together!”[/sine][/orange]","options":null},{"id":"INITIAL","description":"You enter a hidden room...\n\nIt's packed with an array of dolls. Each are unique, their expressions ranging from [green]joy[/green] to [purple]sorrow[/purple], their attire spanning centuries and realms beyond your own.\n\nA [sine][blue]chorus of whispers[/blue][/sine] grows louder and louder until [jitter][red]the dolls are shouting[/red][/jitter] over each other and calling for you...\n\nYou must choose one and leave immediately.","options":[{"id":"RANDOM","title":"Pick at Random","description":"Obtain a random [gold]Doll Relic[/gold]."},{"id":"TAKE_SOME_TIME","title":"Take Some Time","description":"Lose [red]5[/red] HP. Choose [blue]1[/blue] of [blue]2[/blue] [gold]Doll Relics[/gold]."},{"id":"EXAMINE","title":"Examine Each and Make the Best Choice","description":"Lose [red]15[/red] HP. Choose [blue]1[/blue] of [blue]3[/blue] [gold]Doll Relics[/gold]."}]},{"id":"MR_STRUGGLES","description":"As you pick up the [sine][purple]worn-looking doll[/purple][/sine], all of the voices go silent.\nThis one doesn't speak.","options":null},{"id":"TAKE","description":null,"options":[{"id":"TAKE","title":"TAKE","description":"Receive [gold]a random Relic[/gold]."}]},{"id":"TAKE_SOME_TIME","description":"Amid the shouting, you quickly examine the dolls.\n\nOne of these two may be good?\nIt's hard to concentrate through the [red]mental anguish[/red].","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"DOORS_OF_LIGHT_AND_DARK","name":"Doors of Light and Dark","type":"Event","act":"Underdocks","description":"A doorway existed where none existed moments before...\n\nYou enter to find two shimmering doorways and a [gold]well-dressed doorman[/gold].\n“Finally, a visitor! Please please! Choose a door, any door!”\n\n[blue]Are we still in the Spire? How is this place so clean?[/blue]","preconditions":null,"options":[{"id":"LIGHT","title":"Light Door","description":"[gold]Upgrade[/gold] [blue]2[/blue] random cards."},{"id":"DARK","title":"Dark Door","description":"Remove [blue]1[/blue] card from your [gold]Deck[/gold]."}],"pages":[{"id":"DARK","description":"[sine][purple]Into the darkness...[/purple][/sine]\n\nYou see nothing.\nBut this helps you think... You shed [red]pointless thoughts[/red].\n\nYou're back in the [blue]Underdocks[/blue].\nHow did you? Huh...?","options":null},{"id":"INITIAL","description":"A doorway existed where none existed moments before...\n\nYou enter to find two shimmering doorways and a [gold]well-dressed doorman[/gold].\n“Finally, a visitor! Please please! Choose a door, any door!”\n\n[blue]Are we still in the Spire? How is this place so clean?[/blue]","options":[{"id":"LIGHT","title":"Light Door","description":"[gold]Upgrade[/gold] [blue]2[/blue] random cards."},{"id":"DARK","title":"Dark Door","description":"Remove [blue]1[/blue] card from your [gold]Deck[/gold]."}]},{"id":"LIGHT","description":"[sine][gold]Into the light...[/gold][/sine]\n\n[jitter]It's blinding!![/jitter] But the light [gold]strengthens[/gold] you.\n\nYou're back in the [blue]Underdocks[/blue].\nHow did you? Huh...?","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"DROWNING_BEACON","name":"Drowning Beacon","type":"Event","act":"Underdocks","description":"Crossing a dreamscape of rocks and still waters, you emerge to face a [sine]sinking lighthouse[/sine] emitting [purple]anti-light[/purple].\n\nYou can bottle up the [aqua][sine]eerily-glowing water[/sine][/aqua] that has pooled here or climb up the dilapidated structure to retrieve the [gold]lens[/gold].","preconditions":null,"options":[{"id":"BOTTLE","title":"Bottle","description":"Procure [aqua]Glowwater Potion[/aqua]."},{"id":"CLIMB","title":"Climb","description":"Obtain [gold]Fresnel Lens[/gold]. Lose [red]13[/red] Max HP."}],"pages":[{"id":"BOTTLE","description":"Using a nearby bottle, you calmly scoop up the [aqua]glowing liquid[/aqua] as the lighthouse peacefully sinks into the mud.\n\nGood thing you weren't in there.","options":null},{"id":"CLIMB","description":"You climb to the top of the lighthouse, unnerved by its steady sinking.\n\nUpon reaching the [gold]lanthorn room[/gold], you start prying off the lens as the [purple]anti-light[/purple] [jitter][red]saps your vitality[/red][/jitter]!\n\nFinally, you wring it free; the lighthouse stops sinking.","options":null},{"id":"INITIAL","description":"Crossing a dreamscape of rocks and still waters, you emerge to face a [sine]sinking lighthouse[/sine] emitting [purple]anti-light[/purple].\n\nYou can bottle up the [aqua][sine]eerily-glowing water[/sine][/aqua] that has pooled here or climb up the dilapidated structure to retrieve the [gold]lens[/gold].","options":[{"id":"BOTTLE","title":"Bottle","description":"Procure [aqua]Glowwater Potion[/aqua]."},{"id":"CLIMB","title":"Climb","description":"Obtain [gold]Fresnel Lens[/gold]. Lose [red]13[/red] Max HP."}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"ENDLESS_CONVEYOR","name":"Endless Conveyor","type":"Event","act":"Underdocks","description":"You lumber into a shack with a bright but crooked sign that reads:\n[aqua]“ENDLESS FEAST - PAY WHAT YOU HUNGER!”[/aqua]\n\nInside, a [orange]willowy multi-armed chef[/orange] is deftly preparing [green]bites of food[/green] and placing them onto a [sine]winding chitinous belt[/sine].\n\nOne of the chef's arms point to a sign:\n[blue]40[/blue] [gold]Gold[/gold] each","preconditions":["Requires 120+ gold"],"options":[{"id":"OBSERVE_CHEF","title":"Observe the Chef","description":"[gold]Upgrade[/gold] a random card in your [gold]Deck[/gold]."}],"pages":[{"id":"ALL","description":null,"options":[{"id":"LOCKED","title":"Broke","description":"You could eat more but you are out of [gold]Gold[/gold]."},{"id":"CAVIAR","title":"Grab Caviar off the Belt","description":"Pay [red]40[/red] [gold]Gold[/gold]. Gain [green]4[/green] Max HP. Continue feasting!"},{"id":"CLAM_ROLL","title":"Grab Clam Roll off the Belt","description":"Pay [red]40[/red] [gold]Gold[/gold]. Heal [green]10[/green] HP. Continue feasting!"},{"id":"FRIED_EEL","title":"Grab Fried Eel off the Belt","description":"Pay [red]40[/red] [gold]Gold[/gold]. Add a random Colorless Card to your [gold]Deck[/gold]. Continue feasting!"},{"id":"GOLDEN_FYSH","title":"Grab Golden Fysh off the Belt","description":"[green]LUCKY WINNER![/green] Gain [blue]75[/blue] [gold]Gold[/gold]."},{"id":"JELLY_LIVER","title":"Grab Jelly Liver off the Belt","description":"Pay [red]40[/red] [gold]Gold[/gold]. [gold]Transform[/gold] a card. Continue feasting!"},{"id":"SEAPUNK_SALAD","title":"Grab Seapunk Salad off the Belt","description":"Pay [red]40[/red] [gold]Gold[/gold]. Add [gold]Feeding Frenzy[/gold] to your [gold]Deck[/gold]. Continue feasting!"},{"id":"SPICY_SNAPPY","title":"Grab Spicy Snappy off the Belt","description":"Pay [red]40[/red] [gold]Gold[/gold]. [gold]Upgrade[/gold] a random card. Continue feasting!"},{"id":"SUSPICIOUS_CONDIMENT","title":"Grab Suspicious Condiment off the Belt","description":"Pay [red]40[/red] [gold]Gold[/gold]. Procure a random [gold]Potion[/gold]. Continue feasting!"}]},{"id":"GRAB_SOMETHING_OFF_THE_BELT","description":"You grab the [gold]Last Dish Title[/gold] from the belt and scarf it down.\n[green]Tasty![/green]","options":[{"id":"LEAVE","title":"Leave","description":""}]},{"id":"INITIAL","description":"You lumber into a shack with a bright but crooked sign that reads:\n[aqua]“ENDLESS FEAST - PAY WHAT YOU HUNGER!”[/aqua]\n\nInside, a [orange]willowy multi-armed chef[/orange] is deftly preparing [green]bites of food[/green] and placing them onto a [sine]winding chitinous belt[/sine].\n\nOne of the chef's arms point to a sign:\n[blue]40[/blue] [gold]Gold[/gold] each","options":[{"id":"OBSERVE_CHEF","title":"Observe the Chef","description":"[gold]Upgrade[/gold] a random card in your [gold]Deck[/gold]."}]},{"id":"LEAVE","description":"Now that you've had your fill, you continue on your way.","options":null},{"id":"OBSERVE_CHEF","description":"Keeping your distance from a seat, you loiter in the shadows of the establishment's entrance.\n\n[orange]The chef[/orange], unfazed, continues working. Studying this behavior and discipline, you seek to minimize unnecessary movement and emotion during combat.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"FAKE_MERCHANT","name":"The Merchant???","type":"Shared","act":null,"description":"A suspicious merchant offers 6 fake relics (drawn from a pool of 9) at 42–58 gold each. Throwing a [gold]Foul Potion[/gold] starts a fight against The Merchant??? (165 HP). Winning rewards [gold]The Merchant's Rug???[/gold] plus all unsold relics.","preconditions":["Act 2+","Single player only","Requires 100+ gold or a Foul Potion"],"options":null,"pages":null,"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"FIELD_OF_MAN_SIZED_HOLES","name":"Field of Man-Sized Holes","type":"Event","act":"Act 2 - Hive","description":"The sudden sight of a massive field, [jitter]gouged with large outlines of bodies[/jitter], stops you in your tracks.\n\nOne of these outlines matches your own.\n\n[sine][orange]It's perfect...[/orange][/sine]","preconditions":null,"options":[{"id":"RESIST","title":"Resist","description":"Remove [blue]2[/blue] cards from your [gold]Deck[/gold]. Add [red]Normality[/red] to your [gold]Deck[/gold]."},{"id":"ENTER_YOUR_HOLE","title":"Enter Your Hole","description":"[gold]Enchant[/gold] a card with [purple]Perfect Fit[/purple]."}],"pages":[{"id":"ENTER_YOUR_HOLE","description":"It's a snug fit, but you squeeze yourself into the hole...\n\nThe further you go, the [sine][purple]darker it becomes[/purple][/sine].\nEventually, you see a [gold]faint light[/gold] grow brighter and reveal the other side.\n\nYou step out unchanged, but now understand the [green]intimate secrets of life[/green].","options":null},{"id":"INITIAL","description":"The sudden sight of a massive field, [jitter]gouged with large outlines of bodies[/jitter], stops you in your tracks.\n\nOne of these outlines matches your own.\n\n[sine][orange]It's perfect...[/orange][/sine]","options":[{"id":"RESIST","title":"Resist","description":"Remove [blue]2[/blue] cards from your [gold]Deck[/gold]. Add [red]Normality[/red] to your [gold]Deck[/gold]."},{"id":"ENTER_YOUR_HOLE","title":"Enter Your Hole","description":"[gold]Enchant[/gold] a card with [purple]Perfect Fit[/purple]."}]},{"id":"RESIST","description":"You walk past all the holes, even the one carved [orange]perfectly in your shape...[/orange]\n\nWhy didn't I go inside? What would have happened? Have I been in that hole before? Who made these holes?\n\n[sine][red]What is... who... where?[/red][/sine]","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"GRAVE_OF_THE_FORGOTTEN","name":"Grave of the Forgotten","type":"Event","act":"Act 3 - Glory","description":"There is a single grave with a [jitter][aqua]roiling blue flame[/aqua][/jitter]...\n\nA prideful warrior died in battle but its soul is restless. It wants to keep fighting, you feel it [sine]begging[/sine] to journey with you.\n\nBut perhaps it's better for it to face the [red]truth[/red]?","preconditions":null,"options":[{"id":"CONFRONT_LOCKED","title":"Locked","description":"You have no cards with [gold]Exhaust[/gold] that can be [purple]Enchanted[/purple]."},{"id":"CONFRONT","title":"Confront with Truth","description":"Add [red]Decay[/red] to your [gold]Deck[/gold]. [gold]Enchant[/gold] a card that [gold]Exhausts[/gold] with [purple]Soul's Power[/purple]."},{"id":"ACCEPT","title":"Accept the Forgotten Soul","description":"Obtain [gold]Forgotten Soul[/gold]."}],"pages":[{"id":"ACCEPT","description":"You place your hand on the grave and whisper...\n\n[sine]“Ascend with me...”[/sine]\n\nIn response, the flames draw out from the grave and coalesce into a [aqua]burning soul[/aqua] and hover around you loyally.\nIt knows what you are, and wishes to escort you to your final destination.","options":null},{"id":"CONFRONT","description":"You place your hand on the grave and whisper...\n\n[sine]“Your fight is over...”[/sine]\n\nIn response, the soul crashes into yours and a [jitter][aqua]SOUL FIGHT[/aqua][/jitter] ensues!\nStunned by the countless battles you have endured, it concedes.","options":null},{"id":"INITIAL","description":"There is a single grave with a [jitter][aqua]roiling blue flame[/aqua][/jitter]...\n\nA prideful warrior died in battle but its soul is restless. It wants to keep fighting, you feel it [sine]begging[/sine] to journey with you.\n\nBut perhaps it's better for it to face the [red]truth[/red]?","options":[{"id":"CONFRONT_LOCKED","title":"Locked","description":"You have no cards with [gold]Exhaust[/gold] that can be [purple]Enchanted[/purple]."},{"id":"CONFRONT","title":"Confront with Truth","description":"Add [red]Decay[/red] to your [gold]Deck[/gold]. [gold]Enchant[/gold] a card that [gold]Exhausts[/gold] with [purple]Soul's Power[/purple]."},{"id":"ACCEPT","title":"Accept the Forgotten Soul","description":"Obtain [gold]Forgotten Soul[/gold]."}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"HUNGRY_FOR_MUSHROOMS","name":"Hungry for Mushrooms","type":"Event","act":"Act 3 - Glory","description":"[sine]How long has it been since you ate?\n...wait, what's that fantastic smell?[/sine]\n\nFollowing the scent, you reach a cozy campground with all manner of [green]tasty mushrooms[/green] being cooked! You don't consider the safety of eating these mushrooms because you are so hungry.\n(So hungry that you don't notice the dead adventurer)","preconditions":null,"options":[{"id":"BIG_MUSHROOM","title":"Big Mushroom","description":"Obtain [gold]Big Mushroom[/gold]. Upon pickup, raise your Max HP by [blue]20[/blue]. At the start of each combat, draw [blue]2[/blue] fewer cards."},{"id":"FRAGRANT_MUSHROOM","title":"Fragrant Mushroom","description":"Obtain [gold]Fragrant Mushroom[/gold]. Upon pickup, lose [blue]15[/blue] HP and [gold]Upgrade[/gold] [blue]2[/blue] random cards."}],"pages":[{"id":"BIG_MUSHROOM","description":"You bite into the [orange]Big Mushroom[/orange]. Its flesh is firm, starchy, and satisfying. The more you eat, the hungrier you become, as if the mushroom is feeding on your hunger.\n\n[sine]So yummy... you enter a [red]food coma[/red].[/sine]\nThis gluttony will cost you.","options":null},{"id":"FRAGRANT_MUSHROOM","description":"You sample the [green]Fragrant One[/green], a small woody mushroom with a delicate scent of shellfish...\n\nA burst of energy spurs you to run, jump, and [gold]rigorously train[/gold]!\nThen, a sudden [red][jitter]stabbing pain[/jitter][/red] hits you as the living fungi struggles within you during its brief final moments.","options":null},{"id":"INITIAL","description":"[sine]How long has it been since you ate?\n...wait, what's that fantastic smell?[/sine]\n\nFollowing the scent, you reach a cozy campground with all manner of [green]tasty mushrooms[/green] being cooked! You don't consider the safety of eating these mushrooms because you are so hungry.\n(So hungry that you don't notice the dead adventurer)","options":[{"id":"BIG_MUSHROOM","title":"Big Mushroom","description":"Obtain [gold]Big Mushroom[/gold]. Upon pickup, raise your Max HP by [blue]20[/blue]. At the start of each combat, draw [blue]2[/blue] fewer cards."},{"id":"FRAGRANT_MUSHROOM","title":"Fragrant Mushroom","description":"Obtain [gold]Fragrant Mushroom[/gold]. Upon pickup, lose [blue]15[/blue] HP and [gold]Upgrade[/gold] [blue]2[/blue] random cards."}]},{"id":"MEDLEY","description":"The [green]medley of mushrooms[/green] looks the most appetizing so you go for that.\n\n[red][jitter]“MY MUSHROOMS!!”[/jitter][/red]\n\nThe adventurer, presumably dead, attacks you! You knock them out, and with a seasoning of guilt, finish the rest of the fine meal.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"INFESTED_AUTOMATON","name":"Infested Automaton","type":"Event","act":"Act 2 - Hive","description":"There's a chamber filled with [red]dead robots[/red].\n\nA lone automaton still has a [sine][aqua]faintly glowing core[/aqua][/sine] but it's engulfed by a grotesque, organic growth and doesn't respond.","preconditions":null,"options":[{"id":"STUDY","title":"Study","description":"Obtain a random [gold]Power[/gold]."},{"id":"TOUCH_CORE","title":"Touch the Core","description":"Obtain a random [gold]0 cost card[/gold]."}],"pages":[{"id":"INITIAL","description":"There's a chamber filled with [red]dead robots[/red].\n\nA lone automaton still has a [sine][aqua]faintly glowing core[/aqua][/sine] but it's engulfed by a grotesque, organic growth and doesn't respond.","options":[{"id":"STUDY","title":"Study","description":"Obtain a random [gold]Power[/gold]."},{"id":"TOUCH_CORE","title":"Touch the Core","description":"Obtain a random [gold]0 cost card[/gold]."}]},{"id":"STUDY","description":"By studying the [aqua]Glowing Automaton[/aqua] and how its inner workings are laid out, you realize that specific metals and their arrangements resist various ailments!\n\nYou apply this [blue]Technology[/blue] to yourself.","options":null},{"id":"TOUCH_CORE","description":"At the slightest touch of the [aqua]core[/aqua], you are [jitter]jolted by [gold]electricity[/gold][/jitter].\n\nYou scamper away, feeling [sine][purple]altered[/purple][/sine] from the experience.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"JUNGLE_MAZE_ADVENTURE","name":"Jungle Maze Adventure","type":"Event","act":"Act 1 - Overgrowth","description":"In a clearing, you run into a [green]Ragtag Group of Adventurers[/green] looking down and gesturing at a [purple]gigantic maze[/purple].\n\nThey offer to join forces with you in an [b]Epic Quest[/b] to loot the riches of this maze. As an experienced adventurer yourself, it's clear this maze is filled with [red][jitter]deadly traps[/jitter][/red] and [orange][sine]guardians[/sine][/orange].\n\nIt would be easier if you work together, but then you would have to split the loot.","preconditions":null,"options":[{"id":"SOLO_QUEST","title":"Solo Quest","description":"Gain [blue]135-165[/blue] [gold]Gold[/gold]. Lose [red]18[/red] HP."},{"id":"JOIN_FORCES","title":"Join Forces","description":"Gain [blue]35-65[/blue] [gold]Gold[/gold]."}],"pages":[{"id":"INITIAL","description":"In a clearing, you run into a [green]Ragtag Group of Adventurers[/green] looking down and gesturing at a [purple]gigantic maze[/purple].\n\nThey offer to join forces with you in an [b]Epic Quest[/b] to loot the riches of this maze. As an experienced adventurer yourself, it's clear this maze is filled with [red][jitter]deadly traps[/jitter][/red] and [orange][sine]guardians[/sine][/orange].\n\nIt would be easier if you work together, but then you would have to split the loot.","options":[{"id":"SOLO_QUEST","title":"Solo Quest","description":"Gain [blue]135-165[/blue] [gold]Gold[/gold]. Lose [red]18[/red] HP."},{"id":"JOIN_FORCES","title":"Join Forces","description":"Gain [blue]35-65[/blue] [gold]Gold[/gold]."}]},{"id":"JOIN_FORCES","description":"Everyone's face immediately lights up, including your own!\n\nOne of the adventurers turns out to be a bard!\nYou merrily waltz into the maze as [aqua]Aquid the squid wizard[/aqua] effortlessly disarms traps, while you and the [red]Grathorian fighter[/red] take out the [orange]spiky club-wielding guards[/orange] with ease.\n\nThis was the most joyous adventure of your life and you've made some truly [gold][sine]Great Memories[/sine][/gold].","options":null},{"id":"SOLO_QUEST","description":"Feeling misanthropic, you wordlessly walk past their now-frowning faces. One of them even [jitter][purple]shakes their fist[/purple][/jitter] at you.\n\nThe maze is not welcoming. You fall into a spike trap, you are struck by a massive log with spikes, and [orange]feisty creatures with spiky clubs[/orange] fight you along the entire journey.\n\nYou are sick of spikes, and consider teamwork for the next adventure.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"LOST_WISP","name":"The Lost Wisp","type":"Event","act":"Act 2 - Hive","description":"In the distance is an odd sight. Mounds and mounds of [sine][red]deceased insects[/red][/sine], surrounding what looks to be a [orange]small glowing mote[/orange].\nIt seems to be an effective attractant for all manner of bugs but you see it lash out some flames!\n\nYou move closer to investigate.","preconditions":null,"options":[{"id":"CLAIM","title":"Capture the Wisp","description":"Add [red]Decay[/red] to your [gold]Deck[/gold]. Obtain the [gold]Lost Wisp[/gold]."},{"id":"SEARCH","title":"Search the Nearby Area","description":"Gain [blue]45-75[/blue] [gold]Gold[/gold]."}],"pages":[{"id":"CLAIM","description":"You approach the [orange]Wisp[/orange] cautiously...\nThe closer you get, the more it reacts to your presence.\n\nWhen in arm's reach, you grasp the [orange]Wisp[/orange] but it [red][jitter]scalds you with a blast of hot steam and flame![/jitter][/red]\n\nStill, you [jitter]fumble and wrestle[/jitter] the creature into submission. Eventually, the [orange]Wisp[/orange] concedes and recognizes you as its new owner.","options":null},{"id":"INITIAL","description":"In the distance is an odd sight. Mounds and mounds of [sine][red]deceased insects[/red][/sine], surrounding what looks to be a [orange]small glowing mote[/orange].\nIt seems to be an effective attractant for all manner of bugs but you see it lash out some flames!\n\nYou move closer to investigate.","options":[{"id":"CLAIM","title":"Capture the Wisp","description":"Add [red]Decay[/red] to your [gold]Deck[/gold]. Obtain the [gold]Lost Wisp[/gold]."},{"id":"SEARCH","title":"Search the Nearby Area","description":"Gain [blue]45-75[/blue] [gold]Gold[/gold]."}]},{"id":"SEARCH","description":"You decide to leave the little one alone. Better play it safe!\n\nNot much is in the area, but you find some [gold]gold[/gold] scattered amongst the dead bugs.\nYou don't seek an answer.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"LUMINOUS_CHOIR","name":"Luminous Choir","type":"Event","act":"Act 1 - Overgrowth","description":"You stumble upon a clearing bathed in an unnatural blue glow. Towering mushrooms pulse with bioluminescence, their caps swollen and glistening. As you approach, the fungi begin to emit [sine][purple]haunting, melodic tones[/purple][/sine] that reverberate throughout your chest.\n\nYou notice something gleaming, embedded within the largest mushroom's flesh, [sine]pulsing[/sine] in rhythm with the fungal song.","preconditions":["Requires 100-149 gold"],"options":[{"id":"REACH_INTO_THE_FLESH","title":"Reach into the Flesh","description":"Remove [blue]2[/blue] cards from your [gold]Deck[/gold]. Add [red]Spore Mind[/red] to your [gold]Deck[/gold]."},{"id":"OFFER_TRIBUTE","title":"Offer Tribute","description":"Pay [red]100-149[/red] [gold]Gold[/gold]. Obtain a random [gold]Relic[/gold]."},{"id":"OFFER_TRIBUTE_LOCKED","title":"Locked","description":"Requires [blue]100-149[/blue] [gold]Gold[/gold]."}],"pages":[{"id":"INITIAL","description":"You stumble upon a clearing bathed in an unnatural blue glow. Towering mushrooms pulse with bioluminescence, their caps swollen and glistening. As you approach, the fungi begin to emit [sine][purple]haunting, melodic tones[/purple][/sine] that reverberate throughout your chest.\n\nYou notice something gleaming, embedded within the largest mushroom's flesh, [sine]pulsing[/sine] in rhythm with the fungal song.","options":[{"id":"REACH_INTO_THE_FLESH","title":"Reach into the Flesh","description":"Remove [blue]2[/blue] cards from your [gold]Deck[/gold]. Add [red]Spore Mind[/red] to your [gold]Deck[/gold]."},{"id":"OFFER_TRIBUTE","title":"Offer Tribute","description":"Pay [red]100-149[/red] [gold]Gold[/gold]. Obtain a random [gold]Relic[/gold]."},{"id":"OFFER_TRIBUTE_LOCKED","title":"Locked","description":"Requires [blue]100-149[/blue] [gold]Gold[/gold]."}]},{"id":"OFFER_TRIBUTE","description":"Placing gold upon the spongy ground. The coins slowly sink as tendrils gently push the relic to the surface, allowing a clean retrieval.","options":null},{"id":"REACH_INTO_THE_FLESH","description":"You plunge your hand directly into the spongy tissue of the dominant mushroom to extract the relic within. The fungal network shudders at your intrusion, and your mind [sine]quivers[/sine] in response.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"MORPHIC_GROVE","name":"Morphic Grove","type":"Event","act":"Act 1 - Overgrowth","description":"You enter a grove of [green]crystalline trees[/green], and they begin to [jitter]quiver excitedly[/jitter]!\nA chorus of [sine]hellos and welcomes[/sine] bombard you as a group of [aqua]Morphics[/aqua] [jitter]burst[/jitter] forth from trees.\n\nOne of the [aqua]Morphics[/aqua] is fidgeting in the corner, clearly not as sociable as the others.\n\nApproach the group or the loner?","preconditions":["Requires 100+ gold"],"options":[{"id":"GROUP","title":"Group","description":"Lose [red]ALL[/red] of your [gold]Gold[/gold]. [gold]Transform[/gold] [blue]2[/blue] cards."},{"id":"LONER","title":"Loner","description":"Gain [green]5[/green] Max HP."}],"pages":[{"id":"GROUP","description":"You greet the chittering [aqua]Morphics[/aqua] and they embrace you into their crystally arms.\n\nThey share their combined knowledge and inject you with [sine]Morphic Magic[/sine], changing your nature... Such lovely creatures, these [aqua]Morphics[/aqua].\n\n[red]One of them stole your[/red] [gold]gold[/gold][red].[/red]","options":null},{"id":"INITIAL","description":"You enter a grove of [green]crystalline trees[/green], and they begin to [jitter]quiver excitedly[/jitter]!\nA chorus of [sine]hellos and welcomes[/sine] bombard you as a group of [aqua]Morphics[/aqua] [jitter]burst[/jitter] forth from trees.\n\nOne of the [aqua]Morphics[/aqua] is fidgeting in the corner, clearly not as sociable as the others.\n\nApproach the group or the loner?","options":[{"id":"GROUP","title":"Group","description":"Lose [red]ALL[/red] of your [gold]Gold[/gold]. [gold]Transform[/gold] [blue]2[/blue] cards."},{"id":"LONER","title":"Loner","description":"Gain [green]5[/green] Max HP."}]},{"id":"LONER","description":"You reach out a hand to the lone [aqua]Morphic[/aqua], sympathizing with its nature.\nIt gifts you a tiny crystal fruit, and you consume it, as is custom.\n\nThe fruit clarifies your mind and purpose. You give thanks, then make your way onwards.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"NEOW","name":"Neow","type":"Ancient","act":"Act 1 - Overgrowth / Underdocks","description":"[sine]I’ve... remade you....\n...go... ..up.....[/sine]","preconditions":null,"options":null,"pages":null,"epithet":"Mother of Resurrection (Exiled)","dialogue":{"Returning":[{"order":"0-0r","speaker":"ancient","text":"[sine]...hello... ..again.....[/sine]"},{"order":"1-0r","speaker":"ancient","text":"[sine]...awaken...\n..Awaken.....[/sine]"},{"order":"2-0r","speaker":"ancient","text":"[sine]..receive.... this....\n..blessing.. ...go......[/sine]"},{"order":"3-0r","speaker":"ancient","text":"[sine]..I’ve... ..brought... ..you back...[/sine]"},{"order":"4-0r","speaker":"ancient","text":"[sine]...kill.. the... [red][jitter]ARCHITECT[/jitter][/red][/sine]"}],"Defect":[{"order":"0-0","speaker":"ancient","text":"[sine]...construct.. what...\n....have you.. become...?[/sine]"},{"order":"1-0r","speaker":"ancient","text":"[sine]...he.. can...\n....fix.. you.. ...everything....[/sine]"},{"order":"2-0","speaker":"ancient","text":"[sine]...I.. can’t... ..make...\n...you.. forget....[/sine]"},{"order":"2-1","speaker":"character","text":"<resolute beeping sounds>"},{"order":"2-2","speaker":"ancient","text":"[sine]...good....[/sine]"}],"Ironclad":[{"order":"0-0","speaker":"ancient","text":"[sine]..arise.. my.. warrior...\n..time... to fight...again...[/sine]"},{"order":"1-0r","speaker":"ancient","text":"[sine]..still.. lost.. to rage... good...[/sine]"},{"order":"2-0","speaker":"ancient","text":"[sine]..remember.. the.. first..time\n...you ..came...before me..[/sine]"},{"order":"2-1","speaker":"ancient","text":"[sine]..so..furious...[/sine]"},{"order":"2-2","speaker":"ancient","text":"[sine]...so..useful...[/sine]"}],"Necrobinder":[{"order":"0-0","speaker":"ancient","text":"[sine]...we.... share... ..the same... ..goal....[/sine]"},{"order":"0-1","speaker":"character","text":"[jitter]HE KILLED ALL THAT I LOVE!![/jitter]"},{"order":"0-2","speaker":"ancient","text":"[sine]...my power..... is yours...[/sine]"},{"order":"1-0r","speaker":"ancient","text":"[sine]He... still.. ....breathes...[/sine]"},{"order":"2-0","speaker":"character","text":"[sine]Is... it.. ...even... possible...?[/sine]"},{"order":"2-1","speaker":"ancient","text":"[sine]... [red]Architect[/red].... ..weakening....\n..we.... stronger...[/sine]"}],"Regent":[{"order":"0-0","speaker":"character","text":"Oversized blue creature, I am the future [orange]King[/orange]!"},{"order":"0-1","speaker":"ancient","text":"[sine]..cute...\n...you... will see.. ..me... ...again....[/sine]"},{"order":"1-0r","speaker":"ancient","text":"[sine]...again..?[/sine]"},{"order":"2-0","speaker":"character","text":"[jitter]Why can’t I win?![/jitter]"},{"order":"2-1","speaker":"ancient","text":"[sine]...receive.. this... ..blessing...[/sine]"},{"order":"2-2","speaker":"character","text":"...yes, thank you Neow."}],"Silent":[{"order":"0-0","speaker":"ancient","text":"[sine]...returned.. from... outside?\n..knew... you’d... be back...[/sine]"},{"order":"1-0r","speaker":"ancient","text":"[sine]...your..\n ...trophy.. awaits...[/sine]"},{"order":"2-0","speaker":"ancient","text":"[sine]..both...know..agony..of..family...[/sine]"},{"order":"2-1","speaker":"character","text":"..."},{"order":"2-2","speaker":"ancient","text":"[sine]..still...seeking..approval...?\n...[jitter]FOOLISH[/jitter]...[/sine]"}],"First Visit":[{"order":"0-0","speaker":"ancient","text":"[sine]I’ve... remade you....\n...go... ..up.....[/sine]"}]},"image_url":"/static/images/misc/ancients/neow.webp","relics":["ARCANE_SCROLL","BOOMING_CONCH","FISHING_ROD","GOLDEN_PEARL","KALEIDOSCOPE","LEAD_PAPERWEIGHT","LOST_COFFER","MASSIVE_SCROLL","NEOWS_TORMENT","NEW_LEAF","PHIAL_HOLSTER","PRECISE_SCISSORS","SCROLL_BOXES","WINGED_BOOTS","LAVA_ROCK","NEOWS_TALISMAN","NUTRITIOUS_OYSTER","POMANDER","SMALL_CAPSULE","STONE_HUMIDIFIER","CURSED_PEARL","HEFTY_TABLET","LARGE_CAPSULE","LEAFY_POULTICE","NEOWS_BONES","PRECARIOUS_SHEARS","SILKEN_TRESS","SILVER_CRUCIBLE"]},{"id":"NONUPEIPE","name":"Nonupeipe","type":"Ancient","act":"Act 3 - Glory","description":"I haven’t had a visitor in a millennia!\nYou’re looking quite drab, here, let’s find something delightful for you to wear.","preconditions":null,"options":null,"pages":null,"epithet":"Serendipity Incarnate","dialogue":{"Returning":[{"order":"0-0r","speaker":"ancient","text":"Madness awaits at the top. Don my power and vanquish."},{"order":"1-0r","speaker":"ancient","text":"You’ve traveled so far to reach me!\nCome closer, receive my blessing."}],"Defect":[{"order":"0-0","speaker":"ancient","text":"Could a construct truly be worthy of my blessings?\nCome forward, Defect. You will be the most beautiful of all automata."},{"order":"1-0r","speaker":"ancient","text":"My poor, battered machine, let me refine you."},{"order":"2-0","speaker":"ancient","text":"I usually don’t like the Architect’s things, but I admit you’re growing on me."},{"order":"2-1","speaker":"character","text":"<embarrassed chirp>"}],"Ironclad":[{"order":"0-0","speaker":"ancient","text":"Ah, the Ironclad finally arrives before me.\nCome forth and I shall endow you with my power."},{"order":"1-0r","speaker":"ancient","text":"Ironclad ironclad... was my previous gift not enough?"},{"order":"2-0","speaker":"ancient","text":"You return again my champion? How many times?\nWere you not strong enough to wipe out entire clans before?"}],"Necrobinder":[{"order":"0-0","speaker":"character","text":"Your guards are dead, rumors say you can bestow blessings for those who wish the Architect dead."},{"order":"0-1","speaker":"ancient","text":"I appreciate someone capable and shall grant a measure of my power.\nNext time, don’t kill my guards."},{"order":"1-0r","speaker":"ancient","text":"A mage needs fine accouterments for battle. Come forth, Necrobinder."},{"order":"2-0","speaker":"ancient","text":"The Architect won’t be pleased to see that [sine]pet[/sine] of yours."},{"order":"2-1","speaker":"character","text":"Do you mean Osty? He will be the one to deliver the final blow."}],"Regent":[{"order":"0-0","speaker":"character","text":"I seek audience with Nonupeipe!"},{"order":"0-1","speaker":"ancient","text":"Such beautiful robes you’ve brought from faraway lands!\nHave your minions bring you closer and I will bless thee."},{"order":"1-0r","speaker":"ancient","text":"Royal blessings for royal visitors.\nServants! Fetch some tea for us."},{"order":"2-0","speaker":"ancient","text":"The Architect has gone mad! If only a noble champion could save us from this plight..."},{"order":"2-1","speaker":"character","text":"Fear not! I, the Regent, will put an end to the madness!\nBut first, tea!"}],"Silent":[{"order":"0-0","speaker":"ancient","text":"A little thief has snuck into my domain?\nDon’t think I can’t see you? Come on out!"},{"order":"0-1","speaker":"character","text":"The Silent steps out of the shadows..."},{"order":"0-2","speaker":"ancient","text":"A huntress, what beckons your return to the Spire?\nApproach and don these blessings."},{"order":"1-0r","speaker":"ancient","text":"I have prepared gifts for you, assassin, don’t be shy."},{"order":"2-0","speaker":"ancient","text":"Of all of her puppets, you surprise me most."},{"order":"2-1","speaker":"character","text":"..."},{"order":"2-2","speaker":"ancient","text":"What took your first life? Did Neow [sine]find[/sine] you?\nA shame you don’t speak."}],"First Visit":[{"order":"0-0","speaker":"ancient","text":"I haven’t had a visitor in a millennia!\nYou’re looking quite drab, here, let’s find something delightful for you to wear."}]},"image_url":"/static/images/misc/ancients/nonupeipe.webp","relics":["BLESSED_ANTLER","BRILLIANT_SCARF","DELICATE_FROND","DIAMOND_DIADEM","FUR_COAT","GLITTER","JEWELRY_BOX","LOOMING_FRUIT","SIGNET_RING","BEAUTIFUL_BRACELET"]},{"id":"OROBAS","name":"Orobas","type":"Ancient","act":"Act 2 - Hive","description":"Puppet puppet!! All the way up here?! Take these, take take!","preconditions":null,"options":null,"pages":null,"epithet":"Living Rainbow","dialogue":{"Returning":[{"order":"0-0r","speaker":"ancient","text":"Try this!!!"},{"order":"1-0r","speaker":"ancient","text":"Very good finds!! Look look!"}],"Defect":[{"order":"0-0","speaker":"ancient","text":"What! Servant construct?! Still working!!\nWhy here? Why not at Factory??"},{"order":"1-0r","speaker":"ancient","text":"Shiny orbs! How work?\n[jitter]Ouch!![/jitter]"},{"order":"2-0","speaker":"ancient","text":"Core broken? Neow use broken construct?\nManipulated?"},{"order":"2-1","speaker":"character","text":"<quietly beeps>"},{"order":"2-2","speaker":"ancient","text":"Architect fix you?"}],"Ironclad":[{"order":"0-0","speaker":"ancient","text":"An Ironclad!? How possible?? Scary. Very scary!!"},{"order":"1-0r","speaker":"ancient","text":"Contract signer? Why!? Bad choice? Yes. Mistake!"},{"order":"2-0","speaker":"ancient","text":"Wishing you freedom!! Wishing hard!\nVakuu bad. Very bad! Architect free you?"}],"Necrobinder":[{"order":"0-0","speaker":"ancient","text":"Dead?! Not dead! Why puppet? Big hand!!"},{"order":"0-1","speaker":"character","text":"I’m no puppet. There’s a man I must kill.\nWhat can you do for me?"},{"order":"0-2","speaker":"ancient","text":"Killing bad!! Take this instead!"},{"order":"1-0r","speaker":"ancient","text":"Not dead one! Good gifts for you!! Violence bad."},{"order":"2-0","speaker":"ancient","text":"No violence! Collect shiny instead... Shiny!!"},{"order":"2-1","speaker":"character","text":"My quest will only end when the Architect is no more.\nViolence is inevitable."},{"order":"2-2","speaker":"ancient","text":"Architect not bad! Maybe talk? Talking good!! Very good!"}],"Regent":[{"order":"0-0","speaker":"ancient","text":"Traveller! From space!? Where in space?\nHow from space? Pointy head! Little friends!!"},{"order":"0-1","speaker":"character","text":"The Regent monologues for hours."},{"order":"0-2","speaker":"ancient","text":"Exciting! Impressive!! More! More!!!"},{"order":"1-0r","speaker":"ancient","text":"More stories! Found these for you!\nNow tell more story!!"},{"order":"2-0","speaker":"character","text":"My number one fan! Orobas, friend!\nLovely to see you’re still alive!"},{"order":"2-1","speaker":"ancient","text":"Stories?!"},{"order":"2-2","speaker":"character","text":"Of course of course... but have you found any trinkets for me?"}],"Silent":[{"order":"0-0","speaker":"ancient","text":"Infection...? [jitter]BLIGHT!?[/jitter] Take and go!!"},{"order":"0-1","speaker":"character","text":"[sine]...[/sine]"},{"order":"1-0r","speaker":"ancient","text":"Not contagious? Very dying? Architect help you?"},{"order":"2-0","speaker":"ancient","text":"Where sisters? Scary mean sisters!\nBe good person! Don’t be like sisters!!"}],"First Visit":[{"order":"0-0","speaker":"ancient","text":"Puppet puppet!! All the way up here?! Take these, take take!"}]},"image_url":"/static/images/misc/ancients/orobas.webp","relics":["ELECTRIC_SHRYMP","GLASS_EYE","SAND_CASTLE","ALCHEMICAL_COFFER","DRIFTWOOD","RADIANT_PEARL","SEA_GLASS","PRISMATIC_GEM","TOUCH_OF_OROBAS","ARCHAIC_TOOTH"]},{"id":"PAEL","name":"Pael","type":"Ancient","act":"Act 2 - Hive","description":"A puppet has arrived?\nCan you check on Father? I’m too tired...","preconditions":null,"options":null,"pages":null,"epithet":"Melting Dragon","dialogue":{"Returning":[{"order":"0-0r","speaker":"ancient","text":"Welcome back friend. Let my flesh help you..."},{"order":"1-0r","speaker":"ancient","text":"Pael is sleeping. His snoring shakes the room."}],"Defect":[{"order":"0-0","speaker":"ancient","text":"Troubled automaton, looking for your friend?\nLet me help..."},{"order":"1-0r","speaker":"ancient","text":"Do constructs dream?\nWatch and copy me..."},{"order":"2-0","speaker":"ancient","text":"I dreamt of your friend...\nFather can restore [aqua]Flaw[/aqua]..."}],"Ironclad":[{"order":"0-0","speaker":"ancient","text":"You contain such rage. Take from me and find some peace..."},{"order":"1-0r","speaker":"ancient","text":"Do you remember how it feels to dream?\nIt is good to sleep..."},{"order":"2-0","speaker":"ancient","text":"You must quell your flames.\nFather can free you..."}],"Necrobinder":[{"order":"0-0","speaker":"ancient","text":"Such malice paints your heart."},{"order":"0-1","speaker":"character","text":"We would share the same paint if you knew what’s befallen me."},{"order":"0-2","speaker":"ancient","text":"There is no peace on your path.\nTake a part of me to ease your burdens..."},{"order":"1-0r","speaker":"ancient","text":"The one with the Hand returns.\nPainful memories. Take my strength and leave..."},{"order":"2-0","speaker":"ancient","text":"Killing [red]Father[/red] won’t bring peace."},{"order":"2-1","speaker":"character","text":"You call that [jitter]thing[/jitter] your father!?"},{"order":"2-2","speaker":"ancient","text":"We do not choose our family..."}],"Regent":[{"order":"0-0","speaker":"character","text":"Hello! I am the Regent.\nHellooo?? [jitter]HELLO!?[/jitter]"},{"order":"0-1","speaker":"ancient","text":"Quiet down now.\nTake a part of me and be on your way..."},{"order":"1-0r","speaker":"character","text":"I’m back! Ah, you’re asleep of course.\nLet’s see here..."},{"order":"2-0","speaker":"character","text":"Why do you give yourself away?"},{"order":"2-1","speaker":"ancient","text":"Why not give when I have an abundance of flesh?"},{"order":"2-2","speaker":"ancient","text":"When you return, I will be replenished anew.\nThat’s what sleep does..."}],"Silent":[{"order":"0-0","speaker":"ancient","text":"Murderous creature, no need for violence here.\nHave part of me and find peace..."},{"order":"1-0r","speaker":"ancient","text":"Trophy hunting? Sure, take a part of me...\nWhatever grants you comfort..."},{"order":"2-0","speaker":"ancient","text":"You’ve poisoned me...?\nWhat is this going to...? zZZzz..."}],"First Visit":[{"order":"0-0","speaker":"ancient","text":"A puppet has arrived?\nCan you check on Father? I’m too tired..."}]},"image_url":"/static/images/misc/ancients/pael.webp","relics":["PAELS_CLAW","PAELS_TOOTH","PAELS_GROWTH","PAELS_LEGION","PAELS_FLESH","PAELS_HORN","PAELS_TEARS","PAELS_WING","PAELS_EYE","PAELS_BLOOD"]},{"id":"POTION_COURIER","name":"Potion Courier","type":"Shared","act":null,"description":"There is a [sine]sour[/sine] smell in the air and shortly after, you find a [gold]Potion Courier[/gold] collapsed on the ground.\nUnmoving. Lifeless. [jitter]Dead!?[/jitter]\nWhile their belongings have been ransacked, there is a batch of [green][sine]Foul Smelling Potions[/sine][/green] with a note: \"Recipient: Merchant\".","preconditions":["Act 2+"],"options":[{"id":"GRAB_POTIONS","title":"Grab Potions","description":"Procure [blue]3[/blue] [gold]Foul Potions[/gold]."},{"id":"RANSACK","title":"Ransack","description":"Procure [blue]1[/blue] random [gold]Uncommon Potion[/gold]."}],"pages":[{"id":"GRAB_POTIONS","description":"What could the [blue]Merchant[/blue] want with these potions?","options":null},{"id":"INITIAL","description":"There is a [sine]sour[/sine] smell in the air and shortly after, you find a [gold]Potion Courier[/gold] collapsed on the ground.\nUnmoving. Lifeless. [jitter]Dead!?[/jitter]\nWhile their belongings have been ransacked, there is a batch of [green][sine]Foul Smelling Potions[/sine][/green] with a note: \"Recipient: Merchant\".","options":[{"id":"GRAB_POTIONS","title":"Grab Potions","description":"Procure [blue]3[/blue] [gold]Foul Potions[/gold]."},{"id":"RANSACK","title":"Ransack","description":"Procure [blue]1[/blue] random [gold]Uncommon Potion[/gold]."}]},{"id":"RANSACK","description":"Only a single potion was intact.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"PUNCH_OFF","name":"Punch Off","type":"Event","act":"Underdocks","description":"Two [gold]Punch Constructs[/gold] are duking it out and you see some treasure in between them...\n\nShould you try to nab it?","preconditions":null,"options":[{"id":"NAB","title":"Nab","description":"Add [red]Injury[/red] to your [gold]Deck[/gold]. Obtain a random [gold]Relic[/gold]."},{"id":"I_CAN_TAKE_THEM","title":"I Can Take Them","description":"Fight them for [gold]Greater Rewards[/gold]."}],"pages":[{"id":"INITIAL","description":"Two [gold]Punch Constructs[/gold] are duking it out and you see some treasure in between them...\n\nShould you try to nab it?","options":[{"id":"NAB","title":"Nab","description":"Add [red]Injury[/red] to your [gold]Deck[/gold]. Obtain a random [gold]Relic[/gold]."},{"id":"I_CAN_TAKE_THEM","title":"I Can Take Them","description":"Fight them for [gold]Greater Rewards[/gold]."}]},{"id":"I_CAN_TAKE_THEM","description":"The [gold]Constructs[/gold] turn to you menacingly!\n\nYou put your dukes up.","options":[{"id":"FIGHT","title":"Fight","description":""}]},{"id":"NAB","description":"You successfully nab the relic!\n\n...or so you thought. A right-hook [jitter][red]clocks you in the face[/red][/jitter].","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"RANWID_THE_ELDER","name":"Ranwid the Elder","type":"Shared","act":null,"description":"You are approached by the [purple]oldest person you have ever seen[/purple].\n[sine]“We meet once more... it's me, Ranwid!”[/sine]\n\nYou do not know this man.","preconditions":["Act 2+","Requires at least one potion"],"options":[{"id":"POTION","title":"Give Potion","description":"Obtain a random [gold]Relic[/gold]."},{"id":"POTION_LOCKED","title":"Locked","description":"You don't have any Potions that can be given."},{"id":"GOLD","title":"Give 100 Gold","description":"Obtain a random [gold]Relic[/gold]."},{"id":"RELIC","title":"Give Relic","description":"Obtain [blue]2[/blue] random [gold]Relics[/gold]."},{"id":"RELIC_LOCKED","title":"Locked","description":"You don't have any Relics that can be given."}],"pages":[{"id":"GOLD","description":"[sine]“Mag.. nificent...”[/sine]\n\nRanwid mumbles while chewing the [gold]gold[/gold].","options":null},{"id":"INITIAL","description":"You are approached by the [purple]oldest person you have ever seen[/purple].\n[sine]“We meet once more... it's me, Ranwid!”[/sine]\n\nYou do not know this man.","options":[{"id":"POTION","title":"Give Potion","description":"Obtain a random [gold]Relic[/gold]."},{"id":"POTION_LOCKED","title":"Locked","description":"You don't have any Potions that can be given."},{"id":"GOLD","title":"Give 100 Gold","description":"Obtain a random [gold]Relic[/gold]."},{"id":"RELIC","title":"Give Relic","description":"Obtain [blue]2[/blue] random [gold]Relics[/gold]."},{"id":"RELIC_LOCKED","title":"Locked","description":"You don't have any Relics that can be given."}]},{"id":"POTION","description":"“[sine]Exquisite...”[/sine]\n\n[sine][blue]Glup glup glup[/blue][/sine]\n\nHe downs the [gold]Potion[/gold] in one go.","options":null},{"id":"RELIC","description":"[sine]“Exemplary...”[/sine]\n\nRanwid observes the relic studiously for several minutes...\n\nThen eats the [gold]Relic[/gold].","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"REFLECTIONS","name":"Reflections snoitcelfeR","type":"Event","act":"Act 3 - Glory","description":"What is this? Something feels wrong here...\n[sine]...ereh gnorw sleef gnihtemoS ?siht si tahW[/sine]","preconditions":null,"options":[{"id":"TOUCH_A_MIRROR","title":"Touch a Mirror","description":"[red]Downgrade[/red] [blue]2[/blue] random cards. [green]Upgrade[/green] [blue]4[/blue] random cards."},{"id":"SHATTER","title":"Shatter","description":"Duplicate your [gold]Deck[/gold]. Receive [purple]Bad Luck[/purple]."}],"pages":[{"id":"INITIAL","description":"What is this? Something feels wrong here...\n[sine]...ereh gnorw sleef gnihtemoS ?siht si tahW[/sine]","options":[{"id":"TOUCH_A_MIRROR","title":"Touch a Mirror","description":"[red]Downgrade[/red] [blue]2[/blue] random cards. [green]Upgrade[/green] [blue]4[/blue] random cards."},{"id":"SHATTER","title":"Shatter","description":"Duplicate your [gold]Deck[/gold]. Receive [purple]Bad Luck[/purple]."}]},{"id":"SHATTER","description":"You concentrate and identify a giant seamless mirror in front of you.\nWith a swift kick you [jitter]SHATTER[/jitter] the giant mirror!\nRight as you shatter the mirror your reflection braces [pronounObject]self as [pronounSubject] becomes a thousand beautiful glittering shards.\n\nHow can a place like this exist?","options":null},{"id":"TOUCH_A_MIRROR","description":"You reach forth and meld into the reflection in front of you.\n[sine]Which one am I?[/sine]","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"RELIC_TRADER","name":"Relic Trader","type":"Shared","act":null,"description":"You turn a corner and suddenly, a shadowy figure is just standing there. He pivots to face you.\n\n“Welcome! What're ya trading?”\nThe figure inquires as he flares open his cloak to reveal a slew of [sine][purple]suspicious wares[/purple][/sine].","preconditions":["Act 2+","Requires 5+ tradeable relics"],"options":[{"id":"TOP","title":"Take the Top One","description":"Trade [gold]one of your Relics[/gold] for [gold]a random Relic[/gold]."},{"id":"MIDDLE","title":"Take the Middle One","description":"Trade [gold]one of your Relics[/gold] for [gold]a random Relic[/gold]."},{"id":"BOTTOM","title":"Take the Bottom One","description":"Trade [gold]one of your Relics[/gold] for [gold]a random Relic[/gold]."}],"pages":[{"id":"DONE","description":"“Hehehe Heh... Thank you!”","options":null},{"id":"INITIAL","description":"You turn a corner and suddenly, a shadowy figure is just standing there. He pivots to face you.\n\n“Welcome! What're ya trading?”\nThe figure inquires as he flares open his cloak to reveal a slew of [sine][purple]suspicious wares[/purple][/sine].","options":[{"id":"TOP","title":"Take the Top One","description":"Trade [gold]one of your Relics[/gold] for [gold]a random Relic[/gold]."},{"id":"MIDDLE","title":"Take the Middle One","description":"Trade [gold]one of your Relics[/gold] for [gold]a random Relic[/gold]."},{"id":"BOTTOM","title":"Take the Bottom One","description":"Trade [gold]one of your Relics[/gold] for [gold]a random Relic[/gold]."}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"ROOM_FULL_OF_CHEESE","name":"Room Full of Cheese","type":"Shared","act":null,"description":"This room is full of [b][jitter]cheese!!![/jitter][/b]\n\nYou look around to see if there are any traps and above you is... more [b]cheese[/b]. The candles in this room appear to be made of [b]cheese[/b]. The furniture is also [b]cheese[/b].\nSuddenly, the door behind you slams shut.\n\nIt is made of [b]cheese[/b].","preconditions":["Act 1–2 only"],"options":[{"id":"GORGE","title":"Gorge","description":"Choose [blue]2[/blue] of [blue]8[/blue] random [gold]Common[/gold] cards to add to your [gold]Deck[/gold]."},{"id":"SEARCH","title":"Search","description":"Lose [red]14[/red] HP. Obtain the [gold]Chosen Cheese[/gold]."}],"pages":[{"id":"GORGE","description":"You take a little nibble of [b]cheese[/b] but this fuels you to eat even more [b]cheese[/b].\n\n[sine]Time passes...[/sine]\n\n You have eaten an awe-inspiring amount of [b]cheese[/b].\nTonight, dreams will be [b]cheese[/b].","options":null},{"id":"INITIAL","description":"This room is full of [b][jitter]cheese!!![/jitter][/b]\n\nYou look around to see if there are any traps and above you is... more [b]cheese[/b]. The candles in this room appear to be made of [b]cheese[/b]. The furniture is also [b]cheese[/b].\nSuddenly, the door behind you slams shut.\n\nIt is made of [b]cheese[/b].","options":[{"id":"GORGE","title":"Gorge","description":"Choose [blue]2[/blue] of [blue]8[/blue] random [gold]Common[/gold] cards to add to your [gold]Deck[/gold]."},{"id":"SEARCH","title":"Search","description":"Lose [red]14[/red] HP. Obtain the [gold]Chosen Cheese[/gold]."}]},{"id":"SEARCH","description":"You scrounge about for [sine]hours and hours...[/sine]\n\nTime slips by as your mind travels to strange places from the sheer presence of all this [b]cheese[/b], and you fade into a stupor....\nYou snap awake and realize you're holding something.\n\n[b]The Chosen Cheese.[/b]","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"ROUND_TEA_PARTY","name":"The Round Tea Party","type":"Event","act":"Act 3 - Glory","description":"You find an [orange]invitation[/orange] for a [blue]“Sir Galalot”[/blue] to a tea party and decide to show up in his stead.\n\nUpon entering an unassuming rotunda, you find yourself in the midst of [gold]commanders[/gold], [aqua]generals[/aqua], [red]warlords[/red], and [blue]mercenaries[/blue] having... tea?\nThe gigantic knight donning a [gold]golden crown[/gold] speaks.\n\n[jitter]“Thou art late for [b]Tea[/b]?!”[/jitter]","preconditions":["Requires 12+ HP"],"options":[{"id":"ENJOY_TEA","title":"Enjoy Your Tea","description":"Obtain [red]Royal Poison[/red]. [green]Heal to full HP.[/green]"},{"id":"PICK_FIGHT","title":"Pick a Fight","description":"Lose [red]11[/red] HP. Obtain a random [gold]Relic[/gold]."}],"pages":[{"id":"CONTINUE_FIGHT","description":"The patrons stare wide-eyed at the corpse of one of their regulars... then [jitter]bursts into applause!?[/jitter]\n\n“We were wondering how to rid of [red]Sir Wygore[/red], incredible work!”\n\nThey dump out your [green]poisoned tea[/green] and you discuss [orange]tactics[/orange] and [purple]secrets[/purple] all night. A most excellent tea party.","options":null},{"id":"ENJOY_TEA","description":"You grab a teacup and down it one go.\nIt's [jitter][red]SCALDING HOT[/red][/jitter] but you don't change your expression. The patrons are stunned by your lack of self preservation.\n\n“We meant no offense, [blue]Sir Galalot[/blue]. our sincerest apologies.”\n\nYou enjoy some tea and crumpets, unaware of the [green]poison[/green] you've ingested.","options":null},{"id":"INITIAL","description":"You find an [orange]invitation[/orange] for a [blue]“Sir Galalot”[/blue] to a tea party and decide to show up in his stead.\n\nUpon entering an unassuming rotunda, you find yourself in the midst of [gold]commanders[/gold], [aqua]generals[/aqua], [red]warlords[/red], and [blue]mercenaries[/blue] having... tea?\nThe gigantic knight donning a [gold]golden crown[/gold] speaks.\n\n[jitter]“Thou art late for [b]Tea[/b]?!”[/jitter]","options":[{"id":"ENJOY_TEA","title":"Enjoy Your Tea","description":"Obtain [red]Royal Poison[/red]. [green]Heal to full HP.[/green]"},{"id":"PICK_FIGHT","title":"Pick a Fight","description":"Lose [red]11[/red] HP. Obtain a random [gold]Relic[/gold]."}]},{"id":"NOPE","description":"They all point their weapons at you-\n\n“At least pay the [gold]entrance fee[/gold] if you want to live.”","options":null},{"id":"PICK_FIGHT","description":"You jump onto the table and [jitter]kick[/jitter] the [red]warlord knight[/red] in the face!\n The knight lets out a haunting shriek and keels over.\n\n[jitter][purple]*everyone gasps*[/purple][/jitter]","options":[{"id":"CONTINUE_FIGHT","title":"Continue","description":""}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"SAPPHIRE_SEED","name":"Sapphire Seed","type":"Event","act":"Act 1 - Overgrowth","description":"You narrowly avoid stepping on a bright, sharp... seed? Its unmistakable color gives away that it's a [aqua]Sapphire Seed[/aqua]! Weren't these incredible seeds supposed to be extinct!?\n\nLegends say that consuming one can greatly [gold]amplify your endurance[/gold], but what if you plant and nourish it instead?","preconditions":null,"options":[{"id":"EAT","title":"Consume","description":"Heal [green]9[/green] HP. [gold]Upgrade[/gold] a card in your [gold]Deck[/gold]."},{"id":"PLANT","title":"Plant and Nourish","description":"[gold]Enchant[/gold] a card with [purple]Sown[/purple]."}],"pages":[{"id":"EAT","description":"You ingest the [aqua]Sapphire Seed[/aqua] and within moments your [blue]limbs feel more agile[/blue], [gold]colors sharpen[/gold], and you [purple][sine]sense the souls of nearby foes[/sine][/purple].\n\nGood thing you didn't step on it.","options":null},{"id":"INITIAL","description":"You narrowly avoid stepping on a bright, sharp... seed? Its unmistakable color gives away that it's a [aqua]Sapphire Seed[/aqua]! Weren't these incredible seeds supposed to be extinct!?\n\nLegends say that consuming one can greatly [gold]amplify your endurance[/gold], but what if you plant and nourish it instead?","options":[{"id":"EAT","title":"Consume","description":"Heal [green]9[/green] HP. [gold]Upgrade[/gold] a card in your [gold]Deck[/gold]."},{"id":"PLANT","title":"Plant and Nourish","description":"[gold]Enchant[/gold] a card with [purple]Sown[/purple]."}]},{"id":"PLANT","description":"You scour the [green]Overgrowth[/green] and find a pot with [blue]good aeration[/blue]. Then, you trek around, searching for an untouched spot where [orange]light peeks through a cracked wall[/orange]. Carefully, you reinforce the pot with bark and vine to [green]camouflage[/green] it, fill it with loamy, nutrient-rich soil, and nestle the [aqua]seed[/aqua] just beneath the surface.\n\nFinally, you gather dew from nearby plants and pour it over the soil.\n\n[sine]Grow big, little seed...[/sine]\nUnknowingly, the [aqua]Sapphire Seed[/aqua] attaches to you spiritually.\nThankful of your hard work.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"SELF_HELP_BOOK","name":"Self-Help Book","type":"Shared","act":null,"description":"On the floor lies a tome,\n“Top 3 Ways to Conquer the Spire”\n\nThe book is [red]encrusted with blood[/red] so you find this manuscript highly suspicious.\n\nWill you read it?","preconditions":null,"options":[{"id":"READ_THE_BACK","title":"Read the Back","description":"Choose an Attack to [gold]Enchant[/gold] with [purple]Sharp[/purple] [blue]2[/blue]."},{"id":"READ_THE_BACK_LOCKED","title":"Locked","description":"You don't have any Attacks that can be [gold]Enchanted[/gold]."},{"id":"READ_PASSAGE","title":"Read a Random Passage","description":"Choose a Skill to [gold]Enchant[/gold] with [purple]Nimble[/purple] [blue]2[/blue]."},{"id":"READ_PASSAGE_LOCKED","title":"Locked","description":"You don't have any Skills that can be [gold]Enchanted[/gold]."},{"id":"READ_ENTIRE_BOOK","title":"Read the Entire Book","description":"Choose a Power to [gold]Enchant[/gold] with [purple]Swift[/purple] [blue]2[/blue]."},{"id":"READ_ENTIRE_BOOK_LOCKED","title":"Locked","description":"You don't have any Powers that can be [gold]Enchanted[/gold]."},{"id":"NO_OPTIONS","title":"Move On","description":"You don't have any cards that can be Enchanted."}],"pages":[{"id":"INITIAL","description":"On the floor lies a tome,\n“Top 3 Ways to Conquer the Spire”\n\nThe book is [red]encrusted with blood[/red] so you find this manuscript highly suspicious.\n\nWill you read it?","options":[{"id":"READ_THE_BACK","title":"Read the Back","description":"Choose an Attack to [gold]Enchant[/gold] with [purple]Sharp[/purple] [blue]2[/blue]."},{"id":"READ_THE_BACK_LOCKED","title":"Locked","description":"You don't have any Attacks that can be [gold]Enchanted[/gold]."},{"id":"READ_PASSAGE","title":"Read a Random Passage","description":"Choose a Skill to [gold]Enchant[/gold] with [purple]Nimble[/purple] [blue]2[/blue]."},{"id":"READ_PASSAGE_LOCKED","title":"Locked","description":"You don't have any Skills that can be [gold]Enchanted[/gold]."},{"id":"READ_ENTIRE_BOOK","title":"Read the Entire Book","description":"Choose a Power to [gold]Enchant[/gold] with [purple]Swift[/purple] [blue]2[/blue]."},{"id":"READ_ENTIRE_BOOK_LOCKED","title":"Locked","description":"You don't have any Powers that can be [gold]Enchanted[/gold]."},{"id":"NO_OPTIONS","title":"Move On","description":"You don't have any cards that can be Enchanted."}]},{"id":"NO_OPTIONS","description":"You don't particularly care for books, let alone blood-encrusted ones.","options":null},{"id":"READ_ENTIRE_BOOK","description":"What an engrossing read! Some choice quotes remain fresh in your mind:\n“Avoid big monsters.”\n“Take every card.”\n“Blocking is for cowards.”\n\nYour hands are covered in [red]blood[/red].","options":null},{"id":"READ_PASSAGE","description":"You flip to a random page:\n“Defense 101: Don't get hit!”\n\nYou read the rest of the passage and it's surprisingly illuminating. You incorporate these ideas into your battle tactics.","options":null},{"id":"READ_THE_BACK","description":"You flip the book over and read the summary:\n[blue]“Critics and Cultists agree that sharp and pointy weapons are the best way to inflict damage!”[/blue]\n\nThere's a price sticker on the back of the book, crossed out and marked with a greatly reduced price.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"SLIPPERY_BRIDGE","name":"Slippery Bridge","type":"Shared","act":null,"description":"While crossing a rickety wooden bridge, there is a sudden [blue][jitter]torrent of rain[/jitter][/blue]. [purple][sine]Massive gusts of wind[/sine][/purple] buffet you, threatening to end your journey.","preconditions":["Floor 7+","Requires removable cards in deck"],"options":[{"id":"OVERCOME","title":"Overcome","description":"[red]a random Card[/red] is removed from your [gold]Deck[/gold]."},{"id":"HOLD_ON_0","title":"Hold On","description":"Lose [red]3[/red] HP. The card in the above option is randomized."}],"pages":[{"id":"HOLD_ON_0","description":"[jitter]You're holding on![/jitter]","options":[{"id":"HOLD_ON_1","title":"Hold On","description":"Lose [red]4[/red] HP. The card in the above option is randomized."}]},{"id":"HOLD_ON_1","description":"Still... Holding... [jitter]ooOOONN!!!![/jitter]","options":[{"id":"HOLD_ON_2","title":"Hold On","description":"Lose [red]5[/red] HP. The card in the above option is randomized."}]},{"id":"HOLD_ON_2","description":"[sine]AHHHH!?!!![/sine]","options":[{"id":"HOLD_ON_3","title":"Hold On","description":"Lose [red]6[/red] HP. The card in the above option is randomized."}]},{"id":"HOLD_ON_3","description":"[jitter][b]I CAN DO THIS!!![/b][/jitter]","options":[{"id":"HOLD_ON_4","title":"Hold On","description":"Lose [red]7[/red] HP. The card in the above option is randomized."}]},{"id":"HOLD_ON_4","description":"[gold][b][jitter][b]NOOOOOooo[/b][/jitter][/b][/gold]","options":[{"id":"HOLD_ON_5","title":"Hold On","description":"Lose [red]8[/red] HP. The card in the above option is randomized."}]},{"id":"HOLD_ON_5","description":"[red][b][jitter][b]WHAT AM I DOING!?[/b][/jitter][/b][/red]","options":[{"id":"HOLD_ON_6","title":"Hold On","description":"Lose [red]9[/red] HP. The card in the above option is randomized."}]},{"id":"HOLD_ON_6","description":"[red][b][jitter][b]!!!!!!!!!!!!!... !!!\n\n!!!!!!!! !!!!!!!!!!!?? !!!!!!!!![/b][/jitter][/b][/red]","options":[{"id":"HOLD_ON_LOOP","title":"Hold On","description":"Lose [red]10[/red] HP. The card in the above option is randomized."}]},{"id":"HOLD_ON_LOOP","description":"The developer would like to inform you that there is no additional text for players who have held on this long. We apologize for the inconvenience.","options":[{"id":"HOLD_ON_LOOP","title":"Hold On","description":"Lose [red]11+[/red] HP. The card in the above option is randomized."}]},{"id":"INITIAL","description":"While crossing a rickety wooden bridge, there is a sudden [blue][jitter]torrent of rain[/jitter][/blue]. [purple][sine]Massive gusts of wind[/sine][/purple] buffet you, threatening to end your journey.","options":[{"id":"OVERCOME","title":"Overcome","description":"[red]a random Card[/red] is removed from your [gold]Deck[/gold]."},{"id":"HOLD_ON_0","title":"Hold On","description":"Lose [red]3[/red] HP. The card in the above option is randomized."}]},{"id":"OVERCOME","description":"I hate bridges.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"SPIRALING_WHIRLPOOL","name":"Spiraling Whirlpool","type":"Event","act":"Underdocks","description":"You happen upon a [aqua][sine]Massive Spiraling Whirlpool[/sine][/aqua]. The water swirls with beautiful precision and its surrounding walls are adorned with spiral patterns.\n\n[purple][sine]Around and around... around...\n....and around.... what a sight......[/sine][/purple]\n\nWhat do you do?","preconditions":null,"options":[{"id":"OBSERVE","title":"Observe","description":"[gold]Enchant[/gold] a Basic [gold]Strike[/gold] or [gold]Defend[/gold] with [purple]Spiral[/purple]."},{"id":"DRINK","title":"Drink","description":"Heal [green]33% Max[/green] HP."}],"pages":[{"id":"DRINK","description":"You cup your hands and dip it into the [sine][aqua]Spiraling Whirlpool[/aqua][/sine].\n\nIts waters fill your hands at a gentle rate as you take small sips with your eyes closed.\n\nDelicious water [sine]spirals[/sine] through you to your [gold]Center[/gold], washing away harmful thoughts and physical ailments...","options":null},{"id":"INITIAL","description":"You happen upon a [aqua][sine]Massive Spiraling Whirlpool[/sine][/aqua]. The water swirls with beautiful precision and its surrounding walls are adorned with spiral patterns.\n\n[purple][sine]Around and around... around...\n....and around.... what a sight......[/sine][/purple]\n\nWhat do you do?","options":[{"id":"OBSERVE","title":"Observe","description":"[gold]Enchant[/gold] a Basic [gold]Strike[/gold] or [gold]Defend[/gold] with [purple]Spiral[/purple]."},{"id":"DRINK","title":"Drink","description":"Heal [green]33% Max[/green] HP."}]},{"id":"OBSERVE","description":"[sine][purple]...ah-   so beautiful.....\nSo it spins... still spinning around. Yes...\nOh! Was that..... a little splash...?\n....of course. You deserve some fun, too[/purple] [aqua]Mr. Spiral[/aqua][purple]... haha...\n... .......   ...[/purple][/sine]\n\nIt's time to go now.\nYou whisper something as you take your leave.\n\n[gold]“Thank you, Spiral.”[/gold]","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"SPIRIT_GRAFTER","name":"Spirit Grafter","type":"Event","act":"Act 2 - Hive","description":"Above, a cocoon is [jitter]shaking and wriggling[/jitter], about to burst forth!\n\n...it stops wriggling. [orange][sine]The cocoon ignites[/sine][/orange]! [jitter]What is going on?[/jitter]\nIn a flash of [gold]light[/gold] and [red]flame[/red], a [orange]Spirit Grafter[/orange] rushes into you, threatening to merge with your being to become complete.","preconditions":null,"options":[{"id":"LET_IT_IN","title":"Let It In","description":"Heal [green]25[/green] HP. Add [gold]Metamorphosis[/gold] to your [gold]Deck[/gold]."},{"id":"REJECTION","title":"Rejection","description":"Lose [red]10[/red] HP. [gold]Upgrade[/gold] a card."}],"pages":[{"id":"INITIAL","description":"Above, a cocoon is [jitter]shaking and wriggling[/jitter], about to burst forth!\n\n...it stops wriggling. [orange][sine]The cocoon ignites[/sine][/orange]! [jitter]What is going on?[/jitter]\nIn a flash of [gold]light[/gold] and [red]flame[/red], a [orange]Spirit Grafter[/orange] rushes into you, threatening to merge with your being to become complete.","options":[{"id":"LET_IT_IN","title":"Let It In","description":"Heal [green]25[/green] HP. Add [gold]Metamorphosis[/gold] to your [gold]Deck[/gold]."},{"id":"REJECTION","title":"Rejection","description":"Lose [red]10[/red] HP. [gold]Upgrade[/gold] a card."}]},{"id":"LET_IT_IN","description":"The [orange]Spirit Grafter[/orange] merges with you. The vital kindred spirit swiftly [green]heals[/green] you up.\n\nYou are [blue]reborn[/blue].","options":null},{"id":"REJECTION","description":"The [orange]Spirit Grafter[/orange] is easily stopped by your will.\n\nHowever, it repeatedly flies into you, desperate for a host. Its strength runs out and it dissolves with a [purple][sine]poof[/sine][/purple].\n\n[sine]A fleeting spirit.[/sine]","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"STONE_OF_ALL_TIME","name":"Stone of All Time","type":"Shared","act":null,"description":"A massive boulder sits in the middle of an abandoned courtyard.\n\nA plaque reads:\n[gold][b]Stone of All Time[/b][/gold].\n\nIts presence, shape, and adornments indicate that this courtyard was built around this [blue]Stone[/blue] and that it has never moved from this spot.","preconditions":["Act 2 only","Requires at least one potion"],"options":[{"id":"LIFT","title":"Drink and Lift","description":"Lose [red]a random Potion[/red]. Gain [blue]10[/blue] Max HP."},{"id":"LIFT_LOCKED","title":"Locked","description":"Requires a Potion."},{"id":"PUSH_LOCKED","title":"Locked","description":"Requires an Attack."},{"id":"PUSH","title":"Push","description":"Lose [red]6[/red] HP. [gold]Enchant[/gold] an Attack with [purple]Vigorous[/purple] [blue]8[/blue]."}],"pages":[{"id":"INITIAL","description":"A massive boulder sits in the middle of an abandoned courtyard.\n\nA plaque reads:\n[gold][b]Stone of All Time[/b][/gold].\n\nIts presence, shape, and adornments indicate that this courtyard was built around this [blue]Stone[/blue] and that it has never moved from this spot.","options":[{"id":"LIFT","title":"Drink and Lift","description":"Lose [red]a random Potion[/red]. Gain [blue]10[/blue] Max HP."},{"id":"LIFT_LOCKED","title":"Locked","description":"Requires a Potion."},{"id":"PUSH_LOCKED","title":"Locked","description":"Requires an Attack."},{"id":"PUSH","title":"Push","description":"Lose [red]6[/red] HP. [gold]Enchant[/gold] an Attack with [purple]Vigorous[/purple] [blue]8[/blue]."}]},{"id":"LIFT","description":"You slam the [gold]a random Potion[/gold] down and [jitter]lift with all your might[/jitter]!!\n\nNothing happens.","options":null},{"id":"PUSH","description":"You [jitter]push and push[/jitter] with everything you've got!!\n\nNothing happens.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"SUNKEN_STATUE","name":"The Sunken Statue","type":"Event","act":"Act 1 - Overgrowth / Underdocks","description":"You spot an aged statue half submerged in a pond; its hands gently rest atop a [blue]stone sword[/blue].\n\nSomething is also [gold][sine]glittering[/sine][/gold] at the bottom of the pond.\nVotive offerings perhaps?\n\nYou could really use some money...","preconditions":null,"options":[{"id":"GRAB_SWORD","title":"Grab the Sword","description":"Obtain the [gold]Sword of Stone.[/gold]"},{"id":"DIVE_INTO_WATER","title":"Dive into the Water","description":"Gain [blue]101-121[/blue] [gold]Gold[/gold]. Lose [red]7[/red] HP."}],"pages":[{"id":"DIVE_INTO_WATER","description":"You plunge deep into the water!\n\nWhile collecting the [gold]offerings[/gold] you hear a [sine][blue]dull echo[/blue][/sine] and you're struck by stones!\n\nOnce you surface, you see that the old statue had crumbled due to your disturbance; [red]physical[/red] and [purple]spiritual[/purple].","options":null},{"id":"GRAB_SWORD","description":"You [jitter]wrest[/jitter] the [blue]sword[/blue] out of the statue's hands and the whole thing crumbles apart!\n\nIt's too dangerous to pick up whatever was [gold][jitter]glittering[/jitter][/gold] at the bottom of the pond now...\n\nInspecting the [blue]sword[/blue], you sense an incredible [green]dormant power[/green] within.","options":null},{"id":"INITIAL","description":"You spot an aged statue half submerged in a pond; its hands gently rest atop a [blue]stone sword[/blue].\n\nSomething is also [gold][sine]glittering[/sine][/gold] at the bottom of the pond.\nVotive offerings perhaps?\n\nYou could really use some money...","options":[{"id":"GRAB_SWORD","title":"Grab the Sword","description":"Obtain the [gold]Sword of Stone.[/gold]"},{"id":"DIVE_INTO_WATER","title":"Dive into the Water","description":"Gain [blue]101-121[/blue] [gold]Gold[/gold]. Lose [red]7[/red] HP."}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"SUNKEN_TREASURY","name":"Sunken Treasury","type":"Event","act":"Underdocks","description":"A path leads you into a partially submerged vault.\nThere are [blue]2[/blue] [gold]chests[/gold] but only [blue]1[/blue] [jitter][purple]brittle key[/purple][/jitter].\n\n[gold]The First Chest:[/gold] Shaking it, you get jingly-jangly noises. Bit of gold.\n[gold]The Second Chest:[/gold] Enormous, ornate, and clearly [red]cursed[/red]. Lots of gold!","preconditions":null,"options":[{"id":"FIRST_CHEST","title":"First Chest","description":"Gain [blue]52-67[/blue] [gold]Gold[/gold]."},{"id":"SECOND_CHEST","title":"Second Chest","description":"Gain [blue]303-363[/blue] [gold]Gold[/gold]. Receive [red]Greed[/red]."}],"pages":[{"id":"FIRST_CHEST","description":"Yup, there was [gold]gold[/gold] in it.","options":null},{"id":"INITIAL","description":"A path leads you into a partially submerged vault.\nThere are [blue]2[/blue] [gold]chests[/gold] but only [blue]1[/blue] [jitter][purple]brittle key[/purple][/jitter].\n\n[gold]The First Chest:[/gold] Shaking it, you get jingly-jangly noises. Bit of gold.\n[gold]The Second Chest:[/gold] Enormous, ornate, and clearly [red]cursed[/red]. Lots of gold!","options":[{"id":"FIRST_CHEST","title":"First Chest","description":"Gain [blue]52-67[/blue] [gold]Gold[/gold]."},{"id":"SECOND_CHEST","title":"Second Chest","description":"Gain [blue]303-363[/blue] [gold]Gold[/gold]. Receive [red]Greed[/red]."}]},{"id":"SECOND_CHEST","description":"You've never seen so much [gold]gold[/gold] in one place!\n\n[sine]All of the [/sine][blue]Merchant's[/blue][sine] wares can be bought...[/sine]\n[Monologue]\n[sine]Dangerous thugs can be paid off...[/sine]\n\nThe [red][sine]feverishly greedy[/sine][/red] thoughts stay with you forever...","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"SYMBIOTE","name":"Symbiote","type":"Shared","act":null,"description":"Along your travels, you stumble upon a dark, amorphous polyp. You can sense that it is very old, and very evil.\n\n[sine]Approach...[/sine]","preconditions":["Act 2+"],"options":[{"id":"APPROACH_LOCKED","title":"Locked","description":"None of your Attacks can be Enchanted."},{"id":"APPROACH","title":"Approach","description":"[gold]Enchant[/gold] an Attack with [purple]Corrupted[/purple]."},{"id":"KILL_WITH_FIRE","title":"Kill with Fire","description":"Choose a card to [gold]Transform[/gold]."}],"pages":[{"id":"APPROACH","description":"It suddenly jumps onto you. You feel a searing pain as it latches onto your arm, but in an instant it is gone.\n\n...? Where did it go?","options":null},{"id":"INITIAL","description":"Along your travels, you stumble upon a dark, amorphous polyp. You can sense that it is very old, and very evil.\n\n[sine]Approach...[/sine]","options":[{"id":"APPROACH_LOCKED","title":"Locked","description":"None of your Attacks can be Enchanted."},{"id":"APPROACH","title":"Approach","description":"[gold]Enchant[/gold] an Attack with [purple]Corrupted[/purple]."},{"id":"KILL_WITH_FIRE","title":"Kill with Fire","description":"Choose a card to [gold]Transform[/gold]."}]},{"id":"KILL_WITH_FIRE","description":"You torch the dark polyp. As it screeches and burns into ashes, your head pulses painfully but you manage not to faint.\nWhat was that thing?","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"TABLET_OF_TRUTH","name":"Tablet of Truth","type":"Event","act":"Act 1 - Overgrowth","description":"You defeat a pair of [blue]Guardian Kin[/blue] and make your way into a protected vault.\n\nInside is a [purple][sine]tablet with familiar inscriptions[/sine][/purple]. Your intuition tells you that this language can be deciphered rather easily... However, once you begin deciphering you'll be locked in.\n\nThe tablet gives off a soothing energy and you can smash it to receive its [green]healing energies[/green] instead.","preconditions":null,"options":[{"id":"DECIPHER_1","title":"Decipher","description":"Lose [red]3[/red] Max HP. [gold]Upgrade[/gold] a random card."},{"id":"SMASH","title":"Smash","description":"Heal [green]20[/green] HP."}],"pages":[{"id":"DECIPHER","description":null,"options":[{"id":"GIVE_UP","title":"Give Up","description":"Stop reading the text and leave."}]},{"id":"DECIPHER_1","description":"As you begin deciphering the tablet, the [blue]Kin's Mantra[/blue] speaks to you.\n\n“The [gold]Truth[/gold] is everything...”","options":[{"id":"DECIPHER","title":"Continue Deciphering","description":"Lose [red]6[/red] Max HP. [gold]Upgrade[/gold] a random card."}]},{"id":"DECIPHER_2","description":"You feel faint from all this reading!\n\n[purple][sine]Heroes weren't meant to read for such an extended period of time...[/sine][/purple]","options":[{"id":"DECIPHER","title":"Keep Deciphering","description":"Lose [red]12[/red] Max HP. [gold]Upgrade[/gold] a random card."}]},{"id":"DECIPHER_3","description":"[sine][red]You're barely holding on...[/red][/sine]\nThe tablet is nearly deciphered. The [blue]Mantra[/blue] holds the truth... \n\n[jitter]THE TRUTH!! WHAT IS THE TRUTH!?[/jitter]","options":[{"id":"DECIPHER","title":"KEEP DECIPHERING","description":"Lose [red]24[/red] Max HP. [gold]Upgrade[/gold] a random card."}]},{"id":"DECIPHER_4","description":"In a trance, you decipher the remaining text, abandoning mind and body. [purple][sine]The spiritual pursuit of the [gold]Truth[/gold] is all that matters.[/sine][/purple]\n\nOr does it? One final word remains...\n[jitter]It will cost everything.[/jitter]","options":[{"id":"DECIPHER","title":"Lose Everything","description":"Set Max HP to [red]1[/red]. [gold]Upgrade ALL[/gold] cards."}]},{"id":"DECIPHER_5","description":"[red][jitter]Everything was spent[/jitter][/red] to decipher the [gold]Final Word[/gold] and you black out...\nWhen you come to, you realize something is etched into the floor.\n\n[b]“Air”[/b]","options":null},{"id":"GIVE_UP","description":"You stop all this reading and deciphering. Your body normalizes, though you can't help but wonder what the [gold]Truth[/gold] was.","options":null},{"id":"INITIAL","description":"You defeat a pair of [blue]Guardian Kin[/blue] and make your way into a protected vault.\n\nInside is a [purple][sine]tablet with familiar inscriptions[/sine][/purple]. Your intuition tells you that this language can be deciphered rather easily... However, once you begin deciphering you'll be locked in.\n\nThe tablet gives off a soothing energy and you can smash it to receive its [green]healing energies[/green] instead.","options":[{"id":"DECIPHER_1","title":"Decipher","description":"Lose [red]3[/red] Max HP. [gold]Upgrade[/gold] a random card."},{"id":"SMASH","title":"Smash","description":"Heal [green]20[/green] HP."}]},{"id":"SMASH","description":"The tablet is [jitter][red]smashed to pieces[/red][/jitter], energy expelled from the tablet seeps into your body.\n\n[green]You feel refreshed![/green]","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"TANX","name":"Tanx","type":"Ancient","act":"Act 3 - Glory","description":"SO WEAK! BUT YOU HAVE POTENTIAL!\nUSE THIS WEAPON!!","preconditions":null,"options":null,"pages":null,"epithet":"Khimera King","dialogue":{"Returning":[{"order":"0-0r","speaker":"ancient","text":"GROW STRONGER SO WE CAN FIGHT!!!"},{"order":"1-0r","speaker":"ancient","text":"YOU CAN NEVER HAVE TOO MANY WEAPONS!!"}],"Defect":[{"order":"0-0","speaker":"ancient","text":"CONSTRUCT! NO WEAPONS!? HAVE THIS!"},{"order":"1-0r","speaker":"ancient","text":"ORBS ARE NOT WEAPONS!!"},{"order":"2-0","speaker":"ancient","text":"FIGHT ME, DEFECT!!"},{"order":"2-1","speaker":"character","text":"The Defect valiantly fights."},{"order":"2-2","speaker":"ancient","text":"ORBS [jitter]ARE[/jitter] WEAPONS!?"}],"Ironclad":[{"order":"0-0","speaker":"ancient","text":"IMPRESSIVE SWORD, WARRIOR! YOU CAN USE MORE WEAPONS!"},{"order":"1-0r","speaker":"ancient","text":"WEAPONS FOR THE WARRIOR! GRAB A WEAPON! LET’S FIGHT!"},{"order":"2-0","speaker":"ancient","text":"FIGHT ME, IRONCLAD!!"},{"order":"2-1","speaker":"character","text":"The Ironclad fights Tanx."},{"order":"2-2","speaker":"ancient","text":"YEEES!! MIGHTY FIGHT, TAKE WEAPON!"}],"Necrobinder":[{"order":"0-0","speaker":"ancient","text":"WHAT A MIGHTY SCYTHE!"},{"order":"0-1","speaker":"character","text":"Yes, it’s special-made for vengeance."},{"order":"0-2","speaker":"ancient","text":"DOES THE HAND NEED A WEAPON!?"},{"order":"1-0r","speaker":"ancient","text":"FIGHT ME, OSTY!!"},{"order":"2-0","speaker":"ancient","text":"FIGHT ME, NECROBINDER!!"},{"order":"2-1","speaker":"character","text":"The Necrobinder and Osty scuffle with Tanx."},{"order":"2-2","speaker":"ancient","text":"MIGHTY TEAMWORK!! HAVE A WEAPON!"}],"Regent":[{"order":"0-0","speaker":"ancient","text":"ORANGE!? HOW IS THIS BEING ORANGE!??"},{"order":"0-1","speaker":"character","text":"All know that orange is the most regal color!"},{"order":"0-2","speaker":"ancient","text":"INCREDIBLE! SO MIGHTY!!"},{"order":"1-0r","speaker":"ancient","text":"ORANGE ONE!! CHOOSE A MIGHTY WEAPON!"},{"order":"2-0","speaker":"ancient","text":"FIGHT ME, REGENT!!"},{"order":"2-1","speaker":"character","text":"No! We fought last time I was here!"},{"order":"2-2","speaker":"ancient","text":"FIGHT ME AGAIN!!"}],"Silent":[{"order":"0-0","speaker":"ancient","text":"A HUNTRESS! I WILL SHARPEN YOUR CLAW!!"},{"order":"1-0r","speaker":"ancient","text":"WHY DAGGERS!! UNMIGHTY!"},{"order":"2-0","speaker":"ancient","text":"FIGHT ME, SILENT!!"},{"order":"2-1","speaker":"character","text":"The Silent escapes, stealing a weapon on the way."},{"order":"2-2","speaker":"ancient","text":"WHERE DID YOU GO!!!"}],"First Visit":[{"order":"0-0","speaker":"ancient","text":"SO WEAK! BUT YOU HAVE POTENTIAL!\nUSE THIS WEAPON!!"}]},"image_url":"/static/images/misc/ancients/tanx.webp","relics":["CLAWS","CROSSBOW","IRON_CLUB","MEAT_CLEAVER","SAI","SPIKED_GAUNTLETS","TANXS_WHISTLE","THROWING_AXE","WAR_HAMMER","TRI_BOOMERANG"]},{"id":"TEA_MASTER","name":"Tea Master","type":"Shared","act":null,"description":"You stumble into a dimly lit shack and find yourself immersed in a very peaceful space containing an obsessive variety of tea.\n\nThe man inside gestures to a selection of [green]teas[/green], each neatly labeled with a [gold]premium price[/gold].","preconditions":["Requires 150+ gold","Act 1–2 only"],"options":[{"id":"BONE_TEA","title":"Bone Tea","description":"Pay [red]50[/red] [gold]Gold[/gold]. At the start of the next combat, [gold]Upgrade[/gold] your starting hand."},{"id":"BONE_TEA_LOCKED","title":"Locked","description":"Requires [blue]50[/blue] [gold]Gold[/gold]."},{"id":"EMBER_TEA","title":"Ember Tea","description":"Pay [red]150[/red] [gold]Gold[/gold]. At the start of the next [blue]5[/blue] combats, gain [blue]2[/blue] [gold]Strength[/gold]."},{"id":"EMBER_TEA_LOCKED","title":"Locked","description":"Requires [blue]150[/blue] [gold]Gold[/gold]."},{"id":"TEA_OF_DISCOURTESY","title":"Tea of Discourtesy","description":"At the start of the next combat, shuffle [blue]2[/blue] [gold]Dazed[/gold] into your [gold]Draw Pile[/gold]."}],"pages":[{"id":"DONE","description":"The [blue]tea master[/blue] acknowledges your request and begins.\n\n[gold]1.[/gold] Water from a charcoal-filled carafe is ladled into a kettle.\n[gold]2.[/gold] The kettle is heated using a gentle [purple]violet flame[/purple].\n[gold]3.[/gold] A scoop of tea goes into the kettle before it boils.\n[gold]4.[/gold] Off the heat, and a series of rhythmic claps track the time.\n[gold]5.[/gold] The kettle is hoisted high and precisely poured into a tiny cup.\n\n[green][sine]“Tea is served.”[/sine][/green]","options":null},{"id":"INITIAL","description":"You stumble into a dimly lit shack and find yourself immersed in a very peaceful space containing an obsessive variety of tea.\n\nThe man inside gestures to a selection of [green]teas[/green], each neatly labeled with a [gold]premium price[/gold].","options":[{"id":"BONE_TEA","title":"Bone Tea","description":"Pay [red]50[/red] [gold]Gold[/gold]. At the start of the next combat, [gold]Upgrade[/gold] your starting hand."},{"id":"BONE_TEA_LOCKED","title":"Locked","description":"Requires [blue]50[/blue] [gold]Gold[/gold]."},{"id":"EMBER_TEA","title":"Ember Tea","description":"Pay [red]150[/red] [gold]Gold[/gold]. At the start of the next [blue]5[/blue] combats, gain [blue]2[/blue] [gold]Strength[/gold]."},{"id":"EMBER_TEA_LOCKED","title":"Locked","description":"Requires [blue]150[/blue] [gold]Gold[/gold]."},{"id":"TEA_OF_DISCOURTESY","title":"Tea of Discourtesy","description":"At the start of the next combat, shuffle [blue]2[/blue] [gold]Dazed[/gold] into your [gold]Draw Pile[/gold]."}]},{"id":"TEA_OF_DISCOURTESY","description":"You politely decline the tea and—\n\n[jitter][red]*SLAM*[/red][/jitter]\n\nThe door behind you slams shut. The [blue]tea master[/blue] stares at you for a moment, then presents an ugly cup.\nOh, this tea is for the discourteous...","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"TEZCATARA","name":"Tezcatara","type":"Ancient","act":"Act 2 - Hive","description":"Oh, a visitor! Do come in, dear!\nWhat can Tezcatara do for you?","preconditions":null,"options":null,"pages":null,"epithet":"It Which Feeds the Fire","dialogue":{"Returning":[{"order":"0-0r","speaker":"ancient","text":"Welcome back, sweetie. Let me [jitter][b]burn[/b][/jitter] away your flaws."},{"order":"1-0r","speaker":"ancient","text":"Do come in, dear! What can Tezcatara do for you today?"}],"Defect":[{"order":"0-0","speaker":"character","text":"<greetings beep>"},{"order":"0-1","speaker":"ancient","text":"Not here to annoy me? What an [jitter][b]unusual[/b][/jitter] little construct..."},{"order":"1-0r","speaker":"ancient","text":"Now how silly would it be if he were unmade by one of his own?"},{"order":"2-0","speaker":"ancient","text":"Are you sure you want to be fixed up?"},{"order":"2-1","speaker":"character","text":"<inquisitive beep>"},{"order":"2-2","speaker":"ancient","text":"Well, if you’re really [jitter][b]certain[/b][/jitter]."}],"Ironclad":[{"order":"0-0","speaker":"ancient","text":"You [jitter][b]burn[/b][/jitter] so pretty! Come in, come in!"},{"order":"1-0r","speaker":"ancient","text":"Such a strong boy you are! Come and eat something.\nCan’t [jitter][b]slaughter[/b][/jitter] on an empty stomach!"},{"order":"2-0","speaker":"ancient","text":"Ohh, Architect still alive? Kill him [jitter][b]quickly[/b][/jitter] would you?\nI’ll be waiting right here!"}],"Necrobinder":[{"order":"0-0","speaker":"ancient","text":"Now what’s a skeleton doing inside these walls?"},{"order":"0-1","speaker":"character","text":"My aim is simple. Vengeance for my family.\nI’ll reach the top and make him pay."},{"order":"0-2","speaker":"ancient","text":"[jitter][b]Wonderful[/b][/jitter]!"},{"order":"1-0r","speaker":"ancient","text":"Come in, come in! Let’s make your flames burn [jitter][b]brighter[/b][/jitter]."},{"order":"2-0","speaker":"ancient","text":"Those flames around you remind me of something forbidden."},{"order":"2-1","speaker":"character","text":"What do you know?"},{"order":"2-2","speaker":"ancient","text":"I know who wrote that [jitter][b]book[/b][/jitter]."}],"Regent":[{"order":"0-0","speaker":"ancient","text":"Oh my, what an [jitter][b]exotic[/b][/jitter] visitor! Who might you be, sweetie?"},{"order":"0-1","speaker":"character","text":"I’m no sweetie! Address me with respect, giant... thing-person!"},{"order":"0-2","speaker":"ancient","text":"Where are my manners?\nTezcatara cackles with delight."},{"order":"1-0r","speaker":"ancient","text":"You and your friends are back again?\nI’ve made [jitter][b]treats[/b][/jitter] for you!"},{"order":"2-0","speaker":"ancient","text":"Welcome back regal boy! Looks like you’re doing [jitter][b]great[/b][/jitter] out there."},{"order":"2-1","speaker":"character","text":"Yes of course! Just some minor setbacks at the upper levels... like dying."},{"order":"2-2","speaker":"ancient","text":"We all need to learn from our mistakes."}],"Silent":[{"order":"0-0","speaker":"ancient","text":"Come closer, quiet one. I can’t see well..."},{"order":"0-1","speaker":"character","text":"..."},{"order":"0-2","speaker":"ancient","text":"You can [jitter][b]trust[/b][/jitter] me."},{"order":"1-0r","speaker":"ancient","text":"Such a nasty [jitter][b]sickness[/b][/jitter] you have. Let’s take care of you."},{"order":"2-0","speaker":"ancient","text":"I’ve met your sisters, you know? Such lovely girls they are."},{"order":"2-1","speaker":"character","text":"..."},{"order":"2-2","speaker":"ancient","text":"Oh dear... you haven’t been [jitter][b]fighting[/b][/jitter] have you?"}],"First Visit":[{"order":"0-0","speaker":"ancient","text":"Oh, a visitor! Do come in, dear!\nWhat can Tezcatara do for you?"}]},"image_url":"/static/images/misc/ancients/tezcatara.webp","relics":["NUTRITIOUS_SOUP","VERY_HOT_COCOA","YUMMY_COOKIE","BIIIG_HUG","STORYBOOK","TOASTY_MITTENS","GOLDEN_COMPASS","PUMPKIN_CANDLE","TOY_BOX","SEAL_OF_GOLD"]},{"id":"THE_ARCHITECT","name":"The Architect","type":"Ancient","act":null,"description":"So the arch demon’s thrall has arrived?","preconditions":null,"options":null,"pages":null,"epithet":null,"dialogue":{"Defect":[{"order":"0-0r","speaker":"ancient","text":"What are you doing here?"},{"order":"0-1r","speaker":"character","text":"<random garbled lines>"},{"order":"0-2r","speaker":"ancient","text":"Repair you? Make me."},{"order":"1-0r","speaker":"ancient","text":"You’re back? Didn’t I dismantle you?"},{"order":"1-1r","speaker":"character","text":"<random garbled lines>"},{"order":"1-2r","speaker":"ancient","text":"Fix you? Fix your friend? Ridiculous."},{"order":"2-0r","speaker":"ancient","text":"How do you keep coming back? Is this Neow’s doing?"},{"order":"2-1r","speaker":"character","text":"<random garbled lines>"},{"order":"2-2r","speaker":"ancient","text":"Foolish"}],"Ironclad":[{"order":"0-0r","speaker":"ancient","text":"So the arch demon’s thrall has arrived?"},{"order":"0-1r","speaker":"character","text":"Enemy...\nKill..."},{"order":"1-0r","speaker":"ancient","text":"Cursed to fight forever, aren’t you?"},{"order":"1-1r","speaker":"character","text":"Architect... arch... enemy!!"},{"order":"1-2r","speaker":"ancient","text":"Do you even know your name?"},{"order":"2-0r","speaker":"ancient","text":"I pity you."},{"order":"2-1r","speaker":"character","text":"Kill..."},{"order":"2-2r","speaker":"ancient","text":"Return to the bottom, Ironclad."}],"Necrobinder":[{"order":"0-0","speaker":"character","text":"ARCHITECT! You killed my parents. You killed my friend. You killed my LIFE! ...and now I will kill YOU!"},{"order":"0-1","speaker":"ancient","text":"Vengeance is it? No thank you."},{"order":"1-0r","speaker":"character","text":"ARCHITECT! You killed my parents. You killed my friend. You killed my-"},{"order":"1-1r","speaker":"ancient","text":"You cannot change the past with anger."},{"order":"2-0r","speaker":"character","text":"ARCHITECT! You killed my parents. You killed my friend. You killed my LIFE-"},{"order":"2-1r","speaker":"ancient","text":"I did what I must to maintain order."},{"order":"3-0r","speaker":"character","text":"ARCHITECT! You killed my parents. You killed my friend. You killed my-"},{"order":"3-1r","speaker":"ancient","text":"Life"},{"order":"3-2r","speaker":"character","text":"What...?! Die, monster!"}],"Regent":[{"order":"0-0","speaker":"character","text":"I’ve arrived! You there, commoner! Is this the top?"},{"order":"0-1","speaker":"ancient","text":"I need quiet..."},{"order":"0-2","speaker":"character","text":"I’ll teach you some manners!"},{"order":"1-0r","speaker":"character","text":"I’ve arrived again!"},{"order":"1-1r","speaker":"ancient","text":"The loud fool returns?"},{"order":"1-2r","speaker":"character","text":"I’m neither loud nor a fool! Face me!"},{"order":"2-0r","speaker":"character","text":"I’ve had enough of your poor manners!"},{"order":"2-1r","speaker":"ancient","text":"Something we can both agree on."},{"order":"2-2r","speaker":"character","text":"Let’s dance!"}],"Silent":[{"order":"0-0r","speaker":"ancient","text":"Not even an introduction?"},{"order":"1-0r","speaker":"ancient","text":"Where did you come from?\nWhat are you after?"},{"order":"2-0r","speaker":"ancient","text":"[jitter]Hrrgh![/jitter]\n[jitter][red]DIE!![/red][/jitter]"},{"order":"3-0r","speaker":"ancient","text":"Annoying wretch!\n[jitter]BE GONE!![/jitter]"}]},"image_url":"/static/images/monsters/architect.png","relics":null},{"id":"THE_FUTURE_OF_POTIONS","name":"The Future of Potions?","type":"Shared","act":null,"description":"You feel a faint rumbling as you round the corner to discover a gigantic spinning apparatus!\nIt has several slots which appear to convert liquids into a highly compressed digestible tablet.\n\nThe idea of turning these health tonics into a tiny morsel is uncomfortable but perhaps it's good to try new things?","preconditions":null,"options":[{"id":"POTION_COMMON","title":"Insert Common Potion","description":"Lose [gold]a Potion[/gold]. Obtain an [gold]Upgraded[/gold] [gold]Common Attack/Skill[/gold]."},{"id":"POTION_UNCOMMON","title":"Insert Uncommon Potion","description":"Lose [gold]a Potion[/gold]. Obtain an [gold]Upgraded[/gold] [gold]Uncommon Attack/Skill/Power[/gold]."},{"id":"POTION_RARE","title":"Insert Rare Potion","description":"Lose [gold]a Potion[/gold]. Obtain an [gold]Upgraded[/gold] [gold]Rare Attack/Skill/Power[/gold]."},{"id":"POTION_EVENT","title":"Insert Event Potion","description":"Lose [gold]a Potion[/gold]. Obtain an [gold]Upgraded[/gold] [gold]Rare Attack/Skill/Power[/gold]."},{"id":"POTION_TOKEN","title":"Insert Token Potion","description":"Lose [gold]a Potion[/gold]. Obtain an [gold]Upgraded[/gold] [gold]Common Attack/Skill[/gold]."}],"pages":[{"id":"DONE","description":"The tablet was disgusting. There is no hope for the future.","options":null},{"id":"INITIAL","description":"You feel a faint rumbling as you round the corner to discover a gigantic spinning apparatus!\nIt has several slots which appear to convert liquids into a highly compressed digestible tablet.\n\nThe idea of turning these health tonics into a tiny morsel is uncomfortable but perhaps it's good to try new things?","options":[{"id":"POTION_COMMON","title":"Insert Common Potion","description":"Lose [gold]a Potion[/gold]. Obtain an [gold]Upgraded[/gold] [gold]Common Attack/Skill[/gold]."},{"id":"POTION_UNCOMMON","title":"Insert Uncommon Potion","description":"Lose [gold]a Potion[/gold]. Obtain an [gold]Upgraded[/gold] [gold]Uncommon Attack/Skill/Power[/gold]."},{"id":"POTION_RARE","title":"Insert Rare Potion","description":"Lose [gold]a Potion[/gold]. Obtain an [gold]Upgraded[/gold] [gold]Rare Attack/Skill/Power[/gold]."},{"id":"POTION_EVENT","title":"Insert Event Potion","description":"Lose [gold]a Potion[/gold]. Obtain an [gold]Upgraded[/gold] [gold]Rare Attack/Skill/Power[/gold]."},{"id":"POTION_TOKEN","title":"Insert Token Potion","description":"Lose [gold]a Potion[/gold]. Obtain an [gold]Upgraded[/gold] [gold]Common Attack/Skill[/gold]."}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"THE_LANTERN_KEY","name":"The Lantern Key","type":"Event","act":"Act 2 - Hive","description":"You come upon a faintly glowing key and go to pick it up.\n\n“Been looking all over for that key! Now if you don't mind...”\n\n This person looks like bad news but maybe it's not good to be judgy.","preconditions":null,"options":[{"id":"RETURN_THE_KEY","title":"Return the Key","description":"Gain [blue]100[/blue] [gold]Gold[/gold]."},{"id":"KEEP_THE_KEY","title":"Keep the Key","description":"Fight to obtain the Key."}],"pages":[{"id":"DONE","description":null,"options":[{"id":"RETURN_THE_KEY","title":"RETURN_THE_KEY","description":"The stranger thanks you for your help, and rewards you handsomely."}]},{"id":"INITIAL","description":"You come upon a faintly glowing key and go to pick it up.\n\n“Been looking all over for that key! Now if you don't mind...”\n\n This person looks like bad news but maybe it's not good to be judgy.","options":[{"id":"RETURN_THE_KEY","title":"Return the Key","description":"Gain [blue]100[/blue] [gold]Gold[/gold]."},{"id":"KEEP_THE_KEY","title":"Keep the Key","description":"Fight to obtain the Key."}]},{"id":"KEEP_THE_KEY","description":"The stranger looks at you menacingly. It seems like only one of you is making it out of here with the key.","options":[{"id":"FIGHT","title":"Fight","description":""}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"THE_LEGENDS_WERE_TRUE","name":"The Legends Were True","type":"Shared","act":null,"description":"Entering into a pitch dark chamber, a sudden light pierces the darkness from above, just as the door slams behind you.\n\nIlluminated before you appears to be a podium with a map on it. You feel compelled to take it.\n\nSuspicious.","preconditions":["Requires 10+ HP","Act 1 only"],"options":[{"id":"NAB_THE_MAP","title":"Nab the Map","description":"Receive the [gold]Spoils Map[/gold]."},{"id":"SLOWLY_FIND_AN_EXIT","title":"Slowly Find an Exit","description":"Lose [red]8[/red] HP. Procure [blue]1[/blue] random [gold]Potion[/gold]."}],"pages":[{"id":"INITIAL","description":"Entering into a pitch dark chamber, a sudden light pierces the darkness from above, just as the door slams behind you.\n\nIlluminated before you appears to be a podium with a map on it. You feel compelled to take it.\n\nSuspicious.","options":[{"id":"NAB_THE_MAP","title":"Nab the Map","description":"Receive the [gold]Spoils Map[/gold]."},{"id":"SLOWLY_FIND_AN_EXIT","title":"Slowly Find an Exit","description":"Lose [red]8[/red] HP. Procure [blue]1[/blue] random [gold]Potion[/gold]."}]},{"id":"NAB_THE_MAP","description":"What's the worst that could happen? As you grab the map, an opening appears before you on the other side of the room.","options":null},{"id":"SLOWLY_FIND_AN_EXIT","description":"As you sneak around the dark, looking for a way out the room starts to violently shake. With a sudden crash, the entire chamber collapses around you.\n\nBarely making it out of the rubble, you find a vial of something useful that must have been hidden in the room.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"THIS_OR_THAT","name":"This or That?","type":"Shared","act":null,"description":"Arms suddenly jut out from a nearby hole, clutching a [gold]suspicious bag of riches[/gold] and a clearly [purple]cursed relic[/purple].\n\n[jitter][blue]“This... or That?”[/blue][/jitter]\na scratched-up voice whispers from below.","preconditions":null,"options":[{"id":"PLAIN","title":"This","description":"Lose [red]6[/red] HP. Gain [blue]41-68[/blue] [gold]Gold[/gold]."},{"id":"ORNATE","title":"That","description":"Add [red]Clumsy[/red] to your [gold]Deck[/gold]. Obtain a random [gold]Relic[/gold]."}],"pages":[{"id":"INITIAL","description":"Arms suddenly jut out from a nearby hole, clutching a [gold]suspicious bag of riches[/gold] and a clearly [purple]cursed relic[/purple].\n\n[jitter][blue]“This... or That?”[/blue][/jitter]\na scratched-up voice whispers from below.","options":[{"id":"PLAIN","title":"This","description":"Lose [red]6[/red] HP. Gain [blue]41-68[/blue] [gold]Gold[/gold]."},{"id":"ORNATE","title":"That","description":"Add [red]Clumsy[/red] to your [gold]Deck[/gold]. Obtain a random [gold]Relic[/gold]."}]},{"id":"ORNATE","description":"You grab the [purple]Cursed Relic[/purple]. As soon as you grasp it, shackles materialize on your wrists.\n\nYou hear a [blue][sine]ghostly laughter[/sine][/blue] and a bright [orange]plume of fire[/orange] fills your vision!\n\nThe hole and arms are gone.","options":null},{"id":"PLAIN","description":"You grab the bag and as soon as you do, a [blue][jitter]THIRD hand[/jitter][/blue] appears and clutches at you!!\n\nAfter a [red][jitter]frantic struggle[/jitter][/red], it releases—the arms and the hole have vanished.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"TINKER_TIME","name":"Tinker Time","type":"Event","act":"Act 3 - Glory","description":"Navigating through an [red][sine]endless sea of corpses[/sine][/red], you find a [orange]mad scientist[/orange] scavenging for various scraps.\n\n“Yes. Hi, hello! You look like a capable fighter... I need a tester for my next [green]atrocity device[/green]! How about it?”","preconditions":null,"options":[{"id":"CHOOSE_CARD_TYPE","title":"Accept","description":"Create a custom card to add to your [gold]Deck[/gold]."}],"pages":[{"id":"CHOOSE_CARD_TYPE","description":"“What kind of tool will help you [red][jitter]kill everyone[/jitter][/red]?”","options":[{"id":"ATTACK","title":"Weapon","description":"Make an Attack."},{"id":"SKILL","title":"Protector","description":"Make a Skill."},{"id":"POWER","title":"Gadget","description":"Make a Power."}]},{"id":"CHOOSE_RIDER","description":"“Excellent choice! Now what should it [sine]DO[/sine]?”\nThe [orange]scientist[/orange] rubs her hands together with glee.","options":[{"id":"SAPPING","title":"Sapping","description":"Apply [blue]2[/blue] [gold]Weak[/gold]. Apply [blue]2[/blue] [gold]Vulnerable[/gold]."},{"id":"VIOLENCE","title":"Violence","description":"Hits [blue]2[/blue] additional times."},{"id":"CHOKING","title":"Choking","description":"Whenever you play a card this turn, the enemy loses [blue]6[/blue] HP."},{"id":"ENERGIZED","title":"Energized","description":"Gain [energy:2]."},{"id":"WISDOM","title":"Wisdom","description":"Draw [blue]3[/blue] cards."},{"id":"CHAOS","title":"Chaos","description":"Add a random card into your [gold]Hand[/gold]. It's free to play this turn."},{"id":"EXPERTISE","title":"Expertise","description":"Gain [blue]2[/blue] [gold]Strength[/gold]. Gain [blue]2[/blue] [gold]Dexterity[/gold]."},{"id":"CURIOUS","title":"Curious","description":"Powers cost [blue]1[/blue] [energy:1] less."},{"id":"IMPROVEMENT","title":"Improvement","description":"At the end of combat, [gold]Upgrade[/gold] a random card."}]},{"id":"DONE","description":"“Whew! All done. This is for you! Now get out there and [red][jitter]slaughter[/jitter][/red]!!”\n\nLittle did you know, that [orange]scientist[/orange] went on to create hundreds of weapons, resulting in several thousand deaths within the Spire.","options":null},{"id":"INITIAL","description":"Navigating through an [red][sine]endless sea of corpses[/sine][/red], you find a [orange]mad scientist[/orange] scavenging for various scraps.\n\n“Yes. Hi, hello! You look like a capable fighter... I need a tester for my next [green]atrocity device[/green]! How about it?”","options":[{"id":"CHOOSE_CARD_TYPE","title":"Accept","description":"Create a custom card to add to your [gold]Deck[/gold]."}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"TRASH_HEAP","name":"Trash Heap","type":"Event","act":"Underdocks","description":"You discover a towering pile of [red][jitter]scrapped weapons[/jitter][/red], [orange]discarded trinkets[/orange], and [purple][sine]other oddities[/sine][/purple]. The massive pile shifts and rumbles, as if growing from within...\n\nIf you scavenge from the surface, you may find some decent things. But if you really get in there, you may find some [gold]exotic treasures[/gold].","preconditions":null,"options":[{"id":"DIVE_IN","title":"Dive In","description":"Lose [red]8[/red] HP. Obtain a random forgotten [gold]Relic[/gold] from the past."},{"id":"GRAB","title":"Grab Random Junk","description":"Gain [blue]100[/blue] [gold]Gold[/gold]. Obtain a random forgotten card from the past."}],"pages":[{"id":"DIVE_IN","description":"You spend a decent amount of time wading through the [red][sine]dangerous garbage[/sine][/red] and find a [gold]relic of the past[/gold]!\n\nWhy was this thrown out?","options":null},{"id":"GRAB","description":"You walk around the pile from a safe distance and pick up some [gold]forgotten valuables[/gold] and [purple][sine]oddities[/sine][/purple] here and there.\n\nWhy were these created in the first place?","options":null},{"id":"INITIAL","description":"You discover a towering pile of [red][jitter]scrapped weapons[/jitter][/red], [orange]discarded trinkets[/orange], and [purple][sine]other oddities[/sine][/purple]. The massive pile shifts and rumbles, as if growing from within...\n\nIf you scavenge from the surface, you may find some decent things. But if you really get in there, you may find some [gold]exotic treasures[/gold].","options":[{"id":"DIVE_IN","title":"Dive In","description":"Lose [red]8[/red] HP. Obtain a random forgotten [gold]Relic[/gold] from the past."},{"id":"GRAB","title":"Grab Random Junk","description":"Gain [blue]100[/blue] [gold]Gold[/gold]. Obtain a random forgotten card from the past."}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"TRIAL","name":"The Trial","type":"Event","act":"Act 3 - Glory","description":"You join a line of people entering a massive building.\n\nAs you pass under a [gold]golden archway[/gold], horns blare, [jitter]confetti explodes[/jitter], and [sine]streamers glide[/sine] down from the ceiling!\n\n“Entrant [blue][EntrantNumber][/blue], you are the [green]DECIDER[/green] for today's [gold]Trial[/gold].”","preconditions":null,"options":[{"id":"ACCEPT","title":"Accept","description":"Serve as today's Decider."},{"id":"REJECT","title":"Reject","description":"[red]You are not allowed to Reject.[/red]"}],"pages":[{"id":"INITIAL","description":"You join a line of people entering a massive building.\n\nAs you pass under a [gold]golden archway[/gold], horns blare, [jitter]confetti explodes[/jitter], and [sine]streamers glide[/sine] down from the ceiling!\n\n“Entrant [blue][EntrantNumber][/blue], you are the [green]DECIDER[/green] for today's [gold]Trial[/gold].”","options":[{"id":"ACCEPT","title":"Accept","description":"Serve as today's Decider."},{"id":"REJECT","title":"Reject","description":"[red]You are not allowed to Reject.[/red]"}]},{"id":"MERCHANT","description":"A [green]wealthy-looking merchant[/green], presents his case. He is accused of [red]murder[/red] by one of his rivals. The evidence is thin, and you have a feeling that the man is innocent, but the onlookers seem out for blood.","options":[{"id":"GUILTY","title":"DECIDE: Guilty","description":"Add [red]Regret[/red] to your [gold]Deck[/gold]. Obtain [blue]2[/blue] random [gold]Relics[/gold]."},{"id":"INNOCENT","title":"DECIDE: Innocent","description":"Add [red]Shame[/red] to your [gold]Deck[/gold]. [gold]Upgrade[/gold] [blue]2[/blue] cards."}]},{"id":"MERCHANT_GUILTY","description":"You rule that all of the man's possessions are to be taken and given as processing fees for the court.\nThe crowd howls in glee!","options":null},{"id":"MERCHANT_INNOCENT","description":"You go with your conscience and rule that the man is innocent.\nDespite the boos and accusations of being a [sine][purple]“paid-off judge”[/purple][/sine] you feel like you did the right thing.","options":null},{"id":"NOBLE","description":"A [gold]powerful noble[/gold] steps forward. You find a note in your pocket indicating that if you decide innocence you will be handsomely rewarded. The [gold]noble[/gold] barely argues against the [purple]corruption charges[/purple] and gives you a knowing smirk.\nYou can't stop corruption but you can pocket some [gold]gold...[/gold]","options":[{"id":"GUILTY","title":"DECIDE: Guilty","description":"Heal [green]10[/green] HP."},{"id":"INNOCENT","title":"DECIDE: Innocent","description":"Add [red]Regret[/red] to your [gold]Deck[/gold]. Obtain [blue]300[/blue] [gold]Gold[/gold]."}]},{"id":"NOBLE_GUILTY","description":"The [gold]powerful noble[/gold] was [red]beheaded[/red].\nOne less [purple]corrupt noble[/purple].","options":null},{"id":"NOBLE_INNOCENT","description":"You don't [sine][purple]really[/purple][/sine] know that he's guilty... Yeah, that's it!\nThe [gold]bribe[/gold] has nothing to do with the outcome here. Nope.","options":null},{"id":"NONDESCRIPT","description":"A [orange]nondescript woman with a hard-to-read face[/orange] steps forward. She is charged with the crime of [red]theft[/red] and [purple]con-artistry[/purple]. When the woman speaks, you believe her, but ample witnesses attest to her misdeeds.\nBoth sides of the story are compelling!","options":[{"id":"GUILTY","title":"DECIDE: Guilty","description":"Add [red]Doubt[/red] to your [gold]Deck[/gold]. Gain [blue]2[/blue] card rewards."},{"id":"INNOCENT","title":"DECIDE: Innocent","description":"Add [red]Doubt[/red] to your [gold]Deck[/gold]. [gold]Transform[/gold] [blue]2[/blue] cards."}]},{"id":"NONDESCRIPT_GUILTY","description":"You aren't totally sure, but making the hard choice, you think the evidence is adequate.\nDid you really make the right call?","options":null},{"id":"NONDESCRIPT_INNOCENT","description":"You aren't totally sure, but you have a reasonable doubt.\nYou don't know if you made the right call, but innocence seems like the better choice.","options":null},{"id":"REJECT","description":"[jitter]“YOU CANNOT REFUSE!!”[/jitter]\n\nShouts the [gold]Grand Arbiter of the Courts[/gold].\n\n[jitter]“Those who reject this privilege are penalized with [red]DEATH[/red]. Do you still defy!?”[/jitter]","options":[{"id":"ACCEPT","title":"Accept","description":"Give in. Serve as today's Decider."},{"id":"DOUBLE_DOWN","title":"Double Down","description":"[red]Face lethal repercussions.[/red]"}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"UNREST_SITE","name":"Unrest Site","type":"Event","act":"Act 1 - Overgrowth","description":"You find a secluded [gold]Rest Site[/gold] and start a [orange]fire[/orange] to get some rest.\nOr so you thought.\n\nOnce the fire is started, it begins to swell, reaching not upwards but [sine]sideways[/sine] towards a grove of [purple]oil-seeping trees[/purple].\n\nShould you try resting anyways?","preconditions":["Requires ≤70% HP"],"options":[{"id":"REST","title":"Rest Anyways","description":"[green]Heal to full HP.[/green] Receive [red]Poor Sleep[/red]."},{"id":"KILL","title":"Kill the Trees","description":"Lose [red]8[/red] Max HP. Obtain a random [gold]Relic[/gold]."}],"pages":[{"id":"INITIAL","description":"You find a secluded [gold]Rest Site[/gold] and start a [orange]fire[/orange] to get some rest.\nOr so you thought.\n\nOnce the fire is started, it begins to swell, reaching not upwards but [sine]sideways[/sine] towards a grove of [purple]oil-seeping trees[/purple].\n\nShould you try resting anyways?","options":[{"id":"REST","title":"Rest Anyways","description":"[green]Heal to full HP.[/green] Receive [red]Poor Sleep[/red]."},{"id":"KILL","title":"Kill the Trees","description":"Lose [red]8[/red] Max HP. Obtain a random [gold]Relic[/gold]."}]},{"id":"KILL","description":"These trees are [purple]clearly malicious[/purple] so you decide to get rid of them.\nDays later, you're covered in [red]ash[/red] and [purple]oily goop[/purple].\n\nA massive flock of little byrd spirits rise from the slain trees and drop a [gold]small box[/gold] at your feet.\n[green]“Thank you for freeing us from those trees... [sine]cheep cheep[/sine]!”[/green]\n\nYou should really sleep more.","options":null},{"id":"REST","description":"All this adventuring has left you exhausted, and despite the oddities, you decide to sleep.\n\nYou toss and turn as the [orange]fire[/orange] roars and crackles through the night. The [purple]disgusting trees[/purple] give off a wretched scent from their pitch-black sap.\n\nYou wake up, recovered, but not replenished.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"VAKUU","name":"Vakuu","type":"Ancient","act":"Act 3 - Glory","description":"Give yourself to me and you will be feared as much as I.","preconditions":null,"options":null,"pages":null,"epithet":"The First Demon","dialogue":{"Returning":[{"order":"0-0r","speaker":"ancient","text":"Seeking glory in the Spire are we? I have some propositions for you..."},{"order":"1-0r","speaker":"ancient","text":"{Visits}. {Visits} {Visits:plural:time|times} you’ve been here."},{"order":"2-0r","speaker":"ancient","text":"You realize this [sine]never[/sine] ends?"}],"Defect":[{"order":"0-0","speaker":"ancient","text":"Broken one, let me [sine]perfect[/sine] you."},{"order":"1-0r","speaker":"ancient","text":"Do you find it strange that your fellow constructs want you dead?"},{"order":"2-0","speaker":"ancient","text":"If you bring me the Architect’s heart, I will restore your [aqua]companion[/aqua]."},{"order":"2-1","speaker":"character","text":"<fearful beeping>"},{"order":"2-2","speaker":"ancient","text":"What’s more important? Your creator or your friend?"}],"Ironclad":[{"order":"0-0","speaker":"ancient","text":"Imagine seeing [sine]you[/sine] again after so long."},{"order":"0-1","speaker":"character","text":"[jitter][b]SACRED DEMON![/b][/jitter]\nWhat have you done to me!?"},{"order":"0-2","speaker":"ancient","text":"Exactly what you bargained for."},{"order":"1-0r","speaker":"ancient","text":"Do the lost tribes weigh on you...?\nVakuu howls with laughter."},{"order":"2-0","speaker":"ancient","text":"My puppet of puppets... why haven’t you killed the Architect yet?"},{"order":"2-1","speaker":"character","text":"After I kill the Architect, I will kill [jitter][b]YOU![/b][/jitter]"},{"order":"2-2","speaker":"ancient","text":"[sine]Yawn[/sine]\nI look forward to watching you fail."}],"Necrobinder":[{"order":"0-0","speaker":"ancient","text":"We both seek [sine]vengeance[/sine]. It will have a cost to pay."},{"order":"0-1","speaker":"character","text":"I accept any cost. Every cost for his death."},{"order":"1-0r","speaker":"ancient","text":"I know where you got that [sine]Hand[/sine]."},{"order":"2-0","speaker":"ancient","text":"The Architect has gravely wounded us both."},{"order":"2-1","speaker":"character","text":"Get on with it, demon. Show me your contracts."},{"order":"2-2","speaker":"ancient","text":"Straight to business. Very well..."}],"Regent":[{"order":"0-0","speaker":"ancient","text":"A being from the stars? Within these accursed walls?"},{"order":"0-1","speaker":"character","text":"Do you know of me?"},{"order":"0-2","speaker":"ancient","text":"Yes, I think we can help each other."},{"order":"1-0r","speaker":"ancient","text":"More of my power can be yours for a small price."},{"order":"2-0","speaker":"character","text":"I don’t think these deals are good. I’m not feeling great."},{"order":"2-1","speaker":"ancient","text":"You read the contracts thoroughly have you not?\nYou have signed them with full intent and responsibility no?"},{"order":"2-2","speaker":"ancient","text":"Are you not going to fulfill your end of the bargain?\nHow about another contract? Isn’t that better?"}],"Silent":[{"order":"0-0","speaker":"ancient","text":"Killer."},{"order":"0-1","speaker":"character","text":"[sine]...[/sine]"},{"order":"0-2","speaker":"ancient","text":"This won’t [jitter]end[/jitter] well for you."},{"order":"1-0r","speaker":"ancient","text":"Vakuu displays his various contracts to the Silent"},{"order":"2-0","speaker":"ancient","text":"The Architect is not enough, kill your sisters too!"},{"order":"2-1","speaker":"character","text":"[sine]...[/sine]"},{"order":"2-2","speaker":"ancient","text":"No need for words, we are the same."}],"First Visit":[{"order":"0-0","speaker":"ancient","text":"Give yourself to me and you will be feared as much as I."}]},"image_url":"/static/images/misc/ancients/vakuu.webp","relics":["BLOOD_SOAKED_ROSE","WHISPERING_EARRING","FIDDLE","PRESERVED_FOG","SERE_TALON","DISTINGUISHED_CAPE","CHOICES_PARADOX","MUSIC_BOX","LORDS_PARASOL","JEWELED_MASK"]},{"id":"WAR_HISTORIAN_REPY","name":"War Historian, Repy","type":"Shared","act":null,"description":"An academic is trapped in a [purple]hanging cage[/purple] next to a [gold]treasure chest[/gold].\n\nThe academic is muttering about [sine][orange]“One-Time-Use Keys”[/orange][/sine] while furiously writing something.\n\nLooks like you can unlock the [purple]cage[/purple] or the [gold]chest[/gold].","preconditions":null,"options":[{"id":"UNLOCK_CAGE","title":"Unlock the Cage","description":"Lose [gold]Lantern Key[/gold]. Obtain [gold]History Course[/gold]."},{"id":"UNLOCK_CHEST","title":"Unlock the Chest","description":"Lose [gold]Lantern Key[/gold]. Procure [blue]2[/blue] random [gold]Potions[/gold]. Obtain [blue]2[/blue] random [gold]Relics[/gold]."}],"pages":[{"id":"EXTRA_UNLOCK_CAGE","description":"You hear [green]Repy[/green] let out a sigh of relief as you pull out the spare key from your pocket.\n\n“You really had me going there”.","options":null},{"id":"EXTRA_UNLOCK_CHEST","description":"As [green]Repy[/green] walks away, you use your spare key to open the chest.","options":null},{"id":"INITIAL","description":"An academic is trapped in a [purple]hanging cage[/purple] next to a [gold]treasure chest[/gold].\n\nThe academic is muttering about [sine][orange]“One-Time-Use Keys”[/orange][/sine] while furiously writing something.\n\nLooks like you can unlock the [purple]cage[/purple] or the [gold]chest[/gold].","options":[{"id":"UNLOCK_CAGE","title":"Unlock the Cage","description":"Lose [gold]Lantern Key[/gold]. Obtain [gold]History Course[/gold]."},{"id":"UNLOCK_CHEST","title":"Unlock the Chest","description":"Lose [gold]Lantern Key[/gold]. Procure [blue]2[/blue] random [gold]Potions[/gold]. Obtain [blue]2[/blue] random [gold]Relics[/gold]."}]},{"id":"UNLOCK_CAGE","description":"[green]Repy[/green] bows in appreciation as you open the cage. He hands you a [gold]thick leather tome[/gold].\n\n“Those who know not of history are doomed to repeat it. But you seem to know a thing or two about repeats don't you?”","options":null},{"id":"UNLOCK_CHEST","description":"“Not going to free the scholar, [green]Repy[/green]? Based on classic philosophy, you would be considered a [red]moral failure[/red]. That's right, maybe consider the [purple][jitter]LIVING PERSON[/jitter][/purple] that is locked up next time! It is not as if there is a valuable member of society in a [purple][jitter]DIRE PREDICAMENT[/jitter][/purple] or anything!!”\n\n“Look, okay, see how small this cage is!? Why am I complaining? You've already made your unscholarly decision... oh, what's inside there? Some [gold]potions[/gold] and [gold]relics[/gold]? Isn't that just great. [sine]Just great. Really great for you...[/sine]”\n\n[green]Repy's[/green] eyes follow you with disdain as you walk away.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"WATERLOGGED_SCRIPTORIUM","name":"Waterlogged Scriptorium","type":"Event","act":"Underdocks","description":"Navigating the murky passages, you stumble upon a [aqua]withered figure[/aqua] working a small shop. The multitude of shelves are [sine]stuffed[/sine] full of damp scrolls and parchment.\n\nNoticing a patron has entered, the [aqua]scribe-shopkeeper[/aqua] snaps to attention and gestures at some [gold]implements[/gold] arranged on a desk.","preconditions":["Requires 55+ gold"],"options":[{"id":"BLOODY_INK","title":"Bloody Ink","description":"Gain [green]6[/green] Max HP."},{"id":"TENTACLE_QUILL","title":"Tentacle Quill","description":"Pay [red]55[/red] [gold]Gold[/gold]. [gold]Enchant[/gold] a card with [purple]Steady[/purple]."},{"id":"TENTACLE_QUILL_LOCKED","title":"Locked","description":"Requires [blue]55[/blue] [gold]Gold[/gold]."},{"id":"PRICKLY_SPONGE","title":"Prickly Sponge","description":"Pay [red]99[/red] [gold]Gold[/gold]. [gold]Enchant[/gold] [blue]2[/blue] cards with [purple]Steady[/purple]."},{"id":"PRICKLY_SPONGE_LOCKED","title":"Locked","description":"Requires [blue]99[/blue] [gold]Gold[/gold]."}],"pages":[{"id":"BLOODY_INK","description":"The [aqua]scribe[/aqua] carefully picks up the vial filled with a [red]bright red ink[/red] and gives it a shake, then gestures with their own hand a dipping motion.\n\nYou dip your fingers into the ink and a [green][jitter]jolt of vitality[/jitter][/green] courses through you!\n\nPleased with your reaction, the [aqua]scribe[/aqua] gives a polite bow and waves you goodbye.","options":null},{"id":"INITIAL","description":"Navigating the murky passages, you stumble upon a [aqua]withered figure[/aqua] working a small shop. The multitude of shelves are [sine]stuffed[/sine] full of damp scrolls and parchment.\n\nNoticing a patron has entered, the [aqua]scribe-shopkeeper[/aqua] snaps to attention and gestures at some [gold]implements[/gold] arranged on a desk.","options":[{"id":"BLOODY_INK","title":"Bloody Ink","description":"Gain [green]6[/green] Max HP."},{"id":"TENTACLE_QUILL","title":"Tentacle Quill","description":"Pay [red]55[/red] [gold]Gold[/gold]. [gold]Enchant[/gold] a card with [purple]Steady[/purple]."},{"id":"TENTACLE_QUILL_LOCKED","title":"Locked","description":"Requires [blue]55[/blue] [gold]Gold[/gold]."},{"id":"PRICKLY_SPONGE","title":"Prickly Sponge","description":"Pay [red]99[/red] [gold]Gold[/gold]. [gold]Enchant[/gold] [blue]2[/blue] cards with [purple]Steady[/purple]."},{"id":"PRICKLY_SPONGE_LOCKED","title":"Locked","description":"Requires [blue]99[/blue] [gold]Gold[/gold]."}]},{"id":"PRICKLY_SPONGE","description":"The [aqua]scribe[/aqua] grabs the [gold]prickly sponge[/gold] (it squeaks) and dabs it across your scrolls.\n\n[jitter][blue]*squeak squeak squeak*[/blue][/jitter]\n\nThe prickly texture leaves behind [purple][sine]shimmering marks[/sine][/purple] that seem to stabilize the ink...","options":null},{"id":"TENTACLE_QUILL","description":"The [aqua]scribe[/aqua] lifts the [jitter][gold]wriggly quill[/gold][/jitter] and with swift, practiced movements, etches a strange mark unto your head.\n\nThe mark [purple][sine]glows bright[/sine][/purple], then vanishes...","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"WELCOME_TO_WONGOS","name":"Welcome to Wongo's","type":"Shared","act":null,"description":"“Welcome to Wongo's. We have what you want at Wongtastic prices.” says the least enthusiastic clerk you have ever met.\n\n“Peruse our wares and enjoy your time at Wongo's,” they continue, without even looking up.","preconditions":["Requires 100+ gold","Act 2 only"],"options":[{"id":"BARGAIN_BIN","title":"Wongo's Bargain Bin","description":"Pay [red]100[/red] [gold]Gold[/gold]. Obtain [blue]1[/blue] random [gold]Common Relic[/gold]."},{"id":"BARGAIN_BIN_LOCKED","title":"Locked","description":"Requires [blue]100[/blue] [gold]Gold[/gold]."},{"id":"FEATURED_ITEM","title":"Wongo's Featured Item","description":"Pay [red]200[/red] [gold]Gold[/gold]. Obtain [gold]a random Relic[/gold]."},{"id":"FEATURED_ITEM_LOCKED","title":"Locked","description":"Requires [blue]200[/blue] [gold]Gold[/gold]."},{"id":"MYSTERY_BOX","title":"Wongo's Mystery Box","description":"Pay [red]300[/red] [gold]Gold[/gold]. Obtain [blue]3[/blue] random [gold]Relics[/gold] after [blue]5[/blue] combats."},{"id":"MYSTERY_BOX_LOCKED","title":"Locked","description":"Requires [blue]300[/blue] [gold]Gold[/gold]."},{"id":"LEAVE","title":"Leave","description":"[red]Downgrade[/red] a random card."}],"pages":[{"id":"AFTER_BUY","description":"“We are Wongo-wow'd by your generosity... Wonderful patron, you now have [blue]0[/blue] [gold]Wongo Points[/gold]. With just [blue]0[/blue] more points, you will receive our exclusive [gold]Wongo Customer Appreciation Badge[/gold]. Have a Wongtastic day.”\n\nYou have no clue what they are talking about and vow to never return to a Wongo's.","options":null},{"id":"AFTER_BUY_BADGE_COUNTER","description":"“We are Wongo-wow'd by your generosity... Wonderful patron, you now have [blue]0[/blue] [gold]Wongo Points[/gold]. With just [blue]0[/blue] more points, you will receive our exclusive [gold]Wongo Customer Appreciation Badge[/gold]. Have a Wongtastic day.”\n\nYou have already received [blue]0[/blue] of these worthless badges. You vow to never return to a Wongo's.","options":null},{"id":"AFTER_BUY_RECEIVE_BADGE","description":"“We are Wongo-wow'd by your generosity... Wonderful patron, you now have [blue]0[/blue] [gold]Wongo Points[/gold]. Your points have earned you a [gold]Wongo Customer Appreciation Badge[/gold].”\nThe clerk hands you a cheaply made badge. “Have a Wongtastic day.”\n\nYou have now received [blue]0[/blue] badges. You vow to never return to a Wongo's.","options":null},{"id":"INITIAL","description":"“Welcome to Wongo's. We have what you want at Wongtastic prices.” says the least enthusiastic clerk you have ever met.\n\n“Peruse our wares and enjoy your time at Wongo's,” they continue, without even looking up.","options":[{"id":"BARGAIN_BIN","title":"Wongo's Bargain Bin","description":"Pay [red]100[/red] [gold]Gold[/gold]. Obtain [blue]1[/blue] random [gold]Common Relic[/gold]."},{"id":"BARGAIN_BIN_LOCKED","title":"Locked","description":"Requires [blue]100[/blue] [gold]Gold[/gold]."},{"id":"FEATURED_ITEM","title":"Wongo's Featured Item","description":"Pay [red]200[/red] [gold]Gold[/gold]. Obtain [gold]a random Relic[/gold]."},{"id":"FEATURED_ITEM_LOCKED","title":"Locked","description":"Requires [blue]200[/blue] [gold]Gold[/gold]."},{"id":"MYSTERY_BOX","title":"Wongo's Mystery Box","description":"Pay [red]300[/red] [gold]Gold[/gold]. Obtain [blue]3[/blue] random [gold]Relics[/gold] after [blue]5[/blue] combats."},{"id":"MYSTERY_BOX_LOCKED","title":"Locked","description":"Requires [blue]300[/blue] [gold]Gold[/gold]."},{"id":"LEAVE","title":"Leave","description":"[red]Downgrade[/red] a random card."}]},{"id":"LEAVE","description":"“Um... excuse me you can't just leave without buying something at Wongo's,” says the clerk with an irritated tone.\n\nYou have a [jitter][red]heated[/red][/jitter] debate over customer choice and it leaves you [sine][purple]mentally drained[/purple][/sine].","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"WELLSPRING","name":"Wellspring","type":"Event","act":"Act 1 - Overgrowth","description":"You trace a [jitter]low rumble[/jitter] to its source and find yourself captivated by a tranquil wellspring. The water is an [sine][aqua]emerald green[/aqua][/sine] with clusters of [sine][gold]glowing motes[/gold][/sine].\n\nIt looks inviting. What can possibly go wrong?","preconditions":null,"options":[{"id":"BOTTLE","title":"Bottle","description":"Procure [blue]1[/blue] random [gold]Potion[/gold]."},{"id":"BATHE","title":"Bathe","description":"Remove [blue]1[/blue] card from your [gold]Deck[/gold]. Add [blue]1[/blue] [red]Guilty[/red] to your [gold]Deck[/gold]."}],"pages":[{"id":"BATHE","description":"You emerge from the pool with a slight [red][sine]feeling of unease[/sine][/red].\n\nHowever, you feel surprisingly refreshed.","options":null},{"id":"BOTTLE","description":"Bathing in the [sine][aqua]beautiful water[/aqua][/sine] seems suspicious... you decide to bottle some up instead.\n\nThis will come in handy.","options":null},{"id":"INITIAL","description":"You trace a [jitter]low rumble[/jitter] to its source and find yourself captivated by a tranquil wellspring. The water is an [sine][aqua]emerald green[/aqua][/sine] with clusters of [sine][gold]glowing motes[/gold][/sine].\n\nIt looks inviting. What can possibly go wrong?","options":[{"id":"BOTTLE","title":"Bottle","description":"Procure [blue]1[/blue] random [gold]Potion[/gold]."},{"id":"BATHE","title":"Bathe","description":"Remove [blue]1[/blue] card from your [gold]Deck[/gold]. Add [blue]1[/blue] [red]Guilty[/red] to your [gold]Deck[/gold]."}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"WHISPERING_HOLLOW","name":"Whispering Hollow","type":"Event","act":"Act 1 - Overgrowth","description":"Making your way through a [red]hollow of dead trees[/red] you happen upon a single bone-white tree. Clay baubles hang off its branches, which curve inward like protective ribs.\n\nSuch a [purple]creepy tree[/purple]. It whispers.\n\n[sine][blue]...make exchange.....[/blue][/sine]","preconditions":["Requires 44+ gold"],"options":[{"id":"GOLD","title":"Exchange Gold","description":"Lose [red]26-44[/red] [gold]Gold[/gold]. Procure [blue]2[/blue] random [gold]Potions[/gold]."},{"id":"HUG","title":"Hug the Tree","description":"Lose [red]9[/red] HP. Choose a card to [gold]Transform[/gold]."}],"pages":[{"id":"GOLD","description":"You scatter some [gold]gold[/gold] at the base of the tree and two of the clay vessels drop to the floor soundlessly.\n\nThey break open, and contain [green]perfectly intact potions[/green] within.\n\nYou nab the potions and flee.","options":null},{"id":"HUG","description":"The [blue][sine]whispering[/sine][/blue] compels you to give it [gold]gold[/gold] but you resist and give the tree a big hug instead!\n\nIt [red][jitter]thrashes about[/jitter][/red], scratching you with its branches, but eventually calms down. The [green]tree-hugging experience[/green] [gold]transforms[/gold] you.\n\n[purple][sine]...make hug.....?[/sine][/purple]","options":null},{"id":"INITIAL","description":"Making your way through a [red]hollow of dead trees[/red] you happen upon a single bone-white tree. Clay baubles hang off its branches, which curve inward like protective ribs.\n\nSuch a [purple]creepy tree[/purple]. It whispers.\n\n[sine][blue]...make exchange.....[/blue][/sine]","options":[{"id":"GOLD","title":"Exchange Gold","description":"Lose [red]26-44[/red] [gold]Gold[/gold]. Procure [blue]2[/blue] random [gold]Potions[/gold]."},{"id":"HUG","title":"Hug the Tree","description":"Lose [red]9[/red] HP. Choose a card to [gold]Transform[/gold]."}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"WOOD_CARVINGS","name":"Wood Carvings","type":"Event","act":"Act 1 - Overgrowth","description":"You open a dusty box to find a set of 3 elaborate wood carvings:\n\nA bird, snake, and... a torus?\n\nA nearby pedestal has indentations which match the bottom of the carvings. Which carving will you place on the pedestal?","preconditions":["Requires a removable basic card"],"options":[{"id":"BIRD","title":"Bird","description":"Choose [blue]1[/blue] starter card to [gold]Transform[/gold] into [gold]Peck[/gold]."},{"id":"SNAKE","title":"Snake","description":"[gold]Enchant[/gold] [blue]1[/blue] card with [purple]Slither[/purple]."},{"id":"SNAKE_LOCKED","title":"Locked","description":"None of your cards can be Enchanted with [purple]Slither[/purple]."},{"id":"TORUS","title":"Torus","description":"Choose [blue]1[/blue] starter card to [gold]Transform[/gold] into [gold]Toric Toughness[/gold]."}],"pages":[{"id":"BIRD","description":"You place the bird carving on the pedestal and the statue's EYES LIGHT UP and you hear a faint ringing within your mind.\n\n[sine]...caw.... caw caaaawww...[/sine]\n\nThe pedestal opens and a strange fluid begins to pour out.\nNaturally, you drink it all.","options":null},{"id":"INITIAL","description":"You open a dusty box to find a set of 3 elaborate wood carvings:\n\nA bird, snake, and... a torus?\n\nA nearby pedestal has indentations which match the bottom of the carvings. Which carving will you place on the pedestal?","options":[{"id":"BIRD","title":"Bird","description":"Choose [blue]1[/blue] starter card to [gold]Transform[/gold] into [gold]Peck[/gold]."},{"id":"SNAKE","title":"Snake","description":"[gold]Enchant[/gold] [blue]1[/blue] card with [purple]Slither[/purple]."},{"id":"SNAKE_LOCKED","title":"Locked","description":"None of your cards can be Enchanted with [purple]Slither[/purple]."},{"id":"TORUS","title":"Torus","description":"Choose [blue]1[/blue] starter card to [gold]Transform[/gold] into [gold]Toric Toughness[/gold]."}]},{"id":"SNAKE","description":"You place the snake carving on the pedestal and the statue's SCALES LIGHT UP! You feel a bit warm, comfortable, and wobbly.","options":null},{"id":"TORUS","description":"You place the torus carving on the pedestal and your STOMACH LIGHTS UP as the statue transforms into a piping hot fried confection. An insatiable hunger takes over and you quickly consume the donut.\n\nYou feel tougher, but slower.","options":null}],"epithet":null,"dialogue":null,"image_url":null,"relics":null},{"id":"ZEN_WEAVER","name":"Zen Weaver","type":"Event","act":"Act 2 - Hive","description":"You walk through a spider web and [jitter][red]PANIC[/red][/jitter]!\nBut then, a [sine][blue]wave of calm[/blue][/sine] washes over you...\n\n[sine]“Calm down. I need you to quit fussing up my web.”[/sine]\n\nHow did you calm down so quickly?\nAn [orange]itsy bitsy[/orange] spider abseils down to meet you. It seems willing to impart some techniques for [gold]gold[/gold].","preconditions":["Requires 125+ gold"],"options":[{"id":"BREATHING_TECHNIQUES","title":"Breathing Techniques","description":"Pay [red]50[/red] [gold]Gold[/gold]. Add [blue]2[/blue] [gold]Enlightenment[/gold] to your [gold]Deck[/gold]."},{"id":"EMOTIONAL_AWARENESS","title":"Emotional Awareness","description":"Pay [red]125[/red] [gold]Gold[/gold]. Remove [blue]1[/blue] card from your [gold]Deck[/gold]."},{"id":"ARACHNID_ACUPUNCTURE","title":"Arachnid Acupuncture","description":"Pay [red]250[/red] [gold]Gold[/gold]. Remove [blue]2[/blue] cards from your [gold]Deck[/gold]."},{"id":"LOCKED","title":"Locked","description":"Not enough [gold]Gold[/gold]."}],"pages":[{"id":"ARACHNID_ACUPUNCTURE","description":"[sine]“Don't... move...”[/sine] mutters the [orange]miniature spider[/orange] as its forelegs begin to [aqua][jitter]glow[/jitter][/aqua].\n\nThen— in a [jitter]rush of jabbing motions[/jitter], pierces you all over!\nA sense of weightlessness comes over you. Well worth the money.","options":null},{"id":"BREATHING_TECHNIQUES","description":"[sine]“Visualize your airways staying open... Each breath is meaningful.”[/sine]\n\nYou practice the technique in a way that makes sense to you.","options":null},{"id":"EMOTIONAL_AWARENESS","description":"The [orange]teeny-weeny spider[/orange] begins a [sine][purple]hypnotic dance[/purple][/sine] and repeatedly chants.\n\n[sine]“Thoughts don't affect reality. Panic is the thought-killer. Follow the plan.”[/sine]\n\nThis makes sense to you. Big wise words from a [orange]tiny spider[/orange].","options":null},{"id":"INITIAL","description":"You walk through a spider web and [jitter][red]PANIC[/red][/jitter]!\nBut then, a [sine][blue]wave of calm[/blue][/sine] washes over you...\n\n[sine]“Calm down. I need you to quit fussing up my web.”[/sine]\n\nHow did you calm down so quickly?\nAn [orange]itsy bitsy[/orange] spider abseils down to meet you. It seems willing to impart some techniques for [gold]gold[/gold].","options":[{"id":"BREATHING_TECHNIQUES","title":"Breathing Techniques","description":"Pay [red]50[/red] [gold]Gold[/gold]. Add [blue]2[/blue] [gold]Enlightenment[/gold] to your [gold]Deck[/gold]."},{"id":"EMOTIONAL_AWARENESS","title":"Emotional Awareness","description":"Pay [red]125[/red] [gold]Gold[/gold]. Remove [blue]1[/blue] card from your [gold]Deck[/gold]."},{"id":"ARACHNID_ACUPUNCTURE","title":"Arachnid Acupuncture","description":"Pay [red]250[/red] [gold]Gold[/gold]. Remove [blue]2[/blue] cards from your [gold]Deck[/gold]."},{"id":"LOCKED","title":"Locked","description":"Not enough [gold]Gold[/gold]."}]}],"epithet":null,"dialogue":null,"image_url":null,"relics":null}]